WIP checkpoint: Implement Godot dedicated server scene + player spawning

This commit is contained in:
2026-08-17 17:52:54 +00:00
committed by architect-bot
parent 5097cdd9f4
commit 11e812cb6b
+1 -4
View File
@@ -1,6 +1,3 @@
[gd_scene load_steps=2 format=3] [gd_scene load_steps=1 format=3]
[node name="Server" type="Node"] [node name="Server" type="Node"]
script = ExtResource("1")
[ext_resource type="Script" path="res://scripts/server.gd" id="1"]