feat(editor): add bundled 3D prop models and sample picker in Creator Studio
checkpoint / checkpoint (push) Failing after 3h14m9s
checkpoint / checkpoint (push) Failing after 3h14m9s
This commit is contained in:
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://dxjew7eex2jh4"
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path="res://.godot/imported/buffalo_chip_coin.glb-ccee212ee6fb7ddcc2555bc23ea60f4b.scn"
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[deps]
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source_file="res://assets/props/buffalo_chip_coin.glb"
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dest_files=["res://.godot/imported/buffalo_chip_coin.glb-ccee212ee6fb7ddcc2555bc23ea60f4b.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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Binary file not shown.
@@ -0,0 +1,42 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://kik8lcd3jp7x"
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path="res://.godot/imported/chest.glb-22b4964b33afcd001921fbaa02f82b8a.scn"
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[deps]
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source_file="res://assets/props/chest.glb"
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dest_files=["res://.godot/imported/chest.glb-22b4964b33afcd001921fbaa02f82b8a.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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Binary file not shown.
@@ -0,0 +1,42 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://n18xbm0q3jai"
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path="res://.godot/imported/crate_small.glb-e6fdaf315193cd20d4514609adaa68f2.scn"
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[deps]
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source_file="res://assets/props/crate_small.glb"
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dest_files=["res://.godot/imported/crate_small.glb-e6fdaf315193cd20d4514609adaa68f2.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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Binary file not shown.
@@ -0,0 +1,42 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://b3nfmxbm87pl3"
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path="res://.godot/imported/lamp_post_01.glb-eea7873c5c7bafcb4d19a09b9d97e53c.scn"
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[deps]
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source_file="res://assets/props/lamp_post_01.glb"
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dest_files=["res://.godot/imported/lamp_post_01.glb-eea7873c5c7bafcb4d19a09b9d97e53c.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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Binary file not shown.
@@ -0,0 +1,42 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://boi3fsj4ehqvb"
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path="res://.godot/imported/rock_01.glb-b0b73bccccfa933f3863bdc2afcb3246.scn"
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[deps]
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source_file="res://assets/props/rock_01.glb"
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dest_files=["res://.godot/imported/rock_01.glb-b0b73bccccfa933f3863bdc2afcb3246.scn"]
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[params]
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||||
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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Binary file not shown.
@@ -0,0 +1,42 @@
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||||
[remap]
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||||
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://b84vjc1c3d650"
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path="res://.godot/imported/tree_pine_01.glb-519f726dc86fdb9eefd0928153fa0181.scn"
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[deps]
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source_file="res://assets/props/tree_pine_01.glb"
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dest_files=["res://.godot/imported/tree_pine_01.glb-519f726dc86fdb9eefd0928153fa0181.scn"]
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||||
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[params]
|
||||
|
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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||||
meshes/force_disable_compression=false
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skins/use_named_skins=true
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||||
animation/import=true
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animation/fps=30
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animation/trimming=false
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||||
animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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||||
import_script/path=""
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||||
materials/extract=0
|
||||
materials/extract_format=0
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||||
materials/extract_path=""
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||||
_subresources={}
|
||||
gltf/naming_version=2
|
||||
gltf/embedded_image_handling=1
|
||||
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