WIP checkpoint: PC2: Basic visible player character representation
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@@ -1,4 +1,6 @@
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[gd_scene load_steps=1 format=3]
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[gd_scene load_steps=2 format=3]
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[ext_resource type="PackedScene" path="res://scenes/player.tscn" id="1_player"]
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[node name="TestLevel" type="Node3D"]
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@@ -44,6 +46,10 @@ environment = SubResource("env_bg")
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[node name="PlayerSpawn" type="Marker3D" parent="."]
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position = Vector3(0, 1.0, 0)
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[node name="Player" type="CharacterBody3D" parent="."]
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position = Vector3(0, 1.0, 0)
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script = ExtResource("1_player")
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[sub_resource type="BoxMesh" id="mesh_ground"]
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size = Vector3(40, 1, 40)
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