From 4236c4792bd906799dcd5a4b71824dcc00fe13b7 Mon Sep 17 00:00:00 2001 From: coder-bot Date: Wed, 19 Aug 2026 13:59:23 +0000 Subject: [PATCH] WIP checkpoint: Implement Godot dedicated server scene + player spawning --- .godot/editor/filesystem_cache10 | 18 +++++++++--------- .godot/global_script_class_cache.cfg | 10 +++++++++- 2 files changed, 18 insertions(+), 10 deletions(-) diff --git a/.godot/editor/filesystem_cache10 b/.godot/editor/filesystem_cache10 index 7fc6f4c..09ae242 100644 --- a/.godot/editor/filesystem_cache10 +++ b/.godot/editor/filesystem_cache10 @@ -1,14 +1,14 @@ 63f7b34db8d8cdea90c76aacccf841ec -::res://::1787146493 +::res://::1787147899 README.md::TextFile::-1::1787146493::0::1::::<><><>0<>0<><>:: -::res://docs/::1787146493 -::res://docs/architecture/::1787146493 +::res://docs/::1787147899 +::res://docs/architecture/::1787147899 avatar.md::TextFile::-1::1787146493::0::1::::<><><>0<>0<><>:: content_moderation.md::TextFile::-1::1787146493::0::1::::<><><>0<>0<><>:: networking.md::TextFile::-1::1787146493::0::1::::<><><>0<>0<><>:: -::res://scenes/::1787146493 -player.tscn::PackedScene::-1::1787146493::0::1::::<><><>0<>0<><>::res://scripts/player_spawner.gd -server.tscn::PackedScene::-1::1787146493::0::1::::<><><>0<>0<><>:: -::res://scripts/::1787146493 -player_spawner.gd::GDScript::3637338339553764865::1787146493::0::1::::<>CharacterBody3D<><>0<>0<><>:: -server.gd::GDScript::6336910781803684784::1787146493::0::1::::<>Node<><>0<>0<><>:: +::res://scenes/::1787147899 +player.tscn::PackedScene::-1::1787147899::0::1::::<><><>0<>0<><>::res://scripts/player_spawner.gd +server.tscn::PackedScene::-1::1787147899::0::1::::<><><>0<>0<><>:: +::res://scripts/::1787147899 +player_spawner.gd::GDScript::3637338339553764865::1787147899::0::1::::PlayerNode<>CharacterBody3D<><>0<>0<><>:: +server.gd::GDScript::6336910781803684784::1787147899::0::1::::<>Node<><>0<>0<><>:: diff --git a/.godot/global_script_class_cache.cfg b/.godot/global_script_class_cache.cfg index 32c2394..d3081bc 100644 --- a/.godot/global_script_class_cache.cfg +++ b/.godot/global_script_class_cache.cfg @@ -1 +1,9 @@ -list=[] +list=[{ +"base": &"CharacterBody3D", +"class": &"PlayerNode", +"icon": "", +"is_abstract": false, +"is_tool": false, +"language": &"GDScript", +"path": "res://scripts/player_spawner.gd" +}]