fix(join): increase join_world timeout, log dedicated server stdout/stderr, null check multiplayer
checkpoint / checkpoint (push) Successful in 5m49s

This commit is contained in:
2026-09-15 21:23:45 +00:00
parent e6e22ac5f2
commit 42520b33d5
3 changed files with 25 additions and 6 deletions
+2 -1
View File
@@ -107,7 +107,8 @@ func disconnect_from_server() -> void:
peer.close()
if _server_root and is_instance_valid(_server_root):
_server_root.queue_free()
multiplayer.multiplayer_peer = null
if multiplayer:
multiplayer.multiplayer_peer = null
_prediction_buffer.clear()
_remote_states.clear()