WIP checkpoint: Address review feedback: Implement Godot dedicated server scene + player spawning

This commit is contained in:
2026-08-21 00:01:15 +00:00
4 changed files with 255 additions and 0 deletions
+10
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@@ -8,13 +8,20 @@ config_version=5
config/name="AGP-Game"
run/main_scene="res://scenes/main_menu.tscn"
<<<<<<< HEAD
config/features=PackedStringArray("4.6.2.stable")
=======
config/features=PackedStringArray("4.6.2")
>>>>>>> origin/main
agp/api_base_url="http://127.0.0.1:8000"
[autoload]
ApiClient="*res://scripts/api_client.gd"
<<<<<<< HEAD
Server="*res://scripts/server.gd"
=======
>>>>>>> origin/main
[display]
@@ -22,6 +29,7 @@ window/size/viewport_width=1920
window/size/viewport_height=1080
window/stretch/mode="canvas_items"
<<<<<<< HEAD
[input]
move_forward={
@@ -45,6 +53,8 @@ move_down={
]
}
=======
>>>>>>> origin/main
[rendering]
renderer/rendering_method="gl_compatibility"