fix(multiplayer): replicate per-player avatar loadout and preserve original materials
checkpoint / checkpoint (push) Successful in 5m57s

This commit is contained in:
2026-09-17 16:42:15 +00:00
parent 7c77c0b447
commit 50598a0dcb
10 changed files with 395 additions and 60 deletions
+6
View File
@@ -9,3 +9,9 @@ extends Node
@rpc("any_peer", "call_remote", "reliable")
func rpc_request_input(_input: Dictionary, _seq: int) -> void:
pass # Real implementation is on the server.
@rpc("any_peer", "call_remote", "reliable")
func rpc_set_loadout(_loadout: Dictionary) -> void:
pass # Real implementation is on the server.