Add bison model to default editor palette and object catalog
checkpoint / checkpoint (push) Successful in 6m10s
checkpoint / checkpoint (push) Successful in 6m10s
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@@ -115,6 +115,8 @@ func _setup_import_ui() -> void:
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sample_option.set_item_metadata(4, {"path": "res://assets/props/buffalo_chip_coin.glb", "name": "Buffalo Chip Coin"})
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sample_option.add_item("Small Crate", 5)
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sample_option.set_item_metadata(5, {"path": "res://assets/props/crate_small.glb", "name": "Small Crate"})
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sample_option.add_item("Bison", 6)
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sample_option.set_item_metadata(6, {"path": "res://assets/props/bison.glb", "name": "Bison"})
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sample_option.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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sample_option.item_selected.connect(func(idx: int):
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if idx > 0:
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