feat: Add right hand/foot editor options, Flintstones Water Buffalo Lodge hat, hide controls in world editor, and easy main menu sound toggle
checkpoint / checkpoint (push) Successful in 6m19s
checkpoint / checkpoint (push) Successful in 6m19s
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@@ -42,7 +42,7 @@ signal loadout_changed(loadout: AvatarLoadout)
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## Category tabs definition per Lead Architect blueprint:
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## Tab 0: "Body & Head" (slots: base_body, head, hair, face)
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## Tab 1: "Clothing" (slots: chest, pants, torso, left_foot, left_hand)
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## Tab 1: "Clothing" (slots: chest, pants, torso, left_hand, right_hand, left_foot, right_foot)
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## Tab 2: "Accessories" (slots: back, accessory)
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## Tab 3: "Skin & Colors" (skin tone presets, shading slider, custom RGB sliders)
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const CATEGORIES: Array[Dictionary] = [
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@@ -52,7 +52,7 @@ const CATEGORIES: Array[Dictionary] = [
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},
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{
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"name": "Clothing",
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"slots": ["chest", "pants", "torso", "left_foot", "left_hand"]
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"slots": ["chest", "pants", "torso", "left_hand", "right_hand", "left_foot", "right_foot"]
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},
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{
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"name": "Accessories",
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