From 7cd41dc920f95999c9e518f09875d0dad386eea9 Mon Sep 17 00:00:00 2001 From: agent-bot Date: Mon, 17 Aug 2026 17:03:44 +0000 Subject: [PATCH] WIP checkpoint: Implement Godot dedicated server scene + player spawning --- .godot/.gdignore | 1 + .godot/global_script_class_cache.cfg | 9 +++++++++ scripts/{player_node.gd => player_spawner.gd} | 0 scripts/{server_main.gd => server.gd} | 0 4 files changed, 10 insertions(+) create mode 100644 .godot/.gdignore create mode 100644 .godot/global_script_class_cache.cfg rename scripts/{player_node.gd => player_spawner.gd} (100%) rename scripts/{server_main.gd => server.gd} (100%) diff --git a/.godot/.gdignore b/.godot/.gdignore new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/.godot/.gdignore @@ -0,0 +1 @@ + diff --git a/.godot/global_script_class_cache.cfg b/.godot/global_script_class_cache.cfg new file mode 100644 index 0000000..390ae90 --- /dev/null +++ b/.godot/global_script_class_cache.cfg @@ -0,0 +1,9 @@ +list=[{ +"base": &"CharacterBody3D", +"class": &"PlayerNode", +"icon": "", +"is_abstract": false, +"is_tool": false, +"language": &"GDScript", +"path": "res://scripts/player_node.gd" +}] diff --git a/scripts/player_node.gd b/scripts/player_spawner.gd similarity index 100% rename from scripts/player_node.gd rename to scripts/player_spawner.gd diff --git a/scripts/server_main.gd b/scripts/server.gd similarity index 100% rename from scripts/server_main.gd rename to scripts/server.gd