WIP checkpoint: Creator Studio: Asset Import Pipeline — glTF model import backend
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"""Tests for the glTF import pipeline."""
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import json
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from pathlib import Path
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import pytest
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from fastapi.testclient import TestClient
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from sqlalchemy import select
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from app.config import settings
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from app.database import get_db, SessionLocal
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from app.models.asset import Asset, AssetType
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from app.models.user import User
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from app.main import app
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# --- Fixtures ---
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@pytest.fixture
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def db_session():
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"""Provide a test database session with rollback."""
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async_session = SessionLocal()
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async def override_get_db():
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return async_session
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app.dependency_overrides[get_db] = override_get_db
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yield async_session
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async def cleanup():
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await async_session.rollback()
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await async_session.close()
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import asyncio
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asyncio.get_event_loop().run_until_complete(cleanup())
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app.dependency_overrides.clear()
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@pytest.fixture
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def test_user(db_session):
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"""Create a test user."""
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user = User(
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username="test_gltf_user",
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email="gltf_test@example.com",
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hashed_password="$2b$12$EixZaYVK1fsbw1ZfbX3OXePaWxn96p36PQm3iV8jEGPym2fA1Wile", # pass
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is_active=True,
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)
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db_session.add(user)
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import asyncio
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asyncio.get_event_loop().run_until_complete(db_session.commit())
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asyncio.get_event_loop().run_until_complete(db_session.refresh(user))
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return user
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@pytest.fixture
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def client(db_session, test_user):
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"""Create a test client with auth."""
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from jose import jwt
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from datetime import datetime, timedelta, timezone
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token = jwt.encode(
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{
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"sub": str(test_user.id),
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"exp": datetime.now(timezone.utc)
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+ timedelta(minutes=30),
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},
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settings.SECRET_KEY,
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algorithm=settings.ALGORITHM,
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)
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from fastapi.testclient import TestClient
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client = TestClient(app)
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client.headers["Authorization"] = f"Bearer {token}"
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return client
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# --- Helpers for building test glTF files ---
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def make_gltf_json(
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scenes=True,
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meshes=True,
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nodes=False,
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materials=0,
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animations=0,
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vertex_count=0,
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has_bounds=True,
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):
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"""Build a minimal valid .gltf JSON structure."""
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data = {
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"asset": {"version": "2.0", "generator": "test"},
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}
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if scenes:
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data["scenes"] = [{"nodes": [0]}]
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if nodes:
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data["nodes"] = [{"name": "root"}]
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if meshes:
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accessors = []
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if vertex_count > 0 and has_bounds:
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accessors.append(
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{
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"count": vertex_count,
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"componentType": 5126,
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"type": "VEC3",
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"min": [0.0, 0.0, 0.0],
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"max": [1.0, 1.0, 1.0],
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}
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)
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elif vertex_count > 0:
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accessors.append(
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{
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"count": vertex_count,
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"componentType": 5126,
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"type": "VEC3",
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}
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)
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meshes_list = []
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for _ in range(1):
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prim = {"attributes": {"POSITION": 0}} if accessors else {}
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meshes_list.append({"primitives": [prim]})
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data["meshes"] = meshes_list
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if accessors:
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data["accessors"] = accessors
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if materials > 0:
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data["materials"] = [{"name": f"mat_{i}"} for i in range(materials)]
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if animations > 0:
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data["animations"] = [{"name": f"anim_{i}"} for i in range(animations)]
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return data
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def make_glb(data_dict):
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"""Build a minimal valid .glb binary file from a dict."""
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json_bytes = json.dumps(data_dict).encode("utf-8")
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# Pad JSON to 4-byte boundary
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json_padding = (4 - len(json_bytes) % 4) % 4
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json_bytes += b" " * json_padding
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json_chunk_length = len(json_bytes)
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json_chunk_type = b"JSON"
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# No binary chunks for simplicity
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total_length = 12 + 8 + json_chunk_length + 8 # header + json chunk header + data + BIN padding
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header = b"glTF"
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header += int.to_bytes(2, 4, "little") # version
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header += int.to_bytes(total_length, 4, "little") # total length
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chunk_header = int.to_bytes(json_chunk_length, 4, "little")
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chunk_header += json_chunk_type
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# Add a BIN chunk with zero length to pad
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bin_chunk_length = 0
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bin_chunk_type = b"BIN"
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bin_padding = (4 - bin_chunk_length % 4) % 4
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return (
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header
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+ chunk_header
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+ json_bytes
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+ bin_chunk_type
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+ int.to_bytes(bin_chunk_length, 4, "little")
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+ b" " * bin_padding
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)
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# --- Tests: Extension validation ---
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class TestImportGltfExtensionValidation:
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"""Test that only .gltf and .glb files are accepted."""
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def test_rejects_non_gltf_extension(self, client):
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"""Files without .gltf or .glb extension return 400."""
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response = client.post(
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"/api/assets/import-gltf",
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files={"file": ("test.png", b"fake png data", "image/png")},
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)
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assert response.status_code == 400
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assert ".gltf" in response.json()["detail"].lower() or ".glb" in response.json()["detail"].lower()
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def test_rejects_txt_extension(self, client):
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"""A .txt file is rejected."""
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response = client.post(
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"/api/assets/import-gltf",
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files={"file": ("model.txt", b"not a gltf", "text/plain")},
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)
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assert response.status_code == 400
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# --- Tests: .gltf validation ---
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class TestImportGltfJsonValidation:
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"""Test validation of .gltf (JSON) files."""
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def test_valid_minimal_gltf(self, client):
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"""A minimal valid .gltf is accepted."""
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data = make_gltf_json(vertex_count=24, materials=2, animations=1)
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json_bytes = json.dumps(data).encode("utf-8")
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response = client.post(
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"/api/assets/import-gltf",
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files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
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)
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assert response.status_code == 201
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body = response.json()
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assert body["asset_type"] == "model_gltf"
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assert body["file_size"] == len(json_bytes)
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assert body["mime_type"] == "model/gltf+json"
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metadata = json.loads(body["metadata_json"])
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assert metadata["vertex_count"] == 24
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assert metadata["material_count"] == 2
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assert metadata["has_animation"] is True
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def test_rejects_invalid_json(self, client):
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"""Malformed JSON returns 400."""
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response = client.post(
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"/api/assets/import-gltf",
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files={"file": ("bad.gltf", b"{not valid json", "model/gltf+json")},
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)
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assert response.status_code == 400
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assert "Invalid JSON" in response.json()["detail"]
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def test_rejects_gltf_missing_asset(self, client):
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"""glTF without 'asset' property returns 400."""
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data = {"scenes": [{}]}
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json_bytes = json.dumps(data).encode("utf-8")
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response = client.post(
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"/api/assets/import-gltf",
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files={"file": ("no_asset.gltf", json_bytes, "model/gltf+json")},
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)
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assert response.status_code == 400
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assert "Missing required 'asset'" in response.json()["detail"]
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def test_rejects_gltf_no_meshes_scenes_nodes(self, client):
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"""glTF with neither scenes, meshes, nor nodes returns 400."""
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data = {"asset": {"version": "2.0"}, "materials": []}
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json_bytes = json.dumps(data).encode("utf-8")
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response = client.post(
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"/api/assets/import-gltf",
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files={"file": ("empty.gltf", json_bytes, "model/gltf+json")},
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)
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assert response.status_code == 400
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assert "scenes, meshes, or nodes" in response.json()["detail"]
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# --- Tests: .glb validation ---
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class TestImportGlbValidation:
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"""Test validation of .glb (binary) files."""
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def test_valid_minimal_glb(self, client):
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"""A minimal valid .glb is accepted."""
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data = make_gltf_json(vertex_count=12, materials=1)
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glb_bytes = make_glb(data)
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response = client.post(
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"/api/assets/import-gltf",
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files={"file": ("model.glb", glb_bytes, "model/gltf+binary")},
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)
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assert response.status_code == 201
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body = response.json()
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assert body["asset_type"] == "model_gltf"
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assert body["file_size"] == len(glb_bytes)
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assert body["mime_type"] == "model/gltf+binary"
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metadata = json.loads(body["metadata_json"])
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assert metadata["vertex_count"] == 12
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assert metadata["material_count"] == 1
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def test_rejects_invalid_magic_bytes(self, client):
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"""File not starting with 'glTF' magic returns 400."""
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bad_glb = b"xxxx" + int.to_bytes(2, 4, "little") + int.to_bytes(16, 4, "little")
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bad_glb += int.to_bytes(4, 4, "little") + b"JSON" + b"{}" + b"BIN" + int.to_bytes(0, 4, "little")
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response = client.post(
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"/api/assets/import-gltf",
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files={"file": ("bad.glb", bad_glb, "model/gltf+binary")},
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)
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assert response.status_code == 400
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assert "magic" in response.json()["detail"].lower()
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def test_rejects_wrong_version(self, client):
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"""glTF version 1 returns 400."""
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data = {"asset": {"version": "1.0"}}
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json_bytes = json.dumps(data).encode("utf-8")
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json_padding = (4 - len(json_bytes) % 4) % 4
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json_bytes += b" " * json_padding
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json_len = len(json_bytes)
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header = b"glTF" + int.to_bytes(1, 4, "little") + int.to_bytes(12 + 8 + json_len + 8, 4, "little")
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chunk = int.to_bytes(json_len, 4, "little") + b"JSON"
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bin_pad = b"BIN" + int.to_bytes(0, 4, "little")
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glb_bytes = header + chunk + json_bytes + bin_pad
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response = client.post(
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"/api/assets/import-gltf",
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files={"file": ("v1.glb", glb_bytes, "model/gltf+binary")},
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)
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assert response.status_code == 400
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assert "Unsupported glTF version" in response.json()["detail"]
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def test_rejects_too_short(self, client):
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"""A file shorter than 12 bytes returns 400."""
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response = client.post(
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"/api/assets/import-gltf",
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files={"file": ("tiny.glb", b"glTF123", "model/gltf+binary")},
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)
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assert response.status_code == 400
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assert "too short" in response.json()["detail"].lower()
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# --- Tests: File size validation ---
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class TestImportGltfFileSize:
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"""Test file size limits."""
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def test_rejects_oversized_file(self, client):
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"""Files exceeding MAX_UPLOAD_SIZE_MB return 413."""
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# Create a file larger than the default 100 MB limit
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large_content = b"X" * (settings.MAX_UPLOAD_SIZE_MB * 1024 * 1024 + 1)
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response = client.post(
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"/api/assets/import-gltf",
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files={"file": ("big.gltf", large_content, "model/gltf+json")},
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)
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assert response.status_code == 413
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assert "exceeds maximum" in response.json()["detail"].lower()
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# --- Tests: Metadata extraction ---
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class TestMetadataExtraction:
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"""Test that metadata is correctly extracted from glTF data."""
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def test_vertex_count_from_meshes(self, client):
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"""Vertex count is extracted from mesh primitives."""
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data = make_gltf_json(vertex_count=100, materials=0, animations=0)
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json_bytes = json.dumps(data).encode("utf-8")
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response = client.post(
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"/api/assets/import-gltf",
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files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
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)
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assert response.status_code == 201
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metadata = json.loads(response.json()["metadata_json"])
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assert metadata["vertex_count"] == 100
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def test_material_count(self, client):
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"""Material count is extracted from materials array."""
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data = make_gltf_json(materials=5, vertex_count=0)
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json_bytes = json.dumps(data).encode("utf-8")
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response = client.post(
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"/api/assets/import-gltf",
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files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
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)
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assert response.status_code == 201
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metadata = json.loads(response.json()["metadata_json"])
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assert metadata["material_count"] == 5
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def test_has_animation_flag(self, client):
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"""has_animation is True when animations exist."""
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data = make_gltf_json(animations=3, vertex_count=0)
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json_bytes = json.dumps(data).encode("utf-8")
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response = client.post(
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"/api/assets/import-gltf",
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files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
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)
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assert response.status_code == 201
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metadata = json.loads(response.json()["metadata_json"])
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assert metadata["has_animation"] is True
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def test_no_animation_flag(self, client):
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"""has_animation is False when no animations exist."""
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data = make_gltf_json(animations=0, vertex_count=0)
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json_bytes = json.dumps(data).encode("utf-8")
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response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
metadata = json.loads(response.json()["metadata_json"])
|
||||||
|
assert metadata["has_animation"] is False
|
||||||
|
|
||||||
|
def test_bounding_box_extraction(self, client):
|
||||||
|
"""Bounding box is extracted from accessor min/max."""
|
||||||
|
data = make_gltf_json(vertex_count=8, has_bounds=True)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
metadata = json.loads(response.json()["metadata_json"])
|
||||||
|
assert metadata["bounding_box"] is not None
|
||||||
|
assert "min" in metadata["bounding_box"]
|
||||||
|
assert "max" in metadata["bounding_box"]
|
||||||
|
|
||||||
|
def test_no_bounding_box_without_accessor_bounds(self, client):
|
||||||
|
"""Bounding box is None when accessor has no min/max."""
|
||||||
|
data = make_gltf_json(vertex_count=8, has_bounds=False)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
metadata = json.loads(response.json()["metadata_json"])
|
||||||
|
assert metadata["bounding_box"] is None
|
||||||
|
|
||||||
|
|
||||||
|
# --- Tests: Database persistence ---
|
||||||
|
|
||||||
|
|
||||||
|
class TestDatabasePersistence:
|
||||||
|
"""Test that assets are correctly stored in the database."""
|
||||||
|
|
||||||
|
def test_asset_created_in_db(self, client, db_session, test_user):
|
||||||
|
"""An asset record is created in the database."""
|
||||||
|
data = make_gltf_json(vertex_count=10)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
|
||||||
|
# Verify in database
|
||||||
|
result = db_session.execute(select(Asset).where(Asset.id == response.json()["id"]))
|
||||||
|
asset = result.scalar_one_or_none()
|
||||||
|
assert asset is not None
|
||||||
|
assert asset.asset_type == AssetType.MODEL_GLTF
|
||||||
|
assert asset.owner_id == test_user.id
|
||||||
|
assert asset.file_size == len(json_bytes)
|
||||||
|
assert asset.metadata_json is not None
|
||||||
|
|
||||||
|
def test_file_stored_on_disk(self, client, db_session, test_user):
|
||||||
|
"""The file is stored in the upload directory."""
|
||||||
|
data = make_gltf_json(vertex_count=10)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
|
||||||
|
asset_id = response.json()["id"]
|
||||||
|
upload_dir = Path(settings.UPLOAD_DIR)
|
||||||
|
# The stored file should exist
|
||||||
|
found = False
|
||||||
|
for f in upload_dir.iterdir():
|
||||||
|
if f.name.startswith(f"{asset_id}_"):
|
||||||
|
found = True
|
||||||
|
assert f.read_bytes() == json_bytes
|
||||||
|
break
|
||||||
|
assert found, f"File not found in {upload_dir}"
|
||||||
|
|
||||||
|
|
||||||
|
# --- Tests: Filename sanitization ---
|
||||||
|
|
||||||
|
|
||||||
|
class TestFilenameSanitization:
|
||||||
|
"""Test that filenames are properly sanitized."""
|
||||||
|
|
||||||
|
def test_sanitizes_special_chars(self, client):
|
||||||
|
"""Special characters in filename are stripped."""
|
||||||
|
data = make_gltf_json(vertex_count=10)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("my model (1).gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
# The name should be the stem without special chars
|
||||||
|
assert response.json()["name"] == "my model 1"
|
||||||
|
|
||||||
|
def test_preserves_extension(self, client):
|
||||||
|
"""The .gltf extension is preserved in the stored file."""
|
||||||
|
data = make_gltf_json(vertex_count=10)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
upload_dir = Path(settings.UPLOAD_DIR)
|
||||||
|
for f in upload_dir.iterdir():
|
||||||
|
if f.name.endswith(".gltf"):
|
||||||
|
assert f.read_bytes() == json_bytes
|
||||||
|
break
|
||||||
Reference in New Issue
Block a user