Complete M11 Creator Studio and M12 Trust & Safety for PC5
checkpoint / checkpoint (push) Failing after 3h14m9s
checkpoint / checkpoint (push) Failing after 3h14m9s
- Creator Studio: Visual behavior & property inspector, GLB model importer, binary persistence - Trust & Safety: 18+ TOS confirmation (DOB removed), creator guidelines & briefing card on join, in-game reporting HUD - Test Harness: Add --filter, --skip-backend, --skip-godot to run_checkpoint_tests.py
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@@ -98,6 +98,14 @@ func scale_object(object_id: String, scale: Vector3) -> bool:
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return bool(use_tool("transform", {"object_id": object_id, "op": "scale", "value": scale}))
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func set_object_property(object_id: String, key: String, value: Variant) -> bool:
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return bool(use_tool("transform", {"object_id": object_id, "op": "property", "key": key, "value": value}))
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func set_object_behavior(object_id: String, behavior_dict: Dictionary) -> bool:
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return set_object_property(object_id, "script_behavior", behavior_dict)
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func select_object(object_id: String) -> bool:
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return bool(use_tool("select", {"object_id": object_id}))
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