Complete M11 Creator Studio and M12 Trust & Safety for PC5
checkpoint / checkpoint (push) Failing after 3h14m9s

- Creator Studio: Visual behavior & property inspector, GLB model importer, binary persistence
- Trust & Safety: 18+ TOS confirmation (DOB removed), creator guidelines & briefing card on join, in-game reporting HUD
- Test Harness: Add --filter, --skip-backend, --skip-godot to run_checkpoint_tests.py
This commit is contained in:
2026-09-17 23:13:57 +00:00
parent 920354705a
commit 7ecf0d53bd
30 changed files with 2099 additions and 157 deletions
+8
View File
@@ -98,6 +98,14 @@ func scale_object(object_id: String, scale: Vector3) -> bool:
return bool(use_tool("transform", {"object_id": object_id, "op": "scale", "value": scale}))
func set_object_property(object_id: String, key: String, value: Variant) -> bool:
return bool(use_tool("transform", {"object_id": object_id, "op": "property", "key": key, "value": value}))
func set_object_behavior(object_id: String, behavior_dict: Dictionary) -> bool:
return set_object_property(object_id, "script_behavior", behavior_dict)
func select_object(object_id: String) -> bool:
return bool(use_tool("select", {"object_id": object_id}))