WIP checkpoint: Implement Godot dedicated server scene + player spawning
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@@ -2,5 +2,5 @@
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[ext_resource type="Script" path="res://scripts/player_spawner.gd" id="1"]
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[ext_resource type="Script" path="res://scripts/player_spawner.gd" id="1"]
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[node name="Player" type="Node3D"]
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[node name="Player" type="CharacterBody3D"]
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script = ExtResource("1")
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script = ExtResource("1")
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