WIP checkpoint: Address review feedback: Implement Godot dedicated server scene + player spawning
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@@ -1,4 +1,52 @@
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list=[{
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"base": &"Node3D",
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"class": &"Chunk",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/chunk.gd"
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}, {
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"base": &"RefCounted",
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"class": &"ChunkDataDecoder",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/chunk_data_decoder.gd"
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}, {
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"base": &"Node3D",
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"class": &"ChunkScene",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/chunk_scene.gd"
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}, {
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"base": &"Node",
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"class": &"ChunkStreamManager",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/chunk_stream_manager.gd"
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}, {
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"base": &"Node3D",
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"class": &"DynamicObjectNode",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/dynamic_object_node.gd"
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}, {
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"base": &"CharacterBody3D",
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"class": &"Player",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/player.gd"
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}, {
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"base": &"CharacterBody3D",
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"class": &"PlayerNode",
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"icon": "",
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@@ -6,4 +54,44 @@ list=[{
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/player_spawner.gd"
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}, {
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"base": &"Node3D",
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"class": &"StaticObjectNode",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/static_object_node.gd"
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}, {
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"base": &"RefCounted",
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"class": &"TileDef",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/tile_def.gd"
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}, {
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"base": &"RefCounted",
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"class": &"TileLayer",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/tile_layer.gd"
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}, {
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"base": &"Node3D",
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"class": &"TileLayerNode",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/tile_layer_node.gd"
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}, {
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"base": &"RefCounted",
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"class": &"WorldObject",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/world_object.gd"
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}]
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