diff --git a/project.godot b/project.godot index f1803a7..d3c847d 100644 --- a/project.godot +++ b/project.godot @@ -1,18 +1,19 @@ ; Engine configuration file. ; It's best edited using the editor UI and not directly, -; but it can also be edited via text if you know the format. +; but it can also be edited by hand. config_version=5 [application] -config/name="AGP-Game" +config/name="AGP Game" run/main_scene="res://scenes/server.tscn" -config/features=PackedStringArray("4.6.stable") +config/features=PackedStringArray("4.6.2.stable") [autoload] -ServerManager="*res://scripts/server_manager.gd" +Server="*res://scripts/server.gd" +PlayerSpawner="*res://scripts/player_spawner.gd" [display] @@ -36,7 +37,7 @@ move_right={ "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null) ] } -move_backward={ +move_down={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null) ]