Merge remote-tracking branch 'origin/main' into merge-fix

# Conflicts:
#	.gitignore
#	project.godot
This commit is contained in:
2026-08-18 14:40:41 +00:00
39 changed files with 2053 additions and 5 deletions
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extends Control
func _ready():
pass
func _on_play_button_pressed():
# No gameplay scene exists yet — wire this to the real scene once one lands.
print("Play pressed — no gameplay scene yet")
func _on_quit_button_pressed():
get_tree().quit()