feat(discovery): world discovery metadata and world_visits model with migration 0015
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@@ -15,6 +15,7 @@ from app.models.marketplace import (
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CatalogItem, MarketplaceListing, Purchase, CreatorBalance,
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ItemType, ListingStatus, PurchaseStatus,
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)
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from app.models.world_visit import WorldVisit
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__all__ = [
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"User", "Session", "World", "Asset", "AvatarLoadout",
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@@ -26,4 +27,5 @@ __all__ = [
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"Wallet", "Transaction", "TransactionType",
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"CatalogItem", "MarketplaceListing", "Purchase", "CreatorBalance",
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"ItemType", "ListingStatus", "PurchaseStatus",
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"WorldVisit",
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]
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@@ -1,5 +1,5 @@
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from sqlalchemy import Column, Integer, String, Text, DateTime, ForeignKey
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from sqlalchemy.dialects.postgresql import ENUM
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from sqlalchemy import Column, Integer, String, Text, DateTime, ForeignKey, Index
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from sqlalchemy.dialects.postgresql import ENUM, ARRAY
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from sqlalchemy.orm import relationship
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from sqlalchemy.sql import func
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import enum
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@@ -29,11 +29,19 @@ class World(Base):
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),
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default=WorldVisibility.PUBLIC,
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)
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category = Column(String(100), nullable=True, index=True)
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tags = Column(ARRAY(String), nullable=True, server_default="{}")
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play_count = Column(Integer, nullable=False, server_default="0", index=True)
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last_played_at = Column(DateTime(timezone=True), nullable=True)
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created_at = Column(DateTime(timezone=True), server_default=func.now())
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updated_at = Column(DateTime(timezone=True), onupdate=func.now())
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__table_args__ = (
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Index("ix_worlds_tags", "tags", postgresql_using="gin"),
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)
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owner = relationship("User", back_populates="worlds")
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assets = relationship("Asset", back_populates="world", cascade="all, delete-orphan")
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# world_content.py / world_persistence_impl.md §4.1. Added here (only)
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# so PC1/PC2 code depending on this module is otherwise untouched.
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rooms = relationship("WorldRoom", back_populates="world", cascade="all, delete-orphan")
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visits = relationship("WorldVisit", back_populates="world", cascade="all, delete-orphan")
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@@ -0,0 +1,27 @@
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"""World visit tracking model for discovery analytics.
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docs/planning/discovery.md (task b377353b8167).
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"""
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from sqlalchemy import Column, Integer, String, DateTime, ForeignKey, Index
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from sqlalchemy.orm import relationship
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from sqlalchemy.sql import func
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from app.database import Base
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class WorldVisit(Base):
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__tablename__ = "world_visits"
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id = Column(Integer, primary_key=True, index=True)
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world_id = Column(Integer, ForeignKey("worlds.id", ondelete="CASCADE"), nullable=False, index=True)
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user_id = Column(Integer, ForeignKey("users.id", ondelete="SET NULL"), nullable=True, index=True)
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anonymous_token = Column(String(255), nullable=True)
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visited_at = Column(DateTime(timezone=True), server_default=func.now(), nullable=False, index=True)
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__table_args__ = (
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Index("ix_world_visits_world_visited_at", "world_id", "visited_at"),
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)
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world = relationship("World", back_populates="visits")
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user = relationship("User")
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@@ -27,6 +27,8 @@ class WorldCreate(BaseModel):
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name: str = Field(..., min_length=1, max_length=255)
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description: str | None = None
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visibility: WorldVisibility = WorldVisibility.PUBLIC
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category: str | None = None
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tags: list[str] | None = None
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class WorldUpdate(BaseModel):
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@@ -34,6 +36,8 @@ class WorldUpdate(BaseModel):
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name: str | None = Field(None, min_length=1, max_length=255)
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description: str | None = None
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visibility: WorldVisibility | None = None
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category: str | None = None
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tags: list[str] | None = None
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class WorldResponse(BaseModel):
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@@ -42,12 +46,17 @@ class WorldResponse(BaseModel):
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name: str
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description: str | None
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visibility: WorldVisibility
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category: str | None = None
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tags: list[str] | None = None
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play_count: int = 0
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last_played_at: datetime | None = None
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owner_id: int
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created_at: datetime | None = None
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model_config = {"from_attributes": True}
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# --- Endpoints ---
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@router.get("/", response_model=list[WorldResponse])
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@@ -159,7 +168,10 @@ async def create_world(
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description=world_data.description,
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owner_id=current_user.id,
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visibility=world_data.visibility,
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category=world_data.category,
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tags=world_data.tags or [],
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)
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db.add(world)
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await db.flush() # assigns world.id, needed for the room's FK
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await WorldStore(db).get_or_create_main_room(world.id)
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