fix: ensure server world always includes solid ground geometry to prevent falling through floor
checkpoint / checkpoint (push) Successful in 5m57s

This commit is contained in:
2026-09-16 19:21:11 +00:00
parent 41d1f7438c
commit e54ff6eeb2
2 changed files with 13 additions and 7 deletions
+1 -2
View File
@@ -337,5 +337,4 @@ func _physics_process(delta: float) -> void:
## predicted position has drifted too far.
func apply_server_correction(pos: Vector3) -> void:
global_position = pos
velocity.x = 0.0
velocity.z = 0.0
velocity = Vector3.ZERO