WIP checkpoint: Scaffold FastAPI backend project structure
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"""Worlds router - CRUD for game worlds."""
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from typing import Annotated
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from fastapi import APIRouter, Depends, HTTPException, Query
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from sqlalchemy import select
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from sqlalchemy.ext.asyncio import AsyncSession
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from sqlalchemy.orm import selectinload
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from app.database import get_db
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from app.models.world import World, WorldVisibility
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router = APIRouter()
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async def get_current_user():
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"""Placeholder dependency for current user auth."""
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# TODO: Implement JWT auth dependency
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return {"id": 1, "username": "testuser", "email": "test@example.com"}
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@router.get("/")
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async def list_worlds(
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skip: int = Query(0, ge=0),
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limit: int = Query(50, ge=1, le=100),
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visibility: WorldVisibility | None = None,
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db: Annotated[AsyncSession, Depends(get_db)] = Depends(),
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):
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"""List worlds with optional visibility filter."""
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query = select(World).options(selectinload(World.owner))
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if visibility:
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query = query.where(World.visibility == visibility)
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query = query.offset(skip).limit(limit).order_by(World.created_at.desc())
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result = await db.execute(query)
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worlds = result.scalars().all()
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return [
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{
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"id": w.id,
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"name": w.name,
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"description": w.description,
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"visibility": w.visibility.value if w.visibility else None,
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"owner_id": w.owner_id,
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"created_at": w.created_at.isoformat() if w.created_at else None,
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}
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for w in worlds
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]
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@router.get("/{world_id}")
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async def get_world(
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world_id: int,
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db: Annotated[AsyncSession, Depends(get_db)] = Depends(),
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):
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"""Get a single world by ID."""
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result = await db.execute(
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select(World).where(World.id == world_id).options(selectinload(World.owner))
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)
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world = result.scalar_one_or_none()
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if not world:
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raise HTTPException(status_code=404, detail="World not found")
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return {
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"id": world.id,
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"name": world.name,
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"description": world.description,
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"visibility": world.visibility.value if world.visibility else None,
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"owner_id": world.owner_id,
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"created_at": world.created_at.isoformat() if world.created_at else None,
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}
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@router.post("/")
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async def create_world(
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world_data: dict,
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current_user=Depends(get_current_user),
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db: Annotated[AsyncSession, Depends(get_db)] = Depends(),
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):
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"""Create a new world."""
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name = world_data.get("name")
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if not name:
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raise HTTPException(status_code=400, detail="World name is required")
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world = World(
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name=name,
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description=world_data.get("description"),
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owner_id=current_user["id"],
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visibility=WorldVisibility(
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world_data.get("visibility", "public")
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),
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)
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db.add(world)
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await db.commit()
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await db.refresh(world)
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return {
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"id": world.id,
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"name": world.name,
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"description": world.description,
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"visibility": world.visibility.value,
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"owner_id": world.owner_id,
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"created_at": world.created_at.isoformat() if world.created_at else None,
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}
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@router.put("/{world_id}")
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async def update_world(
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world_id: int,
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world_data: dict,
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current_user=Depends(get_current_user),
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db: Annotated[AsyncSession, Depends(get_db)] = Depends(),
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):
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"""Update an existing world."""
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result = await db.execute(select(World).where(World.id == world_id))
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world = result.scalar_one_or_none()
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if not world:
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raise HTTPException(status_code=404, detail="World not found")
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if world_data.get("name"):
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world.name = world_data["name"]
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if world_data.get("description") is not None:
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world.description = world_data["description"]
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if world_data.get("visibility"):
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world.visibility = WorldVisibility(world_data["visibility"])
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await db.commit()
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await db.refresh(world)
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return {
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"id": world.id,
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"name": world.name,
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"description": world.description,
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"visibility": world.visibility.value if world.visibility else None,
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"owner_id": world.owner_id,
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"created_at": world.created_at.isoformat() if world.created_at else None,
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}
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@router.delete("/{world_id}")
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async def delete_world(
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world_id: int,
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current_user=Depends(get_current_user),
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db: Annotated[AsyncSession, Depends(get_db)] = Depends(),
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):
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"""Delete a world."""
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result = await db.execute(select(World).where(World.id == world_id))
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world = result.scalar_one_or_none()
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if not world:
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raise HTTPException(status_code=404, detail="World not found")
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await db.delete(world)
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await db.commit()
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return {"detail": "World deleted"}
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