diff --git a/scenes/worlds/test_level.tscn b/scenes/worlds/test_level.tscn index 9fe670f..21b4354 100644 --- a/scenes/worlds/test_level.tscn +++ b/scenes/worlds/test_level.tscn @@ -1,8 +1,4 @@ -[gd_scene load_steps=4 format=3 uid="uid://c49a36fc7db_test_level"] - -[ext_resource type="Mesh" path="res://assets/primitives/box_mesh.res" id="1_box"] -[ext_resource type="Mesh" path="res://assets/primitives/cylinder_mesh.res" id="2_cyl"] -[ext_resource type="Mesh" path="res://assets/primitives/sphere_mesh.res" id="3_sphere"] +[gd_scene load_steps=1 format=3 uid="uid://c49a36fc7db_test_level"] [sub_resource type="BoxShape3D" id="BoxShape3D_ground"] size = Vector3(40, 1, 40) @@ -48,6 +44,13 @@ radius = 0.5 subdivisions_ring = 8 subdivisions_height = 8 +[sub_resource type="Environment" id="WorldEnvironment_env"] +background_mode = 1 +background_color = Color(0.4, 0.6, 0.8, 1) +ambient_light_source = 1 +ambient_light_energy = 0.4 +ambient_light_sky_energy = 1.0 + [node name="TestLevel" type="Node3D"] [node name="Ground" type="StaticBody3D" parent="."] @@ -113,9 +116,5 @@ shadow_enabled = true [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("WorldEnvironment_env") -[sub_resource type="Environment" id="WorldEnvironment_env"] -background_mode = 1 -background_color = Color(0.4, 0.6, 0.8, 1) -ambient_light_source = 1 -ambient_light_energy = 0.4 -ambient_light_sky_energy = 1.0 \ No newline at end of file +[node name="PlayerSpawn" type="Marker3D" parent="."] +position = Vector3(0, 1.5, 0)