feat(godot): marketplace browse, search/filter and buy UI

This commit is contained in:
2026-09-15 20:50:42 +00:00
parent a4aa50edb9
commit ffa9a9e6da
3 changed files with 399 additions and 0 deletions
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[gd_scene load_steps=2 format=3]
[ext_resource type="Script" path="res://scripts/marketplace_ui.gd" id="1_mpu"]
[node name="MarketplaceUI" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_mpu")
[node name="VBox" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 32.0
offset_top = 32.0
offset_right = -32.0
offset_bottom = -32.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/separation = 12
[node name="HeaderHBox" type="HBoxContainer" parent="VBox"]
layout_mode = 2
theme_override_constants/separation = 16
[node name="BackButton" type="Button" parent="VBox/HeaderHBox"]
custom_minimum_size = Vector2(100, 36)
layout_mode = 2
text = "< Back"
[node name="TitleLabel" type="Label" parent="VBox/HeaderHBox"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 24
text = "Marketplace"
horizontal_alignment = 1
[node name="BalanceLabel" type="Label" parent="VBox/HeaderHBox"]
layout_mode = 2
theme_override_font_sizes/font_size = 18
theme_override_colors/font_color = Color(1, 0.84, 0, 1)
text = "Wallet: 0 CR"
[node name="RefreshButton" type="Button" parent="VBox/HeaderHBox"]
custom_minimum_size = Vector2(100, 36)
layout_mode = 2
text = "Refresh"
[node name="FilterBar" type="HBoxContainer" parent="VBox"]
layout_mode = 2
theme_override_constants/separation = 8
[node name="SearchEdit" type="LineEdit" parent="VBox/FilterBar"]
custom_minimum_size = Vector2(200, 36)
layout_mode = 2
size_flags_horizontal = 3
placeholder_text = "Search items by name or description..."
[node name="TypeOption" type="OptionButton" parent="VBox/FilterBar"]
custom_minimum_size = Vector2(140, 36)
layout_mode = 2
[node name="MinPriceEdit" type="LineEdit" parent="VBox/FilterBar"]
custom_minimum_size = Vector2(90, 36)
layout_mode = 2
placeholder_text = "Min CR"
[node name="MaxPriceEdit" type="LineEdit" parent="VBox/FilterBar"]
custom_minimum_size = Vector2(90, 36)
layout_mode = 2
placeholder_text = "Max CR"
[node name="SearchBtn" type="Button" parent="VBox/FilterBar"]
custom_minimum_size = Vector2(90, 36)
layout_mode = 2
text = "Search"
[node name="StatusLabel" type="Label" parent="VBox"]
layout_mode = 2
horizontal_alignment = 1
[node name="Scroll" type="ScrollContainer" parent="VBox"]
layout_mode = 2
size_flags_vertical = 3
[node name="ListingsGrid" type="GridContainer" parent="VBox/Scroll"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_constants/h_separation = 16
theme_override_constants/v_separation = 16
columns = 4
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extends Control
class_name MarketplaceUI
## Marketplace Browse & Buy UI panel.
##
## Displays:
## - Search bar with keyword, item type, and price filters
## - Marketplace active listings cards
## - Item details and direct atomic purchase flow
## - Wallet balance and real-time status feedback
##
## docs/planning/economy.md US-6 (task 9797a0cfd9e6).
signal back_requested
signal item_purchased(listing_id: int)
@onready var back_button: Button = $VBox/HeaderHBox/BackButton
@onready var refresh_button: Button = $VBox/HeaderHBox/RefreshButton
@onready var balance_label: Label = $VBox/HeaderHBox/BalanceLabel
@onready var status_label: Label = $VBox/StatusLabel
# Filter inputs
@onready var search_edit: LineEdit = $VBox/FilterBar/SearchEdit
@onready var type_option: OptionButton = $VBox/FilterBar/TypeOption
@onready var min_price_edit: LineEdit = $VBox/FilterBar/MinPriceEdit
@onready var max_price_edit: LineEdit = $VBox/FilterBar/MaxPriceEdit
@onready var search_btn: Button = $VBox/FilterBar/SearchBtn
# Listings container
@onready var listings_container: GridContainer = $VBox/Scroll/ListingsGrid
var _api_client: Node = null
func _ready() -> void:
_api_client = _get_api()
_setup_type_options()
_wire_signals()
if _api_client != null and _api_client.has_token():
refresh_balance()
search_listings()
func _get_api() -> Node:
if has_node("/root/ApiClient"):
return get_node("/root/ApiClient")
return null
func _setup_type_options() -> void:
if not type_option:
return
type_option.clear()
type_option.add_item("All Types", 0)
type_option.add_item("Avatar Item", 1)
type_option.add_item("Asset", 2)
type_option.add_item("Experience Pass", 3)
func _wire_signals() -> void:
if back_button and not back_button.pressed.is_connected(_on_back_pressed):
back_button.pressed.connect(_on_back_pressed)
if refresh_button and not refresh_button.pressed.is_connected(refresh_all):
refresh_button.pressed.connect(refresh_all)
if search_btn and not search_btn.pressed.is_connected(search_listings):
search_btn.pressed.connect(search_listings)
if search_edit and not search_edit.text_submitted.is_connected(func(_txt): search_listings()):
search_edit.text_submitted.connect(func(_txt): search_listings())
func _on_back_pressed() -> void:
back_requested.emit()
func show_status(text: String, is_error: bool = false) -> void:
if not status_label:
return
status_label.text = text
if is_error:
status_label.add_theme_color_override("font_color", Color(1.0, 0.3, 0.3))
else:
status_label.add_theme_color_override("font_color", Color(0.3, 0.9, 0.3))
func refresh_all() -> void:
refresh_balance()
search_listings()
func refresh_balance() -> void:
var api = _get_api()
if not api or not api.has_token():
return
var res: Dictionary = await EconomyApiClient.get_wallet(api)
if res.ok and res.data is Dictionary:
var balance: int = int(res.data.get("balance", 0))
if balance_label:
balance_label.text = "Wallet: %d CR" % balance
func search_listings() -> void:
var api = _get_api()
if not api:
return
var q: String = search_edit.text.strip_edges() if search_edit else ""
var item_type: String = ""
if type_option and type_option.selected > 0:
match type_option.selected:
1: item_type = "avatar_item"
2: item_type = "asset"
3: item_type = "experience_pass"
var min_price: int = -1
if min_price_edit and min_price_edit.text.is_valid_int():
min_price = min_price_edit.text.to_int()
var max_price: int = -1
if max_price_edit and max_price_edit.text.is_valid_int():
max_price = max_price_edit.text.to_int()
show_status("Loading listings...")
var res: Dictionary = await EconomyApiClient.search_listings(api, q, item_type, min_price, max_price)
if res.ok and res.data is Dictionary:
var items: Array = res.data.get("listings", [])
render_listings(items)
show_status("Found %d active listings" % items.size())
else:
show_status("Search failed: " + res.detail, true)
func render_listings(listings: Array) -> void:
if not listings_container:
return
for c in listings_container.get_children():
listings_container.remove_child(c)
c.queue_free()
if listings.is_empty():
var empty_lbl := Label.new()
empty_lbl.text = "No listings matching your search."
empty_lbl.add_theme_color_override("font_color", Color(0.6, 0.6, 0.6))
listings_container.add_child(empty_lbl)
return
for l in listings:
if not l is Dictionary:
continue
var card := _create_listing_card(l)
listings_container.add_child(card)
func _create_listing_card(listing: Dictionary) -> Control:
var card := PanelContainer.new()
card.custom_minimum_size = Vector2(240, 200)
var margin := MarginContainer.new()
margin.add_theme_constant_override("margin_left", 12)
margin.add_theme_constant_override("margin_top", 12)
margin.add_theme_constant_override("margin_right", 12)
margin.add_theme_constant_override("margin_bottom", 12)
card.add_child(margin)
var vbox := VBoxContainer.new()
vbox.add_theme_constant_override("separation", 8)
margin.add_child(vbox)
var cat_item: Dictionary = listing.get("catalog_item", {})
var title_lbl := Label.new()
title_lbl.text = str(cat_item.get("name", "Unnamed Item"))
title_lbl.add_theme_font_size_override("font_size", 16)
vbox.add_child(title_lbl)
var type_lbl := Label.new()
var itype: String = str(cat_item.get("item_type", "")).replace("_", " ").capitalize()
type_lbl.text = itype
type_lbl.add_theme_color_override("font_color", Color(0.4, 0.7, 1.0))
type_lbl.add_theme_font_size_override("font_size", 12)
vbox.add_child(type_lbl)
var seller_lbl := Label.new()
var seller_name: String = str(listing.get("seller_username", "Unknown"))
seller_lbl.text = "By " + seller_name
seller_lbl.add_theme_color_override("font_color", Color(0.6, 0.6, 0.6))
seller_lbl.add_theme_font_size_override("font_size", 12)
vbox.add_child(seller_lbl)
var desc_lbl := Label.new()
var desc: String = str(cat_item.get("description", ""))
if desc.length() > 60:
desc = desc.substr(0, 57) + "..."
desc_lbl.text = desc
desc_lbl.size_flags_vertical = Control.SIZE_EXPAND_FILL
desc_lbl.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
vbox.add_child(desc_lbl)
var bottom_hbox := HBoxContainer.new()
vbox.add_child(bottom_hbox)
var price: int = int(listing.get("price", 0))
var price_lbl := Label.new()
price_lbl.text = "%d CR" % price
price_lbl.add_theme_font_size_override("font_size", 16)
price_lbl.add_theme_color_override("font_color", Color(1.0, 0.8, 0.2))
price_lbl.size_flags_horizontal = Control.SIZE_EXPAND_FILL
bottom_hbox.add_child(price_lbl)
var buy_btn := Button.new()
buy_btn.text = "Buy"
buy_btn.custom_minimum_size = Vector2(80, 32)
var listing_id: int = int(listing.get("id", 0))
buy_btn.pressed.connect(_on_buy_clicked.bind(listing_id, str(cat_item.get("name", "Item")), price))
bottom_hbox.add_child(buy_btn)
return card
func _on_buy_clicked(listing_id: int, item_name: String, price: int) -> void:
var api = _get_api()
if not api or not api.has_token():
show_status("Please login to purchase items", true)
return
show_status("Purchasing '%s' for %d CR..." % [item_name, price])
var res: Dictionary = await EconomyApiClient.purchase_listing(api, listing_id)
if res.ok:
show_status("Successfully purchased '%s'! Item added to inventory." % item_name)
item_purchased.emit(listing_id)
refresh_all()
else:
show_status("Purchase failed: " + res.detail, true)
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extends SceneTree
## Headless smoke test for MarketplaceUI scene and script.
func _initialize() -> void:
_run()
func _run() -> void:
await process_frame
print("[SMOKE] Starting MarketplaceUI smoke test...")
var scene = load("res://scenes/marketplace_ui.tscn")
if not scene:
printerr("[FAIL] Could not load scenes/marketplace_ui.tscn")
quit(1)
return
var ui: Control = scene.instantiate()
root.add_child(ui)
await process_frame
# Verify onready nodes
assert(ui.back_button != null, "Missing back_button")
assert(ui.refresh_button != null, "Missing refresh_button")
assert(ui.balance_label != null, "Missing balance_label")
assert(ui.status_label != null, "Missing status_label")
assert(ui.search_edit != null, "Missing search_edit")
assert(ui.type_option != null, "Missing type_option")
assert(ui.min_price_edit != null, "Missing min_price_edit")
assert(ui.max_price_edit != null, "Missing max_price_edit")
assert(ui.search_btn != null, "Missing search_btn")
assert(ui.listings_container != null, "Missing listings_container")
# Verify type options populated
assert(ui.type_option.item_count >= 4, "Type options not populated")
# Test rendering empty listings
ui.render_listings([])
assert(ui.listings_container.get_child_count() == 1, "Should show empty notice")
# Test rendering sample listings
var sample_listings = [
{
"id": 10,
"price": 200,
"seller_username": "merchant_bob",
"catalog_item": {
"name": "Wizard Robe",
"item_type": "avatar_item",
"description": "Flowing velvet robe"
}
},
{
"id": 11,
"price": 500,
"seller_username": "dungeon_master",
"catalog_item": {
"name": "Castle Map",
"item_type": "asset",
"description": "Detailed 3D fortress map"
}
}
]
ui.render_listings(sample_listings)
assert(ui.listings_container.get_child_count() == 2, "Should render 2 listing cards")
# Verify signals
assert(ui.has_signal("back_requested"), "Missing back_requested signal")
assert(ui.has_signal("item_purchased"), "Missing item_purchased signal")
ui.queue_free()
print("[SMOKE] MarketplaceUI smoke test PASSED")
quit(0)