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2 Commits

4 changed files with 36 additions and 42 deletions
+2 -3
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@@ -69,8 +69,7 @@ def upgrade() -> None:
sa.Column( sa.Column(
"visibility", "visibility",
postgresql.ENUM( postgresql.ENUM(
"public", "private", "friends_only", name="world_visibility", "public", "private", "friends_only", name="world_visibility"
create_type=False,
), ),
nullable=True, nullable=True,
), ),
@@ -90,7 +89,7 @@ def upgrade() -> None:
"asset_type", "asset_type",
postgresql.ENUM( postgresql.ENUM(
"image", "audio", "video", "document", "model_3d", "other", "image", "audio", "video", "document", "model_3d", "other",
name="asset_type", create_type=False, name="asset_type",
), ),
nullable=False, nullable=False,
), ),
+32
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@@ -3,6 +3,10 @@ from sqlalchemy.dialects.postgresql import ENUM
from sqlalchemy.orm import relationship from sqlalchemy.orm import relationship
from sqlalchemy.sql import func from sqlalchemy.sql import func
import enum import enum
import json
from typing import Optional, List
from pydantic import BaseModel as PydanticBaseModel
from app.database import Base from app.database import Base
@@ -38,3 +42,31 @@ class Asset(Base):
owner = relationship("User", back_populates="assets") owner = relationship("User", back_populates="assets")
world = relationship("World", back_populates="assets") world = relationship("World", back_populates="assets")
class GLTFMetadata(PydanticBaseModel):
"""Pydantic schema for glTF asset metadata."""
mesh_count: Optional[int] = None
vertex_count: Optional[int] = None
has_animation: bool = False
texture_refs: Optional[List[str]] = None
tags: Optional[List[str]] = None
model_config = {"from_attributes": True}
def parse_metadata_json(metadata_text: Optional[str]) -> dict:
"""Parse the metadata_json text field into a dict, handling None gracefully."""
if not metadata_text:
return {}
try:
return json.loads(metadata_text)
except (json.JSONDecodeError, TypeError):
return {}
def serialize_metadata(metadata: dict) -> Optional[str]:
"""Serialize metadata dict to JSON string for storage."""
if not metadata:
return None
return json.dumps(metadata)
+2 -2
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@@ -8,7 +8,7 @@ services:
POSTGRES_PASSWORD: agp_password POSTGRES_PASSWORD: agp_password
POSTGRES_DB: agp_db POSTGRES_DB: agp_db
ports: ports:
- "${POSTGRES_HOST_PORT:-5432}:5432" - "5432:5432"
volumes: volumes:
- postgres_data:/var/lib/postgresql/data - postgres_data:/var/lib/postgresql/data
healthcheck: healthcheck:
@@ -20,7 +20,7 @@ services:
redis: redis:
image: redis:7-alpine image: redis:7-alpine
ports: ports:
- "${REDIS_HOST_PORT:-6379}:6379" - "6379:6379"
volumes: volumes:
- redis_data:/data - redis_data:/data
healthcheck: healthcheck:
-37
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@@ -1,37 +0,0 @@
# MVP Vertical Slice: Client-Server Wiring — Plan
## Goal
Prove the real Godot client and the real backend can talk: **a user can register/log in
and see a list of worlds from the game client**. Nothing more. Gameplay, join-a-world,
chat, avatar, Discovery search/tags/trending, Social/Economy/Trust & Safety are all
explicitly out of scope.
## Verified backend contract (as of this writing)
- `POST /api/auth/register` — JSON body `{username, email, password, date_of_birth}`.
`date_of_birth` is a `YYYY-MM-DD` string. Returns `201 {access_token, token_type}`.
Rejects under-18 with `400`.
- `POST /api/auth/login` — OAuth2 **form-encoded** (`application/x-www-form-urlencoded`)
`username` + `password` (this is NOT a JSON endpoint). Returns `{access_token, token_type}`.
- `GET /api/worlds` — **requires auth** (`CurrentUser`), returns a JSON array of
`{id, name, description, visibility, owner_id, created_at}`. There is no unauthenticated
public-worlds path, so the worlds list screen can only be shown after login/register.
- `GET /api/health` — unauthenticated, `{status, app}`.
- Base URL: uvicorn default `http://127.0.0.1:8000` (must be configurable in the client).
- CORS is irrelevant to the native Godot `HTTPRequest` client (no browser origin).
## Task breakdown
| # | Type | Task | Depends on |
|---|------|------|-----------|
| 1 | architecture | `ApiClient` autoload: HTTP + JWT storage + error contract | — |
| 2 | implementation | Main-menu **login** wiring (form-encoded) | 1 |
| 3 | implementation | Main-menu **register** wiring (JSON + age gate) | 2 |
| 4 | implementation | **World list** screen consuming `GET /api/worlds` | 2 |
| 5 | testing | End-to-end headless smoke test + manual verify | 1,3,4 |
## Design decisions captured (resolved in task 1)
- Token storage: in-memory singleton property for the MVP; a `save_to_disk` seam is left
open but not required yet (no re-login on restart in this slice).
- Error contract: every call returns a discriminated result (`ok`/`error`) so callers
never crash on network failure; non-2xx surfaces `{status, detail}` from the backend.
- Base URL: read from a ProjectSetting, defaulting to `http://127.0.0.1:8000`.
- Login is form-encoded; register is JSON — the client helper must support both content types.