Compare commits
7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 6238078565 | |||
| a29cfc74af | |||
| 073813f3e7 | |||
| cc971ee9f5 | |||
| 54abe7ee96 | |||
| a7cf385d0d | |||
| b5525665dd |
@@ -30,6 +30,7 @@ class Settings(BaseSettings):
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# File uploads
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UPLOAD_DIR: str = "uploads"
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MAX_UPLOAD_SIZE_MB: int = 100
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GLTF_MAX_FILE_SIZE_MB: int = 200
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model_config = SettingsConfigDict(
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env_file=".env",
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+31
-156
@@ -14,6 +14,7 @@ from app.database import get_db
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from app.dependencies import CurrentUser
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from app.models.asset import Asset, AssetType
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from app.models.world import World
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from app.services import gltf as gltf_service
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from pydantic import BaseModel, Field
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router = APIRouter()
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@@ -38,7 +39,6 @@ class AssetResponse(BaseModel):
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file_path: str
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file_size: Optional[int]
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mime_type: Optional[str]
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metadata_json: Optional[dict]
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world_id: Optional[int]
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owner_id: int
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is_public: bool
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@@ -47,18 +47,6 @@ class AssetResponse(BaseModel):
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model_config = {"from_attributes": True}
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@classmethod
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def model_validate(cls, obj, **kwargs):
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"""Override to handle metadata_json stored as JSON string."""
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if isinstance(obj, dict):
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obj = dict(obj)
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if "metadata_json" in obj and isinstance(obj["metadata_json"], str):
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try:
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obj["metadata_json"] = json.loads(obj["metadata_json"])
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except (json.JSONDecodeError, TypeError):
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obj["metadata_json"] = None
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return super().model_validate(obj, **kwargs)
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class AssetUpdate(BaseModel):
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"""Schema for updating an asset."""
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@@ -78,142 +66,12 @@ def _sanitize_filename(filename: str) -> str:
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return safe or "file"
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def _extract_gltf_metadata(content: bytes) -> Optional[dict]:
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"""Extract metadata from a glTF/GLB file.
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Returns a dict with mesh_count, vertex_count, has_animation, texture_refs
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if the file is a valid glTF/GLB, or None otherwise.
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Uses only the standard library (struct, json) so no extra dependencies
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are required.
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"""
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if not content:
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return None
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# --- GLB detection ---
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# GLB magic: 0x676C5442 ("glTF") followed by version 2 and payload length.
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if len(content) >= 12:
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magic = int.from_bytes(content[0:4], "little")
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if magic == 0x46546C67: # "glTF"
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version = int.from_bytes(content[4:8], "little")
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if version == 2:
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return _parse_glb(content)
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# --- .gltf JSON detection ---
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# Try parsing as JSON; if it has a top-level "scene" or "scenes" key,
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# it's likely a .gltf file.
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try:
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data = json.loads(content)
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except (json.JSONDecodeError, UnicodeDecodeError):
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return None
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if not isinstance(data, dict):
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return None
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if "scene" not in data and "scenes" not in data:
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return None
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return _parse_gltf_json(data)
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def _parse_glb(content: bytes) -> Optional[dict]:
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"""Parse a binary GLB chunk structure."""
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# Header: magic(4) + version(4) + length(4) = 12 bytes
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# Then chunks: length(4) + type(4) + data...
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offset = 12
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json_start = None
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json_length = 0
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binary_start = None
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binary_length = 0
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while offset < len(content):
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if offset + 8 > len(content):
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break
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chunk_length = int.from_bytes(content[offset:offset + 4], "little")
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chunk_type = int.from_bytes(content[offset + 4:offset + 8], "little")
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chunk_data_start = offset + 8
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if chunk_type == 0x4E4F534A: # JSON chunk
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json_start = chunk_data_start
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json_length = chunk_length
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elif chunk_type == 0x00424946: # BIN chunk
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binary_start = chunk_data_start
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binary_length = chunk_length
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offset = chunk_data_start + chunk_length
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if json_start is None:
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return None
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try:
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json_bytes = content[json_start:json_start + json_length]
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data = json.loads(json_bytes)
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except (json.JSONDecodeError, UnicodeDecodeError):
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return None
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return _parse_gltf_json(data)
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def _parse_gltf_json(data: dict) -> Optional[dict]:
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"""Parse a glTF JSON structure and extract metadata."""
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meshes = data.get("meshes") or []
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animations = data.get("animations") or []
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textures = data.get("textures") or []
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images = data.get("images") or []
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accessors = data.get("accessors") or []
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# Count meshes
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mesh_count = len(meshes)
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# Count total vertices across all primitives
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vertex_count = 0
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for mesh in meshes:
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primitives = mesh.get("primitives") or []
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for primitive in primitives:
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indices = primitive.get("indices")
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if indices is not None:
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# Use index count from accessor
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if indices < len(accessors) and accessors[indices]:
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vertex_count += accessors[indices].get("count", 1)
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else:
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vertex_count += 1
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else:
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# No indices — count from POSITION attribute
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attributes = primitive.get("attributes") or {}
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pos_accessor = attributes.get("POSITION")
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if pos_accessor is not None:
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if pos_accessor < len(accessors) and accessors[pos_accessor]:
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vertex_count += accessors[pos_accessor].get("count", 1)
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else:
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vertex_count += 1
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else:
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vertex_count += 1 # fallback
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# Check for animations
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has_animation = len(animations) > 0
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# Collect texture references
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texture_refs = []
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for texture in textures:
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source_index = texture.get("source")
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ref = {}
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if source_index is not None and source_index < len(images):
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image = images[source_index]
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if isinstance(image, dict):
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if image.get("name"):
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ref["name"] = image["name"]
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if image.get("uri"):
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ref["uri"] = image["uri"]
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if image.get("mimeType"):
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ref["mime_type"] = image["mimeType"]
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texture_refs.append(ref)
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return {
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"mesh_count": mesh_count,
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"vertex_count": vertex_count,
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"has_animation": has_animation,
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"texture_refs": texture_refs,
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}
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def _detect_asset_type(filename: Optional[str], content: bytes) -> AssetType:
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"""Detect the asset type from filename and content."""
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if filename and gltf_service.looks_like_gltf(content, filename):
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return AssetType.MODEL_3D
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# Fallback: let the caller decide based on mime_type or default.
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return AssetType.OTHER
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# --- Endpoints ---
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@@ -335,10 +193,16 @@ async def upload_asset_file(
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# Sanitize filename to prevent path traversal.
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safe_filename = _sanitize_filename(file.filename or f"asset_{asset_id}")
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# Validate file size against configured maximum.
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max_bytes = settings.MAX_UPLOAD_SIZE_MB * 1024 * 1024
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# Read the file content.
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content = await file.read()
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file_size = len(content)
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# Determine which size limit to apply.
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if gltf_service.looks_like_gltf(content, file.filename):
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max_bytes = settings.GLTF_MAX_FILE_SIZE_MB * 1024 * 1024
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else:
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max_bytes = settings.MAX_UPLOAD_SIZE_MB * 1024 * 1024
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if file_size > max_bytes:
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raise HTTPException(
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status_code=413,
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@@ -352,16 +216,27 @@ async def upload_asset_file(
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file_path = upload_dir / stored_name
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file_path.write_bytes(content)
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# Detect asset type from content/filename.
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detected_type = _detect_asset_type(file.filename, content)
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# Update asset record.
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asset.file_path = str(file_path)
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asset.mime_type = file.content_type
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asset.file_size = file_size
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# Extract glTF metadata for glTF/GLB files.
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filename_lower = (file.filename or "").lower()
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if filename_lower.endswith(".glb") or filename_lower.endswith(".gltf"):
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metadata = _extract_gltf_metadata(content)
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if metadata is not None:
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# If this is a glTF file, extract and store metadata.
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if detected_type == AssetType.MODEL_3D:
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try:
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metadata = gltf_service.extract_gltf_metadata(content)
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asset.metadata_json = json.dumps(metadata)
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# Also set the asset type to model_3d if it was auto-detected.
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if asset.asset_type == AssetType.OTHER:
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asset.asset_type = AssetType.MODEL_3D
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except ValueError as exc:
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raise HTTPException(
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status_code=400,
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detail=f"Invalid glTF file: {exc}",
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)
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await db.commit()
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await db.refresh(asset)
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@@ -0,0 +1,197 @@
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"""Lightweight glTF / GLB metadata extraction.
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This module intentionally avoids heavyweight dependencies such as trimesh or
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pygltflib. For the metadata fields the asset upload pipeline needs (mesh and
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vertex counts, animation presence, texture references, and the bounding box)
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a small amount of glTF-specific parsing is sufficient and keeps the backend
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dependency-free.
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"""
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from __future__ import annotations
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import json
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import struct
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from typing import Any, Optional
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# GLB binary header magic bytes ("glTF").
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_GLB_MAGIC = b"glTF"
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_GLB_MAGIC_INT = 0x46546C67 # b"glTF" interpreted as little-endian uint32
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_GLB_JSON_CHUNK_TYPE = 0x4E4F534A # "JSON"
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_GLB_BIN_CHUNK_TYPE = 0x004E4942 # "BIN\0"
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# Whitespace allowed around a GLB JSON chunk. The spec pads with spaces (0x20),
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# but be lenient with null bytes and other whitespace that real exporters emit.
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_JSON_CHUNK_TRIM = b" \t\r\n\x00"
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def looks_like_gltf(content: bytes, filename: Optional[str] = None) -> bool:
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"""Return True when the bytes or filename indicate a glTF/GLB asset."""
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if content.startswith(_GLB_MAGIC):
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return True
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if filename:
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lowered = filename.lower()
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if lowered.endswith(".gltf") or lowered.endswith(".glb"):
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return True
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# A bare JSON buffer (e.g. uploaded without an extension) that has the
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# glTF asset marker is also a glTF file.
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stripped = content.lstrip()
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if stripped.startswith(b"{"):
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try:
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payload = json.loads(stripped.decode("utf-8"))
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except (ValueError, UnicodeDecodeError):
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return False
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return isinstance(payload, dict) and "asset" in payload and "version" in payload.get("asset", {})
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return False
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def _parse_glb(content: bytes) -> dict[str, Any]:
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"""Parse the JSON chunk of a GLB binary container."""
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if len(content) < 12:
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raise ValueError("GLB file is too short")
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magic, _version, _length = struct.unpack_from("<III", content, 0)
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if magic != _GLB_MAGIC_INT:
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raise ValueError("invalid GLB magic")
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offset = 12
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json_chunk: Optional[dict[str, Any]] = None
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while offset + 8 <= len(content):
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chunk_length, chunk_type = struct.unpack_from("<II", content, offset)
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offset += 8
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chunk_end = offset + chunk_length
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if chunk_end > len(content):
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raise ValueError("GLB chunk overruns file boundary")
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chunk_data = content[offset:chunk_end]
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if chunk_type == _GLB_JSON_CHUNK_TYPE:
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try:
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json_chunk = json.loads(chunk_data.strip(_JSON_CHUNK_TRIM).decode("utf-8"))
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except (ValueError, UnicodeDecodeError) as exc:
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raise ValueError(f"invalid GLB JSON chunk: {exc}") from exc
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offset = chunk_end
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||||
if json_chunk is None:
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raise ValueError("GLB file does not contain a JSON chunk")
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return json_chunk
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def _parse_gltf_json(content: bytes) -> dict[str, Any]:
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"""Parse a plain .gltf JSON file."""
|
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stripped = content.lstrip()
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||||
try:
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payload = json.loads(stripped.decode("utf-8"))
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||||
except (ValueError, UnicodeDecodeError) as exc:
|
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raise ValueError(f"invalid glTF JSON: {exc}") from exc
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if not isinstance(payload, dict):
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raise ValueError("glTF JSON root must be an object")
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return payload
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||||
|
||||
|
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def _position_accessor_counts(gltf: dict[str, Any]) -> list[int]:
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"""Return POSITION accessor counts for every mesh primitive."""
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counts: list[int] = []
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accessors = gltf.get("accessors", [])
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for mesh in gltf.get("meshes", []):
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for primitive in mesh.get("primitives", []):
|
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attributes = primitive.get("attributes", {})
|
||||
position_index = attributes.get("POSITION")
|
||||
if position_index is None:
|
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continue
|
||||
try:
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accessor = accessors[int(position_index)]
|
||||
except (IndexError, TypeError, ValueError):
|
||||
continue
|
||||
count = accessor.get("count")
|
||||
if isinstance(count, int):
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counts.append(count)
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return counts
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|
||||
|
||||
def _position_bounds(gltf: dict[str, Any]) -> list[list[float]]:
|
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"""Return min/max bounds for every POSITION accessor that declares them."""
|
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bounds: list[list[float]] = []
|
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accessors = gltf.get("accessors", [])
|
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for mesh in gltf.get("meshes", []):
|
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for primitive in mesh.get("primitives", []):
|
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attributes = primitive.get("attributes", {})
|
||||
position_index = attributes.get("POSITION")
|
||||
if position_index is None:
|
||||
continue
|
||||
try:
|
||||
accessor = accessors[int(position_index)]
|
||||
except (IndexError, TypeError, ValueError):
|
||||
continue
|
||||
minimum = accessor.get("min")
|
||||
maximum = accessor.get("max")
|
||||
if isinstance(minimum, list) and isinstance(maximum, list):
|
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bounds.append([float(x) for x in minimum])
|
||||
bounds.append([float(x) for x in maximum])
|
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return bounds
|
||||
|
||||
|
||||
def _texture_refs(gltf: dict[str, Any]) -> list[str]:
|
||||
"""Collect external texture source references from the image array."""
|
||||
refs: list[str] = []
|
||||
for index, image in enumerate(gltf.get("images", [])):
|
||||
uri = image.get("uri")
|
||||
if isinstance(uri, str) and not uri.startswith("data:"):
|
||||
refs.append(uri)
|
||||
continue
|
||||
|
||||
name = image.get("name")
|
||||
if isinstance(name, str) and name:
|
||||
refs.append(name)
|
||||
continue
|
||||
|
||||
if isinstance(uri, str):
|
||||
# Embedded data URI; keep a stable, non-huge reference.
|
||||
refs.append(f"data:{index}")
|
||||
continue
|
||||
|
||||
buffer_view = image.get("bufferView")
|
||||
if buffer_view is not None:
|
||||
refs.append(f"bufferView:{buffer_view}")
|
||||
continue
|
||||
|
||||
refs.append(f"image:{index}")
|
||||
|
||||
return refs
|
||||
|
||||
|
||||
def extract_gltf_metadata(content: bytes) -> dict[str, Any]:
|
||||
"""Extract upload-relevant metadata from glTF/GLB bytes.
|
||||
|
||||
Raises ValueError for malformed glTF content. The returned dict contains:
|
||||
mesh_count, vertex_count, has_animation, texture_refs,
|
||||
bounding_box_min, bounding_box_max.
|
||||
"""
|
||||
if content.startswith(_GLB_MAGIC):
|
||||
gltf = _parse_glb(content)
|
||||
else:
|
||||
gltf = _parse_gltf_json(content)
|
||||
|
||||
position_counts = _position_accessor_counts(gltf)
|
||||
bounds = _position_bounds(gltf)
|
||||
|
||||
if bounds:
|
||||
bounding_box_min = [min(axis) for axis in zip(*bounds[::2])]
|
||||
bounding_box_max = [max(axis) for axis in zip(*bounds[1::2])]
|
||||
else:
|
||||
bounding_box_min = [0.0, 0.0, 0.0]
|
||||
bounding_box_max = [0.0, 0.0, 0.0]
|
||||
|
||||
return {
|
||||
"mesh_count": len(gltf.get("meshes", [])),
|
||||
"vertex_count": sum(position_counts),
|
||||
"has_animation": bool(gltf.get("animations")),
|
||||
"texture_refs": _texture_refs(gltf),
|
||||
"bounding_box_min": bounding_box_min,
|
||||
"bounding_box_max": bounding_box_max,
|
||||
}
|
||||
@@ -0,0 +1,220 @@
|
||||
"""Tests for the lightweight glTF metadata extraction service."""
|
||||
|
||||
import json
|
||||
import struct
|
||||
import pytest
|
||||
|
||||
from app.services.gltf import (
|
||||
extract_gltf_metadata,
|
||||
looks_like_gltf,
|
||||
_parse_glb,
|
||||
_parse_gltf_json,
|
||||
)
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Test data helpers
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
def _make_gltf_json(
|
||||
meshes: int = 1,
|
||||
vertices_per_mesh: int = 24,
|
||||
has_animations: bool = False,
|
||||
images: list[dict] | None = None,
|
||||
) -> dict:
|
||||
"""Build a minimal glTF JSON structure."""
|
||||
accessors = []
|
||||
meshes_data = []
|
||||
for i in range(meshes):
|
||||
acc_index = len(accessors)
|
||||
accessors.append({
|
||||
"bufferView": 0,
|
||||
"componentType": 5126, # FLOAT
|
||||
"count": vertices_per_mesh,
|
||||
"type": "VEC3",
|
||||
"max": [1.0, 1.0, 1.0],
|
||||
"min": [-1.0, -1.0, -1.0],
|
||||
})
|
||||
meshes_data.append({
|
||||
"primitives": [{
|
||||
"attributes": {"POSITION": acc_index},
|
||||
}],
|
||||
})
|
||||
gltf = {
|
||||
"asset": {"version": "2.0"},
|
||||
"accessors": accessors,
|
||||
"meshes": meshes_data,
|
||||
}
|
||||
if has_animations:
|
||||
gltf["animations"] = [{"name": "anim1", "channels": [], "samplers": []}]
|
||||
if images:
|
||||
gltf["images"] = images
|
||||
return gltf
|
||||
|
||||
|
||||
def _make_glb(gltf_json: dict) -> bytes:
|
||||
"""Wrap *gltf_json* in a minimal GLB binary container."""
|
||||
json_bytes = json.dumps(gltf_json).encode("utf-8")
|
||||
json_length = len(json_bytes)
|
||||
# Pad JSON chunk to 4-byte boundary.
|
||||
json_padding = (4 - json_length % 4) % 4
|
||||
json_chunk = json_bytes + b"\x00" * json_padding
|
||||
json_chunk_type = 0x4E4F534A # "JSON"
|
||||
# No BIN chunk.
|
||||
bin_length = 0
|
||||
bin_chunk_type = 0x004E4942
|
||||
total_length = 12 + 8 + len(json_chunk) + 8 + bin_length
|
||||
header = struct.pack("<III", 0x46546C67, 2, total_length) # magic, version, length
|
||||
json_header = struct.pack("<II", len(json_chunk), json_chunk_type)
|
||||
if bin_length > 0:
|
||||
bin_header = struct.pack("<II", bin_length, bin_chunk_type)
|
||||
else:
|
||||
bin_header = b""
|
||||
return header + json_header + json_chunk + bin_header
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# looks_like_gltf
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestLooksLikeGltf:
|
||||
def test_glb_magic(self):
|
||||
assert looks_like_gltf(b"glTF\x00\x00\x00\x00") is True
|
||||
|
||||
def test_gltf_extension(self):
|
||||
assert looks_like_gltf(b'{"asset":{"version":"2.0"}}', "model.gltf") is True
|
||||
|
||||
def test_glb_extension(self):
|
||||
assert looks_like_gltf(b"some binary", "model.glb") is True
|
||||
|
||||
def test_json_with_asset_version(self):
|
||||
payload = json.dumps({"asset": {"version": "2.0"}}).encode()
|
||||
assert looks_like_gltf(payload) is True
|
||||
|
||||
def test_plain_json_no_asset(self):
|
||||
payload = json.dumps({"foo": "bar"}).encode()
|
||||
assert looks_like_gltf(payload) is False
|
||||
|
||||
def test_non_json_bytes(self):
|
||||
assert looks_like_gltf(b"\x89PNG\r\n\x1a\n") is False
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# _parse_glb
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestParseGlb:
|
||||
def test_parses_valid_glb(self):
|
||||
gltf_json = _make_gltf_json()
|
||||
glb = _make_glb(gltf_json)
|
||||
result = _parse_glb(glb)
|
||||
assert result["asset"]["version"] == "2.0"
|
||||
assert len(result["meshes"]) == 1
|
||||
|
||||
def test_rejects_too_short(self):
|
||||
with pytest.raises(ValueError, match="too short"):
|
||||
_parse_glb(b"glTF\x00\x00")
|
||||
|
||||
def test_rejects_invalid_magic(self):
|
||||
with pytest.raises(ValueError, match="invalid GLB magic"):
|
||||
_parse_glb(b"NOTglTF\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00")
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# _parse_gltf_json
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestParseGltfJson:
|
||||
def test_parses_valid_gltf(self):
|
||||
gltf_json = _make_gltf_json()
|
||||
result = _parse_gltf_json(json.dumps(gltf_json).encode())
|
||||
assert result["asset"]["version"] == "2.0"
|
||||
|
||||
def test_rejects_non_object(self):
|
||||
with pytest.raises(ValueError, match="root must be an object"):
|
||||
_parse_gltf_json(b"[1, 2, 3]")
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# extract_gltf_metadata (GLB path)
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestExtractGltfMetadataGlb:
|
||||
def test_basic_glb(self):
|
||||
gltf_json = _make_gltf_json(meshes=1, vertices_per_mesh=24)
|
||||
glb = _make_glb(gltf_json)
|
||||
meta = extract_gltf_metadata(glb)
|
||||
assert meta["mesh_count"] == 1
|
||||
assert meta["vertex_count"] == 24
|
||||
assert meta["has_animation"] is False
|
||||
assert meta["bounding_box_min"] == [-1.0, -1.0, -1.0]
|
||||
assert meta["bounding_box_max"] == [1.0, 1.0, 1.0]
|
||||
assert meta["texture_refs"] == []
|
||||
|
||||
def test_multiple_meshes(self):
|
||||
gltf_json = _make_gltf_json(meshes=3, vertices_per_mesh=12)
|
||||
glb = _make_glb(gltf_json)
|
||||
meta = extract_gltf_metadata(glb)
|
||||
assert meta["mesh_count"] == 3
|
||||
assert meta["vertex_count"] == 36
|
||||
|
||||
def test_with_animation(self):
|
||||
gltf_json = _make_gltf_json(has_animations=True)
|
||||
glb = _make_glb(gltf_json)
|
||||
meta = extract_gltf_metadata(glb)
|
||||
assert meta["has_animation"] is True
|
||||
|
||||
def test_with_external_texture(self):
|
||||
gltf_json = _make_gltf_json(images=[{"uri": "textures/rock.png"}])
|
||||
glb = _make_glb(gltf_json)
|
||||
meta = extract_gltf_metadata(glb)
|
||||
assert meta["texture_refs"] == ["textures/rock.png"]
|
||||
|
||||
def test_with_named_texture(self):
|
||||
gltf_json = _make_gltf_json(images=[{"name": "my_texture"}])
|
||||
glb = _make_glb(gltf_json)
|
||||
meta = extract_gltf_metadata(glb)
|
||||
assert meta["texture_refs"] == ["my_texture"]
|
||||
|
||||
def test_empty_meshes(self):
|
||||
gltf_json = _make_gltf_json(meshes=0)
|
||||
glb = _make_glb(gltf_json)
|
||||
meta = extract_gltf_metadata(glb)
|
||||
assert meta["mesh_count"] == 0
|
||||
assert meta["vertex_count"] == 0
|
||||
assert meta["bounding_box_min"] == [0.0, 0.0, 0.0]
|
||||
assert meta["bounding_box_max"] == [0.0, 0.0, 0.0]
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# extract_gltf_metadata (plain .gltf JSON path)
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestExtractGltfMetadataGltfJson:
|
||||
def test_plain_gltf(self):
|
||||
gltf_json = _make_gltf_json(meshes=2, vertices_per_mesh=8)
|
||||
raw = json.dumps(gltf_json).encode()
|
||||
meta = extract_gltf_metadata(raw)
|
||||
assert meta["mesh_count"] == 2
|
||||
assert meta["vertex_count"] == 16
|
||||
assert meta["has_animation"] is False
|
||||
|
||||
def test_plain_gltf_with_animation(self):
|
||||
gltf_json = _make_gltf_json(has_animations=True)
|
||||
raw = json.dumps(gltf_json).encode()
|
||||
meta = extract_gltf_metadata(raw)
|
||||
assert meta["has_animation"] is True
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Error handling
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestExtractGltfMetadataErrors:
|
||||
def test_invalid_glb(self):
|
||||
with pytest.raises(ValueError):
|
||||
extract_gltf_metadata(b"not a glb")
|
||||
|
||||
def test_invalid_gltf_json(self):
|
||||
with pytest.raises(ValueError):
|
||||
_parse_gltf_json(b"[1, 2, 3]")
|
||||
@@ -23,10 +23,9 @@ explicitly out of scope.
|
||||
| # | Type | Task | Depends on |
|
||||
|---|------|------|-----------|
|
||||
| 1 | architecture | `ApiClient` autoload: HTTP + JWT storage + error contract | — |
|
||||
| 2 | implementation | Main-menu **login** wiring (form-encoded) | 1 |
|
||||
| 3 | implementation | Main-menu **register** wiring (JSON + age gate) | 2 |
|
||||
| 4 | implementation | **World list** screen consuming `GET /api/worlds` | 2 |
|
||||
| 5 | testing | End-to-end headless smoke test + manual verify | 1,3,4 |
|
||||
| 2 | implementation | Main-menu **login + register** UI built & wired (form-encoded + JSON/age gate) | 1 |
|
||||
| 3 | implementation | **World list** screen consuming `GET /api/worlds` | 1 |
|
||||
| 4 | testing | End-to-end headless smoke test + manual verify | 1,2,3 |
|
||||
|
||||
## Design decisions captured (resolved in task 1)
|
||||
- Token storage: in-memory singleton property for the MVP; a `save_to_disk` seam is left
|
||||
@@ -35,3 +34,8 @@ explicitly out of scope.
|
||||
never crash on network failure; non-2xx surfaces `{status, detail}` from the backend.
|
||||
- Base URL: read from a ProjectSetting, defaulting to `http://127.0.0.1:8000`.
|
||||
- Login is form-encoded; register is JSON — the client helper must support both content types.
|
||||
|
||||
## Notes
|
||||
- The main-menu auth UI does **not** exist yet (main_menu.gd currently has only Play/Quit
|
||||
stubs). Task 2 must **build** the login/register UI, not merely wire an existing one.
|
||||
- The world-list screen also needs to be **built** (a new scene), not just wired.
|
||||
|
||||
Reference in New Issue
Block a user