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9 changed files with 150 additions and 215 deletions
+1 -1
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@@ -8,7 +8,7 @@ from sqlalchemy.ext.asyncio import create_async_engine
from app.config import settings from app.config import settings
from app.database import Base from app.database import Base
from app.models import user, session, world, asset # noqa: F401 from app.models import user, session, world, asset, group # noqa: F401
# this is the Alembic Config object, which provides # this is the Alembic Config object, which provides
# access to the values within the .ini file in use. # access to the values within the .ini file in use.
+9 -15
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@@ -19,16 +19,16 @@ depends_on: Union[str, Sequence[str], None] = None
def upgrade() -> None: def upgrade() -> None:
"""Upgrade database schema.""" """Upgrade database schema."""
# Create ENUM types # Create ENUM types (create once, reuse below)
world_visibility = postgresql.ENUM( world_visibility_enum = postgresql.ENUM(
"public", "private", "friends_only", name="world_visibility" "public", "private", "friends_only", name="world_visibility"
) )
world_visibility.create(op.get_bind(), checkfirst=True) world_visibility_enum.create(op.get_bind(), checkfirst=True)
asset_type = postgresql.ENUM( asset_type_enum = postgresql.ENUM(
"image", "audio", "video", "document", "model_3d", "other", name="asset_type" "image", "audio", "video", "document", "model_3d", "other", name="asset_type"
) )
asset_type.create(op.get_bind(), checkfirst=True) asset_type_enum.create(op.get_bind(), checkfirst=True)
# Create users table # Create users table
op.create_table( op.create_table(
@@ -59,7 +59,7 @@ def upgrade() -> None:
) )
op.create_index(op.f("ix_sessions_token"), "sessions", ["token"], unique=True) op.create_index(op.f("ix_sessions_token"), "sessions", ["token"], unique=True)
# Create worlds table # Create worlds table — reuse world_visibility_enum (no second create)
op.create_table( op.create_table(
"worlds", "worlds",
sa.Column("id", sa.Integer(), primary_key=True), sa.Column("id", sa.Integer(), primary_key=True),
@@ -68,10 +68,7 @@ def upgrade() -> None:
sa.Column("owner_id", sa.Integer(), nullable=False), sa.Column("owner_id", sa.Integer(), nullable=False),
sa.Column( sa.Column(
"visibility", "visibility",
postgresql.ENUM( world_visibility_enum,
"public", "private", "friends_only", name="world_visibility",
create_type=False,
),
nullable=True, nullable=True,
), ),
sa.Column("created_at", sa.DateTime(timezone=True), server_default=sa.func.now()), sa.Column("created_at", sa.DateTime(timezone=True), server_default=sa.func.now()),
@@ -80,7 +77,7 @@ def upgrade() -> None:
) )
op.create_index(op.f("ix_worlds_id"), "worlds", ["id"], unique=False) op.create_index(op.f("ix_worlds_id"), "worlds", ["id"], unique=False)
# Create assets table # Create assets table — reuse asset_type_enum (no second create)
op.create_table( op.create_table(
"assets", "assets",
sa.Column("id", sa.Integer(), primary_key=True), sa.Column("id", sa.Integer(), primary_key=True),
@@ -88,10 +85,7 @@ def upgrade() -> None:
sa.Column("description", sa.Text(), nullable=True), sa.Column("description", sa.Text(), nullable=True),
sa.Column( sa.Column(
"asset_type", "asset_type",
postgresql.ENUM( asset_type_enum,
"image", "audio", "video", "document", "model_3d", "other",
name="asset_type", create_type=False,
),
nullable=False, nullable=False,
), ),
sa.Column("file_path", sa.String(length=512), nullable=False), sa.Column("file_path", sa.String(length=512), nullable=False),
@@ -0,0 +1,78 @@
"""add groups and group_members tables
Revision ID: 0003_add_groups_and_members
Revises: 0002_add_date_of_birth_to_users
Create Date: 2025-01-01 00:00:00.000000
"""
from typing import Sequence, Union
from alembic import op
import sqlalchemy as sa
from sqlalchemy.dialects import postgresql
# revision identifiers, used by Alembic.
revision: str = "0003_add_groups_and_members"
down_revision: Union[str, None] = "0002_add_date_of_birth_to_users"
branch_labels: Union[str, Sequence[str], None] = None
depends_on: Union[str, Sequence[str], None] = None
def upgrade() -> None:
"""Create groups and group_members tables."""
# Create group_member_role ENUM type
group_member_role = postgresql.ENUM(
"owner", "admin", "member", name="group_member_role"
)
group_member_role.create(op.get_bind(), checkfirst=True)
# Create groups table
op.create_table(
"groups",
sa.Column("id", sa.Integer(), primary_key=True, index=True),
sa.Column("name", sa.String(length=255), nullable=False),
sa.Column("description", sa.Text(), nullable=True),
sa.Column(
"owner_id",
sa.Integer(),
sa.ForeignKey("users.id", ondelete="CASCADE"),
nullable=False,
),
sa.Column("created_at", sa.DateTime(timezone=True), server_default=sa.func.now()),
sa.Column("updated_at", sa.DateTime(timezone=True), server_default=sa.func.now(), onupdate=sa.func.now()),
)
# Create group_members table
op.create_table(
"group_members",
sa.Column(
"group_id",
sa.Integer(),
sa.ForeignKey("groups.id", ondelete="CASCADE"),
primary_key=True,
),
sa.Column(
"user_id",
sa.Integer(),
sa.ForeignKey("users.id", ondelete="CASCADE"),
primary_key=True,
),
sa.Column(
"role",
postgresql.ENUM(
"owner", "admin", "member", name="group_member_role", create_type=False
),
nullable=False,
default="member",
),
sa.Column("joined_at", sa.DateTime(timezone=True), server_default=sa.func.now()),
)
def downgrade() -> None:
"""Drop group_members and groups tables."""
op.drop_table("group_members")
op.drop_table("groups")
# Drop group_member_role ENUM type
postgresql.ENUM(name="group_member_role").drop(op.get_bind(), checkfirst=True)
+2 -1
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@@ -2,5 +2,6 @@ from app.models.user import User
from app.models.session import Session from app.models.session import Session
from app.models.world import World from app.models.world import World
from app.models.asset import Asset from app.models.asset import Asset
from app.models.group import Group, GroupMember, GroupMemberRole
__all__ = ["User", "Session", "World", "Asset"] __all__ = ["User", "Session", "World", "Asset", "Group", "GroupMember", "GroupMemberRole"]
+56
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@@ -0,0 +1,56 @@
import enum
from sqlalchemy import Column, Integer, String, Text, DateTime, ForeignKey, Enum
from sqlalchemy.orm import relationship
from sqlalchemy.sql import func
from app.database import Base
class GroupMemberRole(str, enum.Enum):
OWNER = "owner"
ADMIN = "admin"
MEMBER = "member"
class Group(Base):
__tablename__ = "groups"
id = Column(Integer, primary_key=True, index=True)
name = Column(String(255), nullable=False)
description = Column(Text, nullable=True)
owner_id = Column(Integer, ForeignKey("users.id", ondelete="CASCADE"), nullable=False)
created_at = Column(DateTime(timezone=True), server_default=func.now())
updated_at = Column(DateTime(timezone=True), server_default=func.now(), onupdate=func.now())
owner = relationship("User", back_populates="owned_groups")
members = relationship(
"GroupMember",
back_populates="group",
cascade="all, delete-orphan",
order_by="GroupMember.joined_at",
)
class GroupMember(Base):
__tablename__ = "group_members"
group_id = Column(
Integer,
ForeignKey("groups.id", ondelete="CASCADE"),
primary_key=True,
)
user_id = Column(
Integer,
ForeignKey("users.id", ondelete="CASCADE"),
primary_key=True,
)
role = Column(
Enum(GroupMemberRole, name="group_member_role", create_type=False),
nullable=False,
default=GroupMemberRole.MEMBER,
)
joined_at = Column(DateTime(timezone=True), server_default=func.now())
group = relationship("Group", back_populates="members")
user = relationship("User", back_populates="group_memberships")
+2
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@@ -23,6 +23,8 @@ class User(Base):
sessions = relationship("Session", back_populates="user", cascade="all, delete-orphan") sessions = relationship("Session", back_populates="user", cascade="all, delete-orphan")
worlds = relationship("World", back_populates="owner") worlds = relationship("World", back_populates="owner")
assets = relationship("Asset", back_populates="owner") assets = relationship("Asset", back_populates="owner")
owned_groups = relationship("Group", back_populates="owner")
group_memberships = relationship("GroupMember", back_populates="user")
@property @property
def is_adult(self) -> bool: def is_adult(self) -> bool:
-159
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@@ -1,6 +1,5 @@
"""Asset management router.""" """Asset management router."""
import json
import os import os
from pathlib import Path from pathlib import Path
from typing import Optional from typing import Optional
@@ -38,7 +37,6 @@ class AssetResponse(BaseModel):
file_path: str file_path: str
file_size: Optional[int] file_size: Optional[int]
mime_type: Optional[str] mime_type: Optional[str]
metadata_json: Optional[dict]
world_id: Optional[int] world_id: Optional[int]
owner_id: int owner_id: int
is_public: bool is_public: bool
@@ -47,18 +45,6 @@ class AssetResponse(BaseModel):
model_config = {"from_attributes": True} model_config = {"from_attributes": True}
@classmethod
def model_validate(cls, obj, **kwargs):
"""Override to handle metadata_json stored as JSON string."""
if isinstance(obj, dict):
obj = dict(obj)
if "metadata_json" in obj and isinstance(obj["metadata_json"], str):
try:
obj["metadata_json"] = json.loads(obj["metadata_json"])
except (json.JSONDecodeError, TypeError):
obj["metadata_json"] = None
return super().model_validate(obj, **kwargs)
class AssetUpdate(BaseModel): class AssetUpdate(BaseModel):
"""Schema for updating an asset.""" """Schema for updating an asset."""
@@ -78,144 +64,6 @@ def _sanitize_filename(filename: str) -> str:
return safe or "file" return safe or "file"
def _extract_gltf_metadata(content: bytes) -> Optional[dict]:
"""Extract metadata from a glTF/GLB file.
Returns a dict with mesh_count, vertex_count, has_animation, texture_refs
if the file is a valid glTF/GLB, or None otherwise.
Uses only the standard library (struct, json) so no extra dependencies
are required.
"""
if not content:
return None
# --- GLB detection ---
# GLB magic: 0x676C5442 ("glTF") followed by version 2 and payload length.
if len(content) >= 12:
magic = int.from_bytes(content[0:4], "little")
if magic == 0x46546C67: # "glTF"
version = int.from_bytes(content[4:8], "little")
if version == 2:
return _parse_glb(content)
# --- .gltf JSON detection ---
# Try parsing as JSON; if it has a top-level "scene" or "scenes" key,
# it's likely a .gltf file.
try:
data = json.loads(content)
except (json.JSONDecodeError, UnicodeDecodeError):
return None
if not isinstance(data, dict):
return None
if "scene" not in data and "scenes" not in data:
return None
return _parse_gltf_json(data)
def _parse_glb(content: bytes) -> Optional[dict]:
"""Parse a binary GLB chunk structure."""
# Header: magic(4) + version(4) + length(4) = 12 bytes
# Then chunks: length(4) + type(4) + data...
offset = 12
json_start = None
json_length = 0
binary_start = None
binary_length = 0
while offset < len(content):
if offset + 8 > len(content):
break
chunk_length = int.from_bytes(content[offset:offset + 4], "little")
chunk_type = int.from_bytes(content[offset + 4:offset + 8], "little")
chunk_data_start = offset + 8
if chunk_type == 0x4E4F534A: # JSON chunk
json_start = chunk_data_start
json_length = chunk_length
elif chunk_type == 0x00424946: # BIN chunk
binary_start = chunk_data_start
binary_length = chunk_length
offset = chunk_data_start + chunk_length
if json_start is None:
return None
try:
json_bytes = content[json_start:json_start + json_length]
data = json.loads(json_bytes)
except (json.JSONDecodeError, UnicodeDecodeError):
return None
return _parse_gltf_json(data)
def _parse_gltf_json(data: dict) -> Optional[dict]:
"""Parse a glTF JSON structure and extract metadata."""
meshes = data.get("meshes") or []
animations = data.get("animations") or []
textures = data.get("textures") or []
images = data.get("images") or []
accessors = data.get("accessors") or []
# Count meshes
mesh_count = len(meshes)
# Count total vertices across all primitives
vertex_count = 0
for mesh in meshes:
primitives = mesh.get("primitives") or []
for primitive in primitives:
indices = primitive.get("indices")
if indices is not None:
# Use index count from accessor
if indices < len(accessors) and accessors[indices]:
vertex_count += accessors[indices].get("count", 1)
else:
vertex_count += 1
else:
# No indices — count from POSITION attribute
attributes = primitive.get("attributes") or {}
pos_accessor = attributes.get("POSITION")
if pos_accessor is not None:
if pos_accessor < len(accessors) and accessors[pos_accessor]:
vertex_count += accessors[pos_accessor].get("count", 1)
else:
vertex_count += 1
else:
vertex_count += 1 # fallback
# Check for animations
has_animation = len(animations) > 0
# Collect texture references
texture_refs = []
for texture in textures:
source_index = texture.get("source")
ref = {}
if source_index is not None and source_index < len(images):
image = images[source_index]
if isinstance(image, dict):
if image.get("name"):
ref["name"] = image["name"]
if image.get("uri"):
ref["uri"] = image["uri"]
if image.get("mimeType"):
ref["mime_type"] = image["mimeType"]
texture_refs.append(ref)
return {
"mesh_count": mesh_count,
"vertex_count": vertex_count,
"has_animation": has_animation,
"texture_refs": texture_refs,
}
# --- Endpoints --- # --- Endpoints ---
@router.post("/", response_model=AssetResponse, status_code=201) @router.post("/", response_model=AssetResponse, status_code=201)
@@ -356,13 +204,6 @@ async def upload_asset_file(
asset.mime_type = file.content_type asset.mime_type = file.content_type
asset.file_size = file_size asset.file_size = file_size
# Extract glTF metadata for glTF/GLB files.
filename_lower = (file.filename or "").lower()
if filename_lower.endswith(".glb") or filename_lower.endswith(".gltf"):
metadata = _extract_gltf_metadata(content)
if metadata is not None:
asset.metadata_json = json.dumps(metadata)
await db.commit() await db.commit()
await db.refresh(asset) await db.refresh(asset)
return asset return asset
+2 -2
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@@ -8,7 +8,7 @@ services:
POSTGRES_PASSWORD: agp_password POSTGRES_PASSWORD: agp_password
POSTGRES_DB: agp_db POSTGRES_DB: agp_db
ports: ports:
- "${POSTGRES_HOST_PORT:-5432}:5432" - "${POSTGRES_PORT:-5432}:5432"
volumes: volumes:
- postgres_data:/var/lib/postgresql/data - postgres_data:/var/lib/postgresql/data
healthcheck: healthcheck:
@@ -20,7 +20,7 @@ services:
redis: redis:
image: redis:7-alpine image: redis:7-alpine
ports: ports:
- "${REDIS_HOST_PORT:-6379}:6379" - "${REDIS_PORT:-6379}:6379"
volumes: volumes:
- redis_data:/data - redis_data:/data
healthcheck: healthcheck:
-37
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@@ -1,37 +0,0 @@
# MVP Vertical Slice: Client-Server Wiring — Plan
## Goal
Prove the real Godot client and the real backend can talk: **a user can register/log in
and see a list of worlds from the game client**. Nothing more. Gameplay, join-a-world,
chat, avatar, Discovery search/tags/trending, Social/Economy/Trust & Safety are all
explicitly out of scope.
## Verified backend contract (as of this writing)
- `POST /api/auth/register` — JSON body `{username, email, password, date_of_birth}`.
`date_of_birth` is a `YYYY-MM-DD` string. Returns `201 {access_token, token_type}`.
Rejects under-18 with `400`.
- `POST /api/auth/login` — OAuth2 **form-encoded** (`application/x-www-form-urlencoded`)
`username` + `password` (this is NOT a JSON endpoint). Returns `{access_token, token_type}`.
- `GET /api/worlds` — **requires auth** (`CurrentUser`), returns a JSON array of
`{id, name, description, visibility, owner_id, created_at}`. There is no unauthenticated
public-worlds path, so the worlds list screen can only be shown after login/register.
- `GET /api/health` — unauthenticated, `{status, app}`.
- Base URL: uvicorn default `http://127.0.0.1:8000` (must be configurable in the client).
- CORS is irrelevant to the native Godot `HTTPRequest` client (no browser origin).
## Task breakdown
| # | Type | Task | Depends on |
|---|------|------|-----------|
| 1 | architecture | `ApiClient` autoload: HTTP + JWT storage + error contract | — |
| 2 | implementation | Main-menu **login** wiring (form-encoded) | 1 |
| 3 | implementation | Main-menu **register** wiring (JSON + age gate) | 2 |
| 4 | implementation | **World list** screen consuming `GET /api/worlds` | 2 |
| 5 | testing | End-to-end headless smoke test + manual verify | 1,3,4 |
## Design decisions captured (resolved in task 1)
- Token storage: in-memory singleton property for the MVP; a `save_to_disk` seam is left
open but not required yet (no re-login on restart in this slice).
- Error contract: every call returns a discriminated result (`ok`/`error`) so callers
never crash on network failure; non-2xx surfaces `{status, detail}` from the backend.
- Base URL: read from a ProjectSetting, defaulting to `http://127.0.0.1:8000`.
- Login is form-encoded; register is JSON — the client helper must support both content types.