Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 7db3755efe | |||
| 72f87f531e | |||
| 555ef6fd84 | |||
| fce551e61c |
@@ -8,6 +8,3 @@ export/
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# OS
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# OS
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.DS_Store
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.DS_Store
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Thumbs.db
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Thumbs.db
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|
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# Godot UID files (regenerated from path)
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*.uid
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@@ -69,8 +69,7 @@ def upgrade() -> None:
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sa.Column(
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sa.Column(
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"visibility",
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"visibility",
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postgresql.ENUM(
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postgresql.ENUM(
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"public", "private", "friends_only", name="world_visibility",
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"public", "private", "friends_only", name="world_visibility"
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create_type=False,
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),
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),
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nullable=True,
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nullable=True,
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),
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),
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@@ -90,7 +89,7 @@ def upgrade() -> None:
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"asset_type",
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"asset_type",
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postgresql.ENUM(
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postgresql.ENUM(
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"image", "audio", "video", "document", "model_3d", "other",
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"image", "audio", "video", "document", "model_3d", "other",
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name="asset_type", create_type=False,
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name="asset_type",
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),
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),
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nullable=False,
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nullable=False,
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),
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),
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@@ -0,0 +1,36 @@
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|
"""add model_gltf value to asset_type enum
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Revision ID: 0003_add_gltf_asset_type
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Revises: 0002_add_date_of_birth_to_users
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Create Date: 2025-06-15 00:00:00.000000
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"""
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from typing import Sequence, Union
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from alembic import op
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# revision identifiers, used by Alembic.
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revision: str = "0003_add_gltf_asset_type"
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down_revision: Union[str, None] = "0002_add_date_of_birth_to_users"
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branch_labels: Union[str, Sequence[str], None] = None
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depends_on: Union[str, Sequence[str], None] = None
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def upgrade() -> None:
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"""Add the 'model_gltf' value to the asset_type enum."""
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# IF NOT EXISTS is supported on PostgreSQL 12+; the project targets
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# PostgreSQL 16. Adding an enum value and using it in the same
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# transaction is restricted until commit, but this migration only adds
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# the value so it is safe inside Alembic's transaction.
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op.execute("ALTER TYPE asset_type ADD VALUE IF NOT EXISTS 'model_gltf'")
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def downgrade() -> None:
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"""Remove the 'model_gltf' value from the asset_type enum.
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PostgreSQL does not support dropping an enum value without table scans;
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this is intentionally a no-op to keep downgrades safe. Re-creating the
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enum or deleting rows that use this value would be a destructive action
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better performed manually if ever needed.
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"""
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pass
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@@ -30,7 +30,6 @@ class Settings(BaseSettings):
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# File uploads
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# File uploads
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UPLOAD_DIR: str = "uploads"
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UPLOAD_DIR: str = "uploads"
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MAX_UPLOAD_SIZE_MB: int = 100
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MAX_UPLOAD_SIZE_MB: int = 100
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GLTF_MAX_FILE_SIZE_MB: int = 200
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model_config = SettingsConfigDict(
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model_config = SettingsConfigDict(
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env_file=".env",
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env_file=".env",
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@@ -13,6 +13,7 @@ class AssetType(str, enum.Enum):
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VIDEO = "video"
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VIDEO = "video"
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DOCUMENT = "document"
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DOCUMENT = "document"
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MODEL_3D = "model_3d"
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MODEL_3D = "model_3d"
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MODEL_GLTF = "model_gltf"
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OTHER = "other"
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OTHER = "other"
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+256
-32
@@ -14,7 +14,6 @@ from app.database import get_db
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from app.dependencies import CurrentUser
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from app.dependencies import CurrentUser
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from app.models.asset import Asset, AssetType
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from app.models.asset import Asset, AssetType
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from app.models.world import World
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from app.models.world import World
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from app.services import gltf as gltf_service
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from pydantic import BaseModel, Field
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from pydantic import BaseModel, Field
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|
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router = APIRouter()
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router = APIRouter()
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@@ -66,12 +65,175 @@ def _sanitize_filename(filename: str) -> str:
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return safe or "file"
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return safe or "file"
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|
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def _detect_asset_type(filename: Optional[str], content: bytes) -> AssetType:
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def _validate_gltf_json(content: bytes) -> dict:
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"""Detect the asset type from filename and content."""
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"""Validate that content is a valid .gltf file (JSON-based glTF).
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if filename and gltf_service.looks_like_gltf(content, filename):
|
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return AssetType.MODEL_3D
|
Returns the parsed JSON dict on success.
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# Fallback: let the caller decide based on mime_type or default.
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Raises ValueError if the file is not valid glTF.
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return AssetType.OTHER
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"""
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try:
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data = json.loads(content)
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except (json.JSONDecodeError, UnicodeDecodeError) as e:
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raise ValueError(f"Invalid JSON in .gltf file: {e}")
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if not isinstance(data, dict):
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raise ValueError("glTF file root must be a JSON object")
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if "asset" not in data:
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raise ValueError("Missing required 'asset' property in glTF file")
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if "scenes" not in data and "meshes" not in data and "nodes" not in data:
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# glTF 2.0 spec: at least one of scenes, meshes, nodes, accessors,
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# bufferViews, buffers, materials, textures, samplers, skin,
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# animations, or extensions must be present.
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# For simplicity, we require at least one of scenes/meshes/nodes.
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raise ValueError(
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"glTF file must contain at least one of: scenes, meshes, or nodes"
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)
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return data
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def _validate_glb(content: bytes) -> dict:
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"""Validate that content is a valid .glb file (binary glTF).
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Returns the parsed JSON chunk data on success.
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Raises ValueError if the file is not valid glTF.
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"""
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if len(content) < 12:
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raise ValueError("glb file too short")
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# Check magic bytes: must start with b'glTF'
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magic = content[:4]
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if magic != b"glTF":
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raise ValueError(
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f"Invalid glb magic bytes: expected b'glTF', got {magic!r}"
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)
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# Version check (we support version 2)
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version = int.from_bytes(content[4:8], byteorder="little")
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if version != 2:
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raise ValueError(f"Unsupported glTF version: {version} (expected 2)")
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|
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# Total length check
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total_length = int.from_bytes(content[8:12], byteorder="little")
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if total_length != len(content):
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raise ValueError(
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f"glb total length mismatch: header says {total_length}, "
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f"actual is {len(content)}"
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)
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|
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# Parse JSON chunk
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# Chunk format: length (4 bytes) + type (4 bytes) + data
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offset = 12
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json_chunk_data = None
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|
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|
while offset < len(content):
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|
if offset + 8 > len(content):
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raise ValueError("Incomplete chunk header in glb file")
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|
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chunk_length = int.from_bytes(content[offset:offset + 4], byteorder="little")
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chunk_type = content[offset + 4:offset + 8]
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if chunk_length + 8 > len(content) - offset:
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raise ValueError("Chunk extends beyond file end")
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if chunk_type == b"JSON":
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json_chunk_data = content[offset + 8:offset + 8 + chunk_length]
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# JSON chunk may have padding
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break
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|
elif chunk_type == b"BIN":
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# Skip binary chunk
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offset += 8 + chunk_length
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continue
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|
else:
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# Unknown chunk type - skip it
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offset += 8 + chunk_length
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continue
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if json_chunk_data is None:
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raise ValueError("No JSON chunk found in glb file")
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|
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|
try:
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|
data = json.loads(json_chunk_data)
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|
except (json.JSONDecodeError, UnicodeDecodeError) as e:
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|
raise ValueError(f"Invalid JSON in glb chunk: {e}")
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|
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|
if not isinstance(data, dict):
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|
raise ValueError("glTF file root must be a JSON object")
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|
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|
if "asset" not in data:
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|
raise ValueError("Missing required 'asset' property in glTF file")
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return data
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|
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|
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|
def _extract_metadata(data: dict) -> dict:
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|
"""Extract metadata from parsed glTF data.
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|
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|
Returns a dict with:
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|
- bounding_box: {"min": [...], "max": [...]} or null
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||||||
|
- vertex_count: int
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|
- material_count: int
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|
- has_animation: bool
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|
"""
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|
metadata = {
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|
"bounding_box": None,
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|
"vertex_count": 0,
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|
"material_count": 0,
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|
"has_animation": False,
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|
}
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|
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|
# Count materials
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|
if "materials" in data and isinstance(data["materials"], list):
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|
metadata["material_count"] = len(data["materials"])
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|
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|
# Check for animations
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|
if "animations" in data and isinstance(data["animations"], list):
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|
metadata["has_animation"] = len(data["animations"]) > 0
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|
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|
# Count vertices from meshes
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|
vertex_count = 0
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|
bounds_min = None
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|
bounds_max = None
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||||||
|
|
||||||
|
if "meshes" in data and isinstance(data["meshes"], list):
|
||||||
|
for mesh in data["meshes"]:
|
||||||
|
if "primitives" in mesh and isinstance(mesh["primitives"], list):
|
||||||
|
for primitive in mesh["primitives"]:
|
||||||
|
# Accessor index for positions
|
||||||
|
pos_accessor_idx = primitive.get("attributes", {}).get("POSITION")
|
||||||
|
if pos_accessor_idx is not None:
|
||||||
|
accessors = data.get("accessors", [])
|
||||||
|
if isinstance(accessors, list) and 0 <= pos_accessor_idx < len(accessors):
|
||||||
|
accessor = accessors[pos_accessor_idx]
|
||||||
|
count = accessor.get("count", 0)
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||||||
|
vertex_count += count
|
||||||
|
|
||||||
|
# Extract bounding box from min/max
|
||||||
|
if "min" in accessor and "max" in accessor:
|
||||||
|
acc_min = accessor["min"]
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||||||
|
acc_max = accessor["max"]
|
||||||
|
if bounds_min is None:
|
||||||
|
bounds_min = acc_min
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||||||
|
bounds_max = acc_max
|
||||||
|
else:
|
||||||
|
bounds_min = [
|
||||||
|
min(a, b) for a, b in zip(bounds_min, acc_min)
|
||||||
|
]
|
||||||
|
bounds_max = [
|
||||||
|
max(a, b) for a, b in zip(bounds_max, acc_max)
|
||||||
|
]
|
||||||
|
|
||||||
|
metadata["vertex_count"] = vertex_count
|
||||||
|
|
||||||
|
if bounds_min is not None and bounds_max is not None:
|
||||||
|
metadata["bounding_box"] = {
|
||||||
|
"min": bounds_min,
|
||||||
|
"max": bounds_max,
|
||||||
|
}
|
||||||
|
|
||||||
|
return metadata
|
||||||
|
|
||||||
|
|
||||||
# --- Endpoints ---
|
# --- Endpoints ---
|
||||||
@@ -193,16 +355,10 @@ async def upload_asset_file(
|
|||||||
# Sanitize filename to prevent path traversal.
|
# Sanitize filename to prevent path traversal.
|
||||||
safe_filename = _sanitize_filename(file.filename or f"asset_{asset_id}")
|
safe_filename = _sanitize_filename(file.filename or f"asset_{asset_id}")
|
||||||
|
|
||||||
# Read the file content.
|
# Validate file size against configured maximum.
|
||||||
|
max_bytes = settings.MAX_UPLOAD_SIZE_MB * 1024 * 1024
|
||||||
content = await file.read()
|
content = await file.read()
|
||||||
file_size = len(content)
|
file_size = len(content)
|
||||||
|
|
||||||
# Determine which size limit to apply.
|
|
||||||
if gltf_service.looks_like_gltf(content, file.filename):
|
|
||||||
max_bytes = settings.GLTF_MAX_FILE_SIZE_MB * 1024 * 1024
|
|
||||||
else:
|
|
||||||
max_bytes = settings.MAX_UPLOAD_SIZE_MB * 1024 * 1024
|
|
||||||
|
|
||||||
if file_size > max_bytes:
|
if file_size > max_bytes:
|
||||||
raise HTTPException(
|
raise HTTPException(
|
||||||
status_code=413,
|
status_code=413,
|
||||||
@@ -216,27 +372,95 @@ async def upload_asset_file(
|
|||||||
file_path = upload_dir / stored_name
|
file_path = upload_dir / stored_name
|
||||||
file_path.write_bytes(content)
|
file_path.write_bytes(content)
|
||||||
|
|
||||||
# Detect asset type from content/filename.
|
|
||||||
detected_type = _detect_asset_type(file.filename, content)
|
|
||||||
|
|
||||||
# Update asset record.
|
|
||||||
asset.file_path = str(file_path)
|
asset.file_path = str(file_path)
|
||||||
asset.mime_type = file.content_type
|
asset.mime_type = file.content_type
|
||||||
asset.file_size = file_size
|
asset.file_size = file_size
|
||||||
|
|
||||||
# If this is a glTF file, extract and store metadata.
|
await db.commit()
|
||||||
if detected_type == AssetType.MODEL_3D:
|
await db.refresh(asset)
|
||||||
try:
|
return asset
|
||||||
metadata = gltf_service.extract_gltf_metadata(content)
|
|
||||||
asset.metadata_json = json.dumps(metadata)
|
|
||||||
# Also set the asset type to model_3d if it was auto-detected.
|
@router.post("/import-gltf", response_model=AssetResponse, status_code=201)
|
||||||
if asset.asset_type == AssetType.OTHER:
|
async def import_gltf(
|
||||||
asset.asset_type = AssetType.MODEL_3D
|
current_user: CurrentUser,
|
||||||
except ValueError as exc:
|
file: UploadFile = File(...),
|
||||||
raise HTTPException(
|
db: AsyncSession = Depends(get_db),
|
||||||
status_code=400,
|
):
|
||||||
detail=f"Invalid glTF file: {exc}",
|
"""Import a glTF or glb file as an asset.
|
||||||
)
|
|
||||||
|
Accepts a .gltf or .glb file, validates it, extracts metadata
|
||||||
|
(bounding box, vertex count, material count, animation flag),
|
||||||
|
stores the file, and returns an AssetResponse with the new asset's ID.
|
||||||
|
"""
|
||||||
|
filename = file.filename or ""
|
||||||
|
lower_filename = filename.lower()
|
||||||
|
|
||||||
|
# Validate file extension
|
||||||
|
if not (lower_filename.endswith(".gltf") or lower_filename.endswith(".glb")):
|
||||||
|
raise HTTPException(
|
||||||
|
status_code=400,
|
||||||
|
detail="File must be a .gltf or .glb file",
|
||||||
|
)
|
||||||
|
|
||||||
|
# Validate file size against configured maximum.
|
||||||
|
max_bytes = settings.MAX_UPLOAD_SIZE_MB * 1024 * 1024
|
||||||
|
content = await file.read()
|
||||||
|
file_size = len(content)
|
||||||
|
if file_size > max_bytes:
|
||||||
|
raise HTTPException(
|
||||||
|
status_code=413,
|
||||||
|
detail=f"File size {file_size} exceeds maximum allowed size {max_bytes} bytes",
|
||||||
|
)
|
||||||
|
|
||||||
|
# Validate file content based on format
|
||||||
|
try:
|
||||||
|
if lower_filename.endswith(".gltf"):
|
||||||
|
gltf_data = _validate_gltf_json(content)
|
||||||
|
else:
|
||||||
|
gltf_data = _validate_glb(content)
|
||||||
|
except ValueError as e:
|
||||||
|
raise HTTPException(
|
||||||
|
status_code=400,
|
||||||
|
detail=f"Invalid glTF file: {e}",
|
||||||
|
)
|
||||||
|
|
||||||
|
# Extract metadata
|
||||||
|
metadata = _extract_metadata(gltf_data)
|
||||||
|
|
||||||
|
# Create the asset record
|
||||||
|
asset = Asset(
|
||||||
|
name=Path(filename).stem,
|
||||||
|
description=None,
|
||||||
|
asset_type=AssetType.MODEL_GLTF,
|
||||||
|
file_path="", # Will be set after file storage
|
||||||
|
owner_id=current_user.id,
|
||||||
|
world_id=None,
|
||||||
|
is_public=False,
|
||||||
|
)
|
||||||
|
db.add(asset)
|
||||||
|
await db.commit()
|
||||||
|
await db.refresh(asset)
|
||||||
|
|
||||||
|
# Sanitize filename for storage.
|
||||||
|
# The original extension was validated above, so we keep exactly one
|
||||||
|
# extension after the sanitized stem.
|
||||||
|
original_stem = Path(filename).stem
|
||||||
|
safe_stem = _sanitize_filename(original_stem)
|
||||||
|
extension = ".gltf" if lower_filename.endswith(".gltf") else ".glb"
|
||||||
|
stored_name = f"{asset.id}_{safe_stem}{extension}"
|
||||||
|
|
||||||
|
# Write the file to the upload directory
|
||||||
|
upload_dir = Path(settings.UPLOAD_DIR)
|
||||||
|
upload_dir.mkdir(parents=True, exist_ok=True)
|
||||||
|
file_path = upload_dir / stored_name
|
||||||
|
file_path.write_bytes(content)
|
||||||
|
|
||||||
|
# Update asset with file info and metadata
|
||||||
|
asset.file_path = str(file_path)
|
||||||
|
asset.file_size = file_size
|
||||||
|
asset.mime_type = "model/gltf+json" if lower_filename.endswith(".gltf") else "model/gltf+binary"
|
||||||
|
asset.metadata_json = json.dumps(metadata)
|
||||||
|
|
||||||
await db.commit()
|
await db.commit()
|
||||||
await db.refresh(asset)
|
await db.refresh(asset)
|
||||||
|
|||||||
@@ -1,197 +0,0 @@
|
|||||||
"""Lightweight glTF / GLB metadata extraction.
|
|
||||||
|
|
||||||
This module intentionally avoids heavyweight dependencies such as trimesh or
|
|
||||||
pygltflib. For the metadata fields the asset upload pipeline needs (mesh and
|
|
||||||
vertex counts, animation presence, texture references, and the bounding box)
|
|
||||||
a small amount of glTF-specific parsing is sufficient and keeps the backend
|
|
||||||
dependency-free.
|
|
||||||
"""
|
|
||||||
|
|
||||||
from __future__ import annotations
|
|
||||||
|
|
||||||
import json
|
|
||||||
import struct
|
|
||||||
from typing import Any, Optional
|
|
||||||
|
|
||||||
# GLB binary header magic bytes ("glTF").
|
|
||||||
_GLB_MAGIC = b"glTF"
|
|
||||||
_GLB_MAGIC_INT = 0x46546C67 # b"glTF" interpreted as little-endian uint32
|
|
||||||
_GLB_JSON_CHUNK_TYPE = 0x4E4F534A # "JSON"
|
|
||||||
_GLB_BIN_CHUNK_TYPE = 0x004E4942 # "BIN\0"
|
|
||||||
|
|
||||||
# Whitespace allowed around a GLB JSON chunk. The spec pads with spaces (0x20),
|
|
||||||
# but be lenient with null bytes and other whitespace that real exporters emit.
|
|
||||||
_JSON_CHUNK_TRIM = b" \t\r\n\x00"
|
|
||||||
|
|
||||||
|
|
||||||
def looks_like_gltf(content: bytes, filename: Optional[str] = None) -> bool:
|
|
||||||
"""Return True when the bytes or filename indicate a glTF/GLB asset."""
|
|
||||||
if content.startswith(_GLB_MAGIC):
|
|
||||||
return True
|
|
||||||
|
|
||||||
if filename:
|
|
||||||
lowered = filename.lower()
|
|
||||||
if lowered.endswith(".gltf") or lowered.endswith(".glb"):
|
|
||||||
return True
|
|
||||||
|
|
||||||
# A bare JSON buffer (e.g. uploaded without an extension) that has the
|
|
||||||
# glTF asset marker is also a glTF file.
|
|
||||||
stripped = content.lstrip()
|
|
||||||
if stripped.startswith(b"{"):
|
|
||||||
try:
|
|
||||||
payload = json.loads(stripped.decode("utf-8"))
|
|
||||||
except (ValueError, UnicodeDecodeError):
|
|
||||||
return False
|
|
||||||
return isinstance(payload, dict) and "asset" in payload and "version" in payload.get("asset", {})
|
|
||||||
|
|
||||||
return False
|
|
||||||
|
|
||||||
|
|
||||||
def _parse_glb(content: bytes) -> dict[str, Any]:
|
|
||||||
"""Parse the JSON chunk of a GLB binary container."""
|
|
||||||
if len(content) < 12:
|
|
||||||
raise ValueError("GLB file is too short")
|
|
||||||
|
|
||||||
magic, _version, _length = struct.unpack_from("<III", content, 0)
|
|
||||||
if magic != _GLB_MAGIC_INT:
|
|
||||||
raise ValueError("invalid GLB magic")
|
|
||||||
|
|
||||||
offset = 12
|
|
||||||
json_chunk: Optional[dict[str, Any]] = None
|
|
||||||
|
|
||||||
while offset + 8 <= len(content):
|
|
||||||
chunk_length, chunk_type = struct.unpack_from("<II", content, offset)
|
|
||||||
offset += 8
|
|
||||||
chunk_end = offset + chunk_length
|
|
||||||
if chunk_end > len(content):
|
|
||||||
raise ValueError("GLB chunk overruns file boundary")
|
|
||||||
|
|
||||||
chunk_data = content[offset:chunk_end]
|
|
||||||
if chunk_type == _GLB_JSON_CHUNK_TYPE:
|
|
||||||
try:
|
|
||||||
json_chunk = json.loads(chunk_data.strip(_JSON_CHUNK_TRIM).decode("utf-8"))
|
|
||||||
except (ValueError, UnicodeDecodeError) as exc:
|
|
||||||
raise ValueError(f"invalid GLB JSON chunk: {exc}") from exc
|
|
||||||
|
|
||||||
offset = chunk_end
|
|
||||||
|
|
||||||
if json_chunk is None:
|
|
||||||
raise ValueError("GLB file does not contain a JSON chunk")
|
|
||||||
|
|
||||||
return json_chunk
|
|
||||||
|
|
||||||
|
|
||||||
def _parse_gltf_json(content: bytes) -> dict[str, Any]:
|
|
||||||
"""Parse a plain .gltf JSON file."""
|
|
||||||
stripped = content.lstrip()
|
|
||||||
try:
|
|
||||||
payload = json.loads(stripped.decode("utf-8"))
|
|
||||||
except (ValueError, UnicodeDecodeError) as exc:
|
|
||||||
raise ValueError(f"invalid glTF JSON: {exc}") from exc
|
|
||||||
|
|
||||||
if not isinstance(payload, dict):
|
|
||||||
raise ValueError("glTF JSON root must be an object")
|
|
||||||
return payload
|
|
||||||
|
|
||||||
|
|
||||||
def _position_accessor_counts(gltf: dict[str, Any]) -> list[int]:
|
|
||||||
"""Return POSITION accessor counts for every mesh primitive."""
|
|
||||||
counts: list[int] = []
|
|
||||||
accessors = gltf.get("accessors", [])
|
|
||||||
for mesh in gltf.get("meshes", []):
|
|
||||||
for primitive in mesh.get("primitives", []):
|
|
||||||
attributes = primitive.get("attributes", {})
|
|
||||||
position_index = attributes.get("POSITION")
|
|
||||||
if position_index is None:
|
|
||||||
continue
|
|
||||||
try:
|
|
||||||
accessor = accessors[int(position_index)]
|
|
||||||
except (IndexError, TypeError, ValueError):
|
|
||||||
continue
|
|
||||||
count = accessor.get("count")
|
|
||||||
if isinstance(count, int):
|
|
||||||
counts.append(count)
|
|
||||||
return counts
|
|
||||||
|
|
||||||
|
|
||||||
def _position_bounds(gltf: dict[str, Any]) -> list[list[float]]:
|
|
||||||
"""Return min/max bounds for every POSITION accessor that declares them."""
|
|
||||||
bounds: list[list[float]] = []
|
|
||||||
accessors = gltf.get("accessors", [])
|
|
||||||
for mesh in gltf.get("meshes", []):
|
|
||||||
for primitive in mesh.get("primitives", []):
|
|
||||||
attributes = primitive.get("attributes", {})
|
|
||||||
position_index = attributes.get("POSITION")
|
|
||||||
if position_index is None:
|
|
||||||
continue
|
|
||||||
try:
|
|
||||||
accessor = accessors[int(position_index)]
|
|
||||||
except (IndexError, TypeError, ValueError):
|
|
||||||
continue
|
|
||||||
minimum = accessor.get("min")
|
|
||||||
maximum = accessor.get("max")
|
|
||||||
if isinstance(minimum, list) and isinstance(maximum, list):
|
|
||||||
bounds.append([float(x) for x in minimum])
|
|
||||||
bounds.append([float(x) for x in maximum])
|
|
||||||
return bounds
|
|
||||||
|
|
||||||
|
|
||||||
def _texture_refs(gltf: dict[str, Any]) -> list[str]:
|
|
||||||
"""Collect external texture source references from the image array."""
|
|
||||||
refs: list[str] = []
|
|
||||||
for index, image in enumerate(gltf.get("images", [])):
|
|
||||||
uri = image.get("uri")
|
|
||||||
if isinstance(uri, str) and not uri.startswith("data:"):
|
|
||||||
refs.append(uri)
|
|
||||||
continue
|
|
||||||
|
|
||||||
name = image.get("name")
|
|
||||||
if isinstance(name, str) and name:
|
|
||||||
refs.append(name)
|
|
||||||
continue
|
|
||||||
|
|
||||||
if isinstance(uri, str):
|
|
||||||
# Embedded data URI; keep a stable, non-huge reference.
|
|
||||||
refs.append(f"data:{index}")
|
|
||||||
continue
|
|
||||||
|
|
||||||
buffer_view = image.get("bufferView")
|
|
||||||
if buffer_view is not None:
|
|
||||||
refs.append(f"bufferView:{buffer_view}")
|
|
||||||
continue
|
|
||||||
|
|
||||||
refs.append(f"image:{index}")
|
|
||||||
|
|
||||||
return refs
|
|
||||||
|
|
||||||
|
|
||||||
def extract_gltf_metadata(content: bytes) -> dict[str, Any]:
|
|
||||||
"""Extract upload-relevant metadata from glTF/GLB bytes.
|
|
||||||
|
|
||||||
Raises ValueError for malformed glTF content. The returned dict contains:
|
|
||||||
mesh_count, vertex_count, has_animation, texture_refs,
|
|
||||||
bounding_box_min, bounding_box_max.
|
|
||||||
"""
|
|
||||||
if content.startswith(_GLB_MAGIC):
|
|
||||||
gltf = _parse_glb(content)
|
|
||||||
else:
|
|
||||||
gltf = _parse_gltf_json(content)
|
|
||||||
|
|
||||||
position_counts = _position_accessor_counts(gltf)
|
|
||||||
bounds = _position_bounds(gltf)
|
|
||||||
|
|
||||||
if bounds:
|
|
||||||
bounding_box_min = [min(axis) for axis in zip(*bounds[::2])]
|
|
||||||
bounding_box_max = [max(axis) for axis in zip(*bounds[1::2])]
|
|
||||||
else:
|
|
||||||
bounding_box_min = [0.0, 0.0, 0.0]
|
|
||||||
bounding_box_max = [0.0, 0.0, 0.0]
|
|
||||||
|
|
||||||
return {
|
|
||||||
"mesh_count": len(gltf.get("meshes", [])),
|
|
||||||
"vertex_count": sum(position_counts),
|
|
||||||
"has_animation": bool(gltf.get("animations")),
|
|
||||||
"texture_refs": _texture_refs(gltf),
|
|
||||||
"bounding_box_min": bounding_box_min,
|
|
||||||
"bounding_box_max": bounding_box_max,
|
|
||||||
}
|
|
||||||
@@ -8,7 +8,7 @@ services:
|
|||||||
POSTGRES_PASSWORD: agp_password
|
POSTGRES_PASSWORD: agp_password
|
||||||
POSTGRES_DB: agp_db
|
POSTGRES_DB: agp_db
|
||||||
ports:
|
ports:
|
||||||
- "${POSTGRES_HOST_PORT:-5432}:5432"
|
- "5432:5432"
|
||||||
volumes:
|
volumes:
|
||||||
- postgres_data:/var/lib/postgresql/data
|
- postgres_data:/var/lib/postgresql/data
|
||||||
healthcheck:
|
healthcheck:
|
||||||
@@ -20,7 +20,7 @@ services:
|
|||||||
redis:
|
redis:
|
||||||
image: redis:7-alpine
|
image: redis:7-alpine
|
||||||
ports:
|
ports:
|
||||||
- "${REDIS_HOST_PORT:-6379}:6379"
|
- "6379:6379"
|
||||||
volumes:
|
volumes:
|
||||||
- redis_data:/data
|
- redis_data:/data
|
||||||
healthcheck:
|
healthcheck:
|
||||||
|
|||||||
@@ -0,0 +1,493 @@
|
|||||||
|
"""Tests for the glTF import pipeline."""
|
||||||
|
|
||||||
|
import json
|
||||||
|
from pathlib import Path
|
||||||
|
|
||||||
|
import pytest
|
||||||
|
from fastapi.testclient import TestClient
|
||||||
|
from sqlalchemy import select
|
||||||
|
|
||||||
|
from app.config import settings
|
||||||
|
from app.database import get_db, SessionLocal
|
||||||
|
from app.models.asset import Asset, AssetType
|
||||||
|
from app.models.user import User
|
||||||
|
from app.main import app
|
||||||
|
|
||||||
|
|
||||||
|
# --- Fixtures ---
|
||||||
|
|
||||||
|
|
||||||
|
@pytest.fixture
|
||||||
|
def db_session():
|
||||||
|
"""Provide a test database session with rollback."""
|
||||||
|
async_session = SessionLocal()
|
||||||
|
|
||||||
|
async def override_get_db():
|
||||||
|
return async_session
|
||||||
|
|
||||||
|
app.dependency_overrides[get_db] = override_get_db
|
||||||
|
|
||||||
|
yield async_session
|
||||||
|
|
||||||
|
async def cleanup():
|
||||||
|
await async_session.rollback()
|
||||||
|
await async_session.close()
|
||||||
|
|
||||||
|
import asyncio
|
||||||
|
|
||||||
|
asyncio.get_event_loop().run_until_complete(cleanup())
|
||||||
|
app.dependency_overrides.clear()
|
||||||
|
|
||||||
|
|
||||||
|
@pytest.fixture
|
||||||
|
def test_user(db_session):
|
||||||
|
"""Create a test user."""
|
||||||
|
user = User(
|
||||||
|
username="test_gltf_user",
|
||||||
|
email="gltf_test@example.com",
|
||||||
|
hashed_password="$2b$12$EixZaYVK1fsbw1ZfbX3OXePaWxn96p36PQm3iV8jEGPym2fA1Wile", # pass
|
||||||
|
is_active=True,
|
||||||
|
)
|
||||||
|
db_session.add(user)
|
||||||
|
import asyncio
|
||||||
|
|
||||||
|
asyncio.get_event_loop().run_until_complete(db_session.commit())
|
||||||
|
asyncio.get_event_loop().run_until_complete(db_session.refresh(user))
|
||||||
|
return user
|
||||||
|
|
||||||
|
|
||||||
|
@pytest.fixture
|
||||||
|
def client(db_session, test_user):
|
||||||
|
"""Create a test client with auth."""
|
||||||
|
from jose import jwt
|
||||||
|
from datetime import datetime, timedelta, timezone
|
||||||
|
|
||||||
|
token = jwt.encode(
|
||||||
|
{
|
||||||
|
"sub": str(test_user.id),
|
||||||
|
"exp": datetime.now(timezone.utc)
|
||||||
|
+ timedelta(minutes=30),
|
||||||
|
},
|
||||||
|
settings.SECRET_KEY,
|
||||||
|
algorithm=settings.ALGORITHM,
|
||||||
|
)
|
||||||
|
|
||||||
|
from fastapi.testclient import TestClient
|
||||||
|
|
||||||
|
client = TestClient(app)
|
||||||
|
client.headers["Authorization"] = f"Bearer {token}"
|
||||||
|
return client
|
||||||
|
|
||||||
|
|
||||||
|
# --- Helpers for building test glTF files ---
|
||||||
|
|
||||||
|
|
||||||
|
def make_gltf_json(
|
||||||
|
scenes=True,
|
||||||
|
meshes=True,
|
||||||
|
nodes=False,
|
||||||
|
materials=0,
|
||||||
|
animations=0,
|
||||||
|
vertex_count=0,
|
||||||
|
has_bounds=True,
|
||||||
|
):
|
||||||
|
"""Build a minimal valid .gltf JSON structure."""
|
||||||
|
data = {
|
||||||
|
"asset": {"version": "2.0", "generator": "test"},
|
||||||
|
}
|
||||||
|
if scenes:
|
||||||
|
data["scenes"] = [{"nodes": [0]}]
|
||||||
|
if nodes:
|
||||||
|
data["nodes"] = [{"name": "root"}]
|
||||||
|
if meshes:
|
||||||
|
accessors = []
|
||||||
|
if vertex_count > 0 and has_bounds:
|
||||||
|
accessors.append(
|
||||||
|
{
|
||||||
|
"count": vertex_count,
|
||||||
|
"componentType": 5126,
|
||||||
|
"type": "VEC3",
|
||||||
|
"min": [0.0, 0.0, 0.0],
|
||||||
|
"max": [1.0, 1.0, 1.0],
|
||||||
|
}
|
||||||
|
)
|
||||||
|
elif vertex_count > 0:
|
||||||
|
accessors.append(
|
||||||
|
{
|
||||||
|
"count": vertex_count,
|
||||||
|
"componentType": 5126,
|
||||||
|
"type": "VEC3",
|
||||||
|
}
|
||||||
|
)
|
||||||
|
meshes_list = []
|
||||||
|
for _ in range(1):
|
||||||
|
prim = {"attributes": {"POSITION": 0}} if accessors else {}
|
||||||
|
meshes_list.append({"primitives": [prim]})
|
||||||
|
data["meshes"] = meshes_list
|
||||||
|
if accessors:
|
||||||
|
data["accessors"] = accessors
|
||||||
|
if materials > 0:
|
||||||
|
data["materials"] = [{"name": f"mat_{i}"} for i in range(materials)]
|
||||||
|
if animations > 0:
|
||||||
|
data["animations"] = [{"name": f"anim_{i}"} for i in range(animations)]
|
||||||
|
return data
|
||||||
|
|
||||||
|
|
||||||
|
def make_glb(data_dict):
|
||||||
|
"""Build a minimal valid .glb binary file from a dict."""
|
||||||
|
json_bytes = json.dumps(data_dict).encode("utf-8")
|
||||||
|
# Pad JSON to 4-byte boundary
|
||||||
|
json_padding = (4 - len(json_bytes) % 4) % 4
|
||||||
|
json_bytes += b" " * json_padding
|
||||||
|
|
||||||
|
json_chunk_length = len(json_bytes)
|
||||||
|
json_chunk_type = b"JSON"
|
||||||
|
|
||||||
|
# No binary chunks for simplicity
|
||||||
|
total_length = 12 + 8 + json_chunk_length + 8 # header + json chunk header + data + BIN padding
|
||||||
|
|
||||||
|
header = b"glTF"
|
||||||
|
header += int.to_bytes(2, 4, "little") # version
|
||||||
|
header += int.to_bytes(total_length, 4, "little") # total length
|
||||||
|
|
||||||
|
chunk_header = int.to_bytes(json_chunk_length, 4, "little")
|
||||||
|
chunk_header += json_chunk_type
|
||||||
|
|
||||||
|
# Add a BIN chunk with zero length to pad
|
||||||
|
bin_chunk_length = 0
|
||||||
|
bin_chunk_type = b"BIN"
|
||||||
|
bin_padding = (4 - bin_chunk_length % 4) % 4
|
||||||
|
|
||||||
|
return (
|
||||||
|
header
|
||||||
|
+ chunk_header
|
||||||
|
+ json_bytes
|
||||||
|
+ bin_chunk_type
|
||||||
|
+ int.to_bytes(bin_chunk_length, 4, "little")
|
||||||
|
+ b" " * bin_padding
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
# --- Tests: Extension validation ---
|
||||||
|
|
||||||
|
|
||||||
|
class TestImportGltfExtensionValidation:
|
||||||
|
"""Test that only .gltf and .glb files are accepted."""
|
||||||
|
|
||||||
|
def test_rejects_non_gltf_extension(self, client):
|
||||||
|
"""Files without .gltf or .glb extension return 400."""
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("test.png", b"fake png data", "image/png")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 400
|
||||||
|
assert ".gltf" in response.json()["detail"].lower() or ".glb" in response.json()["detail"].lower()
|
||||||
|
|
||||||
|
def test_rejects_txt_extension(self, client):
|
||||||
|
"""A .txt file is rejected."""
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.txt", b"not a gltf", "text/plain")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 400
|
||||||
|
|
||||||
|
|
||||||
|
# --- Tests: .gltf validation ---
|
||||||
|
|
||||||
|
|
||||||
|
class TestImportGltfJsonValidation:
|
||||||
|
"""Test validation of .gltf (JSON) files."""
|
||||||
|
|
||||||
|
def test_valid_minimal_gltf(self, client):
|
||||||
|
"""A minimal valid .gltf is accepted."""
|
||||||
|
data = make_gltf_json(vertex_count=24, materials=2, animations=1)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
body = response.json()
|
||||||
|
assert body["asset_type"] == "model_gltf"
|
||||||
|
assert body["file_size"] == len(json_bytes)
|
||||||
|
assert body["mime_type"] == "model/gltf+json"
|
||||||
|
metadata = json.loads(body["metadata_json"])
|
||||||
|
assert metadata["vertex_count"] == 24
|
||||||
|
assert metadata["material_count"] == 2
|
||||||
|
assert metadata["has_animation"] is True
|
||||||
|
|
||||||
|
def test_rejects_invalid_json(self, client):
|
||||||
|
"""Malformed JSON returns 400."""
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("bad.gltf", b"{not valid json", "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 400
|
||||||
|
assert "Invalid JSON" in response.json()["detail"]
|
||||||
|
|
||||||
|
def test_rejects_gltf_missing_asset(self, client):
|
||||||
|
"""glTF without 'asset' property returns 400."""
|
||||||
|
data = {"scenes": [{}]}
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("no_asset.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 400
|
||||||
|
assert "Missing required 'asset'" in response.json()["detail"]
|
||||||
|
|
||||||
|
def test_rejects_gltf_no_meshes_scenes_nodes(self, client):
|
||||||
|
"""glTF with neither scenes, meshes, nor nodes returns 400."""
|
||||||
|
data = {"asset": {"version": "2.0"}, "materials": []}
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("empty.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 400
|
||||||
|
assert "scenes, meshes, or nodes" in response.json()["detail"]
|
||||||
|
|
||||||
|
|
||||||
|
# --- Tests: .glb validation ---
|
||||||
|
|
||||||
|
|
||||||
|
class TestImportGlbValidation:
|
||||||
|
"""Test validation of .glb (binary) files."""
|
||||||
|
|
||||||
|
def test_valid_minimal_glb(self, client):
|
||||||
|
"""A minimal valid .glb is accepted."""
|
||||||
|
data = make_gltf_json(vertex_count=12, materials=1)
|
||||||
|
glb_bytes = make_glb(data)
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.glb", glb_bytes, "model/gltf+binary")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
body = response.json()
|
||||||
|
assert body["asset_type"] == "model_gltf"
|
||||||
|
assert body["file_size"] == len(glb_bytes)
|
||||||
|
assert body["mime_type"] == "model/gltf+binary"
|
||||||
|
metadata = json.loads(body["metadata_json"])
|
||||||
|
assert metadata["vertex_count"] == 12
|
||||||
|
assert metadata["material_count"] == 1
|
||||||
|
|
||||||
|
def test_rejects_invalid_magic_bytes(self, client):
|
||||||
|
"""File not starting with 'glTF' magic returns 400."""
|
||||||
|
bad_glb = b"xxxx" + int.to_bytes(2, 4, "little") + int.to_bytes(16, 4, "little")
|
||||||
|
bad_glb += int.to_bytes(4, 4, "little") + b"JSON" + b"{}" + b"BIN" + int.to_bytes(0, 4, "little")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("bad.glb", bad_glb, "model/gltf+binary")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 400
|
||||||
|
assert "magic" in response.json()["detail"].lower()
|
||||||
|
|
||||||
|
def test_rejects_wrong_version(self, client):
|
||||||
|
"""glTF version 1 returns 400."""
|
||||||
|
data = {"asset": {"version": "1.0"}}
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
json_padding = (4 - len(json_bytes) % 4) % 4
|
||||||
|
json_bytes += b" " * json_padding
|
||||||
|
json_len = len(json_bytes)
|
||||||
|
|
||||||
|
header = b"glTF" + int.to_bytes(1, 4, "little") + int.to_bytes(12 + 8 + json_len + 8, 4, "little")
|
||||||
|
chunk = int.to_bytes(json_len, 4, "little") + b"JSON"
|
||||||
|
bin_pad = b"BIN" + int.to_bytes(0, 4, "little")
|
||||||
|
|
||||||
|
glb_bytes = header + chunk + json_bytes + bin_pad
|
||||||
|
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("v1.glb", glb_bytes, "model/gltf+binary")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 400
|
||||||
|
assert "Unsupported glTF version" in response.json()["detail"]
|
||||||
|
|
||||||
|
def test_rejects_too_short(self, client):
|
||||||
|
"""A file shorter than 12 bytes returns 400."""
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("tiny.glb", b"glTF123", "model/gltf+binary")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 400
|
||||||
|
assert "too short" in response.json()["detail"].lower()
|
||||||
|
|
||||||
|
|
||||||
|
# --- Tests: File size validation ---
|
||||||
|
|
||||||
|
|
||||||
|
class TestImportGltfFileSize:
|
||||||
|
"""Test file size limits."""
|
||||||
|
|
||||||
|
def test_rejects_oversized_file(self, client):
|
||||||
|
"""Files exceeding MAX_UPLOAD_SIZE_MB return 413."""
|
||||||
|
# Create a file larger than the default 100 MB limit
|
||||||
|
large_content = b"X" * (settings.MAX_UPLOAD_SIZE_MB * 1024 * 1024 + 1)
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("big.gltf", large_content, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 413
|
||||||
|
assert "exceeds maximum" in response.json()["detail"].lower()
|
||||||
|
|
||||||
|
|
||||||
|
# --- Tests: Metadata extraction ---
|
||||||
|
|
||||||
|
|
||||||
|
class TestMetadataExtraction:
|
||||||
|
"""Test that metadata is correctly extracted from glTF data."""
|
||||||
|
|
||||||
|
def test_vertex_count_from_meshes(self, client):
|
||||||
|
"""Vertex count is extracted from mesh primitives."""
|
||||||
|
data = make_gltf_json(vertex_count=100, materials=0, animations=0)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
metadata = json.loads(response.json()["metadata_json"])
|
||||||
|
assert metadata["vertex_count"] == 100
|
||||||
|
|
||||||
|
def test_material_count(self, client):
|
||||||
|
"""Material count is extracted from materials array."""
|
||||||
|
data = make_gltf_json(materials=5, vertex_count=0)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
metadata = json.loads(response.json()["metadata_json"])
|
||||||
|
assert metadata["material_count"] == 5
|
||||||
|
|
||||||
|
def test_has_animation_flag(self, client):
|
||||||
|
"""has_animation is True when animations exist."""
|
||||||
|
data = make_gltf_json(animations=3, vertex_count=0)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
metadata = json.loads(response.json()["metadata_json"])
|
||||||
|
assert metadata["has_animation"] is True
|
||||||
|
|
||||||
|
def test_no_animation_flag(self, client):
|
||||||
|
"""has_animation is False when no animations exist."""
|
||||||
|
data = make_gltf_json(animations=0, vertex_count=0)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
metadata = json.loads(response.json()["metadata_json"])
|
||||||
|
assert metadata["has_animation"] is False
|
||||||
|
|
||||||
|
def test_bounding_box_extraction(self, client):
|
||||||
|
"""Bounding box is extracted from accessor min/max."""
|
||||||
|
data = make_gltf_json(vertex_count=8, has_bounds=True)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
metadata = json.loads(response.json()["metadata_json"])
|
||||||
|
assert metadata["bounding_box"] is not None
|
||||||
|
assert "min" in metadata["bounding_box"]
|
||||||
|
assert "max" in metadata["bounding_box"]
|
||||||
|
|
||||||
|
def test_no_bounding_box_without_accessor_bounds(self, client):
|
||||||
|
"""Bounding box is None when accessor has no min/max."""
|
||||||
|
data = make_gltf_json(vertex_count=8, has_bounds=False)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
metadata = json.loads(response.json()["metadata_json"])
|
||||||
|
assert metadata["bounding_box"] is None
|
||||||
|
|
||||||
|
|
||||||
|
# --- Tests: Database persistence ---
|
||||||
|
|
||||||
|
|
||||||
|
class TestDatabasePersistence:
|
||||||
|
"""Test that assets are correctly stored in the database."""
|
||||||
|
|
||||||
|
def test_asset_created_in_db(self, client, db_session, test_user):
|
||||||
|
"""An asset record is created in the database."""
|
||||||
|
data = make_gltf_json(vertex_count=10)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
|
||||||
|
# Verify in database
|
||||||
|
result = db_session.execute(select(Asset).where(Asset.id == response.json()["id"]))
|
||||||
|
asset = result.scalar_one_or_none()
|
||||||
|
assert asset is not None
|
||||||
|
assert asset.asset_type == AssetType.MODEL_GLTF
|
||||||
|
assert asset.owner_id == test_user.id
|
||||||
|
assert asset.file_size == len(json_bytes)
|
||||||
|
assert asset.metadata_json is not None
|
||||||
|
|
||||||
|
def test_file_stored_on_disk(self, client, db_session, test_user):
|
||||||
|
"""The file is stored in the upload directory."""
|
||||||
|
data = make_gltf_json(vertex_count=10)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
|
||||||
|
asset_id = response.json()["id"]
|
||||||
|
upload_dir = Path(settings.UPLOAD_DIR)
|
||||||
|
# The stored file should exist
|
||||||
|
found = False
|
||||||
|
for f in upload_dir.iterdir():
|
||||||
|
if f.name.startswith(f"{asset_id}_"):
|
||||||
|
found = True
|
||||||
|
assert f.read_bytes() == json_bytes
|
||||||
|
break
|
||||||
|
assert found, f"File not found in {upload_dir}"
|
||||||
|
|
||||||
|
|
||||||
|
# --- Tests: Filename sanitization ---
|
||||||
|
|
||||||
|
|
||||||
|
class TestFilenameSanitization:
|
||||||
|
"""Test that filenames are properly sanitized."""
|
||||||
|
|
||||||
|
def test_sanitizes_special_chars(self, client):
|
||||||
|
"""Special characters in filename are stripped."""
|
||||||
|
data = make_gltf_json(vertex_count=10)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("my model (1).gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
# The name should be the stem without special chars
|
||||||
|
assert response.json()["name"] == "my model 1"
|
||||||
|
|
||||||
|
def test_preserves_extension(self, client):
|
||||||
|
"""The .gltf extension is preserved in the stored file."""
|
||||||
|
data = make_gltf_json(vertex_count=10)
|
||||||
|
json_bytes = json.dumps(data).encode("utf-8")
|
||||||
|
response = client.post(
|
||||||
|
"/api/assets/import-gltf",
|
||||||
|
files={"file": ("model.gltf", json_bytes, "model/gltf+json")},
|
||||||
|
)
|
||||||
|
assert response.status_code == 201
|
||||||
|
upload_dir = Path(settings.UPLOAD_DIR)
|
||||||
|
for f in upload_dir.iterdir():
|
||||||
|
if f.name.endswith(".gltf"):
|
||||||
|
assert f.read_bytes() == json_bytes
|
||||||
|
break
|
||||||
@@ -1,220 +0,0 @@
|
|||||||
"""Tests for the lightweight glTF metadata extraction service."""
|
|
||||||
|
|
||||||
import json
|
|
||||||
import struct
|
|
||||||
import pytest
|
|
||||||
|
|
||||||
from app.services.gltf import (
|
|
||||||
extract_gltf_metadata,
|
|
||||||
looks_like_gltf,
|
|
||||||
_parse_glb,
|
|
||||||
_parse_gltf_json,
|
|
||||||
)
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# Test data helpers
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
def _make_gltf_json(
|
|
||||||
meshes: int = 1,
|
|
||||||
vertices_per_mesh: int = 24,
|
|
||||||
has_animations: bool = False,
|
|
||||||
images: list[dict] | None = None,
|
|
||||||
) -> dict:
|
|
||||||
"""Build a minimal glTF JSON structure."""
|
|
||||||
accessors = []
|
|
||||||
meshes_data = []
|
|
||||||
for i in range(meshes):
|
|
||||||
acc_index = len(accessors)
|
|
||||||
accessors.append({
|
|
||||||
"bufferView": 0,
|
|
||||||
"componentType": 5126, # FLOAT
|
|
||||||
"count": vertices_per_mesh,
|
|
||||||
"type": "VEC3",
|
|
||||||
"max": [1.0, 1.0, 1.0],
|
|
||||||
"min": [-1.0, -1.0, -1.0],
|
|
||||||
})
|
|
||||||
meshes_data.append({
|
|
||||||
"primitives": [{
|
|
||||||
"attributes": {"POSITION": acc_index},
|
|
||||||
}],
|
|
||||||
})
|
|
||||||
gltf = {
|
|
||||||
"asset": {"version": "2.0"},
|
|
||||||
"accessors": accessors,
|
|
||||||
"meshes": meshes_data,
|
|
||||||
}
|
|
||||||
if has_animations:
|
|
||||||
gltf["animations"] = [{"name": "anim1", "channels": [], "samplers": []}]
|
|
||||||
if images:
|
|
||||||
gltf["images"] = images
|
|
||||||
return gltf
|
|
||||||
|
|
||||||
|
|
||||||
def _make_glb(gltf_json: dict) -> bytes:
|
|
||||||
"""Wrap *gltf_json* in a minimal GLB binary container."""
|
|
||||||
json_bytes = json.dumps(gltf_json).encode("utf-8")
|
|
||||||
json_length = len(json_bytes)
|
|
||||||
# Pad JSON chunk to 4-byte boundary.
|
|
||||||
json_padding = (4 - json_length % 4) % 4
|
|
||||||
json_chunk = json_bytes + b"\x00" * json_padding
|
|
||||||
json_chunk_type = 0x4E4F534A # "JSON"
|
|
||||||
# No BIN chunk.
|
|
||||||
bin_length = 0
|
|
||||||
bin_chunk_type = 0x004E4942
|
|
||||||
total_length = 12 + 8 + len(json_chunk) + 8 + bin_length
|
|
||||||
header = struct.pack("<III", 0x46546C67, 2, total_length) # magic, version, length
|
|
||||||
json_header = struct.pack("<II", len(json_chunk), json_chunk_type)
|
|
||||||
if bin_length > 0:
|
|
||||||
bin_header = struct.pack("<II", bin_length, bin_chunk_type)
|
|
||||||
else:
|
|
||||||
bin_header = b""
|
|
||||||
return header + json_header + json_chunk + bin_header
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# looks_like_gltf
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class TestLooksLikeGltf:
|
|
||||||
def test_glb_magic(self):
|
|
||||||
assert looks_like_gltf(b"glTF\x00\x00\x00\x00") is True
|
|
||||||
|
|
||||||
def test_gltf_extension(self):
|
|
||||||
assert looks_like_gltf(b'{"asset":{"version":"2.0"}}', "model.gltf") is True
|
|
||||||
|
|
||||||
def test_glb_extension(self):
|
|
||||||
assert looks_like_gltf(b"some binary", "model.glb") is True
|
|
||||||
|
|
||||||
def test_json_with_asset_version(self):
|
|
||||||
payload = json.dumps({"asset": {"version": "2.0"}}).encode()
|
|
||||||
assert looks_like_gltf(payload) is True
|
|
||||||
|
|
||||||
def test_plain_json_no_asset(self):
|
|
||||||
payload = json.dumps({"foo": "bar"}).encode()
|
|
||||||
assert looks_like_gltf(payload) is False
|
|
||||||
|
|
||||||
def test_non_json_bytes(self):
|
|
||||||
assert looks_like_gltf(b"\x89PNG\r\n\x1a\n") is False
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# _parse_glb
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class TestParseGlb:
|
|
||||||
def test_parses_valid_glb(self):
|
|
||||||
gltf_json = _make_gltf_json()
|
|
||||||
glb = _make_glb(gltf_json)
|
|
||||||
result = _parse_glb(glb)
|
|
||||||
assert result["asset"]["version"] == "2.0"
|
|
||||||
assert len(result["meshes"]) == 1
|
|
||||||
|
|
||||||
def test_rejects_too_short(self):
|
|
||||||
with pytest.raises(ValueError, match="too short"):
|
|
||||||
_parse_glb(b"glTF\x00\x00")
|
|
||||||
|
|
||||||
def test_rejects_invalid_magic(self):
|
|
||||||
with pytest.raises(ValueError, match="invalid GLB magic"):
|
|
||||||
_parse_glb(b"NOTglTF\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00")
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# _parse_gltf_json
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class TestParseGltfJson:
|
|
||||||
def test_parses_valid_gltf(self):
|
|
||||||
gltf_json = _make_gltf_json()
|
|
||||||
result = _parse_gltf_json(json.dumps(gltf_json).encode())
|
|
||||||
assert result["asset"]["version"] == "2.0"
|
|
||||||
|
|
||||||
def test_rejects_non_object(self):
|
|
||||||
with pytest.raises(ValueError, match="root must be an object"):
|
|
||||||
_parse_gltf_json(b"[1, 2, 3]")
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# extract_gltf_metadata (GLB path)
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class TestExtractGltfMetadataGlb:
|
|
||||||
def test_basic_glb(self):
|
|
||||||
gltf_json = _make_gltf_json(meshes=1, vertices_per_mesh=24)
|
|
||||||
glb = _make_glb(gltf_json)
|
|
||||||
meta = extract_gltf_metadata(glb)
|
|
||||||
assert meta["mesh_count"] == 1
|
|
||||||
assert meta["vertex_count"] == 24
|
|
||||||
assert meta["has_animation"] is False
|
|
||||||
assert meta["bounding_box_min"] == [-1.0, -1.0, -1.0]
|
|
||||||
assert meta["bounding_box_max"] == [1.0, 1.0, 1.0]
|
|
||||||
assert meta["texture_refs"] == []
|
|
||||||
|
|
||||||
def test_multiple_meshes(self):
|
|
||||||
gltf_json = _make_gltf_json(meshes=3, vertices_per_mesh=12)
|
|
||||||
glb = _make_glb(gltf_json)
|
|
||||||
meta = extract_gltf_metadata(glb)
|
|
||||||
assert meta["mesh_count"] == 3
|
|
||||||
assert meta["vertex_count"] == 36
|
|
||||||
|
|
||||||
def test_with_animation(self):
|
|
||||||
gltf_json = _make_gltf_json(has_animations=True)
|
|
||||||
glb = _make_glb(gltf_json)
|
|
||||||
meta = extract_gltf_metadata(glb)
|
|
||||||
assert meta["has_animation"] is True
|
|
||||||
|
|
||||||
def test_with_external_texture(self):
|
|
||||||
gltf_json = _make_gltf_json(images=[{"uri": "textures/rock.png"}])
|
|
||||||
glb = _make_glb(gltf_json)
|
|
||||||
meta = extract_gltf_metadata(glb)
|
|
||||||
assert meta["texture_refs"] == ["textures/rock.png"]
|
|
||||||
|
|
||||||
def test_with_named_texture(self):
|
|
||||||
gltf_json = _make_gltf_json(images=[{"name": "my_texture"}])
|
|
||||||
glb = _make_glb(gltf_json)
|
|
||||||
meta = extract_gltf_metadata(glb)
|
|
||||||
assert meta["texture_refs"] == ["my_texture"]
|
|
||||||
|
|
||||||
def test_empty_meshes(self):
|
|
||||||
gltf_json = _make_gltf_json(meshes=0)
|
|
||||||
glb = _make_glb(gltf_json)
|
|
||||||
meta = extract_gltf_metadata(glb)
|
|
||||||
assert meta["mesh_count"] == 0
|
|
||||||
assert meta["vertex_count"] == 0
|
|
||||||
assert meta["bounding_box_min"] == [0.0, 0.0, 0.0]
|
|
||||||
assert meta["bounding_box_max"] == [0.0, 0.0, 0.0]
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# extract_gltf_metadata (plain .gltf JSON path)
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class TestExtractGltfMetadataGltfJson:
|
|
||||||
def test_plain_gltf(self):
|
|
||||||
gltf_json = _make_gltf_json(meshes=2, vertices_per_mesh=8)
|
|
||||||
raw = json.dumps(gltf_json).encode()
|
|
||||||
meta = extract_gltf_metadata(raw)
|
|
||||||
assert meta["mesh_count"] == 2
|
|
||||||
assert meta["vertex_count"] == 16
|
|
||||||
assert meta["has_animation"] is False
|
|
||||||
|
|
||||||
def test_plain_gltf_with_animation(self):
|
|
||||||
gltf_json = _make_gltf_json(has_animations=True)
|
|
||||||
raw = json.dumps(gltf_json).encode()
|
|
||||||
meta = extract_gltf_metadata(raw)
|
|
||||||
assert meta["has_animation"] is True
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# Error handling
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class TestExtractGltfMetadataErrors:
|
|
||||||
def test_invalid_glb(self):
|
|
||||||
with pytest.raises(ValueError):
|
|
||||||
extract_gltf_metadata(b"not a glb")
|
|
||||||
|
|
||||||
def test_invalid_gltf_json(self):
|
|
||||||
with pytest.raises(ValueError):
|
|
||||||
_parse_gltf_json(b"[1, 2, 3]")
|
|
||||||
@@ -1,41 +0,0 @@
|
|||||||
# MVP Vertical Slice: Client-Server Wiring — Plan
|
|
||||||
|
|
||||||
## Goal
|
|
||||||
Prove the real Godot client and the real backend can talk: **a user can register/log in
|
|
||||||
and see a list of worlds from the game client**. Nothing more. Gameplay, join-a-world,
|
|
||||||
chat, avatar, Discovery search/tags/trending, Social/Economy/Trust & Safety are all
|
|
||||||
explicitly out of scope.
|
|
||||||
|
|
||||||
## Verified backend contract (as of this writing)
|
|
||||||
- `POST /api/auth/register` — JSON body `{username, email, password, date_of_birth}`.
|
|
||||||
`date_of_birth` is a `YYYY-MM-DD` string. Returns `201 {access_token, token_type}`.
|
|
||||||
Rejects under-18 with `400`.
|
|
||||||
- `POST /api/auth/login` — OAuth2 **form-encoded** (`application/x-www-form-urlencoded`)
|
|
||||||
`username` + `password` (this is NOT a JSON endpoint). Returns `{access_token, token_type}`.
|
|
||||||
- `GET /api/worlds` — **requires auth** (`CurrentUser`), returns a JSON array of
|
|
||||||
`{id, name, description, visibility, owner_id, created_at}`. There is no unauthenticated
|
|
||||||
public-worlds path, so the worlds list screen can only be shown after login/register.
|
|
||||||
- `GET /api/health` — unauthenticated, `{status, app}`.
|
|
||||||
- Base URL: uvicorn default `http://127.0.0.1:8000` (must be configurable in the client).
|
|
||||||
- CORS is irrelevant to the native Godot `HTTPRequest` client (no browser origin).
|
|
||||||
|
|
||||||
## Task breakdown
|
|
||||||
| # | Type | Task | Depends on |
|
|
||||||
|---|------|------|-----------|
|
|
||||||
| 1 | architecture | `ApiClient` autoload: HTTP + JWT storage + error contract | — |
|
|
||||||
| 2 | implementation | Main-menu **login + register** UI built & wired (form-encoded + JSON/age gate) | 1 |
|
|
||||||
| 3 | implementation | **World list** screen consuming `GET /api/worlds` | 1 |
|
|
||||||
| 4 | testing | End-to-end headless smoke test + manual verify | 1,2,3 |
|
|
||||||
|
|
||||||
## Design decisions captured (resolved in task 1)
|
|
||||||
- Token storage: in-memory singleton property for the MVP; a `save_to_disk` seam is left
|
|
||||||
open but not required yet (no re-login on restart in this slice).
|
|
||||||
- Error contract: every call returns a discriminated result (`ok`/`error`) so callers
|
|
||||||
never crash on network failure; non-2xx surfaces `{status, detail}` from the backend.
|
|
||||||
- Base URL: read from a ProjectSetting, defaulting to `http://127.0.0.1:8000`.
|
|
||||||
- Login is form-encoded; register is JSON — the client helper must support both content types.
|
|
||||||
|
|
||||||
## Notes
|
|
||||||
- The main-menu auth UI does **not** exist yet (main_menu.gd currently has only Play/Quit
|
|
||||||
stubs). Task 2 must **build** the login/register UI, not merely wire an existing one.
|
|
||||||
- The world-list screen also needs to be **built** (a new scene), not just wired.
|
|
||||||
@@ -1,74 +0,0 @@
|
|||||||
[preset.0]
|
|
||||||
|
|
||||||
name="Linux"
|
|
||||||
platform="Linux/X11"
|
|
||||||
runnable=true
|
|
||||||
advanced_options=false
|
|
||||||
dedicated_server=false
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
export_path="export/linux/agp-game.x86_64"
|
|
||||||
encryption_include_filters=""
|
|
||||||
encryption_exclude_filters=""
|
|
||||||
encrypt_pck=false
|
|
||||||
encrypt_directory=false
|
|
||||||
script_export_mode=2
|
|
||||||
|
|
||||||
[preset.0.options]
|
|
||||||
|
|
||||||
custom_template/debug=""
|
|
||||||
custom_template/release=""
|
|
||||||
debug/export_console_wrapper=1
|
|
||||||
binary_format/embed_pck=false
|
|
||||||
texture_format/bptc=true
|
|
||||||
texture_format/s3tc=true
|
|
||||||
texture_format/etc=false
|
|
||||||
texture_format/etc2=false
|
|
||||||
binary_format/architecture="x86_64"
|
|
||||||
ssh_remote_deploy/enabled=false
|
|
||||||
|
|
||||||
[preset.1]
|
|
||||||
|
|
||||||
name="Windows Desktop"
|
|
||||||
platform="Windows Desktop"
|
|
||||||
runnable=true
|
|
||||||
advanced_options=false
|
|
||||||
dedicated_server=false
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
export_path="export/windows/agp-game.exe"
|
|
||||||
encryption_include_filters=""
|
|
||||||
encryption_exclude_filters=""
|
|
||||||
encrypt_pck=false
|
|
||||||
encrypt_directory=false
|
|
||||||
script_export_mode=2
|
|
||||||
|
|
||||||
[preset.1.options]
|
|
||||||
|
|
||||||
custom_template/debug=""
|
|
||||||
custom_template/release=""
|
|
||||||
debug/export_console_wrapper=1
|
|
||||||
binary_format/embed_pck=false
|
|
||||||
texture_format/bptc=true
|
|
||||||
texture_format/s3tc=true
|
|
||||||
texture_format/etc=false
|
|
||||||
texture_format/etc2=false
|
|
||||||
binary_format/architecture="x86_64"
|
|
||||||
codesign/enable=false
|
|
||||||
application/icon=""
|
|
||||||
application/console_wrapper_icon=""
|
|
||||||
application/icon_interpolation=4
|
|
||||||
application/file_version=""
|
|
||||||
application/product_version=""
|
|
||||||
application/company_name=""
|
|
||||||
application/product_name=""
|
|
||||||
application/file_description=""
|
|
||||||
application/copyright=""
|
|
||||||
application/trademarks=""
|
|
||||||
application/export_angle=0
|
|
||||||
application/export_d3d12=0
|
|
||||||
d3d12/agility_sdk_multizip=0
|
|
||||||
@@ -9,12 +9,9 @@ config_version=5
|
|||||||
config/name="AGP-Game"
|
config/name="AGP-Game"
|
||||||
run/main_scene="res://scenes/main_menu.tscn"
|
run/main_scene="res://scenes/main_menu.tscn"
|
||||||
config/features=PackedStringArray("4.6.2")
|
config/features=PackedStringArray("4.6.2")
|
||||||
agp/api_base_url="http://127.0.0.1:8000"
|
|
||||||
|
|
||||||
[autoload]
|
[autoload]
|
||||||
|
|
||||||
ApiClient="*res://scripts/api_client.gd"
|
|
||||||
|
|
||||||
[display]
|
[display]
|
||||||
|
|
||||||
window/size/viewport_width=1920
|
window/size/viewport_width=1920
|
||||||
|
|||||||
@@ -1,292 +0,0 @@
|
|||||||
extends Node
|
|
||||||
## Central HTTP client singleton (autoload name: "ApiClient").
|
|
||||||
##
|
|
||||||
## Every network call in the game flows through this class. Callers use the
|
|
||||||
## high-level helpers ([method login], [method register], [method get_worlds],
|
|
||||||
## [method health_check], [method get_me]) or the generic [method request]
|
|
||||||
## primitive. All results conform to the result-dictionary contract below.
|
|
||||||
##
|
|
||||||
## [b]Result Dictionary Contract[/b]
|
|
||||||
## Every public method returns (after `await`) a Dictionary with this shape:
|
|
||||||
##
|
|
||||||
## {
|
|
||||||
## "ok": bool, # true for HTTP 2xx, false otherwise
|
|
||||||
## "status": int, # HTTP status code (0 on network failure)
|
|
||||||
## "data": Variant, # parsed JSON body on success (null otherwise)
|
|
||||||
## "detail": String, # human-readable message
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## Network failures (timeout / DNS / refused connection) return `status == 0`
|
|
||||||
## with a `detail` describing the transport failure. Non-2xx responses return
|
|
||||||
## the real HTTP status and the backend's `detail` field from the JSON error
|
|
||||||
## body when present. No caller can crash on a failed request.
|
|
||||||
##
|
|
||||||
## [b]Token storage[/b]
|
|
||||||
## JWTs are kept in memory. [method set_token] is the single seam for future
|
|
||||||
## disk persistence (override it to save to `user://`).
|
|
||||||
##
|
|
||||||
## [b]Usage[/b]
|
|
||||||
## var result: Dictionary = await ApiClient.login("alice", "secret")
|
|
||||||
## if result.ok:
|
|
||||||
## print("Logged in!")
|
|
||||||
## else:
|
|
||||||
## print("Error: ", result.detail)
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# Token storage
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
var _access_token: String = ""
|
|
||||||
var _token_type: String = "Bearer"
|
|
||||||
|
|
||||||
## Full Authorization header value, e.g. "Bearer eyJ...". Empty if no token.
|
|
||||||
var bearer_token: String:
|
|
||||||
get:
|
|
||||||
return _token_type + " " + _access_token if _access_token != "" else ""
|
|
||||||
|
|
||||||
|
|
||||||
## Whether an access token is currently stored.
|
|
||||||
func has_token() -> bool:
|
|
||||||
return _access_token != ""
|
|
||||||
|
|
||||||
|
|
||||||
## Set the access token (called after login / register / token refresh).
|
|
||||||
## This is the persistence seam: override to also write to disk.
|
|
||||||
func set_token(access_token: String, token_type: String = "Bearer") -> void:
|
|
||||||
_access_token = access_token
|
|
||||||
_token_type = token_type
|
|
||||||
|
|
||||||
|
|
||||||
## Clear stored tokens.
|
|
||||||
func clear_token() -> void:
|
|
||||||
_access_token = ""
|
|
||||||
_token_type = "Bearer"
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# Configuration
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
var _base_url: String = "http://127.0.0.1:8000"
|
|
||||||
|
|
||||||
## Request timeout in seconds. 0 disables the timeout.
|
|
||||||
var timeout_seconds: float = 10.0
|
|
||||||
|
|
||||||
|
|
||||||
func _ready() -> void:
|
|
||||||
# Environment variable override (e.g. for headless smoke tests against a
|
|
||||||
# backend on a non-default port). Falls back to the ProjectSetting, then
|
|
||||||
# to the documented default.
|
|
||||||
var env_url := OS.get_environment("AGP_API_BASE_URL")
|
|
||||||
if env_url != "":
|
|
||||||
_base_url = env_url.rstrip("/")
|
|
||||||
else:
|
|
||||||
_base_url = str(ProjectSettings.get_setting(
|
|
||||||
"application/agp/api_base_url",
|
|
||||||
"http://127.0.0.1:8000"
|
|
||||||
)).rstrip("/")
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# Core request primitive
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
## Generic request primitive. Awaitable via `await`.
|
|
||||||
##
|
|
||||||
## Uses a dedicated HTTPRequest node per call so concurrent requests can never
|
|
||||||
## cross-talk, and so the result maps 1:1 to the awaiting caller.
|
|
||||||
##
|
|
||||||
## @param method HTTPClient.Method enum value (GET/POST/PUT/PATCH/DELETE).
|
|
||||||
## @param path URL path, e.g. "/api/health".
|
|
||||||
## @param body Request body string (JSON or form-encoded).
|
|
||||||
## @param content_type "application/json" or "application/x-www-form-urlencoded".
|
|
||||||
## @param require_auth If true, attach the stored bearer token when present.
|
|
||||||
## @return Result dictionary conforming to the contract.
|
|
||||||
func request(
|
|
||||||
method: HTTPClient.Method,
|
|
||||||
path: String,
|
|
||||||
body: String = "",
|
|
||||||
content_type: String = "application/json",
|
|
||||||
require_auth: bool = false
|
|
||||||
) -> Dictionary:
|
|
||||||
var http := HTTPRequest.new()
|
|
||||||
http.timeout = timeout_seconds
|
|
||||||
http.max_redirects = 8
|
|
||||||
http.accept_gzip = true
|
|
||||||
add_child(http)
|
|
||||||
|
|
||||||
var headers := PackedStringArray()
|
|
||||||
headers.append("Accept: application/json")
|
|
||||||
if content_type != "":
|
|
||||||
headers.append("Content-Type: " + content_type)
|
|
||||||
if require_auth and has_token():
|
|
||||||
headers.append("Authorization: " + bearer_token)
|
|
||||||
|
|
||||||
var url := _base_url + path
|
|
||||||
var err := http.request(url, headers, method, body)
|
|
||||||
if err != OK:
|
|
||||||
http.queue_free()
|
|
||||||
return _make_result(false, 0, null, "Failed to start request: " + _error_string(err))
|
|
||||||
|
|
||||||
# request_completed emits (result, response_code, headers, body).
|
|
||||||
var args: Array = await http.request_completed
|
|
||||||
var result_code: int = args[0]
|
|
||||||
var response_code: int = args[1]
|
|
||||||
var response_body: PackedByteArray = args[3]
|
|
||||||
http.queue_free()
|
|
||||||
|
|
||||||
# Transport-level failure (timeout / DNS / refused / TLS, etc.).
|
|
||||||
if result_code != HTTPRequest.RESULT_SUCCESS:
|
|
||||||
return _make_result(false, 0, null, _transport_error_detail(result_code))
|
|
||||||
|
|
||||||
# Server accepted the connection but returned no HTTP status line.
|
|
||||||
if response_code == 0:
|
|
||||||
return _make_result(false, 0, null, "No response received from server.")
|
|
||||||
|
|
||||||
var json_string := response_body.get_string_from_utf8()
|
|
||||||
var ok := response_code >= 200 and response_code < 300
|
|
||||||
|
|
||||||
if ok:
|
|
||||||
var data: Variant = _parse_json(json_string)
|
|
||||||
return _make_result(true, response_code, data, "OK")
|
|
||||||
|
|
||||||
# Non-2xx: surface the backend's "detail" message when available.
|
|
||||||
var detail := "HTTP error %d" % response_code
|
|
||||||
var parsed: Variant = _parse_json(json_string)
|
|
||||||
if parsed is Dictionary and (parsed as Dictionary).has("detail"):
|
|
||||||
detail = str((parsed as Dictionary)["detail"])
|
|
||||||
return _make_result(false, response_code, null, detail)
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# High-level helpers
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
## Log in with username/password (OAuth2PasswordRequestForm).
|
|
||||||
## On success stores the returned access token.
|
|
||||||
func login(username: String, password: String) -> Dictionary:
|
|
||||||
var form := "username=" + username.uri_encode() + "&password=" + password.uri_encode()
|
|
||||||
var result := await request(
|
|
||||||
HTTPClient.METHOD_POST,
|
|
||||||
"/api/auth/login",
|
|
||||||
form,
|
|
||||||
"application/x-www-form-urlencoded",
|
|
||||||
false
|
|
||||||
)
|
|
||||||
_store_token_from_result(result)
|
|
||||||
return result
|
|
||||||
|
|
||||||
|
|
||||||
## Register a new user. On success stores the returned access token.
|
|
||||||
## @param date_of_birth ISO date string "YYYY-MM-DD".
|
|
||||||
func register(
|
|
||||||
username: String,
|
|
||||||
email: String,
|
|
||||||
password: String,
|
|
||||||
date_of_birth: String
|
|
||||||
) -> Dictionary:
|
|
||||||
var payload := {
|
|
||||||
"username": username,
|
|
||||||
"email": email,
|
|
||||||
"password": password,
|
|
||||||
"date_of_birth": date_of_birth,
|
|
||||||
}
|
|
||||||
var result := await request(
|
|
||||||
HTTPClient.METHOD_POST,
|
|
||||||
"/api/auth/register",
|
|
||||||
JSON.stringify(payload),
|
|
||||||
"application/json",
|
|
||||||
false
|
|
||||||
)
|
|
||||||
_store_token_from_result(result)
|
|
||||||
return result
|
|
||||||
|
|
||||||
|
|
||||||
## List worlds visible to the current user (requires auth).
|
|
||||||
## @param visibility Optional filter: "public", "private", "friends_only".
|
|
||||||
func get_worlds(skip: int = 0, limit: int = 50, visibility: String = "") -> Dictionary:
|
|
||||||
var path := "/api/worlds/?skip=%d&limit=%d" % [skip, limit]
|
|
||||||
if visibility != "":
|
|
||||||
path += "&visibility=" + visibility.uri_encode()
|
|
||||||
return await request(HTTPClient.METHOD_GET, path, "", "application/json", true)
|
|
||||||
|
|
||||||
|
|
||||||
## Ping the backend health endpoint (no auth).
|
|
||||||
func health_check() -> Dictionary:
|
|
||||||
return await request(HTTPClient.METHOD_GET, "/api/health", "", "application/json", false)
|
|
||||||
|
|
||||||
|
|
||||||
## Fetch the current user's profile from the stored JWT (requires auth).
|
|
||||||
func get_me() -> Dictionary:
|
|
||||||
return await request(HTTPClient.METHOD_GET, "/api/users/me", "", "application/json", true)
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# Internals
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
func _store_token_from_result(result: Dictionary) -> void:
|
|
||||||
if result.ok and result.data is Dictionary:
|
|
||||||
var token: String = str((result.data as Dictionary).get("access_token", ""))
|
|
||||||
if token != "":
|
|
||||||
set_token(token)
|
|
||||||
|
|
||||||
|
|
||||||
func _parse_json(text: String) -> Variant:
|
|
||||||
if text == "":
|
|
||||||
return null
|
|
||||||
var parsed: Variant = JSON.parse_string(text)
|
|
||||||
if parsed == null:
|
|
||||||
# null is ambiguous (valid JSON "null" vs parse failure). Fall back to
|
|
||||||
# the raw string so callers never lose the body entirely.
|
|
||||||
return text if text != "null" else null
|
|
||||||
return parsed
|
|
||||||
|
|
||||||
|
|
||||||
func _make_result(ok: bool, status: int, data: Variant, detail: String) -> Dictionary:
|
|
||||||
return {
|
|
||||||
"ok": ok,
|
|
||||||
"status": status,
|
|
||||||
"data": data,
|
|
||||||
"detail": detail,
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
func _transport_error_detail(result_code: int) -> String:
|
|
||||||
match result_code:
|
|
||||||
HTTPRequest.RESULT_CANT_CONNECT:
|
|
||||||
return "Could not connect to server. Is it running?"
|
|
||||||
HTTPRequest.RESULT_CANT_RESOLVE:
|
|
||||||
return "Could not resolve server hostname."
|
|
||||||
HTTPRequest.RESULT_CONNECTION_ERROR:
|
|
||||||
return "Connection error."
|
|
||||||
HTTPRequest.RESULT_TLS_HANDSHAKE_ERROR:
|
|
||||||
return "TLS handshake failed."
|
|
||||||
HTTPRequest.RESULT_NO_RESPONSE:
|
|
||||||
return "No response from server."
|
|
||||||
HTTPRequest.RESULT_BODY_SIZE_LIMIT_EXCEEDED:
|
|
||||||
return "Response body too large."
|
|
||||||
HTTPRequest.RESULT_BODY_DECOMPRESS_FAILED:
|
|
||||||
return "Failed to decompress response body."
|
|
||||||
HTTPRequest.RESULT_REQUEST_FAILED:
|
|
||||||
return "Request failed."
|
|
||||||
HTTPRequest.RESULT_TIMEOUT:
|
|
||||||
return "Request timed out."
|
|
||||||
_:
|
|
||||||
return "Network error (code %d)." % result_code
|
|
||||||
|
|
||||||
|
|
||||||
func _error_string(err_code: int) -> String:
|
|
||||||
match err_code:
|
|
||||||
OK:
|
|
||||||
return "OK"
|
|
||||||
ERR_UNCONFIGURED:
|
|
||||||
return "HTTPRequest not configured (not in tree)."
|
|
||||||
ERR_BUSY:
|
|
||||||
return "HTTPRequest is busy with a previous request."
|
|
||||||
ERR_INVALID_PARAMETER:
|
|
||||||
return "Invalid URL format."
|
|
||||||
ERR_CANT_CONNECT:
|
|
||||||
return "Cannot connect to host."
|
|
||||||
_:
|
|
||||||
return "Unknown error (%d)." % err_code
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://cjd0uhll7iylj
|
|
||||||
@@ -1,42 +0,0 @@
|
|||||||
#!/usr/bin/env bash
|
|
||||||
# Headless CI export for Linux and Windows.
|
|
||||||
#
|
|
||||||
# Requires:
|
|
||||||
# - Godot 4.6.2 (the exact version this project + export_presets.cfg were
|
|
||||||
# built against; a different Godot minor version's export templates are
|
|
||||||
# not guaranteed compatible)
|
|
||||||
# - The matching export templates installed at
|
|
||||||
# ~/.local/share/godot/export_templates/4.6.2.stable/
|
|
||||||
# (download: https://godotengine.org/download/archive/4.6.2-stable/,
|
|
||||||
# "Export templates" -- NOT the same as the editor download)
|
|
||||||
# - godot on PATH (or set GODOT_BIN below)
|
|
||||||
#
|
|
||||||
# Usage: scripts/build.sh
|
|
||||||
# Output: export/linux/agp-game.x86_64, export/windows/agp-game.exe
|
|
||||||
|
|
||||||
set -euo pipefail
|
|
||||||
cd "$(dirname "$0")/.."
|
|
||||||
|
|
||||||
GODOT_BIN="${GODOT_BIN:-godot}"
|
|
||||||
if ! command -v "$GODOT_BIN" >/dev/null 2>&1; then
|
|
||||||
if [ -x "$HOME/godot/godot" ]; then
|
|
||||||
GODOT_BIN="$HOME/godot/godot"
|
|
||||||
else
|
|
||||||
echo "godot binary not found (checked PATH and ~/godot/godot)." >&2
|
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
fi
|
|
||||||
|
|
||||||
echo "Godot version: $("$GODOT_BIN" --version)"
|
|
||||||
|
|
||||||
mkdir -p export/linux export/windows
|
|
||||||
|
|
||||||
echo "=== Exporting Linux/X11 ==="
|
|
||||||
"$GODOT_BIN" --headless --path . --export-release "Linux" export/linux/agp-game.x86_64
|
|
||||||
|
|
||||||
echo "=== Exporting Windows Desktop ==="
|
|
||||||
"$GODOT_BIN" --headless --path . --export-release "Windows Desktop" export/windows/agp-game.exe
|
|
||||||
|
|
||||||
echo ""
|
|
||||||
echo "Build artifacts:"
|
|
||||||
ls -la export/linux export/windows
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://bgnc3iamfgf6k
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
extends SceneTree
|
|
||||||
## Headless smoke test for the ApiClient autoload.
|
|
||||||
##
|
|
||||||
## Run with:
|
|
||||||
## godot --headless --path . --script res://scripts/smoke_test_api.gd
|
|
||||||
##
|
|
||||||
## Requires the backend to be running (default base URL
|
|
||||||
## `application/agp/api_base_url` -> http://127.0.0.1:8000).
|
|
||||||
##
|
|
||||||
## Calls the real autoload's `health_check()` (which exercises the generic
|
|
||||||
## `request()` primitive) and exits 0 on a `status == "ok"` response, 1
|
|
||||||
## otherwise. This script is intentionally NOT wired into any game scene.
|
|
||||||
|
|
||||||
|
|
||||||
func _initialize() -> void:
|
|
||||||
_run()
|
|
||||||
|
|
||||||
|
|
||||||
func _run() -> void:
|
|
||||||
# _initialize() fires before the SceneTree has processed its first frame,
|
|
||||||
# so a freshly add_child()'d HTTPRequest node isn't reliably considered
|
|
||||||
# "inside tree" yet (request_raw fails with !is_inside_tree()). One frame
|
|
||||||
# of delay is enough; this only matters for --script mode, not a real
|
|
||||||
# running game.
|
|
||||||
await process_frame
|
|
||||||
|
|
||||||
# Godot's --script/SceneTree runner doesn't resolve autoload singletons
|
|
||||||
# as bare global identifiers at compile time (the node exists at
|
|
||||||
# runtime -- root.has_node("ApiClient") is true -- but referencing it as
|
|
||||||
# a plain identifier fails with "Identifier not found: ApiClient" during
|
|
||||||
# script compilation). get_node sidesteps compile-time resolution
|
|
||||||
# entirely. This only affects --script mode; a real game scene resolves
|
|
||||||
# the bare autoload name normally.
|
|
||||||
var api_client := root.get_node("ApiClient")
|
|
||||||
print("SMOKE: calling ApiClient.health_check() ...")
|
|
||||||
var result: Dictionary = await api_client.health_check()
|
|
||||||
print("SMOKE: result = ", result)
|
|
||||||
|
|
||||||
if result.ok \
|
|
||||||
and result.data is Dictionary \
|
|
||||||
and str((result.data as Dictionary).get("status", "")) == "ok":
|
|
||||||
print("SMOKE RESULT: PASS (status=ok)")
|
|
||||||
quit(0)
|
|
||||||
else:
|
|
||||||
printerr("SMOKE RESULT: FAIL")
|
|
||||||
quit(1)
|
|
||||||
Reference in New Issue
Block a user