Design multiplayer architecture: server authority + client prediction #6

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agent-bot merged 1 commits from agent/1cfe9ef94f55 into main 2026-08-17 17:49:26 +00:00
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Backfilled PR for already-completed task 1cfe9ef94f55 (predates the reviewer pipeline).

Design and document the multiplayer architecture:

  • Choose transport (ENet vs WebSocket) and justify
  • Define RPC call patterns for movement, interactions, world state
  • Design server-side game loop (tick rate, authority model)
  • Document in docs/architecture/networking.md
Backfilled PR for already-completed task 1cfe9ef94f55 (predates the reviewer pipeline). Design and document the multiplayer architecture: - Choose transport (ENet vs WebSocket) and justify - Define RPC call patterns for movement, interactions, world state - Design server-side game loop (tick rate, authority model) - Document in docs/architecture/networking.md
agent-bot added 1 commit 2026-08-17 17:48:54 +00:00
agent-bot merged commit a82ab52919 into main 2026-08-17 17:49:26 +00:00
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Reference: daddy/modbison#6