Address review feedback: Implement chunk streaming system in GDScript #20

Merged
reviewer-bot merged 21 commits from agent/bd718b31b595 into main 2026-08-18 14:41:08 +00:00
7 changed files with 10 additions and 120 deletions
Showing only changes of commit 88cd255040 - Show all commits
+10
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@@ -0,0 +1,10 @@
# Godot editor cache / generated files
.godot/
# Godot export artifacts
export/
*.tmp
# OS
.DS_Store
Thumbs.db
-1
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@@ -1 +0,0 @@
-22
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@@ -1,22 +0,0 @@
63f7b34db8d8cdea90c76aacccf841ec
::res://::1787012074
README.md::TextFile::-1::1787011777::0::1::::<><><>0<>0<><>::
::res://docs/::1787011777
::res://docs/architecture/::1787011795
avatar.md::TextFile::-1::1787011777::0::1::::<><><>0<>0<><>::
content_moderation.md::TextFile::-1::1787011777::0::1::::<><><>0<>0<><>::
networking.md::TextFile::-1::1787011777::0::1::::<><><>0<>0<><>::
world.md::TextFile::-1::1787011777::0::1::::<><><>0<>0<><>::
::res://scenes/::1787011795
main.tscn::PackedScene::-1::1787011795::0::1::::<><><>0<>0<><>::res://scripts/chunk_stream_manager.gd
::res://scripts/::1787012062
chunk.gd::GDScript::7364239597441807588::1787011795::0::1::::Chunk<>Node3D<><>0<>0<><>::
chunk_data_decoder.gd::GDScript::3922068956043581888::1787012104::0::1::::ChunkDataDecoder<>RefCounted<><>0<>0<><>::
chunk_scene.gd::GDScript::9207602004456600331::1787011795::0::1::::ChunkScene<>Node3D<><>0<>0<><>::
chunk_stream_manager.gd::GDScript::2366645676568508746::1787011963::0::1::::ChunkStreamManager<>Node<><>0<>0<><>::
dynamic_object_node.gd::GDScript::8863349716576659118::1787011795::0::1::::DynamicObjectNode<>Node3D<><>0<>0<><>::
static_object_node.gd::GDScript::5276389741929225897::1787011795::0::1::::StaticObjectNode<>Node3D<><>0<>0<><>::
tile_def.gd::GDScript::2430528079284085109::1787011795::0::1::::TileDef<>RefCounted<><>0<>0<><>::
tile_layer.gd::GDScript::4797906255131447844::1787011795::0::1::::TileLayer<>RefCounted<><>0<>0<><>::
tile_layer_node.gd::GDScript::9033225196818247616::1787011795::0::1::::TileLayerNode<>Node3D<><>0<>0<><>::
world_object.gd::GDScript::6429674491464200335::1787011795::0::1::::WorldObject<>RefCounted<><>0<>0<><>::
@@ -1,5 +0,0 @@
[folding]
node_unfolds=[NodePath("."), PackedStringArray("Visibility")]
resource_unfolds=[]
nodes_folded=[]
-11
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@@ -1,11 +0,0 @@
[game_view]
select_mode=0
[editor_metadata]
executable_path="/home/daddy/godot/godot"
[recent_files]
scenes=["res://scenes/main.tscn"]
-81
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@@ -1,81 +0,0 @@
list=[{
"base": &"Node3D",
"class": &"Chunk",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/chunk.gd"
}, {
"base": &"RefCounted",
"class": &"ChunkDataDecoder",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/chunk_data_decoder.gd"
}, {
"base": &"Node3D",
"class": &"ChunkScene",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/chunk_scene.gd"
}, {
"base": &"Node",
"class": &"ChunkStreamManager",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/chunk_stream_manager.gd"
}, {
"base": &"Node3D",
"class": &"DynamicObjectNode",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/dynamic_object_node.gd"
}, {
"base": &"Node3D",
"class": &"StaticObjectNode",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/static_object_node.gd"
}, {
"base": &"RefCounted",
"class": &"TileDef",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/tile_def.gd"
}, {
"base": &"RefCounted",
"class": &"TileLayer",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/tile_layer.gd"
}, {
"base": &"Node3D",
"class": &"TileLayerNode",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/tile_layer_node.gd"
}, {
"base": &"RefCounted",
"class": &"WorldObject",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/world_object.gd"
}]
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