extends Control func _ready(): pass func _on_play_button_pressed(): # Navigate to the world list / browse screen. get_tree().change_scene_to_file("res://scenes/world_list.tscn") func _on_browse_button_pressed(): # Same as Play — browse worlds is the primary action. get_tree().change_scene_to_file("res://scenes/world_list.tscn") func _on_quit_button_pressed(): get_tree().quit()