181ba6ae02
checkpoint / checkpoint (push) Successful in 1m45s
- The preview is now a turntable: drag it to rotate the avatar and see all sides; it slowly auto-spins after ~2.5s of no input. Starts facing the camera so you see the face. "drag to rotate" hint under the viewport. - The big grey void to the right of the controls is gone -- the preview panel now expands to fill the leftover width; the controls dock to the right edge at a fixed width. - Camera reframed to fit the whole ~2 m body; softer preview lights. - Placeholder avatar: torso/arms/legs now share one 0.46 m depth so a limb always covers the torso slice behind it -- kills the bright "cyan seam" (it was a lit sliver of the torso side peeking past the thinner arm). Verified headless (boot, 2p multiplayer, avatar smoke source+pack, fresh-clone) + eyeballed the customization screen and the avatar seams in rendered screenshots. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015jtxAiu5dAW4WxCNdGkrkJ