44bfcb1871
checkpoint / checkpoint (push) Successful in 1m39s
config/version didn't survive export cleanly. Instead checkpoint_ops writes assets/build_info.json at build time (a plain JSON file, packed by the same include_filter as the avatar catalog) and the menu + in-world HUD read it with FileAccess. Shows 'build PC3 <commit>' so playtest reports say exactly which build is running. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015jtxAiu5dAW4WxCNdGkrkJ
15 lines
186 B
Plaintext
15 lines
186 B
Plaintext
# Godot 4 editor cache/import directory
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.godot/
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# Godot export artifacts
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export/
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*.tmp
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# OS
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.DS_Store
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Thumbs.db
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# Godot UID files (regenerated from path)
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*.uid
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assets/build_info.json
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