Files
modbison/scripts/studio/studio_inspector_dock.gd
T

186 lines
5.6 KiB
GDScript

class_name StudioInspectorDock
extends VBoxContainer
## Property Inspector Dock for ModBison Studio.
## Renders editable properties for selected world object(s) with undo/redo support.
signal property_changed(object_id: String, key: String, value: Variant)
signal delete_requested(object_id: String)
var _core: EditorCore = null
var _selected_id: String = ""
var _updating: bool = false
var _title_label: Label
var _empty_label: Label
var _scroll: ScrollContainer
var _content_vbox: VBoxContainer
# Transform fields
var _pos_x: SpinBox
var _pos_y: SpinBox
var _pos_z: SpinBox
var _rot_y: SpinBox
var _scale_x: SpinBox
var _scale_y: SpinBox
var _scale_z: SpinBox
# Metadata
var _name_edit: LineEdit
var _asset_label: Label
func _init() -> void:
name = "StudioInspectorDock"
custom_minimum_size = Vector2(240, 300)
size_flags_vertical = Control.SIZE_EXPAND_FILL
_build_ui()
func setup(core: EditorCore) -> void:
_core = core
if _core != null and _core.selection != null:
_core.selection.selection_changed.connect(_on_selection_changed)
func _build_ui() -> void:
_title_label = Label.new()
_title_label.text = "Properties"
_title_label.add_theme_font_size_override("font_size", 13)
_title_label.add_theme_color_override("font_color", Color(1.0, 0.9, 0.4))
add_child(_title_label)
_empty_label = Label.new()
_empty_label.text = "(No selection)"
_empty_label.add_theme_font_size_override("font_size", 11)
_empty_label.add_theme_color_override("font_color", Color(0.6, 0.6, 0.6))
add_child(_empty_label)
_scroll = ScrollContainer.new()
_scroll.size_flags_vertical = Control.SIZE_EXPAND_FILL
_scroll.horizontal_scroll_mode = ScrollContainer.SCROLL_MODE_DISABLED
add_child(_scroll)
_content_vbox = VBoxContainer.new()
_content_vbox.size_flags_horizontal = Control.SIZE_EXPAND_FILL
_content_vbox.visible = false
_scroll.add_child(_content_vbox)
# Name field
var name_lbl := Label.new()
name_lbl.text = "Display Name:"
name_lbl.add_theme_font_size_override("font_size", 10)
_content_vbox.add_child(name_lbl)
_name_edit = LineEdit.new()
_name_edit.text_submitted.connect(_on_name_changed)
_content_vbox.add_child(_name_edit)
_asset_label = Label.new()
_asset_label.text = "Asset: None"
_asset_label.add_theme_font_size_override("font_size", 10)
_asset_label.add_theme_color_override("font_color", Color(0.7, 0.7, 0.7))
_content_vbox.add_child(_asset_label)
# Transform header
var t_header := Label.new()
t_header.text = "Transform"
t_header.add_theme_font_size_override("font_size", 11)
t_header.add_theme_color_override("font_color", Color(0.35, 0.85, 1.0))
_content_vbox.add_child(t_header)
_pos_x = _add_spin("Pos X", _on_pos_changed)
_pos_y = _add_spin("Pos Y", _on_pos_changed)
_pos_z = _add_spin("Pos Z", _on_pos_changed)
_rot_y = _add_spin("Yaw (°)", _on_rot_changed, -360.0, 360.0, 1.0)
_scale_x = _add_spin("Scale X", _on_scale_changed, 0.05, 50.0, 0.1)
_scale_y = _add_spin("Scale Y", _on_scale_changed, 0.05, 50.0, 0.1)
_scale_z = _add_spin("Scale Z", _on_scale_changed, 0.05, 50.0, 0.1)
func _add_spin(label: String, callback: Callable, min_val: float = -500.0, max_val: float = 500.0, step: float = 0.5) -> SpinBox:
var row := HBoxContainer.new()
var lbl := Label.new()
lbl.text = label + ":"
lbl.custom_minimum_size = Vector2(70, 0)
lbl.add_theme_font_size_override("font_size", 10)
row.add_child(lbl)
var spin := SpinBox.new()
spin.min_value = min_val
spin.max_value = max_val
spin.step = step
spin.size_flags_horizontal = Control.SIZE_EXPAND_FILL
spin.value_changed.connect(callback)
row.add_child(spin)
_content_vbox.add_child(row)
return spin
func _on_selection_changed(obj_id: String) -> void:
_selected_id = obj_id
if _selected_id == "" or _core == null:
_empty_label.visible = true
_content_vbox.visible = false
return
var obj = _core.model.find_object(_selected_id)
if obj == null:
_empty_label.visible = true
_content_vbox.visible = false
return
_updating = true
_empty_label.visible = false
_content_vbox.visible = true
var dname: String = str(obj.id)
if obj.properties is Dictionary and obj.properties.has("display_name"):
dname = str(obj.properties["display_name"])
_name_edit.text = dname
_asset_label.text = "Asset: %s" % obj.asset_id
_pos_x.value = obj.position.x
_pos_y.value = obj.position.y
_pos_z.value = obj.position.z
var euler = Quaternion(obj.rotation.x, obj.rotation.y, obj.rotation.z, obj.rotation.w).get_euler()
_rot_y.value = rad_to_deg(euler.y)
_scale_x.value = obj.scale.x
_scale_y.value = obj.scale.y
_scale_z.value = obj.scale.z
_updating = false
func _on_name_changed(new_name: String) -> void:
if _updating or _core == null or _selected_id == "":
return
_core.set_object_property(_selected_id, "display_name", new_name)
property_changed.emit(_selected_id, "display_name", new_name)
func _on_pos_changed(_val: float) -> void:
if _updating or _core == null or _selected_id == "":
return
var new_pos := Vector3(_pos_x.value, _pos_y.value, _pos_z.value)
_core.move_object(_selected_id, new_pos)
property_changed.emit(_selected_id, "position", new_pos)
func _on_rot_changed(_val: float) -> void:
if _updating or _core == null or _selected_id == "":
return
var quat := Quaternion.from_euler(Vector3(0, deg_to_rad(_rot_y.value), 0))
var rot_vec := Vector4(quat.x, quat.y, quat.z, quat.w)
_core.rotate_object(_selected_id, rot_vec)
property_changed.emit(_selected_id, "rotation", rot_vec)
func _on_scale_changed(_val: float) -> void:
if _updating or _core == null or _selected_id == "":
return
var new_scale := Vector3(_scale_x.value, _scale_y.value, _scale_z.value)
_core.scale_object(_selected_id, new_scale)
property_changed.emit(_selected_id, "scale", new_scale)