186 lines
5.6 KiB
GDScript
186 lines
5.6 KiB
GDScript
class_name StudioInspectorDock
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extends VBoxContainer
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## Property Inspector Dock for ModBison Studio.
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## Renders editable properties for selected world object(s) with undo/redo support.
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signal property_changed(object_id: String, key: String, value: Variant)
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signal delete_requested(object_id: String)
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var _core: EditorCore = null
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var _selected_id: String = ""
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var _updating: bool = false
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var _title_label: Label
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var _empty_label: Label
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var _scroll: ScrollContainer
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var _content_vbox: VBoxContainer
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# Transform fields
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var _pos_x: SpinBox
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var _pos_y: SpinBox
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var _pos_z: SpinBox
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var _rot_y: SpinBox
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var _scale_x: SpinBox
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var _scale_y: SpinBox
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var _scale_z: SpinBox
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# Metadata
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var _name_edit: LineEdit
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var _asset_label: Label
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func _init() -> void:
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name = "StudioInspectorDock"
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custom_minimum_size = Vector2(240, 300)
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size_flags_vertical = Control.SIZE_EXPAND_FILL
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_build_ui()
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func setup(core: EditorCore) -> void:
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_core = core
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if _core != null and _core.selection != null:
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_core.selection.selection_changed.connect(_on_selection_changed)
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func _build_ui() -> void:
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_title_label = Label.new()
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_title_label.text = "Properties"
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_title_label.add_theme_font_size_override("font_size", 13)
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_title_label.add_theme_color_override("font_color", Color(1.0, 0.9, 0.4))
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add_child(_title_label)
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_empty_label = Label.new()
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_empty_label.text = "(No selection)"
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_empty_label.add_theme_font_size_override("font_size", 11)
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_empty_label.add_theme_color_override("font_color", Color(0.6, 0.6, 0.6))
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add_child(_empty_label)
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_scroll = ScrollContainer.new()
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_scroll.size_flags_vertical = Control.SIZE_EXPAND_FILL
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_scroll.horizontal_scroll_mode = ScrollContainer.SCROLL_MODE_DISABLED
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add_child(_scroll)
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_content_vbox = VBoxContainer.new()
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_content_vbox.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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_content_vbox.visible = false
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_scroll.add_child(_content_vbox)
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# Name field
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var name_lbl := Label.new()
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name_lbl.text = "Display Name:"
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name_lbl.add_theme_font_size_override("font_size", 10)
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_content_vbox.add_child(name_lbl)
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_name_edit = LineEdit.new()
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_name_edit.text_submitted.connect(_on_name_changed)
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_content_vbox.add_child(_name_edit)
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_asset_label = Label.new()
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_asset_label.text = "Asset: None"
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_asset_label.add_theme_font_size_override("font_size", 10)
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_asset_label.add_theme_color_override("font_color", Color(0.7, 0.7, 0.7))
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_content_vbox.add_child(_asset_label)
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# Transform header
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var t_header := Label.new()
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t_header.text = "Transform"
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t_header.add_theme_font_size_override("font_size", 11)
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t_header.add_theme_color_override("font_color", Color(0.35, 0.85, 1.0))
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_content_vbox.add_child(t_header)
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_pos_x = _add_spin("Pos X", _on_pos_changed)
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_pos_y = _add_spin("Pos Y", _on_pos_changed)
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_pos_z = _add_spin("Pos Z", _on_pos_changed)
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_rot_y = _add_spin("Yaw (°)", _on_rot_changed, -360.0, 360.0, 1.0)
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_scale_x = _add_spin("Scale X", _on_scale_changed, 0.05, 50.0, 0.1)
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_scale_y = _add_spin("Scale Y", _on_scale_changed, 0.05, 50.0, 0.1)
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_scale_z = _add_spin("Scale Z", _on_scale_changed, 0.05, 50.0, 0.1)
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func _add_spin(label: String, callback: Callable, min_val: float = -500.0, max_val: float = 500.0, step: float = 0.5) -> SpinBox:
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var row := HBoxContainer.new()
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var lbl := Label.new()
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lbl.text = label + ":"
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lbl.custom_minimum_size = Vector2(70, 0)
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lbl.add_theme_font_size_override("font_size", 10)
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row.add_child(lbl)
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var spin := SpinBox.new()
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spin.min_value = min_val
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spin.max_value = max_val
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spin.step = step
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spin.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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spin.value_changed.connect(callback)
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row.add_child(spin)
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_content_vbox.add_child(row)
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return spin
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func _on_selection_changed(obj_id: String) -> void:
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_selected_id = obj_id
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if _selected_id == "" or _core == null:
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_empty_label.visible = true
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_content_vbox.visible = false
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return
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var obj = _core.model.find_object(_selected_id)
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if obj == null:
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_empty_label.visible = true
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_content_vbox.visible = false
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return
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_updating = true
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_empty_label.visible = false
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_content_vbox.visible = true
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var dname: String = str(obj.id)
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if obj.properties is Dictionary and obj.properties.has("display_name"):
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dname = str(obj.properties["display_name"])
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_name_edit.text = dname
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_asset_label.text = "Asset: %s" % obj.asset_id
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_pos_x.value = obj.position.x
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_pos_y.value = obj.position.y
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_pos_z.value = obj.position.z
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var euler = Quaternion(obj.rotation.x, obj.rotation.y, obj.rotation.z, obj.rotation.w).get_euler()
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_rot_y.value = rad_to_deg(euler.y)
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_scale_x.value = obj.scale.x
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_scale_y.value = obj.scale.y
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_scale_z.value = obj.scale.z
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_updating = false
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func _on_name_changed(new_name: String) -> void:
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if _updating or _core == null or _selected_id == "":
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return
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_core.set_object_property(_selected_id, "display_name", new_name)
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property_changed.emit(_selected_id, "display_name", new_name)
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func _on_pos_changed(_val: float) -> void:
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if _updating or _core == null or _selected_id == "":
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return
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var new_pos := Vector3(_pos_x.value, _pos_y.value, _pos_z.value)
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_core.move_object(_selected_id, new_pos)
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property_changed.emit(_selected_id, "position", new_pos)
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func _on_rot_changed(_val: float) -> void:
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if _updating or _core == null or _selected_id == "":
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return
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var quat := Quaternion.from_euler(Vector3(0, deg_to_rad(_rot_y.value), 0))
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var rot_vec := Vector4(quat.x, quat.y, quat.z, quat.w)
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_core.rotate_object(_selected_id, rot_vec)
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property_changed.emit(_selected_id, "rotation", rot_vec)
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func _on_scale_changed(_val: float) -> void:
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if _updating or _core == null or _selected_id == "":
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return
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var new_scale := Vector3(_scale_x.value, _scale_y.value, _scale_z.value)
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_core.scale_object(_selected_id, new_scale)
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property_changed.emit(_selected_id, "scale", new_scale)
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