WIP checkpoint: Implement Godot dedicated server scene + player spawning

This commit is contained in:
2026-08-17 17:03:44 +00:00
committed by architect-bot
parent c5d2eb6bd2
commit 7cd41dc920
4 changed files with 10 additions and 0 deletions
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list=[{
"base": &"CharacterBody3D",
"class": &"PlayerNode",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/player_node.gd"
}]