WIP checkpoint: T2.1: Backend — Script Model & CRUD Endpoints
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"""Script model — game logic scripts owned by users and associated with worlds."""
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from typing import Optional
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from sqlalchemy import Column, Integer, String, Text, DateTime, ForeignKey, func
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from sqlalchemy.dialects.postgresql import ENUM, JSONB
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from sqlalchemy.orm import relationship
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import enum
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from app.database import Base
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class ScriptType(str, enum.Enum):
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"""Type of script storage."""
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GDSCRIPT = "gdscript"
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DSL = "dsl"
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class Script(Base):
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"""A game script — either raw GDScript source or a DSL payload."""
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__tablename__ = "scripts"
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id = Column(Integer, primary_key=True, index=True)
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name = Column(String(255), nullable=False)
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world_id = Column(Integer, ForeignKey("worlds.id", ondelete="CASCADE"), nullable=True)
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owner_id = Column(Integer, ForeignKey("users.id", ondelete="CASCADE"), nullable=False)
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source_code = Column(Text, nullable=True)
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version = Column(Integer, nullable=False, server_default="1")
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script_type = Column(
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ENUM(ScriptType, name="script_type", create_type=False),
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nullable=False,
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default=ScriptType.GDSCRIPT,
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)
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dsl_payload = Column(JSONB, nullable=True)
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created_at = Column(DateTime(timezone=True), server_default=func.now())
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updated_at = Column(DateTime(timezone=True), server_default=func.now(), onupdate=func.now())
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owner = relationship("User", back_populates="scripts")
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world = relationship("World", back_populates="scripts")
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