WIP checkpoint: Implement Godot dedicated server scene + player spawning

This commit is contained in:
2026-08-17 16:59:27 +00:00
committed by architect-bot
parent b650572426
commit c5d2eb6bd2
3 changed files with 382 additions and 0 deletions
+6
View File
@@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3]
[ext_resource type="Script" path="res://scripts/player_node.gd" id="1"]
[node name="Player" type="Node3D"]
script = ExtResource("1")