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7 changed files with 107 additions and 0 deletions
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; but it can also be edited by hand.
config_version=5
[application]
config/name="AGP-Game"
run/main_scene="res://scenes/main_menu.tscn"
config/features=PackedStringArray("4.6.2")
[autoload]
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/stretch/mode="canvas_items"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
[export]
[export_options]
name="AGP-Game"
[export_options/platform:windows_desktop]
bits_format=1
export_format=0
export_path=""
options="binary_format/relax_conformance=true"
[export_options/platform:linux/x11]
export_format=0
export_path=""
options="binary_format/relax_conformance=true"
[export_options/platform:mac_os]
export_format=0
export_path=""
options="binary_format/relax_conformance=true"
[export_options/platform:web]
export_format=0
export_path=""
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[gd_scene load_steps=2 format=3 uid="uid://main_menu"]
[ext_resource type="Script" path="res://scripts/main_menu.gd" id="1_main"]
[node name="MainMenu" type="Control"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_main")
[node name="CenterContainer" type="CenterContainer" parent="."]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer"]
layout_mode = 1
theme_override_constants/separation = 16
size_flags_horizontal = 4
[node name="TitleLabel" type="Label" parent="CenterContainer/VBoxContainer"]
layout_mode = 1
text = "AGP Game"
horizontal_alignment = 1
theme_override_font_sizes/font_size = 72
[node name="PlayButton" type="Button" parent="CenterContainer/VBoxContainer"]
layout_mode = 1
text = "Play"
size_flags_horizontal = 4
[node name="QuitButton" type="Button" parent="CenterContainer/VBoxContainer"]
layout_mode = 1
text = "Quit"
size_flags_horizontal = 4
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extends Control
func _ready():
pass
func _on_play_button_pressed():
get_tree().change_scene_to_file("res://scenes/game.tscn")
func _on_quit_button_pressed():
get_tree().quit()