Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| dc0c133af8 | |||
| 12fef51020 | |||
| af50819a16 | |||
| 16bb87c6b0 |
@@ -89,10 +89,6 @@ visible = false
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placeholder_text = "Date of Birth (YYYY-MM-DD)"
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placeholder_text = "Date of Birth (YYYY-MM-DD)"
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size_flags_horizontal = 3
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size_flags_horizontal = 3
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[node name="ModeToggle" type="CheckButton" parent="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox"]
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layout_mode = 1
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text = "Register"
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[node name="AuthButton" type="Button" parent="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox"]
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[node name="AuthButton" type="Button" parent="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox"]
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layout_mode = 1
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layout_mode = 1
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text = "Login"
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text = "Login"
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@@ -125,7 +121,6 @@ size_flags_horizontal = 4
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[connection signal="pressed" from="CenterContainer/VBoxContainer/AuthButtonsRow/RegisterButton" to="." method="_on_register_button_pressed"]
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[connection signal="pressed" from="CenterContainer/VBoxContainer/AuthButtonsRow/RegisterButton" to="." method="_on_register_button_pressed"]
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[connection signal="pressed" from="CenterContainer/VBoxContainer/PlayButton" to="." method="_on_play_button_pressed"]
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[connection signal="pressed" from="CenterContainer/VBoxContainer/PlayButton" to="." method="_on_play_button_pressed"]
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[connection signal="pressed" from="CenterContainer/VBoxContainer/QuitButton" to="." method="_on_quit_button_pressed"]
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[connection signal="pressed" from="CenterContainer/VBoxContainer/QuitButton" to="." method="_on_quit_button_pressed"]
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[connection signal="toggled" from="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/ModeToggle" to="." method="_on_mode_toggle_toggled"]
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[connection signal="pressed" from="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthButton" to="." method="_on_auth_button_pressed"]
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[connection signal="pressed" from="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthButton" to="." method="_on_auth_button_pressed"]
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[connection signal="text_submitted" from="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/UsernameEdit" to="." method="_on_auth_button_pressed"]
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[connection signal="text_submitted" from="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/UsernameEdit" to="." method="_on_auth_button_pressed"]
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[connection signal="text_submitted" from="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/PasswordEdit" to="." method="_on_auth_button_pressed"]
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[connection signal="text_submitted" from="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/PasswordEdit" to="." method="_on_auth_button_pressed"]
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+14
-25
@@ -3,14 +3,11 @@ extends Control
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##
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##
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## The AuthPanel is hidden by default. When the user clicks the LoginButton or
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## The AuthPanel is hidden by default. When the user clicks the LoginButton or
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## RegisterButton (AuthButtonsRow, above the panel), the auth panel slides in.
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## RegisterButton (AuthButtonsRow, above the panel), the auth panel slides in.
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## The ModeToggle switches between Login and Register modes, showing/hiding
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## The Login and Register buttons on the AuthButtonsRow directly set the panel's
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## the email and DOB fields accordingly.
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## mode, so the user can switch between Login and Register at any time while
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##
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## the panel is open.
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## On successful auth the token is stored via ApiClient, AuthButtonsRow hides,
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## the welcome label shows the username, and the Play button becomes enabled.
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# ─── UI references ────────────────────────────────────────────────────────────
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# ── UI references ────────────────────────────────────────────────────────────
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var _auth_buttons_row: HBoxContainer
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var _auth_buttons_row: HBoxContainer
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var _login_button: Button
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var _login_button: Button
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@@ -21,7 +18,6 @@ var _username_edit: LineEdit
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var _password_edit: LineEdit
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var _password_edit: LineEdit
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var _email_edit: LineEdit
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var _email_edit: LineEdit
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var _dob_edit: LineEdit
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var _dob_edit: LineEdit
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var _mode_toggle: CheckButton
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var _auth_button: Button
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var _auth_button: Button
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var _status_label: Label
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var _status_label: Label
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var _welcome_label: Label
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var _welcome_label: Label
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@@ -32,7 +28,7 @@ var _is_register_mode: bool = false
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var _is_authenticating: bool = false
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var _is_authenticating: bool = false
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# ── Lifecycle ────────────────────────────────────────────────────────────────
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# ─── Lifecycle ────────────────────────────────────────────────────────────────
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func _ready() -> void:
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func _ready() -> void:
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# Cache node references.
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# Cache node references.
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@@ -45,7 +41,6 @@ func _ready() -> void:
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_password_edit = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/PasswordEdit
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_password_edit = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/PasswordEdit
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_email_edit = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/EmailEdit
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_email_edit = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/EmailEdit
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_dob_edit = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/DOBEdit
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_dob_edit = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/DOBEdit
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_mode_toggle = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/ModeToggle
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_auth_button = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthButton
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_auth_button = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthButton
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_status_label = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthStatusLabel
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_status_label = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthStatusLabel
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_welcome_label = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/WelcomeLabel
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_welcome_label = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/WelcomeLabel
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@@ -62,7 +57,7 @@ func _ready() -> void:
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_update_auth_mode_ui()
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_update_auth_mode_ui()
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# ── Play / Quit ──────────────────────────────────────────────────────────────
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# ─── Play / Quit ──────────────────────────────────────────────────────────────
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func _on_play_button_pressed() -> void:
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func _on_play_button_pressed() -> void:
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if _play_button.disabled:
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if _play_button.disabled:
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@@ -76,11 +71,14 @@ func _on_quit_button_pressed() -> void:
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get_tree().quit()
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get_tree().quit()
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# ── Auth panel toggle ────────────────────────────────────────────────────────
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# ─── Auth panel toggle ────────────────────────────────────────────────────────
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func _on_login_button_pressed() -> void:
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func _on_login_button_pressed() -> void:
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"""Show the auth panel, called from AuthButtonsRow/LoginButton."""
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"""Show the auth panel in login mode, called from AuthButtonsRow/LoginButton."""
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_auth_panel.visible = true
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_auth_panel.visible = true
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_is_register_mode = false
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_update_auth_mode_ui()
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_clear_status()
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_username_edit.grab_focus()
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_username_edit.grab_focus()
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@@ -88,20 +86,11 @@ func _on_register_button_pressed() -> void:
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"""Show the auth panel in register mode, called from AuthButtonsRow/RegisterButton."""
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"""Show the auth panel in register mode, called from AuthButtonsRow/RegisterButton."""
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_auth_panel.visible = true
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_auth_panel.visible = true
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_is_register_mode = true
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_is_register_mode = true
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_mode_toggle.button_pressed = true
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_update_auth_mode_ui()
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_update_auth_mode_ui()
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_clear_status()
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_clear_status()
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_username_edit.grab_focus()
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_username_edit.grab_focus()
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# ── Mode toggle (Login / Register) ───────────────────────────────────────────
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func _on_mode_toggle_toggled(button_pressed: bool) -> void:
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_is_register_mode = button_pressed
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_update_auth_mode_ui()
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_clear_status()
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func _update_auth_mode_ui() -> void:
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func _update_auth_mode_ui() -> void:
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"""Update labels and field visibility based on login vs register mode."""
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"""Update labels and field visibility based on login vs register mode."""
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if _is_register_mode:
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if _is_register_mode:
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@@ -116,7 +105,7 @@ func _update_auth_mode_ui() -> void:
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_dob_edit.visible = false
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_dob_edit.visible = false
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# ── Auth submission ──────────────────────────────────────────────────────────
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# ─── Auth submission ──────────────────────────────────────────────────────────
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func _on_auth_button_pressed() -> void:
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func _on_auth_button_pressed() -> void:
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"""Handle login or register button press."""
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"""Handle login or register button press."""
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@@ -187,7 +176,7 @@ func _on_auth_complete(result: Dictionary) -> void:
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_show_status(result.detail)
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_show_status(result.detail)
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# ── Status helpers ───────────────────────────────────────────────────────────
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# ─── Status helpers ───────────────────────────────────────────────────────────
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func _show_status(message: String) -> void:
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func _show_status(message: String) -> void:
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_status_label.text = message
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_status_label.text = message
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@@ -199,7 +188,7 @@ func _clear_status() -> void:
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_status_label.visible = false
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_status_label.visible = false
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# ── Validation ───────────────────────────────────────────────────────────────
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# ─── Validation ───────────────────────────────────────────────────────────────
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func _is_valid_date(date_str: String) -> bool:
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func _is_valid_date(date_str: String) -> bool:
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"""Check if a string looks like a valid YYYY-MM-DD date."""
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"""Check if a string looks like a valid YYYY-MM-DD date."""
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@@ -1,9 +1,14 @@
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extends SceneTree
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extends SceneTree
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## Verifies the main menu's Login/Register buttons actually open the auth
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## Verifies the main menu's Login/Register buttons correctly open the auth
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## panel via a real signal emission (not calling the handler method
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## panel and toggle between Login and Register modes via signal emission.
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## directly) -- that's the exact gap that shipped without ever being
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##
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## caught: the AuthPanel and its logic were all correct, but nothing in
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## Key tests:
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## the scene was ever wired to open it.
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## - AuthPanel starts hidden.
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## - LoginButton press opens the panel in Login mode.
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## - RegisterButton press opens the panel in Register mode.
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## - Clicking Login while in Register mode switches back to Login mode.
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## - Clicking Register while in Login mode switches to Register mode.
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## - The ModeToggle CheckButton no longer exists in the scene.
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func _initialize() -> void:
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func _initialize() -> void:
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@@ -24,26 +29,87 @@ func _run() -> void:
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var login_button: Button = instance.get_node("CenterContainer/VBoxContainer/AuthButtonsRow/LoginButton")
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var login_button: Button = instance.get_node("CenterContainer/VBoxContainer/AuthButtonsRow/LoginButton")
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var register_button: Button = instance.get_node("CenterContainer/VBoxContainer/AuthButtonsRow/RegisterButton")
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var register_button: Button = instance.get_node("CenterContainer/VBoxContainer/AuthButtonsRow/RegisterButton")
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var auth_panel: PanelContainer = instance.get_node("CenterContainer/VBoxContainer/AuthPanel")
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var auth_panel: PanelContainer = instance.get_node("CenterContainer/VBoxContainer/AuthPanel")
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var auth_mode_label: Label = instance.get_node("CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthModeLabel")
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var email_edit: LineEdit = instance.get_node("CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/EmailEdit")
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var dob_edit: LineEdit = instance.get_node("CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/DOBEdit")
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# --- Test 1: auth panel starts hidden ---
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if _check("auth panel starts hidden", not auth_panel.visible):
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if _check("auth panel starts hidden", not auth_panel.visible):
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passed += 1
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passed += 1
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else:
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else:
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failed += 1
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failed += 1
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# --- Test 2: LoginButton press opens panel in Login mode ---
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login_button.pressed.emit()
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login_button.pressed.emit()
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await process_frame
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await process_frame
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if _check("auth panel visible after a real LoginButton press signal", auth_panel.visible):
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if _check("auth panel visible after LoginButton press", auth_panel.visible):
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passed += 1
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passed += 1
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else:
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else:
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failed += 1
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failed += 1
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# Reset and check RegisterButton independently too.
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if _check("Login mode label after LoginButton press", auth_mode_label.text == "Login"):
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auth_panel.visible = false
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passed += 1
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else:
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failed += 1
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if _check("Email field hidden in Login mode", not email_edit.visible):
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passed += 1
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else:
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failed += 1
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if _check("DOB field hidden in Login mode", not dob_edit.visible):
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passed += 1
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else:
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failed += 1
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# --- Test 3: RegisterButton press switches to Register mode ---
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register_button.pressed.emit()
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register_button.pressed.emit()
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await process_frame
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await process_frame
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if _check("auth panel visible after a real RegisterButton press signal", auth_panel.visible):
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if _check("auth panel still visible after RegisterButton press", auth_panel.visible):
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passed += 1
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else:
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failed += 1
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if _check("Register mode label after RegisterButton press", auth_mode_label.text == "Register"):
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passed += 1
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else:
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failed += 1
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if _check("Email field visible in Register mode", email_edit.visible):
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passed += 1
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else:
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failed += 1
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if _check("DOB field visible in Register mode", dob_edit.visible):
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passed += 1
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else:
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failed += 1
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# --- Test 4: LoginButton press switches back to Login mode ---
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login_button.pressed.emit()
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await process_frame
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if _check("Login mode label after second LoginButton press", auth_mode_label.text == "Login"):
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passed += 1
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else:
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failed += 1
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if _check("Email field hidden after switching back to Login", not email_edit.visible):
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passed += 1
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else:
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failed += 1
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if _check("DOB field hidden after switching back to Login", not dob_edit.visible):
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passed += 1
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else:
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failed += 1
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# --- Test 5: ModeToggle CheckButton no longer exists ---
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var mode_toggle_path = "CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/ModeToggle"
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var has_mode_toggle = instance.has_node(mode_toggle_path)
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if _check("ModeToggle CheckButton removed from scene", not has_mode_toggle):
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passed += 1
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passed += 1
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else:
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else:
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failed += 1
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failed += 1
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Reference in New Issue
Block a user