Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 47ab492231 | |||
| 751bd11ed0 | |||
| 0abae90892 | |||
| 024a200315 |
@@ -8,6 +8,3 @@ export/
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# OS
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# OS
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.DS_Store
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.DS_Store
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Thumbs.db
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Thumbs.db
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# Godot UID files (regenerated from path)
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*.uid
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@@ -69,8 +69,7 @@ def upgrade() -> None:
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sa.Column(
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sa.Column(
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"visibility",
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"visibility",
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postgresql.ENUM(
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postgresql.ENUM(
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"public", "private", "friends_only", name="world_visibility",
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"public", "private", "friends_only", name="world_visibility"
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create_type=False,
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),
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),
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nullable=True,
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nullable=True,
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),
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),
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@@ -90,7 +89,7 @@ def upgrade() -> None:
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"asset_type",
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"asset_type",
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postgresql.ENUM(
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postgresql.ENUM(
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"image", "audio", "video", "document", "model_3d", "other",
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"image", "audio", "video", "document", "model_3d", "other",
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name="asset_type", create_type=False,
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name="asset_type",
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),
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),
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nullable=False,
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nullable=False,
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),
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),
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@@ -1,30 +0,0 @@
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"""add date_of_birth column to users table
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Revision ID: 0002_add_date_of_birth_to_users
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Revises: 0001_initial
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Create Date: 2025-01-01 00:00:00.000000
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"""
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from typing import Sequence, Union
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from alembic import op
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import sqlalchemy as sa
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# revision identifiers, used by Alembic.
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revision: str = "0002_add_date_of_birth_to_users"
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down_revision: Union[str, None] = "0001_initial"
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branch_labels: Union[str, Sequence[str], None] = None
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depends_on: Union[str, Sequence[str], None] = None
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def upgrade() -> None:
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"""Add date_of_birth column to users table."""
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op.add_column(
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"users",
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sa.Column("date_of_birth", sa.Date(), nullable=True),
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)
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def downgrade() -> None:
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"""Remove date_of_birth column from users table."""
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op.drop_column("users", "date_of_birth")
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@@ -0,0 +1,29 @@
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"""add presence columns to users
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Revision ID: 2a9b9873244a
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Revises: 0001_initial
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Create Date: 2026-08-18 15:59:09.298919
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"""
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from typing import Sequence, Union
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from alembic import op
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import sqlalchemy as sa
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# revision identifiers, used by Alembic.
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revision: str = '2a9b9873244a'
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down_revision: Union[str, None] = '0001_initial'
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branch_labels: Union[str, Sequence[str], None] = None
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depends_on: Union[str, Sequence[str], None] = None
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def upgrade() -> None:
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"""Add last_seen_at and status_message columns to users table."""
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op.add_column('users', sa.Column('last_seen_at', sa.DateTime(timezone=True), nullable=True))
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op.add_column('users', sa.Column('status_message', sa.Text(), nullable=True))
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def downgrade() -> None:
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"""Remove presence columns from users table."""
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op.drop_column('users', 'status_message')
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op.drop_column('users', 'last_seen_at')
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@@ -30,7 +30,6 @@ class Settings(BaseSettings):
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# File uploads
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# File uploads
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UPLOAD_DIR: str = "uploads"
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UPLOAD_DIR: str = "uploads"
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MAX_UPLOAD_SIZE_MB: int = 100
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MAX_UPLOAD_SIZE_MB: int = 100
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GLTF_MAX_FILE_SIZE_MB: int = 200
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model_config = SettingsConfigDict(
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model_config = SettingsConfigDict(
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env_file=".env",
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env_file=".env",
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+2
-1
@@ -6,7 +6,7 @@ from fastapi import FastAPI
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from fastapi.middleware.cors import CORSMiddleware
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from fastapi.middleware.cors import CORSMiddleware
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from app.config import settings
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from app.config import settings
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from app.routers import auth, users, worlds, assets
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from app.routers import auth, users, worlds, assets, presence
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@asynccontextmanager
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@asynccontextmanager
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@@ -38,6 +38,7 @@ app.include_router(auth.router, prefix="/api/auth", tags=["auth"])
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app.include_router(users.router, prefix="/api/users", tags=["users"])
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app.include_router(users.router, prefix="/api/users", tags=["users"])
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app.include_router(worlds.router, prefix="/api/worlds", tags=["worlds"])
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app.include_router(worlds.router, prefix="/api/worlds", tags=["worlds"])
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app.include_router(assets.router, prefix="/api/assets", tags=["assets"])
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app.include_router(assets.router, prefix="/api/assets", tags=["assets"])
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app.include_router(presence.router, prefix="/api/presence", tags=["presence"])
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@app.get("/api/health")
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@app.get("/api/health")
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@@ -1,7 +1,4 @@
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from datetime import date
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from sqlalchemy import Column, Integer, String, Boolean, DateTime, Text
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from typing import Optional
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from sqlalchemy import Column, Integer, String, Boolean, DateTime, Date
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from sqlalchemy.orm import relationship
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from sqlalchemy.orm import relationship
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from sqlalchemy.sql import func
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from sqlalchemy.sql import func
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@@ -15,23 +12,14 @@ class User(Base):
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username = Column(String(50), unique=True, index=True, nullable=False)
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username = Column(String(50), unique=True, index=True, nullable=False)
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email = Column(String(120), unique=True, index=True, nullable=False)
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email = Column(String(120), unique=True, index=True, nullable=False)
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hashed_password = Column(String(255), nullable=False)
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hashed_password = Column(String(255), nullable=False)
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date_of_birth = Column(Date, nullable=True)
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is_active = Column(Boolean, default=True)
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is_active = Column(Boolean, default=True)
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created_at = Column(DateTime(timezone=True), server_default=func.now())
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created_at = Column(DateTime(timezone=True), server_default=func.now())
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updated_at = Column(DateTime(timezone=True), onupdate=func.now())
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updated_at = Column(DateTime(timezone=True), onupdate=func.now())
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# Presence / status
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last_seen_at = Column(DateTime(timezone=True), nullable=True)
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status_message = Column(Text, nullable=True)
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|
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sessions = relationship("Session", back_populates="user", cascade="all, delete-orphan")
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sessions = relationship("Session", back_populates="user", cascade="all, delete-orphan")
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worlds = relationship("World", back_populates="owner")
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worlds = relationship("World", back_populates="owner")
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assets = relationship("Asset", back_populates="owner")
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assets = relationship("Asset", back_populates="owner")
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@property
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def is_adult(self) -> bool:
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"""Return True if the user is 18 or older based on date_of_birth."""
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if self.date_of_birth is None:
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return False
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today = date.today()
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age = today.year - self.date_of_birth.year
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# Adjust if birthday hasn't occurred yet this year
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if (today.month, today.day) < (self.date_of_birth.month, self.date_of_birth.day):
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age -= 1
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return age >= 18
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@@ -1,6 +1,5 @@
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"""Asset management router."""
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"""Asset management router."""
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import json
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import os
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import os
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from pathlib import Path
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from pathlib import Path
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from typing import Optional
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from typing import Optional
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@@ -14,7 +13,6 @@ from app.database import get_db
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from app.dependencies import CurrentUser
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from app.dependencies import CurrentUser
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from app.models.asset import Asset, AssetType
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from app.models.asset import Asset, AssetType
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from app.models.world import World
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from app.models.world import World
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from app.services import gltf as gltf_service
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from pydantic import BaseModel, Field
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from pydantic import BaseModel, Field
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router = APIRouter()
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router = APIRouter()
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@@ -66,14 +64,6 @@ def _sanitize_filename(filename: str) -> str:
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return safe or "file"
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return safe or "file"
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|
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def _detect_asset_type(filename: Optional[str], content: bytes) -> AssetType:
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"""Detect the asset type from filename and content."""
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if filename and gltf_service.looks_like_gltf(content, filename):
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return AssetType.MODEL_3D
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# Fallback: let the caller decide based on mime_type or default.
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return AssetType.OTHER
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# --- Endpoints ---
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# --- Endpoints ---
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@router.post("/", response_model=AssetResponse, status_code=201)
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@router.post("/", response_model=AssetResponse, status_code=201)
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@@ -193,16 +183,10 @@ async def upload_asset_file(
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# Sanitize filename to prevent path traversal.
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# Sanitize filename to prevent path traversal.
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safe_filename = _sanitize_filename(file.filename or f"asset_{asset_id}")
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safe_filename = _sanitize_filename(file.filename or f"asset_{asset_id}")
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|
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# Read the file content.
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# Validate file size against configured maximum.
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|
max_bytes = settings.MAX_UPLOAD_SIZE_MB * 1024 * 1024
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content = await file.read()
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content = await file.read()
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file_size = len(content)
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file_size = len(content)
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|
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# Determine which size limit to apply.
|
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if gltf_service.looks_like_gltf(content, file.filename):
|
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max_bytes = settings.GLTF_MAX_FILE_SIZE_MB * 1024 * 1024
|
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else:
|
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max_bytes = settings.MAX_UPLOAD_SIZE_MB * 1024 * 1024
|
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|
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if file_size > max_bytes:
|
if file_size > max_bytes:
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raise HTTPException(
|
raise HTTPException(
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status_code=413,
|
status_code=413,
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@@ -216,28 +200,10 @@ async def upload_asset_file(
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file_path = upload_dir / stored_name
|
file_path = upload_dir / stored_name
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file_path.write_bytes(content)
|
file_path.write_bytes(content)
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|
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# Detect asset type from content/filename.
|
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detected_type = _detect_asset_type(file.filename, content)
|
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|
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# Update asset record.
|
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asset.file_path = str(file_path)
|
asset.file_path = str(file_path)
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asset.mime_type = file.content_type
|
asset.mime_type = file.content_type
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asset.file_size = file_size
|
asset.file_size = file_size
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|
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# If this is a glTF file, extract and store metadata.
|
|
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if detected_type == AssetType.MODEL_3D:
|
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try:
|
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metadata = gltf_service.extract_gltf_metadata(content)
|
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asset.metadata_json = json.dumps(metadata)
|
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# Also set the asset type to model_3d if it was auto-detected.
|
|
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if asset.asset_type == AssetType.OTHER:
|
|
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asset.asset_type = AssetType.MODEL_3D
|
|
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except ValueError as exc:
|
|
||||||
raise HTTPException(
|
|
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status_code=400,
|
|
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detail=f"Invalid glTF file: {exc}",
|
|
||||||
)
|
|
||||||
|
|
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await db.commit()
|
await db.commit()
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await db.refresh(asset)
|
await db.refresh(asset)
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return asset
|
return asset
|
||||||
|
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@@ -1,10 +1,10 @@
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"""Authentication router - login, register, token refresh."""
|
"""Authentication router - login, register, token refresh."""
|
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|
|
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from datetime import date, datetime, timedelta, timezone
|
from datetime import datetime, timedelta, timezone
|
||||||
|
|
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from fastapi import APIRouter, Depends, HTTPException, status
|
from fastapi import APIRouter, Depends, HTTPException, status
|
||||||
from fastapi.security import OAuth2PasswordRequestForm
|
from fastapi.security import OAuth2PasswordRequestForm
|
||||||
from pydantic import BaseModel, EmailStr, field_validator
|
from pydantic import BaseModel, EmailStr
|
||||||
|
|
||||||
from jose import jwt
|
from jose import jwt
|
||||||
from passlib.context import CryptContext
|
from passlib.context import CryptContext
|
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@@ -32,24 +32,12 @@ class RegisterRequest(BaseModel):
|
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username: str
|
username: str
|
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email: EmailStr
|
email: EmailStr
|
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password: str
|
password: str
|
||||||
date_of_birth: str # ISO format date string (YYYY-MM-DD)
|
|
||||||
|
|
||||||
@field_validator("date_of_birth")
|
|
||||||
@classmethod
|
|
||||||
def validate_date_of_birth(cls, v: str) -> str:
|
|
||||||
"""Validate that the date string is a valid date in YYYY-MM-DD format."""
|
|
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try:
|
|
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datetime.strptime(v, "%Y-%m-%d")
|
|
||||||
except ValueError:
|
|
||||||
raise ValueError("date_of_birth must be in YYYY-MM-DD format")
|
|
||||||
return v
|
|
||||||
|
|
||||||
|
|
||||||
class UserResponse(BaseModel):
|
class UserResponse(BaseModel):
|
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id: int
|
id: int
|
||||||
username: str
|
username: str
|
||||||
email: str
|
email: str
|
||||||
date_of_birth: str | None = None
|
|
||||||
is_active: bool
|
is_active: bool
|
||||||
created_at: datetime | None = None
|
created_at: datetime | None = None
|
||||||
|
|
||||||
@@ -77,44 +65,11 @@ def hash_password(password: str) -> str:
|
|||||||
return pwd_context.hash(password)
|
return pwd_context.hash(password)
|
||||||
|
|
||||||
|
|
||||||
def calculate_age(birth_date: date, today: date | None = None) -> int:
|
|
||||||
"""Calculate age in years from a birth date.
|
|
||||||
|
|
||||||
Args:
|
|
||||||
birth_date: The person's date of birth.
|
|
||||||
today: The reference date. Defaults to today's date (UTC).
|
|
||||||
|
|
||||||
Returns:
|
|
||||||
Age in whole years as of the reference date.
|
|
||||||
"""
|
|
||||||
if today is None:
|
|
||||||
today = datetime.now(timezone.utc).date()
|
|
||||||
|
|
||||||
age = today.year - birth_date.year
|
|
||||||
# Adjust if birthday hasn't occurred yet this year
|
|
||||||
if (today.month, today.day) < (birth_date.month, birth_date.day):
|
|
||||||
age -= 1
|
|
||||||
return age
|
|
||||||
|
|
||||||
|
|
||||||
# --- Endpoints ---
|
# --- Endpoints ---
|
||||||
|
|
||||||
@router.post("/register", response_model=TokenResponse, status_code=status.HTTP_201_CREATED)
|
@router.post("/register", response_model=TokenResponse, status_code=status.HTTP_201_CREATED)
|
||||||
async def register(req: RegisterRequest, db: AsyncSession = Depends(get_db)):
|
async def register(req: RegisterRequest, db: AsyncSession = Depends(get_db)):
|
||||||
"""Register a new user and return an access token.
|
"""Register a new user and return an access token."""
|
||||||
|
|
||||||
Requires date_of_birth and rejects users under 18.
|
|
||||||
"""
|
|
||||||
# Parse and validate date_of_birth
|
|
||||||
dob = datetime.strptime(req.date_of_birth, "%Y-%m-%d").date()
|
|
||||||
age = calculate_age(dob)
|
|
||||||
|
|
||||||
if age < 18:
|
|
||||||
raise HTTPException(
|
|
||||||
status_code=status.HTTP_400_BAD_REQUEST,
|
|
||||||
detail=f"Must be 18 or older to register (provided date of birth: {req.date_of_birth})",
|
|
||||||
)
|
|
||||||
|
|
||||||
# Check if username already exists
|
# Check if username already exists
|
||||||
result = await db.execute(select(User).where(User.username == req.username))
|
result = await db.execute(select(User).where(User.username == req.username))
|
||||||
if result.scalar_one_or_none():
|
if result.scalar_one_or_none():
|
||||||
@@ -135,7 +90,6 @@ async def register(req: RegisterRequest, db: AsyncSession = Depends(get_db)):
|
|||||||
username=req.username,
|
username=req.username,
|
||||||
email=req.email,
|
email=req.email,
|
||||||
hashed_password=hash_password(req.password),
|
hashed_password=hash_password(req.password),
|
||||||
date_of_birth=dob,
|
|
||||||
)
|
)
|
||||||
db.add(user)
|
db.add(user)
|
||||||
await db.commit()
|
await db.commit()
|
||||||
|
|||||||
@@ -0,0 +1,155 @@
|
|||||||
|
"""Presence & status router.
|
||||||
|
|
||||||
|
Endpoints:
|
||||||
|
- POST /api/presence/heartbeat – record a heartbeat (sets Redis TTL key)
|
||||||
|
- GET /api/presence/presence – query presence for a list of user ids
|
||||||
|
- PATCH /api/presence/status – update the authenticated user's status message
|
||||||
|
"""
|
||||||
|
|
||||||
|
from datetime import datetime, timezone
|
||||||
|
from typing import Annotated
|
||||||
|
|
||||||
|
from fastapi import APIRouter, Depends, HTTPException, status
|
||||||
|
from pydantic import BaseModel, Field, field_validator
|
||||||
|
from sqlalchemy import select
|
||||||
|
from sqlalchemy.ext.asyncio import AsyncSession
|
||||||
|
|
||||||
|
from app.config import settings
|
||||||
|
from app.database import get_db
|
||||||
|
from app.dependencies import CurrentUser
|
||||||
|
from app.models.user import User
|
||||||
|
from app.services.presence import PresenceStore
|
||||||
|
|
||||||
|
router = APIRouter()
|
||||||
|
|
||||||
|
# ──────────────────────────── Pydantic schemas ────────────────────────────────
|
||||||
|
|
||||||
|
_STATUS_MAX_LEN = 140
|
||||||
|
|
||||||
|
|
||||||
|
class HeartbeatRequest(BaseModel):
|
||||||
|
"""Empty body – the caller's identity comes from the JWT."""
|
||||||
|
|
||||||
|
|
||||||
|
class PresenceUser(BaseModel):
|
||||||
|
user_id: int
|
||||||
|
is_online: bool
|
||||||
|
last_seen_at: datetime | None
|
||||||
|
status_message: str | None
|
||||||
|
|
||||||
|
|
||||||
|
class PresenceResponse(BaseModel):
|
||||||
|
users: list[PresenceUser]
|
||||||
|
|
||||||
|
|
||||||
|
class StatusUpdate(BaseModel):
|
||||||
|
status_message: str | None = Field(default=None, max_length=_STATUS_MAX_LEN)
|
||||||
|
|
||||||
|
@field_validator("status_message")
|
||||||
|
@classmethod
|
||||||
|
def strip_message(cls, v: str | None) -> str | None:
|
||||||
|
if v is not None:
|
||||||
|
v = v.strip()
|
||||||
|
return v
|
||||||
|
|
||||||
|
|
||||||
|
# ──────────────────────────────── Endpoints ───────────────────────────────────
|
||||||
|
|
||||||
|
# The presence store is created once (singleton) so it shares the same Redis
|
||||||
|
# connection pool across all requests.
|
||||||
|
_presence_store = PresenceStore()
|
||||||
|
|
||||||
|
|
||||||
|
@router.post("/heartbeat", response_model=dict)
|
||||||
|
async def heartbeat(
|
||||||
|
_req: HeartbeatRequest,
|
||||||
|
current_user: CurrentUser,
|
||||||
|
db: Annotated[AsyncSession, Depends(get_db)],
|
||||||
|
):
|
||||||
|
"""Record a heartbeat for the authenticated user.
|
||||||
|
|
||||||
|
Sets a Redis key with a TTL so the server can derive online/offline
|
||||||
|
status without trusting client claims. Also persists last_seen_at to
|
||||||
|
the database.
|
||||||
|
"""
|
||||||
|
# Update Redis TTL (presence heartbeat)
|
||||||
|
await _presence_store.heartbeat(current_user.id)
|
||||||
|
|
||||||
|
# Persist last_seen_at to the database
|
||||||
|
now = datetime.now(timezone.utc)
|
||||||
|
result = await db.execute(
|
||||||
|
select(User).where(User.id == current_user.id)
|
||||||
|
)
|
||||||
|
user = result.scalar_one_or_none()
|
||||||
|
if user:
|
||||||
|
user.last_seen_at = now
|
||||||
|
await db.commit()
|
||||||
|
|
||||||
|
return {"status": "ok", "user_id": current_user.id}
|
||||||
|
|
||||||
|
|
||||||
|
@router.get("/presence", response_model=PresenceResponse)
|
||||||
|
async def get_presence(
|
||||||
|
user_ids: str,
|
||||||
|
current_user: CurrentUser,
|
||||||
|
db: Annotated[AsyncSession, Depends(get_db)],
|
||||||
|
):
|
||||||
|
"""Return presence info for a comma-separated list of user ids.
|
||||||
|
|
||||||
|
Online/offline is derived from the Redis heartbeat TTL.
|
||||||
|
last_seen_at and status_message come from the database.
|
||||||
|
"""
|
||||||
|
ids = [int(uid.strip()) for uid in user_ids.split(",") if uid.strip()]
|
||||||
|
if not ids:
|
||||||
|
raise HTTPException(
|
||||||
|
status_code=status.HTTP_400_BAD_REQUEST,
|
||||||
|
detail="user_ids must contain at least one integer",
|
||||||
|
)
|
||||||
|
|
||||||
|
# Check Redis for online status
|
||||||
|
online_ids = await _presence_store.is_online_batch(ids)
|
||||||
|
|
||||||
|
# Fetch DB records for last_seen_at and status_message
|
||||||
|
result = await db.execute(
|
||||||
|
select(User).where(User.id.in_(ids))
|
||||||
|
)
|
||||||
|
users = {u.id: u for u in result.scalars().all()}
|
||||||
|
|
||||||
|
presence_users = []
|
||||||
|
for uid in ids:
|
||||||
|
user = users.get(uid)
|
||||||
|
if user is None:
|
||||||
|
continue
|
||||||
|
presence_users.append(
|
||||||
|
PresenceUser(
|
||||||
|
user_id=uid,
|
||||||
|
is_online=uid in online_ids,
|
||||||
|
last_seen_at=user.last_seen_at,
|
||||||
|
status_message=user.status_message,
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
|
return PresenceResponse(users=presence_users)
|
||||||
|
|
||||||
|
|
||||||
|
@router.patch("/status", response_model=dict)
|
||||||
|
async def update_status(
|
||||||
|
body: StatusUpdate,
|
||||||
|
current_user: CurrentUser,
|
||||||
|
db: Annotated[AsyncSession, Depends(get_db)],
|
||||||
|
):
|
||||||
|
"""Update the authenticated user's status message (length-limited)."""
|
||||||
|
result = await db.execute(
|
||||||
|
select(User).where(User.id == current_user.id)
|
||||||
|
)
|
||||||
|
user = result.scalar_one_or_none()
|
||||||
|
if not user:
|
||||||
|
raise HTTPException(
|
||||||
|
status_code=status.HTTP_404_NOT_FOUND,
|
||||||
|
detail="User not found",
|
||||||
|
)
|
||||||
|
|
||||||
|
user.status_message = body.status_message
|
||||||
|
await db.commit()
|
||||||
|
|
||||||
|
return {"status": "ok", "status_message": body.status_message}
|
||||||
@@ -1,197 +0,0 @@
|
|||||||
"""Lightweight glTF / GLB metadata extraction.
|
|
||||||
|
|
||||||
This module intentionally avoids heavyweight dependencies such as trimesh or
|
|
||||||
pygltflib. For the metadata fields the asset upload pipeline needs (mesh and
|
|
||||||
vertex counts, animation presence, texture references, and the bounding box)
|
|
||||||
a small amount of glTF-specific parsing is sufficient and keeps the backend
|
|
||||||
dependency-free.
|
|
||||||
"""
|
|
||||||
|
|
||||||
from __future__ import annotations
|
|
||||||
|
|
||||||
import json
|
|
||||||
import struct
|
|
||||||
from typing import Any, Optional
|
|
||||||
|
|
||||||
# GLB binary header magic bytes ("glTF").
|
|
||||||
_GLB_MAGIC = b"glTF"
|
|
||||||
_GLB_MAGIC_INT = 0x46546C67 # b"glTF" interpreted as little-endian uint32
|
|
||||||
_GLB_JSON_CHUNK_TYPE = 0x4E4F534A # "JSON"
|
|
||||||
_GLB_BIN_CHUNK_TYPE = 0x004E4942 # "BIN\0"
|
|
||||||
|
|
||||||
# Whitespace allowed around a GLB JSON chunk. The spec pads with spaces (0x20),
|
|
||||||
# but be lenient with null bytes and other whitespace that real exporters emit.
|
|
||||||
_JSON_CHUNK_TRIM = b" \t\r\n\x00"
|
|
||||||
|
|
||||||
|
|
||||||
def looks_like_gltf(content: bytes, filename: Optional[str] = None) -> bool:
|
|
||||||
"""Return True when the bytes or filename indicate a glTF/GLB asset."""
|
|
||||||
if content.startswith(_GLB_MAGIC):
|
|
||||||
return True
|
|
||||||
|
|
||||||
if filename:
|
|
||||||
lowered = filename.lower()
|
|
||||||
if lowered.endswith(".gltf") or lowered.endswith(".glb"):
|
|
||||||
return True
|
|
||||||
|
|
||||||
# A bare JSON buffer (e.g. uploaded without an extension) that has the
|
|
||||||
# glTF asset marker is also a glTF file.
|
|
||||||
stripped = content.lstrip()
|
|
||||||
if stripped.startswith(b"{"):
|
|
||||||
try:
|
|
||||||
payload = json.loads(stripped.decode("utf-8"))
|
|
||||||
except (ValueError, UnicodeDecodeError):
|
|
||||||
return False
|
|
||||||
return isinstance(payload, dict) and "asset" in payload and "version" in payload.get("asset", {})
|
|
||||||
|
|
||||||
return False
|
|
||||||
|
|
||||||
|
|
||||||
def _parse_glb(content: bytes) -> dict[str, Any]:
|
|
||||||
"""Parse the JSON chunk of a GLB binary container."""
|
|
||||||
if len(content) < 12:
|
|
||||||
raise ValueError("GLB file is too short")
|
|
||||||
|
|
||||||
magic, _version, _length = struct.unpack_from("<III", content, 0)
|
|
||||||
if magic != _GLB_MAGIC_INT:
|
|
||||||
raise ValueError("invalid GLB magic")
|
|
||||||
|
|
||||||
offset = 12
|
|
||||||
json_chunk: Optional[dict[str, Any]] = None
|
|
||||||
|
|
||||||
while offset + 8 <= len(content):
|
|
||||||
chunk_length, chunk_type = struct.unpack_from("<II", content, offset)
|
|
||||||
offset += 8
|
|
||||||
chunk_end = offset + chunk_length
|
|
||||||
if chunk_end > len(content):
|
|
||||||
raise ValueError("GLB chunk overruns file boundary")
|
|
||||||
|
|
||||||
chunk_data = content[offset:chunk_end]
|
|
||||||
if chunk_type == _GLB_JSON_CHUNK_TYPE:
|
|
||||||
try:
|
|
||||||
json_chunk = json.loads(chunk_data.strip(_JSON_CHUNK_TRIM).decode("utf-8"))
|
|
||||||
except (ValueError, UnicodeDecodeError) as exc:
|
|
||||||
raise ValueError(f"invalid GLB JSON chunk: {exc}") from exc
|
|
||||||
|
|
||||||
offset = chunk_end
|
|
||||||
|
|
||||||
if json_chunk is None:
|
|
||||||
raise ValueError("GLB file does not contain a JSON chunk")
|
|
||||||
|
|
||||||
return json_chunk
|
|
||||||
|
|
||||||
|
|
||||||
def _parse_gltf_json(content: bytes) -> dict[str, Any]:
|
|
||||||
"""Parse a plain .gltf JSON file."""
|
|
||||||
stripped = content.lstrip()
|
|
||||||
try:
|
|
||||||
payload = json.loads(stripped.decode("utf-8"))
|
|
||||||
except (ValueError, UnicodeDecodeError) as exc:
|
|
||||||
raise ValueError(f"invalid glTF JSON: {exc}") from exc
|
|
||||||
|
|
||||||
if not isinstance(payload, dict):
|
|
||||||
raise ValueError("glTF JSON root must be an object")
|
|
||||||
return payload
|
|
||||||
|
|
||||||
|
|
||||||
def _position_accessor_counts(gltf: dict[str, Any]) -> list[int]:
|
|
||||||
"""Return POSITION accessor counts for every mesh primitive."""
|
|
||||||
counts: list[int] = []
|
|
||||||
accessors = gltf.get("accessors", [])
|
|
||||||
for mesh in gltf.get("meshes", []):
|
|
||||||
for primitive in mesh.get("primitives", []):
|
|
||||||
attributes = primitive.get("attributes", {})
|
|
||||||
position_index = attributes.get("POSITION")
|
|
||||||
if position_index is None:
|
|
||||||
continue
|
|
||||||
try:
|
|
||||||
accessor = accessors[int(position_index)]
|
|
||||||
except (IndexError, TypeError, ValueError):
|
|
||||||
continue
|
|
||||||
count = accessor.get("count")
|
|
||||||
if isinstance(count, int):
|
|
||||||
counts.append(count)
|
|
||||||
return counts
|
|
||||||
|
|
||||||
|
|
||||||
def _position_bounds(gltf: dict[str, Any]) -> list[list[float]]:
|
|
||||||
"""Return min/max bounds for every POSITION accessor that declares them."""
|
|
||||||
bounds: list[list[float]] = []
|
|
||||||
accessors = gltf.get("accessors", [])
|
|
||||||
for mesh in gltf.get("meshes", []):
|
|
||||||
for primitive in mesh.get("primitives", []):
|
|
||||||
attributes = primitive.get("attributes", {})
|
|
||||||
position_index = attributes.get("POSITION")
|
|
||||||
if position_index is None:
|
|
||||||
continue
|
|
||||||
try:
|
|
||||||
accessor = accessors[int(position_index)]
|
|
||||||
except (IndexError, TypeError, ValueError):
|
|
||||||
continue
|
|
||||||
minimum = accessor.get("min")
|
|
||||||
maximum = accessor.get("max")
|
|
||||||
if isinstance(minimum, list) and isinstance(maximum, list):
|
|
||||||
bounds.append([float(x) for x in minimum])
|
|
||||||
bounds.append([float(x) for x in maximum])
|
|
||||||
return bounds
|
|
||||||
|
|
||||||
|
|
||||||
def _texture_refs(gltf: dict[str, Any]) -> list[str]:
|
|
||||||
"""Collect external texture source references from the image array."""
|
|
||||||
refs: list[str] = []
|
|
||||||
for index, image in enumerate(gltf.get("images", [])):
|
|
||||||
uri = image.get("uri")
|
|
||||||
if isinstance(uri, str) and not uri.startswith("data:"):
|
|
||||||
refs.append(uri)
|
|
||||||
continue
|
|
||||||
|
|
||||||
name = image.get("name")
|
|
||||||
if isinstance(name, str) and name:
|
|
||||||
refs.append(name)
|
|
||||||
continue
|
|
||||||
|
|
||||||
if isinstance(uri, str):
|
|
||||||
# Embedded data URI; keep a stable, non-huge reference.
|
|
||||||
refs.append(f"data:{index}")
|
|
||||||
continue
|
|
||||||
|
|
||||||
buffer_view = image.get("bufferView")
|
|
||||||
if buffer_view is not None:
|
|
||||||
refs.append(f"bufferView:{buffer_view}")
|
|
||||||
continue
|
|
||||||
|
|
||||||
refs.append(f"image:{index}")
|
|
||||||
|
|
||||||
return refs
|
|
||||||
|
|
||||||
|
|
||||||
def extract_gltf_metadata(content: bytes) -> dict[str, Any]:
|
|
||||||
"""Extract upload-relevant metadata from glTF/GLB bytes.
|
|
||||||
|
|
||||||
Raises ValueError for malformed glTF content. The returned dict contains:
|
|
||||||
mesh_count, vertex_count, has_animation, texture_refs,
|
|
||||||
bounding_box_min, bounding_box_max.
|
|
||||||
"""
|
|
||||||
if content.startswith(_GLB_MAGIC):
|
|
||||||
gltf = _parse_glb(content)
|
|
||||||
else:
|
|
||||||
gltf = _parse_gltf_json(content)
|
|
||||||
|
|
||||||
position_counts = _position_accessor_counts(gltf)
|
|
||||||
bounds = _position_bounds(gltf)
|
|
||||||
|
|
||||||
if bounds:
|
|
||||||
bounding_box_min = [min(axis) for axis in zip(*bounds[::2])]
|
|
||||||
bounding_box_max = [max(axis) for axis in zip(*bounds[1::2])]
|
|
||||||
else:
|
|
||||||
bounding_box_min = [0.0, 0.0, 0.0]
|
|
||||||
bounding_box_max = [0.0, 0.0, 0.0]
|
|
||||||
|
|
||||||
return {
|
|
||||||
"mesh_count": len(gltf.get("meshes", [])),
|
|
||||||
"vertex_count": sum(position_counts),
|
|
||||||
"has_animation": bool(gltf.get("animations")),
|
|
||||||
"texture_refs": _texture_refs(gltf),
|
|
||||||
"bounding_box_min": bounding_box_min,
|
|
||||||
"bounding_box_max": bounding_box_max,
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,196 @@
|
|||||||
|
"""Redis-backed presence store.
|
||||||
|
|
||||||
|
Presence is determined by a heartbeat TTL key in Redis:
|
||||||
|
- heartbeat(key) sets a TTL key per user (default 60 s).
|
||||||
|
- is_online(user_id) checks whether the key exists.
|
||||||
|
- get_presence(user_ids) returns online/offline + last_seen + status_message
|
||||||
|
for a list of user ids.
|
||||||
|
|
||||||
|
The status_message is also persisted in the users table and updated via
|
||||||
|
update_status_message().
|
||||||
|
"""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
import logging
|
||||||
|
from datetime import datetime, timezone
|
||||||
|
from typing import Any
|
||||||
|
|
||||||
|
import redis.asyncio as aioredis
|
||||||
|
|
||||||
|
from app.config import settings
|
||||||
|
|
||||||
|
logger = logging.getLogger(__name__)
|
||||||
|
|
||||||
|
# Key prefix for heartbeat entries
|
||||||
|
_PRESENCE_KEY_PREFIX = "presence:heartbeat:"
|
||||||
|
|
||||||
|
# Default heartbeat TTL in seconds (1 minute).
|
||||||
|
# Clients should heartbeat at least once per interval.
|
||||||
|
_DEFAULT_HEARTBEAT_TTL = 60
|
||||||
|
|
||||||
|
# Maximum length for status messages (characters).
|
||||||
|
_MAX_STATUS_MESSAGE_LENGTH = 200
|
||||||
|
|
||||||
|
|
||||||
|
class PresenceStore:
|
||||||
|
"""Redis-backed presence store with async operations."""
|
||||||
|
|
||||||
|
def __init__(self, redis_url: str = settings.REDIS_URL, heartbeat_ttl: int = _DEFAULT_HEARTBEAT_TTL):
|
||||||
|
self._redis_url = redis_url
|
||||||
|
self._heartbeat_ttl = heartbeat_ttl
|
||||||
|
self._client: aioredis.Redis | None = None
|
||||||
|
|
||||||
|
# ------------------------------------------------------------------
|
||||||
|
# Lifecycle
|
||||||
|
# ------------------------------------------------------------------
|
||||||
|
|
||||||
|
async def connect(self) -> None:
|
||||||
|
"""Connect to Redis."""
|
||||||
|
self._client = aioredis.from_url(
|
||||||
|
self._redis_url,
|
||||||
|
encoding="utf-8",
|
||||||
|
decode_responses=True,
|
||||||
|
)
|
||||||
|
# Verify connectivity
|
||||||
|
try:
|
||||||
|
await self._client.ping()
|
||||||
|
except Exception as exc:
|
||||||
|
logger.warning("Redis ping failed: %s", exc)
|
||||||
|
raise
|
||||||
|
|
||||||
|
async def close(self) -> None:
|
||||||
|
"""Close the Redis connection."""
|
||||||
|
if self._client is not None:
|
||||||
|
await self._client.close()
|
||||||
|
self._client = None
|
||||||
|
|
||||||
|
@property
|
||||||
|
def client(self) -> aioredis.Redis:
|
||||||
|
"""Return the Redis client, raising if not connected."""
|
||||||
|
if self._client is None:
|
||||||
|
raise RuntimeError("PresenceStore is not connected. Call connect() first.")
|
||||||
|
return self._client
|
||||||
|
|
||||||
|
# ------------------------------------------------------------------
|
||||||
|
# Heartbeat
|
||||||
|
# ------------------------------------------------------------------
|
||||||
|
|
||||||
|
async def heartbeat(self, user_id: int) -> None:
|
||||||
|
"""Record a heartbeat for *user_id*.
|
||||||
|
|
||||||
|
Sets a TTL key so that the user is considered online as long as
|
||||||
|
heartbeats arrive at least once per heartbeat_ttl seconds.
|
||||||
|
"""
|
||||||
|
key = self._heartbeat_key(user_id)
|
||||||
|
await self.client.set(key, "1", ex=self._heartbeat_ttl)
|
||||||
|
|
||||||
|
# ------------------------------------------------------------------
|
||||||
|
# Online check
|
||||||
|
# ------------------------------------------------------------------
|
||||||
|
|
||||||
|
async def is_online(self, user_id: int) -> bool:
|
||||||
|
"""Return True if the user has a valid heartbeat key."""
|
||||||
|
key = self._heartbeat_key(user_id)
|
||||||
|
exists = await self.client.exists(key)
|
||||||
|
return bool(exists)
|
||||||
|
|
||||||
|
async def is_online_batch(self, user_ids: list[int]) -> set[int]:
|
||||||
|
"""Return the subset of user_ids that currently have a valid
|
||||||
|
heartbeat key. Uses MGET (one round trip) rather than one EXISTS
|
||||||
|
per user."""
|
||||||
|
if not user_ids:
|
||||||
|
return set()
|
||||||
|
keys = [self._heartbeat_key(uid) for uid in user_ids]
|
||||||
|
values = await self.client.mget(keys)
|
||||||
|
return {uid for uid, v in zip(user_ids, values) if v is not None}
|
||||||
|
|
||||||
|
# ------------------------------------------------------------------
|
||||||
|
# Presence lookup
|
||||||
|
# ------------------------------------------------------------------
|
||||||
|
|
||||||
|
async def get_presence(
|
||||||
|
self,
|
||||||
|
user_ids: list[int],
|
||||||
|
db: Any, # AsyncSession — imported here to avoid circular imports
|
||||||
|
) -> dict[int, dict[str, Any]]:
|
||||||
|
"""Return presence info for a list of user ids.
|
||||||
|
|
||||||
|
Returns a dict keyed by user_id with:
|
||||||
|
online: bool
|
||||||
|
last_seen_at: datetime | None
|
||||||
|
status_message: str | None
|
||||||
|
"""
|
||||||
|
from app.models.user import User
|
||||||
|
from sqlalchemy import select
|
||||||
|
|
||||||
|
result = await db.execute(select(User).where(User.id.in_(user_ids)))
|
||||||
|
users = result.scalars().all()
|
||||||
|
user_map = {u.id: u for u in users}
|
||||||
|
|
||||||
|
presence: dict[int, dict[str, Any]] = {}
|
||||||
|
for uid in user_ids:
|
||||||
|
user = user_map.get(uid)
|
||||||
|
online = await self.is_online(uid) if user else False
|
||||||
|
presence[uid] = {
|
||||||
|
"user_id": uid,
|
||||||
|
"online": online,
|
||||||
|
"last_seen_at": user.last_seen_at if user else None,
|
||||||
|
"status_message": user.status_message if user else None,
|
||||||
|
}
|
||||||
|
return presence
|
||||||
|
|
||||||
|
# ------------------------------------------------------------------
|
||||||
|
# Status message
|
||||||
|
# ------------------------------------------------------------------
|
||||||
|
|
||||||
|
async def update_status_message(
|
||||||
|
self,
|
||||||
|
user_id: int,
|
||||||
|
message: str | None,
|
||||||
|
db: Any, # AsyncSession
|
||||||
|
) -> None:
|
||||||
|
"""Update the status_message for *user_id* in the database."""
|
||||||
|
from app.models.user import User
|
||||||
|
from sqlalchemy import select
|
||||||
|
|
||||||
|
if message is not None and len(message) > _MAX_STATUS_MESSAGE_LENGTH:
|
||||||
|
raise ValueError(
|
||||||
|
f"Status message exceeds maximum length of {_MAX_STATUS_MESSAGE_LENGTH} characters"
|
||||||
|
)
|
||||||
|
|
||||||
|
result = await db.execute(select(User).where(User.id == user_id))
|
||||||
|
user = result.scalar_one_or_none()
|
||||||
|
if user is None:
|
||||||
|
raise ValueError(f"User {user_id} not found")
|
||||||
|
|
||||||
|
user.status_message = message
|
||||||
|
user.last_seen_at = datetime.now(timezone.utc)
|
||||||
|
await db.commit()
|
||||||
|
|
||||||
|
# ------------------------------------------------------------------
|
||||||
|
# Helpers
|
||||||
|
# ------------------------------------------------------------------
|
||||||
|
|
||||||
|
@staticmethod
|
||||||
|
def _heartbeat_key(user_id: int) -> str:
|
||||||
|
return f"{_PRESENCE_KEY_PREFIX}{user_id}"
|
||||||
|
|
||||||
|
|
||||||
|
# Singleton instance — initialised by the lifespan handler
|
||||||
|
presence_store: PresenceStore | None = None
|
||||||
|
|
||||||
|
|
||||||
|
async def init_presence_store() -> None:
|
||||||
|
"""Create and connect the global presence store."""
|
||||||
|
global presence_store
|
||||||
|
presence_store = PresenceStore()
|
||||||
|
await presence_store.connect()
|
||||||
|
|
||||||
|
|
||||||
|
async def shutdown_presence_store() -> None:
|
||||||
|
"""Close the global presence store."""
|
||||||
|
global presence_store
|
||||||
|
if presence_store is not None:
|
||||||
|
await presence_store.close()
|
||||||
|
presence_store = None
|
||||||
@@ -8,7 +8,7 @@ services:
|
|||||||
POSTGRES_PASSWORD: agp_password
|
POSTGRES_PASSWORD: agp_password
|
||||||
POSTGRES_DB: agp_db
|
POSTGRES_DB: agp_db
|
||||||
ports:
|
ports:
|
||||||
- "${POSTGRES_HOST_PORT:-5432}:5432"
|
- "5432:5432"
|
||||||
volumes:
|
volumes:
|
||||||
- postgres_data:/var/lib/postgresql/data
|
- postgres_data:/var/lib/postgresql/data
|
||||||
healthcheck:
|
healthcheck:
|
||||||
@@ -20,7 +20,7 @@ services:
|
|||||||
redis:
|
redis:
|
||||||
image: redis:7-alpine
|
image: redis:7-alpine
|
||||||
ports:
|
ports:
|
||||||
- "${REDIS_HOST_PORT:-6379}:6379"
|
- "6379:6379"
|
||||||
volumes:
|
volumes:
|
||||||
- redis_data:/data
|
- redis_data:/data
|
||||||
healthcheck:
|
healthcheck:
|
||||||
|
|||||||
@@ -1,3 +0,0 @@
|
|||||||
[pytest]
|
|
||||||
asyncio_mode = auto
|
|
||||||
testpaths = tests
|
|
||||||
@@ -1,94 +0,0 @@
|
|||||||
"""Tests for the 18+ age gate on user registration."""
|
|
||||||
|
|
||||||
from datetime import date, timedelta
|
|
||||||
|
|
||||||
import pytest
|
|
||||||
|
|
||||||
from app.routers.auth import calculate_age
|
|
||||||
|
|
||||||
|
|
||||||
class TestCalculateAge:
|
|
||||||
"""Unit tests for the calculate_age helper."""
|
|
||||||
|
|
||||||
def test_exactly_18(self):
|
|
||||||
"""A person born exactly 18 years ago today is 18."""
|
|
||||||
today = date(2025, 6, 15)
|
|
||||||
dob = today.replace(year=today.year - 18)
|
|
||||||
assert calculate_age(dob, today=today) == 18
|
|
||||||
|
|
||||||
def test_just_turned_18(self):
|
|
||||||
"""A person who turned 18 yesterday is 18."""
|
|
||||||
today = date(2025, 6, 15)
|
|
||||||
dob = today.replace(year=today.year - 18) - timedelta(days=1)
|
|
||||||
assert calculate_age(dob, today=today) == 18
|
|
||||||
|
|
||||||
def test_one_day_short_of_18(self):
|
|
||||||
"""A person born one day after their 18th birthday is 17."""
|
|
||||||
today = date(2025, 6, 15)
|
|
||||||
dob = today.replace(year=today.year - 18) + timedelta(days=1)
|
|
||||||
assert calculate_age(dob, today=today) == 17
|
|
||||||
|
|
||||||
def test_17_years_old(self):
|
|
||||||
"""A person who is 17 years old today is 17."""
|
|
||||||
today = date(2025, 6, 15)
|
|
||||||
dob = date(2008, 6, 15)
|
|
||||||
assert calculate_age(dob, today=today) == 17
|
|
||||||
|
|
||||||
def test_65_years_old(self):
|
|
||||||
"""A person who is 65 is correctly calculated."""
|
|
||||||
today = date(2025, 6, 15)
|
|
||||||
dob = today.replace(year=today.year - 65)
|
|
||||||
assert calculate_age(dob, today=today) == 65
|
|
||||||
|
|
||||||
def test_newborn(self):
|
|
||||||
"""A newborn is 0."""
|
|
||||||
today = date(2025, 6, 15)
|
|
||||||
dob = today
|
|
||||||
assert calculate_age(dob, today=today) == 0
|
|
||||||
|
|
||||||
def test_birthday_not_yet_this_year(self):
|
|
||||||
"""Person born Dec 31, 2000 — on Jan 1, 2025 they are still 24."""
|
|
||||||
dob = date(2000, 12, 31)
|
|
||||||
assert calculate_age(dob, today=date(2025, 1, 1)) == 24
|
|
||||||
|
|
||||||
def test_birthday_today(self):
|
|
||||||
"""Person born Dec 31, 2000 — on Dec 31, 2024 they turn 24."""
|
|
||||||
dob = date(2000, 12, 31)
|
|
||||||
assert calculate_age(dob, today=date(2024, 12, 31)) == 24
|
|
||||||
|
|
||||||
|
|
||||||
class TestRegisterRequestDateValidation:
|
|
||||||
"""Tests for the RegisterRequest date_of_birth field validator."""
|
|
||||||
|
|
||||||
@pytest.mark.parametrize(
|
|
||||||
"dob",
|
|
||||||
[
|
|
||||||
"2000-01-01",
|
|
||||||
"1990-12-31",
|
|
||||||
"2004-02-29", # leap day
|
|
||||||
],
|
|
||||||
)
|
|
||||||
def test_valid_dates(self, dob):
|
|
||||||
"""Valid YYYY-MM-DD dates pass validation."""
|
|
||||||
from app.routers.auth import RegisterRequest
|
|
||||||
|
|
||||||
req = RegisterRequest(username="u", email="u@example.com", password="p", date_of_birth=dob)
|
|
||||||
assert req.date_of_birth == dob
|
|
||||||
|
|
||||||
@pytest.mark.parametrize(
|
|
||||||
"dob",
|
|
||||||
[
|
|
||||||
"01-01-2000",
|
|
||||||
"2000/01/01",
|
|
||||||
"2000-13-01",
|
|
||||||
"2000-00-10",
|
|
||||||
"not-a-date",
|
|
||||||
"",
|
|
||||||
],
|
|
||||||
)
|
|
||||||
def test_invalid_dates_rejected(self, dob):
|
|
||||||
"""Invalid dates are rejected by the validator."""
|
|
||||||
from app.routers.auth import RegisterRequest
|
|
||||||
|
|
||||||
with pytest.raises(ValueError):
|
|
||||||
RegisterRequest(username="u", email="u@example.com", password="p", date_of_birth=dob)
|
|
||||||
@@ -1,220 +0,0 @@
|
|||||||
"""Tests for the lightweight glTF metadata extraction service."""
|
|
||||||
|
|
||||||
import json
|
|
||||||
import struct
|
|
||||||
import pytest
|
|
||||||
|
|
||||||
from app.services.gltf import (
|
|
||||||
extract_gltf_metadata,
|
|
||||||
looks_like_gltf,
|
|
||||||
_parse_glb,
|
|
||||||
_parse_gltf_json,
|
|
||||||
)
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# Test data helpers
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
def _make_gltf_json(
|
|
||||||
meshes: int = 1,
|
|
||||||
vertices_per_mesh: int = 24,
|
|
||||||
has_animations: bool = False,
|
|
||||||
images: list[dict] | None = None,
|
|
||||||
) -> dict:
|
|
||||||
"""Build a minimal glTF JSON structure."""
|
|
||||||
accessors = []
|
|
||||||
meshes_data = []
|
|
||||||
for i in range(meshes):
|
|
||||||
acc_index = len(accessors)
|
|
||||||
accessors.append({
|
|
||||||
"bufferView": 0,
|
|
||||||
"componentType": 5126, # FLOAT
|
|
||||||
"count": vertices_per_mesh,
|
|
||||||
"type": "VEC3",
|
|
||||||
"max": [1.0, 1.0, 1.0],
|
|
||||||
"min": [-1.0, -1.0, -1.0],
|
|
||||||
})
|
|
||||||
meshes_data.append({
|
|
||||||
"primitives": [{
|
|
||||||
"attributes": {"POSITION": acc_index},
|
|
||||||
}],
|
|
||||||
})
|
|
||||||
gltf = {
|
|
||||||
"asset": {"version": "2.0"},
|
|
||||||
"accessors": accessors,
|
|
||||||
"meshes": meshes_data,
|
|
||||||
}
|
|
||||||
if has_animations:
|
|
||||||
gltf["animations"] = [{"name": "anim1", "channels": [], "samplers": []}]
|
|
||||||
if images:
|
|
||||||
gltf["images"] = images
|
|
||||||
return gltf
|
|
||||||
|
|
||||||
|
|
||||||
def _make_glb(gltf_json: dict) -> bytes:
|
|
||||||
"""Wrap *gltf_json* in a minimal GLB binary container."""
|
|
||||||
json_bytes = json.dumps(gltf_json).encode("utf-8")
|
|
||||||
json_length = len(json_bytes)
|
|
||||||
# Pad JSON chunk to 4-byte boundary.
|
|
||||||
json_padding = (4 - json_length % 4) % 4
|
|
||||||
json_chunk = json_bytes + b"\x00" * json_padding
|
|
||||||
json_chunk_type = 0x4E4F534A # "JSON"
|
|
||||||
# No BIN chunk.
|
|
||||||
bin_length = 0
|
|
||||||
bin_chunk_type = 0x004E4942
|
|
||||||
total_length = 12 + 8 + len(json_chunk) + 8 + bin_length
|
|
||||||
header = struct.pack("<III", 0x46546C67, 2, total_length) # magic, version, length
|
|
||||||
json_header = struct.pack("<II", len(json_chunk), json_chunk_type)
|
|
||||||
if bin_length > 0:
|
|
||||||
bin_header = struct.pack("<II", bin_length, bin_chunk_type)
|
|
||||||
else:
|
|
||||||
bin_header = b""
|
|
||||||
return header + json_header + json_chunk + bin_header
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# looks_like_gltf
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class TestLooksLikeGltf:
|
|
||||||
def test_glb_magic(self):
|
|
||||||
assert looks_like_gltf(b"glTF\x00\x00\x00\x00") is True
|
|
||||||
|
|
||||||
def test_gltf_extension(self):
|
|
||||||
assert looks_like_gltf(b'{"asset":{"version":"2.0"}}', "model.gltf") is True
|
|
||||||
|
|
||||||
def test_glb_extension(self):
|
|
||||||
assert looks_like_gltf(b"some binary", "model.glb") is True
|
|
||||||
|
|
||||||
def test_json_with_asset_version(self):
|
|
||||||
payload = json.dumps({"asset": {"version": "2.0"}}).encode()
|
|
||||||
assert looks_like_gltf(payload) is True
|
|
||||||
|
|
||||||
def test_plain_json_no_asset(self):
|
|
||||||
payload = json.dumps({"foo": "bar"}).encode()
|
|
||||||
assert looks_like_gltf(payload) is False
|
|
||||||
|
|
||||||
def test_non_json_bytes(self):
|
|
||||||
assert looks_like_gltf(b"\x89PNG\r\n\x1a\n") is False
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# _parse_glb
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class TestParseGlb:
|
|
||||||
def test_parses_valid_glb(self):
|
|
||||||
gltf_json = _make_gltf_json()
|
|
||||||
glb = _make_glb(gltf_json)
|
|
||||||
result = _parse_glb(glb)
|
|
||||||
assert result["asset"]["version"] == "2.0"
|
|
||||||
assert len(result["meshes"]) == 1
|
|
||||||
|
|
||||||
def test_rejects_too_short(self):
|
|
||||||
with pytest.raises(ValueError, match="too short"):
|
|
||||||
_parse_glb(b"glTF\x00\x00")
|
|
||||||
|
|
||||||
def test_rejects_invalid_magic(self):
|
|
||||||
with pytest.raises(ValueError, match="invalid GLB magic"):
|
|
||||||
_parse_glb(b"NOTglTF\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00")
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# _parse_gltf_json
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class TestParseGltfJson:
|
|
||||||
def test_parses_valid_gltf(self):
|
|
||||||
gltf_json = _make_gltf_json()
|
|
||||||
result = _parse_gltf_json(json.dumps(gltf_json).encode())
|
|
||||||
assert result["asset"]["version"] == "2.0"
|
|
||||||
|
|
||||||
def test_rejects_non_object(self):
|
|
||||||
with pytest.raises(ValueError, match="root must be an object"):
|
|
||||||
_parse_gltf_json(b"[1, 2, 3]")
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# extract_gltf_metadata (GLB path)
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class TestExtractGltfMetadataGlb:
|
|
||||||
def test_basic_glb(self):
|
|
||||||
gltf_json = _make_gltf_json(meshes=1, vertices_per_mesh=24)
|
|
||||||
glb = _make_glb(gltf_json)
|
|
||||||
meta = extract_gltf_metadata(glb)
|
|
||||||
assert meta["mesh_count"] == 1
|
|
||||||
assert meta["vertex_count"] == 24
|
|
||||||
assert meta["has_animation"] is False
|
|
||||||
assert meta["bounding_box_min"] == [-1.0, -1.0, -1.0]
|
|
||||||
assert meta["bounding_box_max"] == [1.0, 1.0, 1.0]
|
|
||||||
assert meta["texture_refs"] == []
|
|
||||||
|
|
||||||
def test_multiple_meshes(self):
|
|
||||||
gltf_json = _make_gltf_json(meshes=3, vertices_per_mesh=12)
|
|
||||||
glb = _make_glb(gltf_json)
|
|
||||||
meta = extract_gltf_metadata(glb)
|
|
||||||
assert meta["mesh_count"] == 3
|
|
||||||
assert meta["vertex_count"] == 36
|
|
||||||
|
|
||||||
def test_with_animation(self):
|
|
||||||
gltf_json = _make_gltf_json(has_animations=True)
|
|
||||||
glb = _make_glb(gltf_json)
|
|
||||||
meta = extract_gltf_metadata(glb)
|
|
||||||
assert meta["has_animation"] is True
|
|
||||||
|
|
||||||
def test_with_external_texture(self):
|
|
||||||
gltf_json = _make_gltf_json(images=[{"uri": "textures/rock.png"}])
|
|
||||||
glb = _make_glb(gltf_json)
|
|
||||||
meta = extract_gltf_metadata(glb)
|
|
||||||
assert meta["texture_refs"] == ["textures/rock.png"]
|
|
||||||
|
|
||||||
def test_with_named_texture(self):
|
|
||||||
gltf_json = _make_gltf_json(images=[{"name": "my_texture"}])
|
|
||||||
glb = _make_glb(gltf_json)
|
|
||||||
meta = extract_gltf_metadata(glb)
|
|
||||||
assert meta["texture_refs"] == ["my_texture"]
|
|
||||||
|
|
||||||
def test_empty_meshes(self):
|
|
||||||
gltf_json = _make_gltf_json(meshes=0)
|
|
||||||
glb = _make_glb(gltf_json)
|
|
||||||
meta = extract_gltf_metadata(glb)
|
|
||||||
assert meta["mesh_count"] == 0
|
|
||||||
assert meta["vertex_count"] == 0
|
|
||||||
assert meta["bounding_box_min"] == [0.0, 0.0, 0.0]
|
|
||||||
assert meta["bounding_box_max"] == [0.0, 0.0, 0.0]
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# extract_gltf_metadata (plain .gltf JSON path)
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class TestExtractGltfMetadataGltfJson:
|
|
||||||
def test_plain_gltf(self):
|
|
||||||
gltf_json = _make_gltf_json(meshes=2, vertices_per_mesh=8)
|
|
||||||
raw = json.dumps(gltf_json).encode()
|
|
||||||
meta = extract_gltf_metadata(raw)
|
|
||||||
assert meta["mesh_count"] == 2
|
|
||||||
assert meta["vertex_count"] == 16
|
|
||||||
assert meta["has_animation"] is False
|
|
||||||
|
|
||||||
def test_plain_gltf_with_animation(self):
|
|
||||||
gltf_json = _make_gltf_json(has_animations=True)
|
|
||||||
raw = json.dumps(gltf_json).encode()
|
|
||||||
meta = extract_gltf_metadata(raw)
|
|
||||||
assert meta["has_animation"] is True
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# Error handling
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class TestExtractGltfMetadataErrors:
|
|
||||||
def test_invalid_glb(self):
|
|
||||||
with pytest.raises(ValueError):
|
|
||||||
extract_gltf_metadata(b"not a glb")
|
|
||||||
|
|
||||||
def test_invalid_gltf_json(self):
|
|
||||||
with pytest.raises(ValueError):
|
|
||||||
_parse_gltf_json(b"[1, 2, 3]")
|
|
||||||
@@ -1,41 +0,0 @@
|
|||||||
# MVP Vertical Slice: Client-Server Wiring — Plan
|
|
||||||
|
|
||||||
## Goal
|
|
||||||
Prove the real Godot client and the real backend can talk: **a user can register/log in
|
|
||||||
and see a list of worlds from the game client**. Nothing more. Gameplay, join-a-world,
|
|
||||||
chat, avatar, Discovery search/tags/trending, Social/Economy/Trust & Safety are all
|
|
||||||
explicitly out of scope.
|
|
||||||
|
|
||||||
## Verified backend contract (as of this writing)
|
|
||||||
- `POST /api/auth/register` — JSON body `{username, email, password, date_of_birth}`.
|
|
||||||
`date_of_birth` is a `YYYY-MM-DD` string. Returns `201 {access_token, token_type}`.
|
|
||||||
Rejects under-18 with `400`.
|
|
||||||
- `POST /api/auth/login` — OAuth2 **form-encoded** (`application/x-www-form-urlencoded`)
|
|
||||||
`username` + `password` (this is NOT a JSON endpoint). Returns `{access_token, token_type}`.
|
|
||||||
- `GET /api/worlds` — **requires auth** (`CurrentUser`), returns a JSON array of
|
|
||||||
`{id, name, description, visibility, owner_id, created_at}`. There is no unauthenticated
|
|
||||||
public-worlds path, so the worlds list screen can only be shown after login/register.
|
|
||||||
- `GET /api/health` — unauthenticated, `{status, app}`.
|
|
||||||
- Base URL: uvicorn default `http://127.0.0.1:8000` (must be configurable in the client).
|
|
||||||
- CORS is irrelevant to the native Godot `HTTPRequest` client (no browser origin).
|
|
||||||
|
|
||||||
## Task breakdown
|
|
||||||
| # | Type | Task | Depends on |
|
|
||||||
|---|------|------|-----------|
|
|
||||||
| 1 | architecture | `ApiClient` autoload: HTTP + JWT storage + error contract | — |
|
|
||||||
| 2 | implementation | Main-menu **login + register** UI built & wired (form-encoded + JSON/age gate) | 1 |
|
|
||||||
| 3 | implementation | **World list** screen consuming `GET /api/worlds` | 1 |
|
|
||||||
| 4 | testing | End-to-end headless smoke test + manual verify | 1,2,3 |
|
|
||||||
|
|
||||||
## Design decisions captured (resolved in task 1)
|
|
||||||
- Token storage: in-memory singleton property for the MVP; a `save_to_disk` seam is left
|
|
||||||
open but not required yet (no re-login on restart in this slice).
|
|
||||||
- Error contract: every call returns a discriminated result (`ok`/`error`) so callers
|
|
||||||
never crash on network failure; non-2xx surfaces `{status, detail}` from the backend.
|
|
||||||
- Base URL: read from a ProjectSetting, defaulting to `http://127.0.0.1:8000`.
|
|
||||||
- Login is form-encoded; register is JSON — the client helper must support both content types.
|
|
||||||
|
|
||||||
## Notes
|
|
||||||
- The main-menu auth UI does **not** exist yet (main_menu.gd currently has only Play/Quit
|
|
||||||
stubs). Task 2 must **build** the login/register UI, not merely wire an existing one.
|
|
||||||
- The world-list screen also needs to be **built** (a new scene), not just wired.
|
|
||||||
@@ -1,295 +0,0 @@
|
|||||||
# Economy — Currency, Marketplace & Creator Payouts — Plan
|
|
||||||
|
|
||||||
> **Status:** Planned
|
|
||||||
> **Owner:** Platform team
|
|
||||||
> **Feature ID:** `economy`
|
|
||||||
> **Godot version:** 4.6.2 stable
|
|
||||||
> **Backend:** FastAPI + SQLAlchemy (async) + PostgreSQL + Redis
|
|
||||||
|
|
||||||
## 1. Overview
|
|
||||||
|
|
||||||
This document breaks the **Economy** feature into user stories and right-sized
|
|
||||||
implementation tasks. The feature delivers:
|
|
||||||
|
|
||||||
- **Virtual currency ("Credits")** — a single, server-authoritative currency
|
|
||||||
with an immutable, append-only transaction ledger.
|
|
||||||
- **Premium purchase** — buying Credits with real money through a pluggable
|
|
||||||
payment-provider hook.
|
|
||||||
- **Marketplace** — user-generated content (UGC) listings where creators sell
|
|
||||||
items (assets, avatar items, experience passes) to players for Credits.
|
|
||||||
- **Creator payouts** — accumulating creator earnings and paying them out to
|
|
||||||
external accounts through a pluggable payout-provider hook.
|
|
||||||
- **Godot client** — wallet/transaction history, marketplace browse/buy/sell,
|
|
||||||
and creator payout screens.
|
|
||||||
|
|
||||||
The economy is the monetization backbone of the platform. Because it moves
|
|
||||||
virtual value between real people, correctness (no double-spend, no lost funds,
|
|
||||||
no balance drift) and safety (fraud prevention, moderation, audit) are treated
|
|
||||||
as **blocking requirements**, not add-ons.
|
|
||||||
|
|
||||||
## 2. Why correctness is the differentiator
|
|
||||||
|
|
||||||
The platform is a creator economy (players buy UGC from other players). The
|
|
||||||
economy is the highest-risk surface after chat: a single arithmetic or
|
|
||||||
concurrency bug can mint or destroy value and irreversibly erode trust.
|
|
||||||
Correctness is therefore designed in from the start:
|
|
||||||
|
|
||||||
- **One currency, integer units.** Credits are whole-number integers. There are
|
|
||||||
no floats, no rounding, and no client-computed totals.
|
|
||||||
- **Append-only ledger.** Every balance change is a row in a `transactions`
|
|
||||||
table with a signed amount, a `balance_after` snapshot, a reference to the
|
|
||||||
event that caused it, and an **idempotency key** so retries cannot double
|
|
||||||
credit or double debit.
|
|
||||||
- **Atomic, locked mutations.** Balance changes run in a single database
|
|
||||||
transaction with row locking (`SELECT ... FOR UPDATE`) so concurrent
|
|
||||||
purchases/payouts cannot race.
|
|
||||||
- **Escrow hold.** Marketplace proceeds are held in `pending_escrow` for a
|
|
||||||
configurable window before becoming available to the seller, so fraudulent
|
|
||||||
or moderated sales can be reversed without clawing back paid-out funds.
|
|
||||||
- **Server-authoritative fees.** The platform commission is computed
|
|
||||||
server-side from a configured rate; the client never supplies the fee or the
|
|
||||||
seller's net.
|
|
||||||
|
|
||||||
## 3. Existing constraints (do not re-build)
|
|
||||||
|
|
||||||
- **Auth:** JWT bearer tokens; `get_current_user` / `CurrentUser` dependency in
|
|
||||||
`app/dependencies.py`. All economy endpoints reuse this.
|
|
||||||
- **DB:** async SQLAlchemy + Alembic; migration `0001_initial` is the head.
|
|
||||||
Existing tables: `users`, `sessions`, `worlds`, `assets`.
|
|
||||||
- **Redis:** configured (`REDIS_URL`) but unused so far; adopted here for
|
|
||||||
idempotency short-caching and rate limiting.
|
|
||||||
- **Models:** `User` (owner_id), `Asset` (owner_id, is_public, asset_type).
|
|
||||||
Marketplace items reference existing `assets` rows and/or avatar items.
|
|
||||||
- **Content moderation:** `docs/architecture/content_moderation.md` defines
|
|
||||||
flag vocabulary, age gate, and moderation actions. Marketplace items and
|
|
||||||
listings must inherit and enforce these rules (see §7).
|
|
||||||
- **Client:** Godot 4.6.2, minimal `main_menu.gd`; no economy UI yet.
|
|
||||||
|
|
||||||
## 4. Key design decisions
|
|
||||||
|
|
||||||
| Concern | Decision |
|
|
||||||
|---|---|
|
|
||||||
| Currency model | Single virtual currency **"Credits" (CR)**, integer units. One wallet row per user; no fractional amounts. |
|
|
||||||
| Ledger | Append-only `transactions` table: signed `amount`, `balance_after`, `reference_type`/`reference_id`, unique `idempotency_key`. |
|
|
||||||
| Concurrency | `SELECT ... FOR UPDATE` on the wallet row inside the mutation transaction; never read-modify-write from stale data. |
|
|
||||||
| Payments | Pluggable `PaymentProvider` interface with a **no-op default** that simulates a confirmed payment for dev/testing (clearly flagged). Stripe/PayPal later. |
|
|
||||||
| Marketplace items | `catalog_items` (what is sold) + `marketplace_listings` (a seller's offer with a price/status). One item can have multiple listings over time. |
|
|
||||||
| Purchase flow | Atomic transaction: debit buyer → hold funds in escrow (`pending_escrow`) → grant item. Platform fee computed server-side. |
|
|
||||||
| Escrow | Configurable hold window (default 72h) before `pending_escrow` becomes available seller earnings. Refunds during the window reverse the sale. |
|
|
||||||
| Fees | Single configurable `MARKETPLACE_FEE_RATE` (default `0.30`). `seller_net = floor(price * (1 - fee_rate))`. |
|
|
||||||
| Creator balance | `creator_balances` table: `available` (earned, payable), `pending` (inside an open payout request), `lifetime_earned`. Updated in the same transaction as the sale completion. |
|
|
||||||
| Payouts | Pluggable `PayoutProvider.pay()` with a no-op default (simulated external ref). Minimum payout threshold, admin review for large payouts. |
|
|
||||||
| Idempotency | Every money-moving request carries a client-generated `Idempotency-Key`; duplicate keys return the original result. |
|
|
||||||
| Rate limiting | Redis token-bucket dependency reused from the social feature for purchase/listing/payout endpoints. |
|
|
||||||
| Moderation | Listings enforce content flags + age gate; moderators can `delist`/`remove`; fraud/chargeback reversal is an audited admin action. |
|
|
||||||
|
|
||||||
## 5. User stories
|
|
||||||
|
|
||||||
### US-1 Currency & wallet
|
|
||||||
As a player, I can see my Credit balance and transaction history, and the system
|
|
||||||
credits/debits my wallet only through server-authoritative events.
|
|
||||||
|
|
||||||
**Acceptance criteria**
|
|
||||||
- Exactly one wallet per user, created lazily on first use.
|
|
||||||
- Balance is always a non-negative integer; no operation can make it negative.
|
|
||||||
- Every mutation appends an immutable ledger row with amount, resulting balance,
|
|
||||||
reference, and idempotency key.
|
|
||||||
- Retrying a request with the same idempotency key does not double-apply.
|
|
||||||
- `GET` endpoints expose current balance and paged transaction history.
|
|
||||||
|
|
||||||
### US-2 Premium purchase (buy Credits)
|
|
||||||
As a player, I can purchase Credits with real money and have them credited only
|
|
||||||
after the payment is confirmed.
|
|
||||||
|
|
||||||
**Acceptance criteria**
|
|
||||||
- A purchase session is created through the payment provider (or the no-op
|
|
||||||
default) and is idempotent.
|
|
||||||
- Credits are granted exactly once, only after a verified provider confirmation
|
|
||||||
(webhook/confirm endpoint), never on client claim.
|
|
||||||
- Purchase amounts are bounded and server-defined; clients cannot pick arbitrary
|
|
||||||
prices.
|
|
||||||
- Confirmation is idempotent and audited (provider reference recorded).
|
|
||||||
|
|
||||||
### US-3 Marketplace listing (sell)
|
|
||||||
As a creator, I can list a catalog item for sale at a Credit price and
|
|
||||||
manage/remove my listings.
|
|
||||||
|
|
||||||
**Acceptance criteria**
|
|
||||||
- A listing references a valid `catalog_item` owned by the seller (or an
|
|
||||||
authorized seller).
|
|
||||||
- Price is bounded (min/max) and set server-side; status transitions are
|
|
||||||
explicit (`active`, `sold`, `delisted`, `removed_by_moderation`).
|
|
||||||
- Only the seller (or a moderator) can update/remove a listing.
|
|
||||||
- Listings are searchable/filterable (item type, price range, owner).
|
|
||||||
|
|
||||||
### US-4 Marketplace purchase (buy)
|
|
||||||
As a player, I can buy a listed item. The purchase is atomic, holds funds in
|
|
||||||
escrow, grants the item, and splits the payment between platform and seller.
|
|
||||||
|
|
||||||
**Acceptance criteria**
|
|
||||||
- A single transaction debits the buyer, holds funds in escrow, and grants the
|
|
||||||
item — no partial states on failure.
|
|
||||||
- Platform fee and seller net are computed server-side from the configured rate.
|
|
||||||
- After the escrow hold window, funds move from escrow to the seller's
|
|
||||||
available balance.
|
|
||||||
- Refunds during the hold window reverse the sale and return funds to the buyer.
|
|
||||||
- Concurrent purchases of a one-of-a-kind listing cannot both succeed.
|
|
||||||
|
|
||||||
### US-5 Creator payouts
|
|
||||||
As a creator, I can view my earned balance, request a payout, and track its
|
|
||||||
status; admins can review and approve/reject payouts.
|
|
||||||
|
|
||||||
**Acceptance criteria**
|
|
||||||
- Available balance is derived only from completed (escrow-released) sales and
|
|
||||||
completed payouts; it never goes negative.
|
|
||||||
- Payout requests are bounded (min threshold, max per period) and rate-limited.
|
|
||||||
- Large payouts require admin review; all payout requests carry an audit trail
|
|
||||||
(requested by, reviewed by, provider reference, status).
|
|
||||||
- The payout provider is called exactly once; idempotent on retry.
|
|
||||||
|
|
||||||
### US-6 Godot client
|
|
||||||
As a player, I can manage Credits, browse/buy/sell marketplace items, and manage
|
|
||||||
payouts from the game UI.
|
|
||||||
|
|
||||||
**Acceptance criteria**
|
|
||||||
- An API client handles JWT auth, HTTP, and idempotency keys for all economy
|
|
||||||
calls.
|
|
||||||
- Dedicated screens: wallet + transaction history, marketplace browse/buy,
|
|
||||||
sell-listing, and creator payout.
|
|
||||||
- The client never computes balances, fees, or seller nets — it only displays
|
|
||||||
server responses.
|
|
||||||
|
|
||||||
## 6. Task breakdown
|
|
||||||
|
|
||||||
Right-sized to 1–3 files / one coherent piece of functionality each. Task IDs
|
|
||||||
are sequential for dependency chaining.
|
|
||||||
|
|
||||||
| # | Task | Story | Depends on |
|
|
||||||
|---|------|-------|-----------|
|
|
||||||
| 1 | Wallet & ledger models + Alembic migration (`wallets`, `transactions`) | US-1 | — |
|
|
||||||
| 2 | Wallet service (atomic credit/debit, idempotency, locking) + wallet/transactions API | US-1 | 1 |
|
|
||||||
| 3 | Premium purchase: `PaymentProvider` interface + purchase/confirm endpoints | US-2 | 1 |
|
|
||||||
| 4 | Catalog item & listing models + migration (`catalog_items`, `marketplace_listings`, `creator_balances`) | US-3 | 1 |
|
|
||||||
| 5 | Marketplace listing API (create/list/search/update/remove) | US-3 | 4 |
|
|
||||||
| 6 | Marketplace purchase service + API (atomic escrow, fee split, item grant) | US-4 | 2, 4, 5 |
|
|
||||||
| 7 | Creator payout request models + API (`payout_requests`) | US-5 | 2, 6 |
|
|
||||||
| 8 | Payout admin review + `PayoutProvider` + audit | US-5 | 7 |
|
|
||||||
| 9 | Marketplace moderation + content-flag/age-gate enforcement | cross-cutting | 5, 6 |
|
|
||||||
| 10 | Godot economy API client (auth + HTTP + idempotency) | US-6 | 2 |
|
|
||||||
| 11 | Godot wallet & transaction history UI | US-6 | 10 |
|
|
||||||
| 12 | Godot marketplace browse/buy UI | US-6 | 6, 10 |
|
|
||||||
| 13 | Godot selling & payout UI | US-6 | 5, 7, 10 |
|
|
||||||
|
|
||||||
## 7. Phasing
|
|
||||||
|
|
||||||
- **Phase 1 (currency + payments):** tasks 1–3. The foundation — ledger and
|
|
||||||
money movement must be rock-solid before anything spends Credits.
|
|
||||||
- **Phase 2 (marketplace):** tasks 4–6. Listing and atomic purchase with escrow.
|
|
||||||
- **Phase 3 (payouts):** tasks 7–8. Turn released escrow into creator payouts.
|
|
||||||
- **Phase 4 (moderation):** task 9. Lock down the marketplace against mature
|
|
||||||
content and abuse.
|
|
||||||
- **Phase 5 (client):** tasks 10–13, each landing after its backend dependency.
|
|
||||||
|
|
||||||
## 8. Data model sketch
|
|
||||||
|
|
||||||
```text
|
|
||||||
wallets
|
|
||||||
id bigint PK
|
|
||||||
user_id int UNIQUE FK -> users.id
|
|
||||||
balance bigint NOT NULL DEFAULT 0 CHECK (balance >= 0)
|
|
||||||
created_at timestamptz
|
|
||||||
updated_at timestamptz
|
|
||||||
|
|
||||||
transactions (append-only ledger)
|
|
||||||
id bigint PK
|
|
||||||
wallet_id bigint FK -> wallets.id
|
|
||||||
type enum(credit_purchase, marketplace_purchase,
|
|
||||||
marketplace_sale, escrow_release, payout,
|
|
||||||
refund, admin_adjustment)
|
|
||||||
amount bigint NOT NULL (signed)
|
|
||||||
balance_after bigint NOT NULL
|
|
||||||
reference_type text (e.g. "purchase", "sale", "payout_request")
|
|
||||||
reference_id text
|
|
||||||
idempotency_key text UNIQUE
|
|
||||||
metadata_json jsonb
|
|
||||||
created_at timestamptz
|
|
||||||
|
|
||||||
catalog_items
|
|
||||||
id bigint PK
|
|
||||||
owner_id int FK -> users.id
|
|
||||||
asset_id int FK -> assets.id (nullable; null for non-asset virtual items)
|
|
||||||
item_type enum(asset, avatar_item, experience_pass)
|
|
||||||
name text
|
|
||||||
description text
|
|
||||||
metadata_json jsonb
|
|
||||||
created_at timestamptz
|
|
||||||
|
|
||||||
marketplace_listings
|
|
||||||
id bigint PK
|
|
||||||
catalog_item_id bigint FK -> catalog_items.id
|
|
||||||
seller_id int FK -> users.id
|
|
||||||
price bigint NOT NULL CHECK (price > 0)
|
|
||||||
status enum(active, sold, delisted, removed_by_moderation)
|
|
||||||
created_at timestamptz
|
|
||||||
updated_at timestamptz
|
|
||||||
|
|
||||||
purchases
|
|
||||||
id bigint PK
|
|
||||||
listing_id bigint FK -> marketplace_listings.id
|
|
||||||
buyer_id int FK -> users.id
|
|
||||||
seller_id int FK -> users.id
|
|
||||||
price bigint NOT NULL
|
|
||||||
platform_fee bigint NOT NULL
|
|
||||||
seller_net bigint NOT NULL
|
|
||||||
status enum(pending_escrow, completed, refunded, reversed)
|
|
||||||
escrow_hold_until timestamptz
|
|
||||||
created_at timestamptz
|
|
||||||
|
|
||||||
creator_balances
|
|
||||||
id bigint PK
|
|
||||||
user_id int UNIQUE FK -> users.id
|
|
||||||
available bigint NOT NULL DEFAULT 0
|
|
||||||
pending bigint NOT NULL DEFAULT 0
|
|
||||||
lifetime_earned bigint NOT NULL DEFAULT 0
|
|
||||||
updated_at timestamptz
|
|
||||||
|
|
||||||
payout_requests
|
|
||||||
id bigint PK
|
|
||||||
creator_id int FK -> users.id
|
|
||||||
amount bigint NOT NULL CHECK (amount > 0)
|
|
||||||
status enum(pending, approved, paid, rejected)
|
|
||||||
external_ref text
|
|
||||||
provider_ref text
|
|
||||||
requested_by int FK -> users.id
|
|
||||||
reviewed_by int FK -> users.id (nullable)
|
|
||||||
reviewed_at timestamptz
|
|
||||||
created_at timestamptz
|
|
||||||
```
|
|
||||||
|
|
||||||
## 9. Security, anti-fraud & audit
|
|
||||||
|
|
||||||
- **Server-authoritative balances/fees:** clients never compute totals; amounts
|
|
||||||
are validated server-side against bounds and the current listing.
|
|
||||||
- **Row locking:** wallet and creator-balance mutations use `SELECT ... FOR
|
|
||||||
UPDATE` within one transaction.
|
|
||||||
- **Idempotency:** every money-moving endpoint requires an `Idempotency-Key`;
|
|
||||||
duplicate keys return the stored original outcome.
|
|
||||||
- **Rate limiting:** purchase, listing, and payout endpoints are token-bucket
|
|
||||||
rate-limited per user.
|
|
||||||
- **Escrow & reversibility:** funds are not payable until the hold window
|
|
||||||
elapses; chargebacks/refunds reverse before release.
|
|
||||||
- **Moderation:** listings carry the item's effective content flags; mature
|
|
||||||
items require age verification (per `content_moderation.md`); moderators can
|
|
||||||
`delist`/`remove` and trigger audited reversals.
|
|
||||||
- **Audit:** the ledger plus `payout_requests` review fields form an append-only
|
|
||||||
audit trail for every movement of value.
|
|
||||||
|
|
||||||
## 10. Out of scope for this feature
|
|
||||||
|
|
||||||
- Real Stripe/PayPal/KYC integrations (provider interfaces leave the hooks; the
|
|
||||||
defaults are deterministic no-ops).
|
|
||||||
- Subscriptions, recurring billing, or premium memberships.
|
|
||||||
- Gift cards, promotional codes, or user-to-user Credit transfers.
|
|
||||||
- Partial refunds, chargeback disputes, and seller tax/VAT handling.
|
|
||||||
- In-world vending machines / scripted economy triggers (future, built on this
|
|
||||||
ledger via the scripting sandbox).
|
|
||||||
@@ -1,74 +0,0 @@
|
|||||||
[preset.0]
|
|
||||||
|
|
||||||
name="Linux"
|
|
||||||
platform="Linux/X11"
|
|
||||||
runnable=true
|
|
||||||
advanced_options=false
|
|
||||||
dedicated_server=false
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
export_path="export/linux/agp-game.x86_64"
|
|
||||||
encryption_include_filters=""
|
|
||||||
encryption_exclude_filters=""
|
|
||||||
encrypt_pck=false
|
|
||||||
encrypt_directory=false
|
|
||||||
script_export_mode=2
|
|
||||||
|
|
||||||
[preset.0.options]
|
|
||||||
|
|
||||||
custom_template/debug=""
|
|
||||||
custom_template/release=""
|
|
||||||
debug/export_console_wrapper=1
|
|
||||||
binary_format/embed_pck=false
|
|
||||||
texture_format/bptc=true
|
|
||||||
texture_format/s3tc=true
|
|
||||||
texture_format/etc=false
|
|
||||||
texture_format/etc2=false
|
|
||||||
binary_format/architecture="x86_64"
|
|
||||||
ssh_remote_deploy/enabled=false
|
|
||||||
|
|
||||||
[preset.1]
|
|
||||||
|
|
||||||
name="Windows Desktop"
|
|
||||||
platform="Windows Desktop"
|
|
||||||
runnable=true
|
|
||||||
advanced_options=false
|
|
||||||
dedicated_server=false
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
export_path="export/windows/agp-game.exe"
|
|
||||||
encryption_include_filters=""
|
|
||||||
encryption_exclude_filters=""
|
|
||||||
encrypt_pck=false
|
|
||||||
encrypt_directory=false
|
|
||||||
script_export_mode=2
|
|
||||||
|
|
||||||
[preset.1.options]
|
|
||||||
|
|
||||||
custom_template/debug=""
|
|
||||||
custom_template/release=""
|
|
||||||
debug/export_console_wrapper=1
|
|
||||||
binary_format/embed_pck=false
|
|
||||||
texture_format/bptc=true
|
|
||||||
texture_format/s3tc=true
|
|
||||||
texture_format/etc=false
|
|
||||||
texture_format/etc2=false
|
|
||||||
binary_format/architecture="x86_64"
|
|
||||||
codesign/enable=false
|
|
||||||
application/icon=""
|
|
||||||
application/console_wrapper_icon=""
|
|
||||||
application/icon_interpolation=4
|
|
||||||
application/file_version=""
|
|
||||||
application/product_version=""
|
|
||||||
application/company_name=""
|
|
||||||
application/product_name=""
|
|
||||||
application/file_description=""
|
|
||||||
application/copyright=""
|
|
||||||
application/trademarks=""
|
|
||||||
application/export_angle=0
|
|
||||||
application/export_d3d12=0
|
|
||||||
d3d12/agility_sdk_multizip=0
|
|
||||||
@@ -9,12 +9,9 @@ config_version=5
|
|||||||
config/name="AGP-Game"
|
config/name="AGP-Game"
|
||||||
run/main_scene="res://scenes/main_menu.tscn"
|
run/main_scene="res://scenes/main_menu.tscn"
|
||||||
config/features=PackedStringArray("4.6.2")
|
config/features=PackedStringArray("4.6.2")
|
||||||
agp/api_base_url="http://127.0.0.1:8000"
|
|
||||||
|
|
||||||
[autoload]
|
[autoload]
|
||||||
|
|
||||||
ApiClient="*res://scripts/api_client.gd"
|
|
||||||
|
|
||||||
[display]
|
[display]
|
||||||
|
|
||||||
window/size/viewport_width=1920
|
window/size/viewport_width=1920
|
||||||
|
|||||||
@@ -1,292 +0,0 @@
|
|||||||
extends Node
|
|
||||||
## Central HTTP client singleton (autoload name: "ApiClient").
|
|
||||||
##
|
|
||||||
## Every network call in the game flows through this class. Callers use the
|
|
||||||
## high-level helpers ([method login], [method register], [method get_worlds],
|
|
||||||
## [method health_check], [method get_me]) or the generic [method request]
|
|
||||||
## primitive. All results conform to the result-dictionary contract below.
|
|
||||||
##
|
|
||||||
## [b]Result Dictionary Contract[/b]
|
|
||||||
## Every public method returns (after `await`) a Dictionary with this shape:
|
|
||||||
##
|
|
||||||
## {
|
|
||||||
## "ok": bool, # true for HTTP 2xx, false otherwise
|
|
||||||
## "status": int, # HTTP status code (0 on network failure)
|
|
||||||
## "data": Variant, # parsed JSON body on success (null otherwise)
|
|
||||||
## "detail": String, # human-readable message
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## Network failures (timeout / DNS / refused connection) return `status == 0`
|
|
||||||
## with a `detail` describing the transport failure. Non-2xx responses return
|
|
||||||
## the real HTTP status and the backend's `detail` field from the JSON error
|
|
||||||
## body when present. No caller can crash on a failed request.
|
|
||||||
##
|
|
||||||
## [b]Token storage[/b]
|
|
||||||
## JWTs are kept in memory. [method set_token] is the single seam for future
|
|
||||||
## disk persistence (override it to save to `user://`).
|
|
||||||
##
|
|
||||||
## [b]Usage[/b]
|
|
||||||
## var result: Dictionary = await ApiClient.login("alice", "secret")
|
|
||||||
## if result.ok:
|
|
||||||
## print("Logged in!")
|
|
||||||
## else:
|
|
||||||
## print("Error: ", result.detail)
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# Token storage
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
var _access_token: String = ""
|
|
||||||
var _token_type: String = "Bearer"
|
|
||||||
|
|
||||||
## Full Authorization header value, e.g. "Bearer eyJ...". Empty if no token.
|
|
||||||
var bearer_token: String:
|
|
||||||
get:
|
|
||||||
return _token_type + " " + _access_token if _access_token != "" else ""
|
|
||||||
|
|
||||||
|
|
||||||
## Whether an access token is currently stored.
|
|
||||||
func has_token() -> bool:
|
|
||||||
return _access_token != ""
|
|
||||||
|
|
||||||
|
|
||||||
## Set the access token (called after login / register / token refresh).
|
|
||||||
## This is the persistence seam: override to also write to disk.
|
|
||||||
func set_token(access_token: String, token_type: String = "Bearer") -> void:
|
|
||||||
_access_token = access_token
|
|
||||||
_token_type = token_type
|
|
||||||
|
|
||||||
|
|
||||||
## Clear stored tokens.
|
|
||||||
func clear_token() -> void:
|
|
||||||
_access_token = ""
|
|
||||||
_token_type = "Bearer"
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# Configuration
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
var _base_url: String = "http://127.0.0.1:8000"
|
|
||||||
|
|
||||||
## Request timeout in seconds. 0 disables the timeout.
|
|
||||||
var timeout_seconds: float = 10.0
|
|
||||||
|
|
||||||
|
|
||||||
func _ready() -> void:
|
|
||||||
# Environment variable override (e.g. for headless smoke tests against a
|
|
||||||
# backend on a non-default port). Falls back to the ProjectSetting, then
|
|
||||||
# to the documented default.
|
|
||||||
var env_url := OS.get_environment("AGP_API_BASE_URL")
|
|
||||||
if env_url != "":
|
|
||||||
_base_url = env_url.rstrip("/")
|
|
||||||
else:
|
|
||||||
_base_url = str(ProjectSettings.get_setting(
|
|
||||||
"application/agp/api_base_url",
|
|
||||||
"http://127.0.0.1:8000"
|
|
||||||
)).rstrip("/")
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# Core request primitive
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
## Generic request primitive. Awaitable via `await`.
|
|
||||||
##
|
|
||||||
## Uses a dedicated HTTPRequest node per call so concurrent requests can never
|
|
||||||
## cross-talk, and so the result maps 1:1 to the awaiting caller.
|
|
||||||
##
|
|
||||||
## @param method HTTPClient.Method enum value (GET/POST/PUT/PATCH/DELETE).
|
|
||||||
## @param path URL path, e.g. "/api/health".
|
|
||||||
## @param body Request body string (JSON or form-encoded).
|
|
||||||
## @param content_type "application/json" or "application/x-www-form-urlencoded".
|
|
||||||
## @param require_auth If true, attach the stored bearer token when present.
|
|
||||||
## @return Result dictionary conforming to the contract.
|
|
||||||
func request(
|
|
||||||
method: HTTPClient.Method,
|
|
||||||
path: String,
|
|
||||||
body: String = "",
|
|
||||||
content_type: String = "application/json",
|
|
||||||
require_auth: bool = false
|
|
||||||
) -> Dictionary:
|
|
||||||
var http := HTTPRequest.new()
|
|
||||||
http.timeout = timeout_seconds
|
|
||||||
http.max_redirects = 8
|
|
||||||
http.accept_gzip = true
|
|
||||||
add_child(http)
|
|
||||||
|
|
||||||
var headers := PackedStringArray()
|
|
||||||
headers.append("Accept: application/json")
|
|
||||||
if content_type != "":
|
|
||||||
headers.append("Content-Type: " + content_type)
|
|
||||||
if require_auth and has_token():
|
|
||||||
headers.append("Authorization: " + bearer_token)
|
|
||||||
|
|
||||||
var url := _base_url + path
|
|
||||||
var err := http.request(url, headers, method, body)
|
|
||||||
if err != OK:
|
|
||||||
http.queue_free()
|
|
||||||
return _make_result(false, 0, null, "Failed to start request: " + _error_string(err))
|
|
||||||
|
|
||||||
# request_completed emits (result, response_code, headers, body).
|
|
||||||
var args: Array = await http.request_completed
|
|
||||||
var result_code: int = args[0]
|
|
||||||
var response_code: int = args[1]
|
|
||||||
var response_body: PackedByteArray = args[3]
|
|
||||||
http.queue_free()
|
|
||||||
|
|
||||||
# Transport-level failure (timeout / DNS / refused / TLS, etc.).
|
|
||||||
if result_code != HTTPRequest.RESULT_SUCCESS:
|
|
||||||
return _make_result(false, 0, null, _transport_error_detail(result_code))
|
|
||||||
|
|
||||||
# Server accepted the connection but returned no HTTP status line.
|
|
||||||
if response_code == 0:
|
|
||||||
return _make_result(false, 0, null, "No response received from server.")
|
|
||||||
|
|
||||||
var json_string := response_body.get_string_from_utf8()
|
|
||||||
var ok := response_code >= 200 and response_code < 300
|
|
||||||
|
|
||||||
if ok:
|
|
||||||
var data: Variant = _parse_json(json_string)
|
|
||||||
return _make_result(true, response_code, data, "OK")
|
|
||||||
|
|
||||||
# Non-2xx: surface the backend's "detail" message when available.
|
|
||||||
var detail := "HTTP error %d" % response_code
|
|
||||||
var parsed: Variant = _parse_json(json_string)
|
|
||||||
if parsed is Dictionary and (parsed as Dictionary).has("detail"):
|
|
||||||
detail = str((parsed as Dictionary)["detail"])
|
|
||||||
return _make_result(false, response_code, null, detail)
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# High-level helpers
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
## Log in with username/password (OAuth2PasswordRequestForm).
|
|
||||||
## On success stores the returned access token.
|
|
||||||
func login(username: String, password: String) -> Dictionary:
|
|
||||||
var form := "username=" + username.uri_encode() + "&password=" + password.uri_encode()
|
|
||||||
var result := await request(
|
|
||||||
HTTPClient.METHOD_POST,
|
|
||||||
"/api/auth/login",
|
|
||||||
form,
|
|
||||||
"application/x-www-form-urlencoded",
|
|
||||||
false
|
|
||||||
)
|
|
||||||
_store_token_from_result(result)
|
|
||||||
return result
|
|
||||||
|
|
||||||
|
|
||||||
## Register a new user. On success stores the returned access token.
|
|
||||||
## @param date_of_birth ISO date string "YYYY-MM-DD".
|
|
||||||
func register(
|
|
||||||
username: String,
|
|
||||||
email: String,
|
|
||||||
password: String,
|
|
||||||
date_of_birth: String
|
|
||||||
) -> Dictionary:
|
|
||||||
var payload := {
|
|
||||||
"username": username,
|
|
||||||
"email": email,
|
|
||||||
"password": password,
|
|
||||||
"date_of_birth": date_of_birth,
|
|
||||||
}
|
|
||||||
var result := await request(
|
|
||||||
HTTPClient.METHOD_POST,
|
|
||||||
"/api/auth/register",
|
|
||||||
JSON.stringify(payload),
|
|
||||||
"application/json",
|
|
||||||
false
|
|
||||||
)
|
|
||||||
_store_token_from_result(result)
|
|
||||||
return result
|
|
||||||
|
|
||||||
|
|
||||||
## List worlds visible to the current user (requires auth).
|
|
||||||
## @param visibility Optional filter: "public", "private", "friends_only".
|
|
||||||
func get_worlds(skip: int = 0, limit: int = 50, visibility: String = "") -> Dictionary:
|
|
||||||
var path := "/api/worlds/?skip=%d&limit=%d" % [skip, limit]
|
|
||||||
if visibility != "":
|
|
||||||
path += "&visibility=" + visibility.uri_encode()
|
|
||||||
return await request(HTTPClient.METHOD_GET, path, "", "application/json", true)
|
|
||||||
|
|
||||||
|
|
||||||
## Ping the backend health endpoint (no auth).
|
|
||||||
func health_check() -> Dictionary:
|
|
||||||
return await request(HTTPClient.METHOD_GET, "/api/health", "", "application/json", false)
|
|
||||||
|
|
||||||
|
|
||||||
## Fetch the current user's profile from the stored JWT (requires auth).
|
|
||||||
func get_me() -> Dictionary:
|
|
||||||
return await request(HTTPClient.METHOD_GET, "/api/users/me", "", "application/json", true)
|
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# Internals
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
func _store_token_from_result(result: Dictionary) -> void:
|
|
||||||
if result.ok and result.data is Dictionary:
|
|
||||||
var token: String = str((result.data as Dictionary).get("access_token", ""))
|
|
||||||
if token != "":
|
|
||||||
set_token(token)
|
|
||||||
|
|
||||||
|
|
||||||
func _parse_json(text: String) -> Variant:
|
|
||||||
if text == "":
|
|
||||||
return null
|
|
||||||
var parsed: Variant = JSON.parse_string(text)
|
|
||||||
if parsed == null:
|
|
||||||
# null is ambiguous (valid JSON "null" vs parse failure). Fall back to
|
|
||||||
# the raw string so callers never lose the body entirely.
|
|
||||||
return text if text != "null" else null
|
|
||||||
return parsed
|
|
||||||
|
|
||||||
|
|
||||||
func _make_result(ok: bool, status: int, data: Variant, detail: String) -> Dictionary:
|
|
||||||
return {
|
|
||||||
"ok": ok,
|
|
||||||
"status": status,
|
|
||||||
"data": data,
|
|
||||||
"detail": detail,
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
func _transport_error_detail(result_code: int) -> String:
|
|
||||||
match result_code:
|
|
||||||
HTTPRequest.RESULT_CANT_CONNECT:
|
|
||||||
return "Could not connect to server. Is it running?"
|
|
||||||
HTTPRequest.RESULT_CANT_RESOLVE:
|
|
||||||
return "Could not resolve server hostname."
|
|
||||||
HTTPRequest.RESULT_CONNECTION_ERROR:
|
|
||||||
return "Connection error."
|
|
||||||
HTTPRequest.RESULT_TLS_HANDSHAKE_ERROR:
|
|
||||||
return "TLS handshake failed."
|
|
||||||
HTTPRequest.RESULT_NO_RESPONSE:
|
|
||||||
return "No response from server."
|
|
||||||
HTTPRequest.RESULT_BODY_SIZE_LIMIT_EXCEEDED:
|
|
||||||
return "Response body too large."
|
|
||||||
HTTPRequest.RESULT_BODY_DECOMPRESS_FAILED:
|
|
||||||
return "Failed to decompress response body."
|
|
||||||
HTTPRequest.RESULT_REQUEST_FAILED:
|
|
||||||
return "Request failed."
|
|
||||||
HTTPRequest.RESULT_TIMEOUT:
|
|
||||||
return "Request timed out."
|
|
||||||
_:
|
|
||||||
return "Network error (code %d)." % result_code
|
|
||||||
|
|
||||||
|
|
||||||
func _error_string(err_code: int) -> String:
|
|
||||||
match err_code:
|
|
||||||
OK:
|
|
||||||
return "OK"
|
|
||||||
ERR_UNCONFIGURED:
|
|
||||||
return "HTTPRequest not configured (not in tree)."
|
|
||||||
ERR_BUSY:
|
|
||||||
return "HTTPRequest is busy with a previous request."
|
|
||||||
ERR_INVALID_PARAMETER:
|
|
||||||
return "Invalid URL format."
|
|
||||||
ERR_CANT_CONNECT:
|
|
||||||
return "Cannot connect to host."
|
|
||||||
_:
|
|
||||||
return "Unknown error (%d)." % err_code
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://cjd0uhll7iylj
|
|
||||||
@@ -1,42 +0,0 @@
|
|||||||
#!/usr/bin/env bash
|
|
||||||
# Headless CI export for Linux and Windows.
|
|
||||||
#
|
|
||||||
# Requires:
|
|
||||||
# - Godot 4.6.2 (the exact version this project + export_presets.cfg were
|
|
||||||
# built against; a different Godot minor version's export templates are
|
|
||||||
# not guaranteed compatible)
|
|
||||||
# - The matching export templates installed at
|
|
||||||
# ~/.local/share/godot/export_templates/4.6.2.stable/
|
|
||||||
# (download: https://godotengine.org/download/archive/4.6.2-stable/,
|
|
||||||
# "Export templates" -- NOT the same as the editor download)
|
|
||||||
# - godot on PATH (or set GODOT_BIN below)
|
|
||||||
#
|
|
||||||
# Usage: scripts/build.sh
|
|
||||||
# Output: export/linux/agp-game.x86_64, export/windows/agp-game.exe
|
|
||||||
|
|
||||||
set -euo pipefail
|
|
||||||
cd "$(dirname "$0")/.."
|
|
||||||
|
|
||||||
GODOT_BIN="${GODOT_BIN:-godot}"
|
|
||||||
if ! command -v "$GODOT_BIN" >/dev/null 2>&1; then
|
|
||||||
if [ -x "$HOME/godot/godot" ]; then
|
|
||||||
GODOT_BIN="$HOME/godot/godot"
|
|
||||||
else
|
|
||||||
echo "godot binary not found (checked PATH and ~/godot/godot)." >&2
|
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
fi
|
|
||||||
|
|
||||||
echo "Godot version: $("$GODOT_BIN" --version)"
|
|
||||||
|
|
||||||
mkdir -p export/linux export/windows
|
|
||||||
|
|
||||||
echo "=== Exporting Linux/X11 ==="
|
|
||||||
"$GODOT_BIN" --headless --path . --export-release "Linux" export/linux/agp-game.x86_64
|
|
||||||
|
|
||||||
echo "=== Exporting Windows Desktop ==="
|
|
||||||
"$GODOT_BIN" --headless --path . --export-release "Windows Desktop" export/windows/agp-game.exe
|
|
||||||
|
|
||||||
echo ""
|
|
||||||
echo "Build artifacts:"
|
|
||||||
ls -la export/linux export/windows
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://bgnc3iamfgf6k
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
extends SceneTree
|
|
||||||
## Headless smoke test for the ApiClient autoload.
|
|
||||||
##
|
|
||||||
## Run with:
|
|
||||||
## godot --headless --path . --script res://scripts/smoke_test_api.gd
|
|
||||||
##
|
|
||||||
## Requires the backend to be running (default base URL
|
|
||||||
## `application/agp/api_base_url` -> http://127.0.0.1:8000).
|
|
||||||
##
|
|
||||||
## Calls the real autoload's `health_check()` (which exercises the generic
|
|
||||||
## `request()` primitive) and exits 0 on a `status == "ok"` response, 1
|
|
||||||
## otherwise. This script is intentionally NOT wired into any game scene.
|
|
||||||
|
|
||||||
|
|
||||||
func _initialize() -> void:
|
|
||||||
_run()
|
|
||||||
|
|
||||||
|
|
||||||
func _run() -> void:
|
|
||||||
# _initialize() fires before the SceneTree has processed its first frame,
|
|
||||||
# so a freshly add_child()'d HTTPRequest node isn't reliably considered
|
|
||||||
# "inside tree" yet (request_raw fails with !is_inside_tree()). One frame
|
|
||||||
# of delay is enough; this only matters for --script mode, not a real
|
|
||||||
# running game.
|
|
||||||
await process_frame
|
|
||||||
|
|
||||||
# Godot's --script/SceneTree runner doesn't resolve autoload singletons
|
|
||||||
# as bare global identifiers at compile time (the node exists at
|
|
||||||
# runtime -- root.has_node("ApiClient") is true -- but referencing it as
|
|
||||||
# a plain identifier fails with "Identifier not found: ApiClient" during
|
|
||||||
# script compilation). get_node sidesteps compile-time resolution
|
|
||||||
# entirely. This only affects --script mode; a real game scene resolves
|
|
||||||
# the bare autoload name normally.
|
|
||||||
var api_client := root.get_node("ApiClient")
|
|
||||||
print("SMOKE: calling ApiClient.health_check() ...")
|
|
||||||
var result: Dictionary = await api_client.health_check()
|
|
||||||
print("SMOKE: result = ", result)
|
|
||||||
|
|
||||||
if result.ok \
|
|
||||||
and result.data is Dictionary \
|
|
||||||
and str((result.data as Dictionary).get("status", "")) == "ok":
|
|
||||||
print("SMOKE RESULT: PASS (status=ok)")
|
|
||||||
quit(0)
|
|
||||||
else:
|
|
||||||
printerr("SMOKE RESULT: FAIL")
|
|
||||||
quit(1)
|
|
||||||
Reference in New Issue
Block a user