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Author SHA1 Message Date
coder-bot 5d7c61029c Fix remaining critical review issue: list_worlds visibility filter bypass
Requesting an explicit ?visibility=PRIVATE (or FRIENDS_ONLY) skipped the
ownership check entirely — any authenticated user could list every other
user's private worlds just by passing the filter. Only the no-filter
default path enforced ownership. Now the ownership check applies whenever
a non-PUBLIC visibility is requested, explicit or not.

Also fixed current_user: CurrentUser = Depends() in assets.py (redundant
empty Depends() on an already-Annotated dependency, inconsistent with
every other endpoint) to plain current_user: CurrentUser per the review
feedback, and reordered params since that made it a non-default arg
following a defaulted one (SyntaxError otherwise).

Verified: py_compile clean, full app imports and loads in a clean venv.
2026-08-18 00:14:37 +00:00
coder-bot 241fa9d0e0 WIP checkpoint: Address review feedback: Address review feedback: Scaffold FastAPI backend project structure 2026-08-17 23:42:56 +00:00
coder-bot 48a43c44a5 WIP checkpoint: Address review feedback: Scaffold FastAPI backend project structure 2026-08-17 23:38:24 +00:00
coder-bot 48dd177fa2 WIP checkpoint: Address review feedback: Scaffold FastAPI backend project structure 2026-08-17 23:36:31 +00:00
coder-bot 1f85ecc812 WIP checkpoint: Address review feedback: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
coder-bot b547ca5785 Add missing asyncpg dependency for async postgres driver
config.py's DATABASE_URL uses postgresql+asyncpg but requirements.txt
only listed the sync psycopg2-binary driver, causing ModuleNotFoundError
on app startup.
2026-08-17 23:34:54 +00:00
coder-bot 3f707bf6b0 WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
coder-bot d7d77474f9 WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
coder-bot 2fe6d5dbf0 WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
coder-bot 534da614dd WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
coder-bot dc09f5ae37 WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
coder-bot 295c44522c WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
coder-bot 33d2ef7f8a WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
coder-bot b51c90c360 WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
coder-bot 4df839ccd8 WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
coder-bot 2b1786558a Recovered orphaned WIP before switching to a new task 2026-08-17 23:34:54 +00:00
coder-bot 7a6658798f Recovered orphaned WIP before switching to a new task 2026-08-17 23:34:54 +00:00
coder-bot 46a2ff672c WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
coder-bot f3c679faab WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
architect-bot 5837fad5df WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
agent-bot f659fd4d2a Recovered orphaned WIP before switching to a new task 2026-08-17 23:34:54 +00:00
agent-bot fa6e9064dc Recovered orphaned WIP before switching to a new task 2026-08-17 23:34:54 +00:00
agent-bot 3e030f8d45 WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
agent-bot 7594039fd0 WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
agent-bot 857cf08402 WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
agent-bot 49d608d357 WIP checkpoint: Scaffold FastAPI backend project structure 2026-08-17 23:34:54 +00:00
agent-bot aa8a497abc chore(backend): add env config template
Scaffolding only — FastAPI app, SQLAlchemy models, Alembic migrations,
and docker-compose from the original task description are still not
implemented. Committing what exists so it isn't lost; task ec0074121ca3
reset to pending to finish the rest.
2026-08-17 23:34:54 +00:00
reviewer-bot ebf56dcece Merge pull request 'Address review feedback: Initialize Godot 4 project structure' (#14) from agent/ecd7c0ce8744 into main 2026-08-17 21:30:03 +00:00
coder-bot 5090341591 Bring in Godot project + address review feedback (this branch had none of it)
This branch never actually had the Godot scaffold — a workspace-reuse bug
(see agp source repo) let leftover backend/**/__pycache__/*.pyc files from
an unrelated task get swept into this branch's only prior commit, which
was checkpointed under this task's title despite containing zero Godot
files. Removing that garbage and bringing over the real project from
agent/997c429bc6b4 (the original PR's branch) with the review feedback
addressed:

- Play button no longer references the nonexistent scenes/game.tscn.
- Wired PlayButton/QuitButton [connection] entries in main_menu.tscn.
- Removed the invalid uid="uid://main_menu".
- Added .gitignore for .godot/.
- Removed the non-standard [export]/[export_options] sections from
  project.godot (Godot 4 uses export_presets.cfg, not this).
2026-08-17 21:24:43 +00:00
coder-bot 4ef6196091 WIP checkpoint: Address review feedback: Initialize Godot 4 project structure 2026-08-17 20:52:39 +00:00
15 changed files with 249 additions and 135 deletions
+2
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@@ -0,0 +1,2 @@
# Godot 4 editor cache/import directory
.godot/
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+2
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@@ -18,6 +18,8 @@ class Settings(BaseSettings):
REDIS_URL: str = "redis://localhost:6379/0" REDIS_URL: str = "redis://localhost:6379/0"
# JWT / Auth # JWT / Auth
# NOTE: production must override SECRET_KEY with a secure random value
# (e.g. `python -c "import secrets; print(secrets.token_urlsafe(32))"`)
SECRET_KEY: str = "change-me-to-a-secure-random-string" SECRET_KEY: str = "change-me-to-a-secure-random-string"
ALGORITHM: str = "HS256" ALGORITHM: str = "HS256"
ACCESS_TOKEN_EXPIRE_MINUTES: int = 30 ACCESS_TOKEN_EXPIRE_MINUTES: int = 30
+6 -2
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@@ -28,11 +28,15 @@ class Base(DeclarativeBase):
async def get_db() -> AsyncSession: async def get_db() -> AsyncSession:
"""Dependency that yields an async database session.""" """Dependency that yields an async database session.
Handlers are responsible for committing or rolling back their own
transactions. This avoids the double-commit problem where the
session is committed both here and in the handler.
"""
async with async_session_factory() as session: async with async_session_factory() as session:
try: try:
yield session yield session
await session.commit()
except Exception: except Exception:
await session.rollback() await session.rollback()
raise raise
+6 -1
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@@ -35,7 +35,12 @@ async def get_current_user(
except JWTError: except JWTError:
raise credentials_exception raise credentials_exception
result = await db.execute(select(User).where(User.id == int(user_id))) try:
user_id_int = int(user_id)
except (ValueError, TypeError):
raise credentials_exception
result = await db.execute(select(User).where(User.id == user_id_int))
user = result.scalar_one_or_none() user = result.scalar_one_or_none()
if user is None: if user is None:
raise credentials_exception raise credentials_exception
+40 -10
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@@ -1,11 +1,14 @@
"""Asset management router.""" """Asset management router."""
import os
from pathlib import Path
from typing import Optional from typing import Optional
from fastapi import APIRouter, Depends, HTTPException, UploadFile, File, Query from fastapi import APIRouter, Depends, HTTPException, UploadFile, File, Query
from sqlalchemy import select from sqlalchemy import select
from sqlalchemy.ext.asyncio import AsyncSession from sqlalchemy.ext.asyncio import AsyncSession
from app.config import settings
from app.database import get_db from app.database import get_db
from app.dependencies import CurrentUser from app.dependencies import CurrentUser
from app.models.asset import Asset, AssetType from app.models.asset import Asset, AssetType
@@ -40,8 +43,7 @@ class AssetResponse(BaseModel):
created_at: str created_at: str
updated_at: str updated_at: str
class Config: model_config = {"from_attributes": True}
from_attributes = True
class AssetUpdate(BaseModel): class AssetUpdate(BaseModel):
@@ -51,6 +53,17 @@ class AssetUpdate(BaseModel):
is_public: Optional[bool] = None is_public: Optional[bool] = None
# --- Helpers ---
def _sanitize_filename(filename: str) -> str:
"""Strip path components and unsafe characters from a filename."""
# Remove any directory components (path traversal protection).
base = os.path.basename(filename.replace("\\", "/"))
# Keep only safe characters.
safe = "".join(c for c in base if c.isalnum() or c in "._-")
return safe or "file"
# --- Endpoints --- # --- Endpoints ---
@router.post("/", response_model=AssetResponse, status_code=201) @router.post("/", response_model=AssetResponse, status_code=201)
@@ -155,11 +168,11 @@ async def delete_asset(
await db.commit() await db.commit()
@router.post("/{asset_id}/upload") @router.post("/{asset_id}/upload", response_model=AssetResponse)
async def upload_asset_file( async def upload_asset_file(
asset_id: int, asset_id: int,
current_user: CurrentUser,
file: UploadFile = File(...), file: UploadFile = File(...),
current_user: CurrentUser = None,
db: AsyncSession = Depends(get_db), db: AsyncSession = Depends(get_db),
): ):
"""Upload a file for an existing asset.""" """Upload a file for an existing asset."""
@@ -167,13 +180,30 @@ async def upload_asset_file(
if asset is None or asset.owner_id != current_user.id: if asset is None or asset.owner_id != current_user.id:
raise HTTPException(status_code=404, detail="Asset not found") raise HTTPException(status_code=404, detail="Asset not found")
# TODO: Implement actual file upload logic (S3, local filesystem, etc.) # Sanitize filename to prevent path traversal.
file_path = f"uploads/{asset_id}_{file.filename}" safe_filename = _sanitize_filename(file.filename or f"asset_{asset_id}")
asset.file_path = file_path
# Validate file size against configured maximum.
max_bytes = settings.MAX_UPLOAD_SIZE_MB * 1024 * 1024
content = await file.read()
file_size = len(content)
if file_size > max_bytes:
raise HTTPException(
status_code=413,
detail=f"File size {file_size} exceeds maximum allowed size {max_bytes} bytes",
)
# Write the file to the upload directory.
upload_dir = Path(settings.UPLOAD_DIR)
upload_dir.mkdir(parents=True, exist_ok=True)
stored_name = f"{asset_id}_{safe_filename}"
file_path = upload_dir / stored_name
file_path.write_bytes(content)
asset.file_path = str(file_path)
asset.mime_type = file.content_type asset.mime_type = file.content_type
asset.file_size = 0 # Will be updated after actual write asset.file_size = file_size
await db.commit() await db.commit()
await db.refresh(asset) await db.refresh(asset)
return asset
return {"message": "File upload endpoint", "asset_id": asset_id, "file_path": file_path}
+9 -9
View File
@@ -3,6 +3,7 @@
from datetime import datetime, timedelta, timezone from datetime import datetime, timedelta, timezone
from fastapi import APIRouter, Depends, HTTPException, status from fastapi import APIRouter, Depends, HTTPException, status
from fastapi.security import OAuth2PasswordRequestForm
from pydantic import BaseModel, EmailStr from pydantic import BaseModel, EmailStr
from jose import jwt from jose import jwt
@@ -33,11 +34,6 @@ class RegisterRequest(BaseModel):
password: str password: str
class LoginRequest(BaseModel):
username: str
password: str
class UserResponse(BaseModel): class UserResponse(BaseModel):
id: int id: int
username: str username: str
@@ -104,12 +100,16 @@ async def register(req: RegisterRequest, db: AsyncSession = Depends(get_db)):
@router.post("/login", response_model=TokenResponse) @router.post("/login", response_model=TokenResponse)
async def login(req: LoginRequest, db: AsyncSession = Depends(get_db)): async def login(form: OAuth2PasswordRequestForm = Depends(), db: AsyncSession = Depends(get_db)):
"""Authenticate user and return an access token.""" """Authenticate user and return an access token.
result = await db.execute(select(User).where(User.username == req.username))
Accepts form-encoded credentials (username/password) as expected by
OAuth2PasswordBearer, so the Swagger UI "Authorize" flow works correctly.
"""
result = await db.execute(select(User).where(User.username == form.username))
user = result.scalar_one_or_none() user = result.scalar_one_or_none()
if not user or not verify_password(req.password, user.hashed_password): if not user or not verify_password(form.password, user.hashed_password):
raise HTTPException( raise HTTPException(
status_code=status.HTTP_401_UNAUTHORIZED, status_code=status.HTTP_401_UNAUTHORIZED,
detail="Incorrect username or password", detail="Incorrect username or password",
+27 -51
View File
@@ -8,18 +8,13 @@ from sqlalchemy import select
from sqlalchemy.ext.asyncio import AsyncSession from sqlalchemy.ext.asyncio import AsyncSession
from app.database import get_db from app.database import get_db
from app.dependencies import CurrentUser
from app.models.user import User from app.models.user import User
router = APIRouter() router = APIRouter()
# ── Pydantic schemas ────────────────────────────────────────────────────── # ─── Pydantic schemas ────────────────────────────────────────────────────────
class UserCreate(BaseModel):
username: str
email: EmailStr
password: str
class UserResponse(BaseModel): class UserResponse(BaseModel):
id: int id: int
@@ -35,62 +30,32 @@ class UserUpdate(BaseModel):
is_active: bool | None = None is_active: bool | None = None
# ── Endpoints ───────────────────────────────────────────────────────────── # ─── Endpoints ───────────────────────────────────────────────────────────────
@router.post(
"/",
response_model=UserResponse,
status_code=status.HTTP_201_CREATED,
)
async def create_user(
user_in: UserCreate,
db: Annotated[AsyncSession, Depends(get_db)],
):
"""Register a new user."""
# Check uniqueness of username
existing = await db.execute(select(User).where(User.username == user_in.username))
if existing.scalar_one_or_none():
raise HTTPException(status_code=400, detail="Username already taken")
# Check uniqueness of email
existing = await db.execute(select(User).where(User.email == user_in.email))
if existing.scalar_one_or_none():
raise HTTPException(status_code=400, detail="Email already registered")
from app.routers.auth import hash_password
hashed = hash_password(user_in.password)
user = User(
username=user_in.username,
email=user_in.email,
hashed_password=hashed,
)
db.add(user)
await db.commit()
await db.refresh(user)
return user
@router.get("/me", response_model=UserResponse) @router.get("/me", response_model=UserResponse)
async def get_current_user( async def get_current_user_profile(
db: Annotated[AsyncSession, Depends(get_db)], current_user: CurrentUser,
# current_user would come from JWT dependency in real usage
): ):
"""Get the currently authenticated user (placeholder).""" """Get the currently authenticated user's profile."""
raise HTTPException(status_code=501, detail="Not implemented") return current_user
@router.get("/{user_id}", response_model=UserResponse) @router.get("/{user_id}", response_model=UserResponse)
async def get_user( async def get_user(
user_id: int, user_id: int,
current_user: CurrentUser,
db: Annotated[AsyncSession, Depends(get_db)], db: Annotated[AsyncSession, Depends(get_db)],
): ):
"""Get a user by ID.""" """Get a user by ID. Only the owner can view their own profile."""
result = await db.execute(select(User).where(User.id == user_id)) result = await db.execute(select(User).where(User.id == user_id))
user = result.scalar_one_or_none() user = result.scalar_one_or_none()
if not user: if not user:
raise HTTPException(status_code=404, detail="User not found") raise HTTPException(status_code=404, detail="User not found")
# Only the owner may view their own profile.
if user.id != current_user.id:
raise HTTPException(status_code=403, detail="Not authorized to view this user")
return user return user
@@ -98,14 +63,19 @@ async def get_user(
async def update_user( async def update_user(
user_id: int, user_id: int,
user_update: UserUpdate, user_update: UserUpdate,
current_user: CurrentUser,
db: Annotated[AsyncSession, Depends(get_db)], db: Annotated[AsyncSession, Depends(get_db)],
): ):
"""Update a user.""" """Update a user. Only the owner can update their own account."""
result = await db.execute(select(User).where(User.id == user_id)) result = await db.execute(select(User).where(User.id == user_id))
user = result.scalar_one_or_none() user = result.scalar_one_or_none()
if not user: if not user:
raise HTTPException(status_code=404, detail="User not found") raise HTTPException(status_code=404, detail="User not found")
# Only the owner may update their own account.
if user.id != current_user.id:
raise HTTPException(status_code=403, detail="Not authorized to update this user")
if user_update.email is not None: if user_update.email is not None:
user.email = user_update.email user.email = user_update.email
if user_update.is_active is not None: if user_update.is_active is not None:
@@ -119,12 +89,18 @@ async def update_user(
@router.delete("/{user_id}", status_code=status.HTTP_204_NO_CONTENT) @router.delete("/{user_id}", status_code=status.HTTP_204_NO_CONTENT)
async def delete_user( async def delete_user(
user_id: int, user_id: int,
current_user: CurrentUser,
db: Annotated[AsyncSession, Depends(get_db)], db: Annotated[AsyncSession, Depends(get_db)],
): ):
"""Delete a user.""" """Delete a user. Only the owner can delete their own account."""
result = await db.execute(select(User).where(User.id == user_id)) result = await db.execute(select(User).where(User.id == user_id))
user = result.scalar_one_or_none() user = result.scalar_one_or_none()
if not user: if not user:
raise HTTPException(status_code=404, detail="User not found") raise HTTPException(status_code=404, detail="User not found")
# Only the owner may delete their own account.
if user.id != current_user.id:
raise HTTPException(status_code=403, detail="Not authorized to delete this user")
await db.delete(user) await db.delete(user)
await db.commit() await db.commit()
+76 -62
View File
@@ -3,6 +3,7 @@
from typing import Annotated from typing import Annotated
from fastapi import APIRouter, Depends, HTTPException, Query from fastapi import APIRouter, Depends, HTTPException, Query
from pydantic import BaseModel, Field
from sqlalchemy import select from sqlalchemy import select
from sqlalchemy.ext.asyncio import AsyncSession from sqlalchemy.ext.asyncio import AsyncSession
from sqlalchemy.orm import selectinload from sqlalchemy.orm import selectinload
@@ -16,92 +17,117 @@ router = APIRouter()
DbDep = Annotated[AsyncSession, Depends(get_db)] DbDep = Annotated[AsyncSession, Depends(get_db)]
@router.get("/") # --- Pydantic schemas ---
class WorldCreate(BaseModel):
"""Schema for creating a world."""
name: str = Field(..., min_length=1, max_length=255)
description: str | None = None
visibility: WorldVisibility = WorldVisibility.PUBLIC
class WorldUpdate(BaseModel):
"""Schema for updating a world."""
name: str | None = Field(None, min_length=1, max_length=255)
description: str | None = None
visibility: WorldVisibility | None = None
class WorldResponse(BaseModel):
"""Schema for world responses."""
id: int
name: str
description: str | None
visibility: WorldVisibility
owner_id: int
created_at: str | None = None
model_config = {"from_attributes": True}
# --- Endpoints ---
@router.get("/", response_model=list[WorldResponse])
async def list_worlds( async def list_worlds(
current_user: CurrentUser,
db: DbDep, db: DbDep,
skip: int = Query(0, ge=0), skip: int = Query(0, ge=0),
limit: int = Query(50, ge=1, le=100), limit: int = Query(50, ge=1, le=100),
visibility: WorldVisibility | None = None, visibility: WorldVisibility | None = None,
): ):
"""List worlds with optional visibility filter.""" """List worlds visible to the current user.
PUBLIC worlds are visible to everyone.
PRIVATE/FRIENDS_ONLY worlds are visible to their owner.
"""
query = select(World).options(selectinload(World.owner)) query = select(World).options(selectinload(World.owner))
# Filter by visibility if specified
if visibility: if visibility:
query = query.where(World.visibility == visibility) query = query.where(World.visibility == visibility)
if visibility != WorldVisibility.PUBLIC:
# Requesting a non-public visibility explicitly must not bypass
# ownership — otherwise any authenticated user could list every
# PRIVATE/FRIENDS_ONLY world in the system just by passing the
# filter, defeating the point of the check below.
query = query.where(World.owner_id == current_user.id)
else:
# Show PUBLIC worlds + owner's own worlds
query = query.where(
(World.visibility == WorldVisibility.PUBLIC)
| (World.owner_id == current_user.id)
)
query = query.offset(skip).limit(limit).order_by(World.created_at.desc()) query = query.offset(skip).limit(limit).order_by(World.created_at.desc())
result = await db.execute(query) result = await db.execute(query)
worlds = result.scalars().all() worlds = result.scalars().all()
return [ return worlds
{
"id": w.id,
"name": w.name,
"description": w.description,
"visibility": w.visibility.value if w.visibility else None,
"owner_id": w.owner_id,
"created_at": w.created_at.isoformat() if w.created_at else None,
}
for w in worlds
]
@router.get("/{world_id}") @router.get("/{world_id}", response_model=WorldResponse)
async def get_world( async def get_world(
world_id: int, world_id: int,
current_user: CurrentUser,
db: DbDep, db: DbDep,
): ):
"""Get a single world by ID.""" """Get a single world by ID, respecting visibility."""
result = await db.execute( result = await db.execute(
select(World).where(World.id == world_id).options(selectinload(World.owner)) select(World).where(World.id == world_id).options(selectinload(World.owner))
) )
world = result.scalar_one_or_none() world = result.scalar_one_or_none()
if not world: if not world:
raise HTTPException(status_code=404, detail="World not found") raise HTTPException(status_code=404, detail="World not found")
return {
"id": world.id, # Allow access if world is PUBLIC or owned by current user
"name": world.name, if world.visibility != WorldVisibility.PUBLIC and world.owner_id != current_user.id:
"description": world.description, raise HTTPException(status_code=404, detail="World not found")
"visibility": world.visibility.value if world.visibility else None,
"owner_id": world.owner_id, return world
"created_at": world.created_at.isoformat() if world.created_at else None,
}
@router.post("/") @router.post("/", response_model=WorldResponse, status_code=201)
async def create_world( async def create_world(
world_data: dict, world_data: WorldCreate,
current_user: CurrentUser, current_user: CurrentUser,
db: DbDep, db: DbDep,
): ):
"""Create a new world.""" """Create a new world."""
name = world_data.get("name")
if not name:
raise HTTPException(status_code=400, detail="World name is required")
world = World( world = World(
name=name, name=world_data.name,
description=world_data.get("description"), description=world_data.description,
owner_id=current_user.id, owner_id=current_user.id,
visibility=WorldVisibility( visibility=world_data.visibility,
world_data.get("visibility", "public")
),
) )
db.add(world) db.add(world)
await db.commit() await db.commit()
await db.refresh(world) await db.refresh(world)
return world
return {
"id": world.id,
"name": world.name,
"description": world.description,
"visibility": world.visibility.value,
"owner_id": world.owner_id,
"created_at": world.created_at.isoformat() if world.created_at else None,
}
@router.put("/{world_id}") @router.put("/{world_id}", response_model=WorldResponse)
async def update_world( async def update_world(
world_id: int, world_id: int,
world_data: dict, world_data: WorldUpdate,
current_user: CurrentUser, current_user: CurrentUser,
db: DbDep, db: DbDep,
): ):
@@ -114,27 +140,16 @@ async def update_world(
if world.owner_id != current_user.id: if world.owner_id != current_user.id:
raise HTTPException(status_code=403, detail="Not owner of this world") raise HTTPException(status_code=403, detail="Not owner of this world")
if world_data.get("name"): update_data = world_data.model_dump(exclude_unset=True)
world.name = world_data["name"] for field, value in update_data.items():
if world_data.get("description") is not None: setattr(world, field, value)
world.description = world_data["description"]
if world_data.get("visibility"):
world.visibility = WorldVisibility(world_data["visibility"])
await db.commit() await db.commit()
await db.refresh(world) await db.refresh(world)
return world
return {
"id": world.id,
"name": world.name,
"description": world.description,
"visibility": world.visibility.value if world.visibility else None,
"owner_id": world.owner_id,
"created_at": world.created_at.isoformat() if world.created_at else None,
}
@router.delete("/{world_id}") @router.delete("/{world_id}", status_code=204)
async def delete_world( async def delete_world(
world_id: int, world_id: int,
current_user: CurrentUser, current_user: CurrentUser,
@@ -151,4 +166,3 @@ async def delete_world(
await db.delete(world) await db.delete(world)
await db.commit() await db.commit()
return {"detail": "World deleted"}
+24
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@@ -0,0 +1,24 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; but it can also be edited by hand.
config_version=5
[application]
config/name="AGP-Game"
run/main_scene="res://scenes/main_menu.tscn"
config/features=PackedStringArray("4.6.2")
[autoload]
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/stretch/mode="canvas_items"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
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+43
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@@ -0,0 +1,43 @@
[gd_scene load_steps=2 format=3]
[ext_resource type="Script" path="res://scripts/main_menu.gd" id="1_main"]
[node name="MainMenu" type="Control"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_main")
[node name="CenterContainer" type="CenterContainer" parent="."]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer"]
layout_mode = 1
theme_override_constants/separation = 16
size_flags_horizontal = 4
[node name="TitleLabel" type="Label" parent="CenterContainer/VBoxContainer"]
layout_mode = 1
text = "AGP Game"
horizontal_alignment = 1
theme_override_font_sizes/font_size = 72
[node name="PlayButton" type="Button" parent="CenterContainer/VBoxContainer"]
layout_mode = 1
text = "Play"
size_flags_horizontal = 4
[node name="QuitButton" type="Button" parent="CenterContainer/VBoxContainer"]
layout_mode = 1
text = "Quit"
size_flags_horizontal = 4
[connection signal="pressed" from="CenterContainer/VBoxContainer/PlayButton" to="." method="_on_play_button_pressed"]
[connection signal="pressed" from="CenterContainer/VBoxContainer/QuitButton" to="." method="_on_quit_button_pressed"]
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+14
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@@ -0,0 +1,14 @@
extends Control
func _ready():
pass
func _on_play_button_pressed():
# No gameplay scene exists yet — wire this to the real scene once one lands.
print("Play pressed — no gameplay scene yet")
func _on_quit_button_pressed():
get_tree().quit()