Files
modbison/.godot/global_script_class_cache.cfg

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182 B
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list=[{
"base": &"CharacterBody3D",
"class": &"PlayerNode",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/player_spawner.gd"
}]