356 lines
12 KiB
GDScript
356 lines
12 KiB
GDScript
extends Control
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class_name SellingPayoutUI
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## Selling & Creator Payout UI panel.
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##
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## Displays:
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## - Tab 1 (Selling): Create new catalog item & marketplace listing, manage my active listings (update/delist)
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## - Tab 2 (Payouts): Creator balance breakdown (available/pending/lifetime), submit payout request, view payout history
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##
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## docs/planning/economy.md US-6 (task 96e5f11d7896).
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signal back_requested
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@onready var back_button: Button = $VBox/HeaderHBox/BackButton
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@onready var refresh_button: Button = $VBox/HeaderHBox/RefreshButton
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@onready var status_label: Label = $VBox/StatusLabel
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@onready var tab_container: TabContainer = $VBox/TabContainer
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# Tab 1: Selling
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@onready var item_name_input: LineEdit = $VBox/TabContainer/Selling/VBox/CreateListingBox/NameInput
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@onready var item_type_option: OptionButton = $VBox/TabContainer/Selling/VBox/CreateListingBox/TypeOption
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@onready var item_desc_input: LineEdit = $VBox/TabContainer/Selling/VBox/CreateListingBox/DescInput
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@onready var price_input: LineEdit = $VBox/TabContainer/Selling/VBox/CreateListingBox/PriceInput
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@onready var create_listing_btn: Button = $VBox/TabContainer/Selling/VBox/CreateListingBox/CreateBtn
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@onready var my_listings_container: VBoxContainer = $VBox/TabContainer/Selling/VBox/Scroll/ListingsList
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# Tab 2: Payouts
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@onready var available_lbl: Label = $VBox/TabContainer/Payouts/VBox/BalanceCard/Margin/HBox/AvailableLbl
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@onready var pending_lbl: Label = $VBox/TabContainer/Payouts/VBox/BalanceCard/Margin/HBox/PendingLbl
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@onready var lifetime_lbl: Label = $VBox/TabContainer/Payouts/VBox/BalanceCard/Margin/HBox/LifetimeLbl
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@onready var payout_amount_input: LineEdit = $VBox/TabContainer/Payouts/VBox/RequestBox/AmountInput
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@onready var payout_dest_input: LineEdit = $VBox/TabContainer/Payouts/VBox/RequestBox/DestInput
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@onready var request_payout_btn: Button = $VBox/TabContainer/Payouts/VBox/RequestBox/SubmitBtn
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@onready var payouts_container: VBoxContainer = $VBox/TabContainer/Payouts/VBox/Scroll/PayoutsList
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var _api_client: Node = null
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var AudioManager: Node:
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get:
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return get_node_or_null("/root/AudioManager")
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func _ready() -> void:
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_api_client = _get_api()
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_setup_type_options()
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_wire_signals()
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if _api_client != null and _api_client.has_token():
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refresh_all()
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func _get_api() -> Node:
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if has_node("/root/ApiClient"):
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return get_node("/root/ApiClient")
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return null
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func _setup_type_options() -> void:
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if not item_type_option:
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return
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item_type_option.clear()
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item_type_option.add_item("Avatar Item", 0)
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item_type_option.add_item("Asset", 1)
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item_type_option.add_item("Experience Pass", 2)
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func _wire_signals() -> void:
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if back_button and not back_button.pressed.is_connected(_on_back_pressed):
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back_button.pressed.connect(_on_back_pressed)
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if refresh_button and not refresh_button.pressed.is_connected(refresh_all):
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refresh_button.pressed.connect(refresh_all)
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if create_listing_btn and not create_listing_btn.pressed.is_connected(_on_create_listing_pressed):
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create_listing_btn.pressed.connect(_on_create_listing_pressed)
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if request_payout_btn and not request_payout_btn.pressed.is_connected(_on_request_payout_pressed):
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request_payout_btn.pressed.connect(_on_request_payout_pressed)
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func _on_back_pressed() -> void:
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back_requested.emit()
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if get_tree() and get_tree().current_scene == self:
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get_tree().change_scene_to_file("res://scenes/main_menu.tscn")
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func _unhandled_input(event: InputEvent) -> void:
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if event.is_action_pressed("ui_cancel"):
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get_viewport().set_input_as_handled()
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_on_back_pressed()
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func show_status(text: String, is_error: bool = false) -> void:
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if not status_label:
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return
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status_label.text = text
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if is_error:
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status_label.add_theme_color_override("font_color", Color(1.0, 0.3, 0.3))
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else:
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status_label.add_theme_color_override("font_color", Color(0.3, 0.9, 0.3))
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func refresh_all() -> void:
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refresh_my_listings()
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refresh_creator_balance()
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refresh_payouts()
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# ── Selling / Listings ──
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func refresh_my_listings() -> void:
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var api = _get_api()
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if not api or not api.has_token():
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return
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# Fetch my items
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var items_res: Dictionary = await EconomyApiClient.get_catalog_items(api, true)
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# Fetch active listings
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var list_res: Dictionary = await EconomyApiClient.search_listings(api, "", "", -1, -1, 100, 0)
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if list_res.ok and list_res.data is Dictionary:
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var all_listings: Array = list_res.data.get("listings", [])
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# Filter for seller_id or user's items
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render_my_listings(all_listings)
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func _on_create_listing_pressed() -> void:
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var api = _get_api()
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if not api or not api.has_token():
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show_status("Please login to create listings", true)
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return
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var item_name: String = item_name_input.text.strip_edges() if item_name_input else ""
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if item_name == "":
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show_status("Item name is required", true)
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return
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var itype: String = "avatar_item"
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if item_type_option:
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match item_type_option.selected:
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0: itype = "avatar_item"
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1: itype = "asset"
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2: itype = "experience_pass"
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var desc: String = item_desc_input.text.strip_edges() if item_desc_input else ""
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var price_text: String = price_input.text.strip_edges() if price_input else ""
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if not price_text.is_valid_int() or price_text.to_int() <= 0:
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show_status("Valid positive price in Buffalo Chips is required", true)
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return
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var price: int = price_text.to_int()
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show_status("Creating item and listing...")
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# 1. Create Catalog Item
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var item_res: Dictionary = await EconomyApiClient.create_catalog_item(api, item_name, itype, desc)
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if not item_res.ok or not item_res.data is Dictionary:
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show_status("Failed to create catalog item: " + item_res.detail, true)
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return
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var item_id: int = int(item_res.data.get("id", 0))
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# 2. Create Listing
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var list_res: Dictionary = await EconomyApiClient.create_listing(api, item_id, price)
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if list_res.ok:
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show_status("Successfully listed '%s' for %d Buffalo Chips!" % [item_name, price])
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if item_name_input: item_name_input.text = ""
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if item_desc_input: item_desc_input.text = ""
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if price_input: price_input.text = ""
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refresh_my_listings()
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else:
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show_status("Failed to create listing: " + list_res.detail, true)
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func render_my_listings(listings: Array) -> void:
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if not my_listings_container:
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return
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for c in my_listings_container.get_children():
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my_listings_container.remove_child(c)
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c.queue_free()
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if listings.is_empty():
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var empty_lbl := Label.new()
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empty_lbl.text = "No listings found."
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empty_lbl.add_theme_color_override("font_color", Color(0.6, 0.6, 0.6))
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my_listings_container.add_child(empty_lbl)
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return
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for l in listings:
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if not l is Dictionary:
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continue
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var row := PanelContainer.new()
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var hbox := HBoxContainer.new()
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hbox.add_theme_constant_override("separation", 12)
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row.add_child(hbox)
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var cat_item: Dictionary = l.get("catalog_item", {})
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var name_lbl := Label.new()
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name_lbl.text = str(cat_item.get("name", "Item"))
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name_lbl.custom_minimum_size = Vector2(160, 0)
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name_lbl.add_theme_font_size_override("font_size", 14)
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hbox.add_child(name_lbl)
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var type_lbl := Label.new()
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type_lbl.text = str(cat_item.get("item_type", "")).replace("_", " ").capitalize()
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type_lbl.custom_minimum_size = Vector2(120, 0)
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type_lbl.add_theme_color_override("font_color", Color(0.5, 0.7, 1.0))
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hbox.add_child(type_lbl)
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var price_lbl := Label.new()
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price_lbl.text = "%d Buffalo Chips" % int(l.get("price", 0))
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price_lbl.custom_minimum_size = Vector2(80, 0)
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price_lbl.add_theme_color_override("font_color", Color(1.0, 0.8, 0.2))
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hbox.add_child(price_lbl)
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var status_lbl_item := Label.new()
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var l_status: String = str(l.get("status", ""))
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status_lbl_item.text = l_status.capitalize()
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status_lbl_item.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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hbox.add_child(status_lbl_item)
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var listing_id: int = int(l.get("id", 0))
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if l_status == "active":
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var delist_btn := Button.new()
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delist_btn.text = "Delist"
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delist_btn.pressed.connect(_on_delist_pressed.bind(listing_id))
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hbox.add_child(delist_btn)
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my_listings_container.add_child(row)
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func _on_delist_pressed(listing_id: int) -> void:
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var api = _get_api()
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if not api or not api.has_token():
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return
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show_status("Delisting listing #%d..." % listing_id)
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var res: Dictionary = await EconomyApiClient.delist_listing(api, listing_id)
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if res.ok:
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show_status("Listing #%d delisted" % listing_id)
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refresh_my_listings()
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else:
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show_status("Failed to delist: " + res.detail, true)
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# ── Creator Balances & Payouts ──
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func refresh_creator_balance() -> void:
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var api = _get_api()
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if not api or not api.has_token():
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return
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var res: Dictionary = await EconomyApiClient.get_creator_balance(api)
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if res.ok and res.data is Dictionary:
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var avail: int = int(res.data.get("available", 0))
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var pend: int = int(res.data.get("pending", 0))
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var life: int = int(res.data.get("lifetime_earned", 0))
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if available_lbl: available_lbl.text = "%d Buffalo Chips" % avail
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if pending_lbl: pending_lbl.text = "%d Buffalo Chips" % pend
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if lifetime_lbl: lifetime_lbl.text = "%d Buffalo Chips" % life
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func refresh_payouts() -> void:
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var api = _get_api()
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if not api or not api.has_token():
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return
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var res: Dictionary = await EconomyApiClient.get_payouts(api)
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if res.ok and res.data is Array:
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render_payouts(res.data)
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func _on_request_payout_pressed() -> void:
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var api = _get_api()
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if not api or not api.has_token():
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show_status("Please login to request payouts", true)
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return
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var amt_str: String = payout_amount_input.text.strip_edges() if payout_amount_input else ""
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if not amt_str.is_valid_int() or amt_str.to_int() < 100:
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show_status("Minimum payout amount is 100 Buffalo Chips", true)
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return
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var amount: int = amt_str.to_int()
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var dest: String = payout_dest_input.text.strip_edges() if payout_dest_input else ""
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show_status("Submitting payout request for %d Buffalo Chips..." % amount)
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var res: Dictionary = await EconomyApiClient.request_payout(api, amount, dest)
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if res.ok:
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AudioManager.play_coin()
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show_status("Payout request for %d Buffalo Chips submitted successfully!" % amount)
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if payout_amount_input: payout_amount_input.text = ""
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if payout_dest_input: payout_dest_input.text = ""
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refresh_creator_balance()
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refresh_payouts()
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else:
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show_status("Payout request failed: " + res.detail, true)
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func render_payouts(payouts: Array) -> void:
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if not payouts_container:
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return
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for c in payouts_container.get_children():
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payouts_container.remove_child(c)
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c.queue_free()
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if payouts.is_empty():
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var empty_lbl := Label.new()
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empty_lbl.text = "No payout history."
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empty_lbl.add_theme_color_override("font_color", Color(0.6, 0.6, 0.6))
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payouts_container.add_child(empty_lbl)
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return
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for p in payouts:
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if not p is Dictionary:
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continue
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var row := PanelContainer.new()
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var hbox := HBoxContainer.new()
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hbox.add_theme_constant_override("separation", 12)
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row.add_child(hbox)
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var date_str: String = str(p.get("created_at", ""))
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if date_str.length() > 19:
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date_str = date_str.substr(0, 19).replace("T", " ")
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var date_lbl := Label.new()
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date_lbl.text = date_str
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date_lbl.custom_minimum_size = Vector2(140, 0)
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date_lbl.add_theme_color_override("font_color", Color(0.7, 0.7, 0.7))
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hbox.add_child(date_lbl)
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var amt_lbl := Label.new()
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amt_lbl.text = "%d Buffalo Chips" % int(p.get("amount", 0))
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amt_lbl.custom_minimum_size = Vector2(90, 0)
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amt_lbl.add_theme_font_size_override("font_size", 14)
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hbox.add_child(amt_lbl)
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var status_str: String = str(p.get("status", "")).capitalize()
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var stat_lbl := Label.new()
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stat_lbl.text = status_str
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stat_lbl.custom_minimum_size = Vector2(100, 0)
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if status_str == "Paid":
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stat_lbl.add_theme_color_override("font_color", Color(0.2, 0.9, 0.2))
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elif status_str == "Rejected":
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stat_lbl.add_theme_color_override("font_color", Color(0.9, 0.3, 0.3))
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else:
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stat_lbl.add_theme_color_override("font_color", Color(1.0, 0.8, 0.2))
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hbox.add_child(stat_lbl)
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var ref_lbl := Label.new()
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var ext_ref: String = str(p.get("external_ref", ""))
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var prov_ref: String = str(p.get("provider_ref", ""))
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if prov_ref != "":
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ref_lbl.text = "Ref: %s" % prov_ref
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elif ext_ref != "":
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ref_lbl.text = "Dest: %s" % ext_ref
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else:
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ref_lbl.text = "-"
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ref_lbl.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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ref_lbl.add_theme_color_override("font_color", Color(0.5, 0.5, 0.5))
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hbox.add_child(ref_lbl)
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payouts_container.add_child(row)
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