daddy 9f04cef447
checkpoint / checkpoint (push) Successful in 2m18s
Editor: save world edits to the server; re-enter and see the changes persist
ChunkSaveService (single PUT + base_revision, 409 -> refetch -> retry,
atomic batch PUT), wired into InGameEditor (Save/Ctrl+S, live_session
surfaced as a warning, not ignored). Owner-gated 'Edit World' entry from
the world browser that sets Session.editing without ever calling
join_world() -- editing is non-joined per world_persistence_impl.md §6.
game.gd fetches the real chunk over HTTP when entering edit mode.

19/19 new save-path smoke assertions (incl. a real two-writer 409
conflict resolved transparently, and reload confirming persistence) and
the full existing suite (18 Godot smoke tests + 132 backend pytest)
independently re-verified with zero regressions.
2026-09-14 23:38:46 +00:00
2026-08-17 13:39:51 +00:00

agp-game

Agentic Game Platform - Godot game built by autonomous agents

S
Description
Agentic Game Platform - Godot game built by autonomous agents
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