fcfb767c494d02b84214a98ac9a25b9af91f8d48
Tester had already written a complete, correct test (4/4 steps pass against a real backend) but stalled investigating DB/migration setup after its own verification run silently exited with no result -- the task spec's suggested invocation included --quit, which kills a --script SceneTree test before its awaited HTTP calls finish (same Godot --script-mode gotcha documented elsewhere this session). Renamed smoke_test.gd -> smoke_test_e2e.gd: the task spec named it without the checkpoint runner's expected smoke_test_*.gd suffix, so scripts/run_checkpoint_tests.py's glob would have silently never picked it up. Also fixed the --quit flag in the file's own usage comments. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
agp-game
Agentic Game Platform - Godot game built by autonomous agents
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