Compare commits
16 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 1cc81979a4 | |||
| afc2211d70 | |||
| 927f9bd95e | |||
| 2d1f0111c3 | |||
| fcfb767c49 | |||
| e2e771d2f8 | |||
| 8a5d3aabea | |||
| 3dd5416e81 | |||
| c5a5476620 | |||
| 06604a24a8 | |||
| 5c21e5051c | |||
| b3227f5b78 | |||
| 2ba6bc6b9f | |||
| 03da22aa9e | |||
| 55a65bb7b1 | |||
| 62e15d0c87 |
@@ -21,7 +21,12 @@ class World(Base):
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description = Column(Text, nullable=True)
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description = Column(Text, nullable=True)
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owner_id = Column(Integer, ForeignKey("users.id"), nullable=False)
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owner_id = Column(Integer, ForeignKey("users.id"), nullable=False)
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visibility = Column(
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visibility = Column(
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ENUM(WorldVisibility, name="world_visibility", create_type=False),
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ENUM(
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WorldVisibility,
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name="world_visibility",
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create_type=False,
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values_callable=lambda enum_cls: [e.value for e in enum_cls],
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),
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default=WorldVisibility.PUBLIC,
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default=WorldVisibility.PUBLIC,
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)
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)
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created_at = Column(DateTime(timezone=True), server_default=func.now())
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created_at = Column(DateTime(timezone=True), server_default=func.now())
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@@ -1,5 +1,6 @@
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"""Worlds router - CRUD for game worlds."""
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"""Worlds router - CRUD for game worlds."""
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from datetime import datetime
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from typing import Annotated
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from typing import Annotated
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from fastapi import APIRouter, Depends, HTTPException, Query
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from fastapi import APIRouter, Depends, HTTPException, Query
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@@ -40,7 +41,7 @@ class WorldResponse(BaseModel):
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description: str | None
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description: str | None
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visibility: WorldVisibility
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visibility: WorldVisibility
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owner_id: int
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owner_id: int
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created_at: str | None = None
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created_at: datetime | None = None
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model_config = {"from_attributes": True}
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model_config = {"from_attributes": True}
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@@ -0,0 +1,38 @@
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"""Shared pytest fixtures.
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The auth integration tests hit the *real* Postgres database (per
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``DATABASE_URL``), so they persist data between runs. Without cleanup a
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second run of the suite fails with 409 conflicts because the users it
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registered on the first run already exist. The session-scoped fixture below
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truncates all application tables once before the first test, making the suite
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re-runnable.
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Truncation order doesn't strictly matter because ``CASCADE`` follows foreign
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keys, but the tables are listed explicitly for clarity.
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"""
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import asyncio
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import pytest
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from sqlalchemy import text
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from sqlalchemy.ext.asyncio import create_async_engine
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from app.config import settings
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TEST_TABLES = ("assets", "worlds", "sessions", "refresh_tokens", "users")
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@pytest.fixture(scope="session", autouse=True)
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def _reset_database():
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"""Truncate all application tables once per test session."""
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async def _truncate() -> None:
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engine = create_async_engine(settings.DATABASE_URL)
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async with engine.begin() as conn:
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await conn.execute(
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text(f"TRUNCATE TABLE {', '.join(TEST_TABLES)} CASCADE")
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)
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await engine.dispose()
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asyncio.run(_truncate())
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yield
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@@ -0,0 +1,171 @@
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"""Tests for expired-token rejection across auth endpoints.
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Covers two distinct expiry paths:
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1. An *access* JWT whose ``exp`` claim is in the past must be rejected
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with 401 by ``GET /api/auth/me`` (jose's built-in ``exp`` validation).
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2. A *refresh* token whose persisted ``expires_at`` is in the past must be
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rejected with 401 by ``POST /api/auth/refresh`` even though its JWT
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signature is still valid.
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Requires migrations already applied (alembic upgrade head) before running.
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"""
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import asyncio
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from datetime import datetime, timedelta, timezone
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import pytest
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from fastapi.testclient import TestClient
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from jose import jwt
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from sqlalchemy.ext.asyncio import async_sessionmaker, create_async_engine
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from sqlalchemy.pool import NullPool
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from app.config import settings
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from app.main import app
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from app.database import get_db
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from app.models.session import RefreshToken
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# ---------------------------------------------------------------------------
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# Test fixtures
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# ---------------------------------------------------------------------------
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@pytest.fixture(autouse=True)
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def _override_db():
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"""Override get_db so the app uses a fresh session per test."""
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test_engine = create_async_engine(settings.DATABASE_URL, poolclass=NullPool)
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test_session_factory = async_sessionmaker(test_engine, expire_on_commit=False)
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async def _get_db():
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async_session = test_session_factory()
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try:
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yield async_session
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await async_session.commit()
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|
except Exception:
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await async_session.rollback()
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raise
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finally:
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await async_session.close()
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app.dependency_overrides[get_db] = _get_db
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yield
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app.dependency_overrides.clear()
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# ---------------------------------------------------------------------------
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# Helpers
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# ---------------------------------------------------------------------------
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def _mint_access_token(exp: datetime) -> str:
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"""Mint an RS256 access token with an explicit ``exp`` claim."""
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return jwt.encode(
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{"sub": "1", "exp": exp},
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settings.private_pem,
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|
algorithm=settings.ALGORITHM,
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|
)
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|
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def _expire_refresh_token_in_db(token: str) -> None:
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"""Set the persisted refresh token's ``expires_at`` into the past."""
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async def _do():
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engine = create_async_engine(settings.DATABASE_URL, poolclass=NullPool)
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session_factory = async_sessionmaker(engine, expire_on_commit=False)
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async with session_factory() as session:
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from sqlalchemy import update
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await session.execute(
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update(RefreshToken)
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.where(RefreshToken.token == token)
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.values(expires_at=datetime.now(timezone.utc) - timedelta(hours=1))
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)
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await session.commit()
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await engine.dispose()
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|
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asyncio.run(_do())
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def _register_user(client: TestClient, username: str) -> str:
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"""Register a user and return its refresh token."""
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resp = client.post(
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"/api/auth/register",
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json={
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"username": username,
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"email": f"{username}@example.com",
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"password": "secret123",
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"date_of_birth": "2000-01-01",
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},
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|
)
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assert resp.status_code == 201
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return resp.json()["refresh_token"]
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# ---------------------------------------------------------------------------
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# Expired access token (GET /api/auth/me)
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# ---------------------------------------------------------------------------
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class TestExpiredAccessToken:
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def test_expired_access_token_is_rejected_by_me(self):
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"""An access JWT with a past exp claim returns 401 on /me."""
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client = TestClient(app)
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|
expired_token = _mint_access_token(
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|
datetime.now(timezone.utc) - timedelta(minutes=5)
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|
)
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resp = client.get(
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"/api/auth/me",
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|
headers={"Authorization": f"Bearer {expired_token}"},
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|
)
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|
assert resp.status_code == 401
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assert "Could not validate credentials" in resp.json()["detail"]
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def test_garbage_access_token_is_rejected_by_me(self):
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|
"""A non-JWT bearer token returns 401 on /me."""
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|
client = TestClient(app)
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|
resp = client.get(
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|
"/api/auth/me",
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|
headers={"Authorization": "Bearer not-a-real-jwt"},
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|
)
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|
assert resp.status_code == 401
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|
def test_missing_bearer_token_returns_401(self):
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|
"""No Authorization header at all returns 401 on /me."""
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|
client = TestClient(app)
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|
resp = client.get("/api/auth/me")
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|
assert resp.status_code == 401
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|
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|
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|
# ---------------------------------------------------------------------------
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|
# Expired refresh token (POST /api/auth/refresh)
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||||||
|
# ---------------------------------------------------------------------------
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||||||
|
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||||||
|
class TestExpiredRefreshToken:
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|
def test_expired_refresh_token_is_rejected(self):
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|
"""A refresh token whose DB expires_at is in the past returns 401."""
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|
client = TestClient(app)
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|
refresh_token = _register_user(client, "expired_rt_user")
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|
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||||||
|
# Force the persisted record to be expired while its JWT signature
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|
# is still valid.
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|
_expire_refresh_token_in_db(refresh_token)
|
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|
|
||||||
|
resp = client.post(
|
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|
"/api/auth/refresh",
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|
json={"refresh_token": refresh_token},
|
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|
)
|
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|
assert resp.status_code == 401
|
||||||
|
assert "Invalid or expired refresh token" in resp.json()["detail"]
|
||||||
|
|
||||||
|
def test_expired_refresh_token_jwt_is_rejected(self):
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|
"""A refresh JWT with a past exp claim is rejected before DB lookup."""
|
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|
client = TestClient(app)
|
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|
expired_jwt = jwt.encode(
|
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|
{"sub": "1", "exp": datetime.now(timezone.utc) - timedelta(minutes=5)},
|
||||||
|
settings.private_pem,
|
||||||
|
algorithm=settings.ALGORITHM,
|
||||||
|
)
|
||||||
|
resp = client.post(
|
||||||
|
"/api/auth/refresh",
|
||||||
|
json={"refresh_token": expired_jwt},
|
||||||
|
)
|
||||||
|
assert resp.status_code == 401
|
||||||
|
assert "Invalid or expired refresh token" in resp.json()["detail"]
|
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@@ -7,72 +7,88 @@ to know what "run the tests" actually checked.
|
|||||||
|
|
||||||
Run everything below in one shot with `scripts/run_checkpoint_tests.py`.
|
Run everything below in one shot with `scripts/run_checkpoint_tests.py`.
|
||||||
|
|
||||||
Last verified against `main`: 2026-08-19 (commit `1c75367`).
|
Last verified against `main`: 2026-08-20 (commit `927f9bd`) — full PC1
|
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|
checkpoint run, fresh clone, migrations + pytest + all 4 Godot smoke tests +
|
||||||
|
both platform exports, all clean.
|
||||||
|
|
||||||
## Backend — `backend/tests/` (pytest)
|
## Backend — `backend/tests/` (pytest)
|
||||||
|
|
||||||
Run: `cd backend && python -m pytest -v` (needs `DATABASE_URL` pointed at a
|
Run: `cd backend && python -m pytest -v` (needs `DATABASE_URL` pointed at a
|
||||||
reachable Postgres — see the runner script; most of these tests don't
|
reachable Postgres — see the runner script).
|
||||||
actually touch the DB, but the app's import chain requires a valid URL to
|
|
||||||
construct).
|
|
||||||
|
|
||||||
**Current total: 38 tests, all passing on a clean `main` checkout.**
|
**Current total: 68 tests, all passing on a clean `main` checkout.**
|
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|
|
||||||
| File | Tests | What it covers |
|
| File | Tests | What it covers |
|
||||||
|---|---|---|
|
|---|---|---|
|
||||||
| `test_auth_age_gate.py` | 10 | `calculate_age()` date-math correctness (exact boundary, leap years, birthday-not-yet-this-year) + `RegisterRequest` date-of-birth validation (parametrized valid/invalid date rejection). Backs the 18+ registration gate (PR #23). |
|
| `test_auth_age_gate.py` | 17 | `calculate_age()` date-math correctness (exact boundary, leap years, birthday-not-yet-this-year) + `RegisterRequest` date-of-birth validation (parametrized valid/invalid date rejection). Backs the 18+ registration gate (PR #23). |
|
||||||
| `test_gltf_metadata.py` | 21 | glTF/GLB binary + JSON parsing: magic-byte detection, chunk-padding handling, mesh/animation/texture-reference metadata extraction, malformed-input rejection. Backs the asset-import pipeline (PR #27). |
|
| `test_gltf_metadata.py` | 21 | glTF/GLB binary + JSON parsing: magic-byte detection, chunk-padding handling, mesh/animation/texture-reference metadata extraction, malformed-input rejection. Backs the asset-import pipeline (PR #27). |
|
||||||
|
| `test_auth_endpoints.py` | 11 | **Integration tests** for `POST /api/auth/register` and `POST /api/auth/login` against the real FastAPI app + real Postgres. Covers: successful register (201), duplicate username (409), duplicate email (409), underage rejection (400), invalid date format (422), exact-18 registration, successful login with correct credentials (200), wrong password (401), nonexistent user (401), form-encoded login (OAuth2), and JWT validity of returned tokens. |
|
||||||
|
| `test_refresh_endpoint.py` | 8 | **Integration tests** for `POST /api/auth/refresh`. Covers: successful refresh (200, new access token, same refresh token returned), refresh produces different access tokens on repeated calls, invalid refresh token (401), empty body (422), missing field (422), refresh token from login also works, returned access token is valid JWT decodable with public key, `access_token_expires_minutes` in response. |
|
||||||
|
| `test_refresh_token_jti.py` | 6 | Unit tests for refresh token uniqueness (jti claim) and model column length. Covers: two calls with same sub produce different tokens (jti uniqueness), jti is valid UUID, rapid repeated calls all produce unique jtis, jti survives decode, `RefreshToken.token` column is `String(512)`, column type is `String`. |
|
||||||
|
| `test_auth_expired_token.py` | 5 | **Integration tests** for expired-token rejection across auth endpoints. Covers: expired access JWT rejected by `GET /api/auth/me` (401), garbage access token rejected by `/me` (401), missing bearer token returns 401, expired refresh token (DB `expires_at` in past) rejected by `/refresh` (401), expired refresh JWT (past `exp` claim) rejected before DB lookup (401). |
|
||||||
|
|
||||||
**What these are, honestly:** pure unit tests of standalone functions
|
**What these are, honestly:** a mix of pure unit tests (`test_auth_age_gate.py`,
|
||||||
(`calculate_age`, the glTF parser, Pydantic validators). None of them spin
|
`test_gltf_metadata.py`, `test_refresh_token_jti.py`) and real integration tests
|
||||||
up the FastAPI app or hit a real endpoint — they run in ~1s and don't
|
(`test_auth_endpoints.py`, `test_refresh_endpoint.py`, `test_auth_expired_token.py`)
|
||||||
actually need Postgres reachable at all (the import chain just needs a
|
that hit the FastAPI app against a real Postgres database via `TestClient`.
|
||||||
syntactically valid `DATABASE_URL`, nothing connects during collection).
|
The integration tests exercise the full stack: Pydantic validation → DB →
|
||||||
|
JWT → response. The suite is also re-runnable without manual cleanup —
|
||||||
|
`backend/tests/conftest.py` has a session-scoped autouse fixture that
|
||||||
|
truncates all app tables once before the suite runs.
|
||||||
|
|
||||||
**Known coverage gaps** (real gaps, not placeholders — nothing enforces filling
|
**Known coverage gaps** (real gaps, not placeholders — nothing enforces filling
|
||||||
these yet):
|
these yet):
|
||||||
- No integration/endpoint tests at all — `/register`, `/login`, `/refresh`,
|
- No endpoint tests for `GET /api/worlds`, `GET /api/assets/*`, or any
|
||||||
`/worlds`, `/assets/*` have zero tests that actually call them through
|
world/asset CRUD routes — only auth endpoints have integration coverage
|
||||||
the FastAPI app (e.g. via `httpx.AsyncClient` + `ASGITransport`) against a
|
(`GET /api/worlds` is covered indirectly via the Godot smoke tests below).
|
||||||
real (or test) database. Everything currently shipped works because it
|
- No tests for the moderation schema/migration beyond "the migration runs."
|
||||||
was manually verified at merge time (checkpoint review), not because a
|
- No tests for the `GET /api/auth/me` endpoint's response body (only its
|
||||||
test asserts it.
|
auth-header validation is covered via expired-token tests).
|
||||||
- No tests for the RS256 auth upgrade (key generation, refresh-token
|
- No tests for session management (create/validate/revoke sessions).
|
||||||
issuance/persistence) — PR #30, pending review as of this writing,
|
|
||||||
manually verified (correct key usage, all 38 existing tests still pass)
|
|
||||||
but not covered by an automated test of its own yet.
|
|
||||||
- No tests for the moderation schema/migration (in progress as of this
|
|
||||||
writing) beyond "the migration runs."
|
|
||||||
|
|
||||||
## Godot client — `scripts/smoke_test_*.gd`
|
## Godot client — `scripts/smoke_test_*.gd`
|
||||||
|
|
||||||
**Nothing merged into `main` yet as of this writing** — `sandbox_probe/test_script.gd`
|
**4 smoke tests merged into `main`.** Each needs a live backend —
|
||||||
is the only Godot script on `main` right now, and it's **not a real
|
`AGP_API_BASE_URL` env var, falling back to the
|
||||||
test** (a leftover manual probe, returns a hardcoded string, asserts
|
`application/agp/api_base_url` project setting (default
|
||||||
nothing). Don't count it toward coverage; delete or repurpose it if anyone
|
`http://127.0.0.1:8000`) if unset.
|
||||||
actually needs a sandbox probe again.
|
|
||||||
|
|
||||||
`scripts/smoke_test_api.gd` (PC1, PR #29, pending review as of this writing)
|
| File | What it covers |
|
||||||
will be the first real one once merged — `ApiClient` autoload's
|
|---|---|
|
||||||
`health_check()` against a **live backend** (set `AGP_API_BASE_URL` to point
|
| `smoke_test_api.gd` | Exercises `ApiClient.health_check()` against a live backend. Verifies the real HTTP request path (`HTTPRequest` node lifecycle, JSON parse, result-dictionary contract). Exits 1 on failure. |
|
||||||
at one), verified by hand end-to-end before opening the PR: exercises the
|
| `smoke_test_auth.gd` | Tests the full auth flow via `ApiClient` autoload: register unique user (201), duplicate username (409), under-18 registration (400), correct login (200), wrong password (401), nonexistent user (401). |
|
||||||
real HTTP request path (`HTTPRequest` node lifecycle, JSON parse, the
|
| `smoke_test_e2e.gd` | End-to-end flow: health check → register → login → worlds list. Verifies the full request chain with a fresh user, including token storage and `get_worlds()` with auth header. |
|
||||||
result-dictionary contract), not just that the script compiles. Exits 1 on
|
| `smoke_test_world_list.gd` | Instantiates `world_list.tscn` as a real scene, adds to tree (catches `@onready` node-path bugs), waits for `_refresh_worlds()` to complete, confirms the screen reaches a real end state (world cards, empty-list message, or error label — not stuck loading). |
|
||||||
failure, so it's CI/script-friendly.
|
|
||||||
|
|
||||||
Run (once merged): `godot --headless --path . --import` once (builds the
|
Run (once, to build the class cache): `godot --headless --path . --import`,
|
||||||
class cache — skip this and every `class_name`-declared class falsely
|
then for each smoke test: `godot --headless --path . --script
|
||||||
errors as undeclared), then for each `scripts/smoke_test_*.gd`:
|
res://scripts/smoke_test_<name>.gd` — **no `--quit`**, it kills these before
|
||||||
`godot --headless --path . --script res://scripts/<name>.gd`
|
their awaited HTTP calls finish.
|
||||||
|
|
||||||
**Known gap once it lands:** only `health_check()` is exercised end-to-end.
|
**Known gaps:**
|
||||||
`login`, `register`, `get_worlds`, `get_me` are implemented (see
|
- No smoke tests for the main menu scene (`main_menu.tscn`).
|
||||||
`scripts/api_client.gd`) but have no smoke coverage yet — each would need a
|
- No smoke tests for chunk loading/streaming (`chunk.gd`, `chunk_scene.gd`).
|
||||||
real user/world fixture in the target backend to test against meaningfully.
|
- No smoke tests for dynamic/static object nodes.
|
||||||
|
- All smoke tests require a live backend; no offline/unit smoke tests exist.
|
||||||
|
- `smoke_test_world_list.gd` is the only one that exercises a real `.tscn`
|
||||||
|
scene instantiation — others only test the `ApiClient` autoload.
|
||||||
|
- `get_me()` (`GET /auth/me`) is implemented in `scripts/api_client.gd` but
|
||||||
|
has no smoke coverage yet.
|
||||||
|
|
||||||
|
## Client export
|
||||||
|
|
||||||
|
`scripts/build.sh` produces real Linux (`agp-game.x86_64`) and Windows
|
||||||
|
(`agp-game.exe`) binaries via `--export-release`. Verified 2026-08-20: both
|
||||||
|
exports complete clean from a fresh checkout and produce valid binaries
|
||||||
|
(confirmed via `file` — real ELF64/PE32+, not empty or truncated). Neither
|
||||||
|
export is exercised by an automated GUI test (headless Godot can't drive a
|
||||||
|
window) — actually launching and clicking through the exported binary is a
|
||||||
|
manual step, see `docs/checkpoints/PC1.md` for playtest instructions.
|
||||||
|
|
||||||
## What "full coverage" should eventually mean here
|
## What "full coverage" should eventually mean here
|
||||||
|
|
||||||
Not defined precisely yet — the honest target as of 2026-08-19 is just
|
Not defined precisely yet — the honest target as of 2026-08-20 is
|
||||||
"more than pure-function unit tests." As real integration/endpoint tests get
|
"integration tests for every endpoint + smoke tests for every major scene."
|
||||||
added, update the tables above rather than letting this doc drift stale;
|
As real integration/endpoint tests get added, update the tables above
|
||||||
a wrong inventory is worse than no inventory.
|
rather than letting this doc drift stale; a wrong inventory is worse than
|
||||||
|
no inventory.
|
||||||
|
|||||||
@@ -0,0 +1,76 @@
|
|||||||
|
[gd_scene load_steps=2 format=3]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://scripts/world_list.gd" id="1_wl"]
|
||||||
|
|
||||||
|
[node name="WorldList" type="Control"]
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
script = ExtResource("1_wl")
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||||
|
layout_mode = 3
|
||||||
|
theme_override_constants/separation = 8
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
size_flags_vertical = 4
|
||||||
|
|
||||||
|
[node name="HeaderHBox" type="HBoxContainer" parent="VBoxContainer"]
|
||||||
|
layout_mode = 3
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
theme_override_constants/separation = 16
|
||||||
|
|
||||||
|
[node name="BackButton" type="Button" parent="VBoxContainer/HeaderHBox"]
|
||||||
|
layout_mode = 3
|
||||||
|
text = "< Back"
|
||||||
|
size_flags_horizontal = 0
|
||||||
|
|
||||||
|
[node name="TitleLabel" type="Label" parent="VBoxContainer/HeaderHBox"]
|
||||||
|
layout_mode = 3
|
||||||
|
text = "Browse Worlds"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
theme_override_font_sizes/font_size = 28
|
||||||
|
|
||||||
|
[node name="RefreshButton" type="Button" parent="VBoxContainer/HeaderHBox"]
|
||||||
|
layout_mode = 3
|
||||||
|
text = "Refresh"
|
||||||
|
size_flags_horizontal = 0
|
||||||
|
|
||||||
|
[node name="ScrollContainer" type="ScrollContainer" parent="VBoxContainer"]
|
||||||
|
layout_mode = 3
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
size_flags_vertical = 4
|
||||||
|
horizontal_mode = 2
|
||||||
|
vertical_mode = 2
|
||||||
|
|
||||||
|
[node name="WorldList" type="VBoxContainer" parent="VBoxContainer/ScrollContainer"]
|
||||||
|
layout_mode = 3
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
size_flags_vertical = 4
|
||||||
|
theme_override_constants/separation = 8
|
||||||
|
|
||||||
|
[node name="LoadingLabel" type="Label" parent="VBoxContainer"]
|
||||||
|
layout_mode = 3
|
||||||
|
text = "Loading worlds..."
|
||||||
|
visible = false
|
||||||
|
horizontal_alignment = 1
|
||||||
|
theme_override_font_sizes/font_size = 18
|
||||||
|
|
||||||
|
[node name="ErrorLabel" type="Label" parent="VBoxContainer"]
|
||||||
|
layout_mode = 3
|
||||||
|
text = ""
|
||||||
|
visible = false
|
||||||
|
horizontal_alignment = 1
|
||||||
|
theme_override_font_sizes/font_size = 18
|
||||||
|
|
||||||
|
[node name="EmptyLabel" type="Label" parent="VBoxContainer"]
|
||||||
|
layout_mode = 3
|
||||||
|
text = ""
|
||||||
|
visible = false
|
||||||
|
horizontal_alignment = 1
|
||||||
|
theme_override_font_sizes/font_size = 18
|
||||||
|
|
||||||
|
[connection signal="pressed" from="VBoxContainer/HeaderHBox/BackButton" to="." method="_on_back_button_pressed"]
|
||||||
|
[connection signal="pressed" from="VBoxContainer/HeaderHBox/RefreshButton" to="." method="_on_refresh_button_pressed"]
|
||||||
@@ -61,8 +61,9 @@ func _ready() -> void:
|
|||||||
func _on_play_button_pressed() -> void:
|
func _on_play_button_pressed() -> void:
|
||||||
if _play_button.disabled:
|
if _play_button.disabled:
|
||||||
return
|
return
|
||||||
# TODO: transition to the worlds / gameplay scene once it exists.
|
# Browse worlds is the first real screen past login -- actual gameplay
|
||||||
print("Play pressed — transitioning to game")
|
# (joining a world) doesn't exist yet, browsing does.
|
||||||
|
get_tree().change_scene_to_file("res://scenes/world_list.tscn")
|
||||||
|
|
||||||
|
|
||||||
func _on_quit_button_pressed() -> void:
|
func _on_quit_button_pressed() -> void:
|
||||||
|
|||||||
@@ -0,0 +1,148 @@
|
|||||||
|
extends SceneTree
|
||||||
|
## End-to-end headless smoke test: register -> login -> fetch worlds list.
|
||||||
|
##
|
||||||
|
## Run with:
|
||||||
|
## godot --headless --path . --script res://scripts/smoke_test_e2e.gd
|
||||||
|
##
|
||||||
|
## Requires the backend to be running (default base URL
|
||||||
|
## `application/agp/api_base_url` -> http://127.0.0.1:8000, overridable via
|
||||||
|
## the AGP_API_BASE_URL environment variable).
|
||||||
|
##
|
||||||
|
## Steps:
|
||||||
|
## 1. Health check GET /api/health -> 200, {"status": "ok"}
|
||||||
|
## 2. Register POST /api/auth/register -> 201, access_token present
|
||||||
|
## 3. Login POST /api/auth/login -> 200, access_token present
|
||||||
|
## 4. Worlds list GET /api/worlds -> 200, JSON array
|
||||||
|
##
|
||||||
|
## Exits 0 if all steps pass, 1 otherwise. If the backend is unreachable the
|
||||||
|
## health check fails with a clear message and the script exits 1 immediately.
|
||||||
|
|
||||||
|
# Fixed credentials from the task spec. The username gets a unique numeric
|
||||||
|
# suffix so the test stays re-runnable (a second run would otherwise hit
|
||||||
|
# "Username already registered" on step 2).
|
||||||
|
const TEST_USERNAME_BASE := "smoke_test_user"
|
||||||
|
const TEST_EMAIL := "smoke@test.com"
|
||||||
|
const TEST_PASSWORD := "TestPass123"
|
||||||
|
const TEST_DOB := "2000-01-01"
|
||||||
|
|
||||||
|
|
||||||
|
func _initialize() -> void:
|
||||||
|
_run()
|
||||||
|
|
||||||
|
|
||||||
|
func _run() -> void:
|
||||||
|
# _initialize() fires before the first frame; wait one frame so freshly
|
||||||
|
# created HTTPRequest nodes are reliably inside the tree.
|
||||||
|
await process_frame
|
||||||
|
|
||||||
|
# In --script mode the autoload is reachable via get_node(), not as a
|
||||||
|
# bare identifier (bare identifiers fail to resolve at compile time here).
|
||||||
|
var api := root.get_node("ApiClient")
|
||||||
|
assert(api != null, "ApiClient autoload not found in the scene tree")
|
||||||
|
|
||||||
|
var unique_id := int(Time.get_unix_time_from_system() * 1000)
|
||||||
|
var username := "%s_%d" % [TEST_USERNAME_BASE, unique_id]
|
||||||
|
var email := "smoke_%d@test.com" % unique_id
|
||||||
|
|
||||||
|
var results := {}
|
||||||
|
|
||||||
|
# --- Step 1: Health check -------------------------------------------------
|
||||||
|
print("\n=== Step 1: Health check (GET /api/health) ===")
|
||||||
|
var health: Dictionary = await api.health_check()
|
||||||
|
var health_ok: bool = (
|
||||||
|
health.ok
|
||||||
|
and health.status == 200
|
||||||
|
and health.data is Dictionary
|
||||||
|
and str((health.data as Dictionary).get("status", "")) == "ok"
|
||||||
|
)
|
||||||
|
_record(results, "health", health_ok, "status=%d data=%s" % [
|
||||||
|
health.status, health.data
|
||||||
|
])
|
||||||
|
|
||||||
|
if not health.ok or health.status == 0:
|
||||||
|
printerr("\nERROR: Backend is not reachable at the configured base URL.")
|
||||||
|
printerr(" detail: %s" % health.detail)
|
||||||
|
printerr(" Start the backend first (see backend/README), then re-run:")
|
||||||
|
printerr(" godot --headless --path . --script res://scripts/smoke_test_e2e.gd")
|
||||||
|
_summarize(results)
|
||||||
|
quit(1)
|
||||||
|
return
|
||||||
|
|
||||||
|
# --- Step 2: Register -----------------------------------------------------
|
||||||
|
print("\n=== Step 2: Register (POST /api/auth/register) ===")
|
||||||
|
var reg: Dictionary = await api.register(username, email, TEST_PASSWORD, TEST_DOB)
|
||||||
|
var reg_token := _extract_token(reg)
|
||||||
|
var reg_ok: bool = (
|
||||||
|
reg.ok
|
||||||
|
and reg.status == 201
|
||||||
|
and reg_token != ""
|
||||||
|
)
|
||||||
|
_record(results, "register", reg_ok, "status=%d token=%s detail=%s" % [
|
||||||
|
reg.status, "yes" if reg_token != "" else "no", reg.detail
|
||||||
|
])
|
||||||
|
|
||||||
|
# --- Step 3: Login --------------------------------------------------------
|
||||||
|
print("\n=== Step 3: Login (POST /api/auth/login) ===")
|
||||||
|
var login: Dictionary = await api.login(username, TEST_PASSWORD)
|
||||||
|
var login_token := _extract_token(login)
|
||||||
|
var login_ok: bool = (
|
||||||
|
login.ok
|
||||||
|
and login.status == 200
|
||||||
|
and login_token != ""
|
||||||
|
)
|
||||||
|
_record(results, "login", login_ok, "status=%d token=%s detail=%s" % [
|
||||||
|
login.status, "yes" if login_token != "" else "no", login.detail
|
||||||
|
])
|
||||||
|
|
||||||
|
# --- Step 4: Worlds list ---------------------------------------------------
|
||||||
|
print("\n=== Step 4: Worlds list (GET /api/worlds) ===")
|
||||||
|
# login/register already stored the token; make the auth header explicit by
|
||||||
|
# re-applying the extracted token so step 4 is independent of storage order.
|
||||||
|
if login_token != "":
|
||||||
|
api.set_token(login_token)
|
||||||
|
var worlds: Dictionary = await api.get_worlds()
|
||||||
|
var worlds_ok: bool = (
|
||||||
|
worlds.ok
|
||||||
|
and worlds.status == 200
|
||||||
|
and worlds.data is Array
|
||||||
|
)
|
||||||
|
_record(results, "worlds", worlds_ok, "status=%d is_array=%s count=%d detail=%s" % [
|
||||||
|
worlds.status,
|
||||||
|
"yes" if (worlds.data is Array) else "no",
|
||||||
|
(worlds.data as Array).size() if (worlds.data is Array) else -1,
|
||||||
|
worlds.detail,
|
||||||
|
])
|
||||||
|
|
||||||
|
# --- Summary ---------------------------------------------------------------
|
||||||
|
_summarize(results)
|
||||||
|
|
||||||
|
|
||||||
|
func _extract_token(result: Dictionary) -> String:
|
||||||
|
if result.ok and result.data is Dictionary:
|
||||||
|
return str((result.data as Dictionary).get("access_token", ""))
|
||||||
|
return ""
|
||||||
|
|
||||||
|
|
||||||
|
func _record(results: Dictionary, name: String, ok: bool, detail: String) -> void:
|
||||||
|
results[name] = {"ok": ok, "detail": detail}
|
||||||
|
if ok:
|
||||||
|
print(" PASS: %s" % detail)
|
||||||
|
else:
|
||||||
|
printerr(" FAIL: %s" % detail)
|
||||||
|
|
||||||
|
|
||||||
|
func _summarize(results: Dictionary) -> void:
|
||||||
|
var all_pass := true
|
||||||
|
print("\n=== Smoke test summary ===")
|
||||||
|
for step in ["health", "register", "login", "worlds"]:
|
||||||
|
var entry: Dictionary = results.get(step, {"ok": false, "detail": "not run"})
|
||||||
|
if not entry["ok"]:
|
||||||
|
all_pass = false
|
||||||
|
print(" %-8s : %s" % [step, "PASS" if entry["ok"] else "FAIL"])
|
||||||
|
|
||||||
|
if all_pass:
|
||||||
|
print("SMOKE RESULT: ALL PASS (4/4)")
|
||||||
|
quit(0)
|
||||||
|
else:
|
||||||
|
printerr("SMOKE RESULT: FAIL")
|
||||||
|
quit(1)
|
||||||
@@ -0,0 +1,122 @@
|
|||||||
|
extends SceneTree
|
||||||
|
## Headless smoke test for the world list screen.
|
||||||
|
##
|
||||||
|
## Run with:
|
||||||
|
## godot --headless --path . --script res://scripts/smoke_test_world_list.gd
|
||||||
|
##
|
||||||
|
## Requires the backend to be running (default base URL
|
||||||
|
## `application/agp/api_base_url` -> http://127.0.0.1:8000, override with
|
||||||
|
## AGP_API_BASE_URL).
|
||||||
|
##
|
||||||
|
## Unlike a pure API-level test, this actually instantiates scenes/
|
||||||
|
## world_list.tscn as a real scene and adds it to the tree -- catches
|
||||||
|
## @onready node-path bugs (a node reference pointing at the wrong path
|
||||||
|
## errors right here, not just "looks right" from reading the script) that
|
||||||
|
## an API-only test would miss entirely.
|
||||||
|
##
|
||||||
|
## Tests:
|
||||||
|
## 1. Register + log in a fresh user (so get_worlds() has a valid token).
|
||||||
|
## 2. Instantiate world_list.tscn, add to tree -- @onready resolution
|
||||||
|
## must not error.
|
||||||
|
## 3. Wait for _refresh_worlds()'s awaited request to complete.
|
||||||
|
## 4. Confirm the screen reached a real end state (world cards, or the
|
||||||
|
## empty-list message -- either is fine, a crash/stuck-loading isn't).
|
||||||
|
##
|
||||||
|
## Exits 0 on full pass, 1 on any failure.
|
||||||
|
|
||||||
|
const WORLD_LIST_SCENE := "res://scenes/world_list.tscn"
|
||||||
|
|
||||||
|
|
||||||
|
func _initialize() -> void:
|
||||||
|
_run()
|
||||||
|
|
||||||
|
|
||||||
|
func _run() -> void:
|
||||||
|
await process_frame
|
||||||
|
|
||||||
|
var api := root.get_node("ApiClient")
|
||||||
|
assert(api != null, "ApiClient autoload not found")
|
||||||
|
|
||||||
|
var passed: int = 0
|
||||||
|
var failed: int = 0
|
||||||
|
|
||||||
|
# --- Setup: register + log in so the world list has a valid token ---
|
||||||
|
print("\n=== Setup: register + login ===")
|
||||||
|
randomize()
|
||||||
|
var unique_id: int = int(Time.get_unix_time_from_system() * 1000) + randi() % 100000
|
||||||
|
var username := "worldlist_smoke_%d" % unique_id
|
||||||
|
var email := "worldlist_smoke_%d@test.example.com" % unique_id
|
||||||
|
var reg_result: Dictionary = await api.register(username, email, "SmokeTest123!", "2000-01-01")
|
||||||
|
if not _check("setup: register succeeded", reg_result.ok):
|
||||||
|
print(" detail: ", reg_result.detail)
|
||||||
|
quit(1)
|
||||||
|
return
|
||||||
|
|
||||||
|
# --- Test 1: Instantiate the real scene ---
|
||||||
|
print("\n=== Test 1: Instantiate world_list.tscn ===")
|
||||||
|
var packed_scene: PackedScene = load(WORLD_LIST_SCENE)
|
||||||
|
if not _check("scene loads", packed_scene != null):
|
||||||
|
quit(1)
|
||||||
|
return
|
||||||
|
|
||||||
|
var instance: Control = packed_scene.instantiate()
|
||||||
|
if not _check("scene instantiates", instance != null):
|
||||||
|
quit(1)
|
||||||
|
return
|
||||||
|
|
||||||
|
root.add_child(instance)
|
||||||
|
# One frame for _ready() (and its @onready resolution) to run. A wrong
|
||||||
|
# node path in an @onready var errors during this, not silently.
|
||||||
|
await process_frame
|
||||||
|
|
||||||
|
if _check("scene added to tree without error", is_instance_valid(instance)):
|
||||||
|
passed += 1
|
||||||
|
else:
|
||||||
|
failed += 1
|
||||||
|
|
||||||
|
# --- Test 2: Wait for the world fetch to resolve, check a real end state ---
|
||||||
|
print("\n=== Test 2: World fetch reaches a real end state ===")
|
||||||
|
# _refresh_worlds() runs from _ready(); give its awaited HTTP call time
|
||||||
|
# to complete rather than a fixed sleep -- poll for either end state.
|
||||||
|
var world_list_node: VBoxContainer = instance.get_node("VBoxContainer/ScrollContainer/WorldList")
|
||||||
|
var empty_label: Label = instance.get_node("VBoxContainer/EmptyLabel")
|
||||||
|
var error_label: Label = instance.get_node("VBoxContainer/ErrorLabel")
|
||||||
|
|
||||||
|
var settled := false
|
||||||
|
for i in range(50): # up to ~5s at 100ms/frame-ish via process_frame waits
|
||||||
|
await process_frame
|
||||||
|
if world_list_node.visible or empty_label.visible or error_label.visible:
|
||||||
|
settled = true
|
||||||
|
break
|
||||||
|
|
||||||
|
if _check("reached a real end state (cards, empty, or error) not stuck loading", settled):
|
||||||
|
passed += 1
|
||||||
|
else:
|
||||||
|
failed += 1
|
||||||
|
print(" world_list.visible=%s empty_label.visible=%s error_label.visible=%s" % [
|
||||||
|
world_list_node.visible, empty_label.visible, error_label.visible
|
||||||
|
])
|
||||||
|
|
||||||
|
if error_label.visible:
|
||||||
|
printerr(" Note: ended in error state: ", error_label.text)
|
||||||
|
elif world_list_node.visible:
|
||||||
|
print(" Note: rendered %d world card(s)" % world_list_node.get_child_count())
|
||||||
|
elif empty_label.visible:
|
||||||
|
print(" Note: ended in empty-list state")
|
||||||
|
|
||||||
|
# --- Summary ---
|
||||||
|
print("\n=== SMOKE RESULT: %d/%d passed ===" % [passed, passed + failed])
|
||||||
|
if failed > 0:
|
||||||
|
quit(1)
|
||||||
|
else:
|
||||||
|
print("SMOKE RESULT: ALL PASS")
|
||||||
|
quit(0)
|
||||||
|
|
||||||
|
|
||||||
|
func _check(description: String, condition: bool) -> bool:
|
||||||
|
if condition:
|
||||||
|
print(" PASS: ", description)
|
||||||
|
return true
|
||||||
|
else:
|
||||||
|
printerr(" FAIL: ", description)
|
||||||
|
return false
|
||||||
@@ -0,0 +1,135 @@
|
|||||||
|
extends Control
|
||||||
|
## World list screen — browses public worlds via GET /api/worlds.
|
||||||
|
##
|
||||||
|
## Displays a scrollable list of world cards (name + description).
|
||||||
|
## Handles loading, empty list, errors, and refresh.
|
||||||
|
|
||||||
|
|
||||||
|
# UI references
|
||||||
|
@onready var scroll_container: ScrollContainer = $VBoxContainer/ScrollContainer
|
||||||
|
@onready var world_list: VBoxContainer = $VBoxContainer/ScrollContainer/WorldList
|
||||||
|
@onready var loading_label: Label = $VBoxContainer/LoadingLabel
|
||||||
|
@onready var error_label: Label = $VBoxContainer/ErrorLabel
|
||||||
|
@onready var refresh_button: Button = $VBoxContainer/HeaderHBox/RefreshButton
|
||||||
|
@onready var back_button: Button = $VBoxContainer/HeaderHBox/BackButton
|
||||||
|
@onready var empty_label: Label = $VBoxContainer/EmptyLabel
|
||||||
|
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
refresh_button.disabled = false
|
||||||
|
back_button.disabled = false
|
||||||
|
loading_label.visible = false
|
||||||
|
error_label.visible = false
|
||||||
|
empty_label.visible = false
|
||||||
|
world_list.visible = false
|
||||||
|
_refresh_worlds()
|
||||||
|
|
||||||
|
|
||||||
|
func _on_refresh_button_pressed() -> void:
|
||||||
|
_refresh_worlds()
|
||||||
|
|
||||||
|
|
||||||
|
func _on_back_button_pressed() -> void:
|
||||||
|
get_tree().change_scene_to_file("res://scenes/main_menu.tscn")
|
||||||
|
|
||||||
|
|
||||||
|
## Fetch the world list from the backend and update the UI.
|
||||||
|
func _refresh_worlds() -> void:
|
||||||
|
# Reset UI state
|
||||||
|
loading_label.visible = true
|
||||||
|
error_label.visible = false
|
||||||
|
empty_label.visible = false
|
||||||
|
world_list.visible = false
|
||||||
|
refresh_button.disabled = true
|
||||||
|
|
||||||
|
# Clear previous world cards
|
||||||
|
for child in world_list.get_children():
|
||||||
|
child.queue_free()
|
||||||
|
|
||||||
|
var result := await ApiClient.get_worlds()
|
||||||
|
|
||||||
|
loading_label.visible = false
|
||||||
|
refresh_button.disabled = false
|
||||||
|
|
||||||
|
if not result.ok:
|
||||||
|
# Show error message (401, network failure, etc.)
|
||||||
|
error_label.text = "Error: %s" % result.detail
|
||||||
|
error_label.visible = true
|
||||||
|
empty_label.visible = false
|
||||||
|
world_list.visible = false
|
||||||
|
return
|
||||||
|
|
||||||
|
var data = result.data
|
||||||
|
if not data is Array:
|
||||||
|
error_label.text = "Unexpected response format."
|
||||||
|
error_label.visible = true
|
||||||
|
empty_label.visible = false
|
||||||
|
world_list.visible = false
|
||||||
|
return
|
||||||
|
|
||||||
|
if data.is_empty():
|
||||||
|
empty_label.text = "No worlds yet. Check back later!"
|
||||||
|
empty_label.visible = true
|
||||||
|
error_label.visible = false
|
||||||
|
world_list.visible = false
|
||||||
|
return
|
||||||
|
|
||||||
|
# Render world cards
|
||||||
|
world_list.visible = true
|
||||||
|
empty_label.visible = false
|
||||||
|
error_label.visible = false
|
||||||
|
|
||||||
|
for world_dict in data:
|
||||||
|
if not world_dict is Dictionary:
|
||||||
|
continue
|
||||||
|
var card := _create_world_card(world_dict)
|
||||||
|
world_list.add_child(card)
|
||||||
|
|
||||||
|
|
||||||
|
## Create a visual card for a single world entry.
|
||||||
|
func _create_world_card(world_dict: Dictionary) -> Control:
|
||||||
|
var card := VBoxContainer.new()
|
||||||
|
card.size_flags_horizontal = Control.SIZE_FILL
|
||||||
|
card.custom_minimum_size = Vector2(0, 80)
|
||||||
|
card.add_theme_constant_override("separation", 4)
|
||||||
|
|
||||||
|
var name_label := Label.new()
|
||||||
|
name_label.text = world_dict.get("name", "Unnamed World")
|
||||||
|
name_label.autowrap_mode = TextServer.AUTOWRAP_WORD
|
||||||
|
name_label.size_flags_horizontal = Control.SIZE_FILL
|
||||||
|
name_label.size_flags_vertical = Control.SIZE_SHRINK_BEGIN
|
||||||
|
name_label.add_theme_font_size_override("font_size", 18)
|
||||||
|
|
||||||
|
var desc_label := Label.new()
|
||||||
|
var description: String = str(world_dict.get("description", ""))
|
||||||
|
desc_label.text = description if description != "" else "No description."
|
||||||
|
desc_label.autowrap_mode = TextServer.AUTOWRAP_WORD
|
||||||
|
desc_label.size_flags_horizontal = Control.SIZE_FILL
|
||||||
|
desc_label.size_flags_vertical = Control.SIZE_EXPAND_FILL
|
||||||
|
desc_label.add_theme_font_size_override("font_size", 14)
|
||||||
|
desc_label.add_theme_color_override("font_color", Color(0.7, 0.7, 0.7, 1.0))
|
||||||
|
|
||||||
|
var meta_label := Label.new()
|
||||||
|
var visibility: String = str(world_dict.get("visibility", "public"))
|
||||||
|
var created: String = str(world_dict.get("created_at", ""))
|
||||||
|
meta_label.text = "Visibility: %s%s" % [visibility, " | Created: " + created if created != "" else ""]
|
||||||
|
meta_label.autowrap_mode = TextServer.AUTOWRAP_WORD
|
||||||
|
meta_label.size_flags_horizontal = Control.SIZE_FILL
|
||||||
|
meta_label.size_flags_vertical = Control.SIZE_SHRINK_BEGIN
|
||||||
|
meta_label.add_theme_font_size_override("font_size", 12)
|
||||||
|
meta_label.add_theme_color_override("font_color", Color(0.5, 0.5, 0.5, 1.0))
|
||||||
|
|
||||||
|
card.add_child(name_label)
|
||||||
|
card.add_child(desc_label)
|
||||||
|
card.add_child(meta_label)
|
||||||
|
|
||||||
|
# Subtle background for the card
|
||||||
|
var bg := ColorRect.new()
|
||||||
|
bg.color = Color(0.15, 0.15, 0.15, 1.0)
|
||||||
|
bg.size_flags_horizontal = Control.SIZE_FILL
|
||||||
|
bg.size_flags_vertical = Control.SIZE_FILL
|
||||||
|
bg.custom_minimum_size = Vector2(0, 80)
|
||||||
|
card.add_child(bg)
|
||||||
|
card.move_child(bg, 0)
|
||||||
|
|
||||||
|
return card
|
||||||
Reference in New Issue
Block a user