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Author SHA1 Message Date
coder-bot 2b88fc476e Merge remote WIP checkpoint; keep the verified over_18 fix (ModeToggle stays removed per PR #42)
# Conflicts:
#	backend/app/routers/auth.py
2026-08-20 16:27:41 +00:00
claude-checkpoint-tooling 0ecc16d963 Registration: replace date-of-birth field with a simple 18+ confirmation
The register form collected and validated an actual date of birth just to
throw it away (backend never stored it beyond a nullable column). Per the
roadmap note: don't collect/store DOB right now, just get a client-side
"I am 18 or older" confirmation. RegisterRequest.date_of_birth (str) is now
over_18 (bool); the endpoint rejects over_18=false with 400 same as before.
calculate_age() is kept (unused by /register now) since real DOB collection
is coming back in a future pass and deleting it broke test_auth_age_gate.py's
import for no benefit.

Frontend: DOBEdit LineEdit replaced with an Over18Check CheckBox; api_client.gd's
register() now takes a bool instead of a date string. All Godot callers
(smoke_test_auth/e2e/world_list/main_menu_ui/main_menu_full_flow) and backend
test files updated to match. Full suite verified against a live backend:
61/61 pytest, 6/6 Godot smoke tests (33 individual assertions), all passing.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01M6rUEynmv2QmweocAQYARN
2026-08-20 16:25:27 +00:00
coder-bot 4ec71b87b9 WIP checkpoint: Registration: replace date-of-birth field with a simple 18+ confirmation 2026-08-20 15:10:43 +00:00
reviewer-bot dc0c133af8 Merge pull request 'Main menu: fix Register-mode UI trapping the user (remove the confusing mode toggle)' (#42) from agent/0b9e2c5ae6ec into main 2026-08-20 15:06:42 +00:00
coder-bot 0f7531008f WIP checkpoint: Registration: replace date-of-birth field with a simple 18+ confirmation 2026-08-20 14:58:15 +00:00
coder-bot 12fef51020 WIP checkpoint: Main menu: fix Register-mode UI trapping the user (remove the confusing mode toggle) 2026-08-20 14:03:57 +00:00
coder-bot af50819a16 WIP checkpoint: Main menu: fix Register-mode UI trapping the user (remove the confusing mode toggle) 2026-08-20 14:01:20 +00:00
coder-bot 16bb87c6b0 WIP checkpoint: Main menu: fix Register-mode UI trapping the user (remove the confusing mode toggle) 2026-08-20 13:56:44 +00:00
claude-checkpoint-tooling 8fc9d378e4 Fix: world cards render at ~1px wide once real data exists
Reported directly by the user after seeding a test world through the
browse-worlds screen: "screen is blank now". Two compounding layout
bugs, both real:

1. world_list.tscn's root VBoxContainer had no anchors at all, only
   size_flags -- but its parent (the scene's root node) is a plain
   Control, not a Container, so size_flags on a Control's direct child
   are meaningless there. Without anchors it never actually filled the
   screen, so it (and everything under it) collapsed toward zero size.

2. size_flags_horizontal/vertical used the raw integer 4 everywhere
   expand-fill was clearly intended (ScrollContainer, its WorldList
   child, HeaderHBox, TitleLabel) -- but 4 is Control.SIZE_SHRINK_CENTER
   in Godot 4, not SIZE_EXPAND_FILL (which is 3). ScrollContainer with
   SHRINK_CENTER takes only its own minimum size instead of expanding,
   cascading a ~1px width down through every card and every label.
   Confirmed the actual enum values by asking Godot directly rather
   than assuming.

Both are exactly the kind of bug a headless smoke test checking only
"did cards get added to the tree" can't catch -- child_count was
correctly non-zero, nothing crashed, the content was just rendered
invisibly thin. Verified the fix is real by deliberately reintroducing
bug #2 and confirming the test now correctly fails (card width 25px,
below the 200px sanity threshold) before restoring it.

Also replaced the card background: it was a ColorRect manually moved to
child index 0 of a VBoxContainer, which doesn't work as an overlay --
a VBoxContainer lays out ALL its children in sequence, so the "moved to
front" ColorRect rendered as an empty dark bar ABOVE the text, not
behind it. Now a proper PanelContainer with a StyleBoxFlat background,
the idiomatic way to get a colored panel behind auto-laid-out content
in Godot.

smoke_test_world_list.gd strengthened to actually catch this class of
bug going forward: seeds a real world via POST /api/worlds/ first (the
checkpoint runner's fresh DB meant the populated-card path never ran in
CI at all before this, only empty-list did), and asserts each card's
real computed width, not just that cards exist.

Full checkpoint suite re-verified clean on this branch: migrations,
68/68 pytest, all 6 Godot smoke tests, both platform exports.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 13:35:46 +00:00
claude-checkpoint-tooling 3679e4dbc4 Fix: Login/Register unreachable from the main menu -- no button opened it
Reported directly by the user playtesting the exported exe: Play was
permanently disabled and there was no way to log in or register. Root
cause: main_menu.tscn wired Play and Quit, but nothing was ever
connected to _on_login_button_pressed()/_on_register_button_pressed() --
the AuthPanel, its form, and all its backend-calling logic were fully
correct, just completely unreachable. The script's own top comment even
said "(the existing Play/Quit buttons)" as if Play/Quit somehow doubled
as login triggers, which they never did -- a sign nobody ever actually
clicked through the running scene, only checked things at the API level.

Fix: added a real AuthButtonsRow (LoginButton, RegisterButton) wired to
the existing handlers, which now hide themselves once auth succeeds.
Also fixed grab_focus() targeting the AuthPanel (which can't accept
focus, just a background warning) to focus the username field instead.

Verified via two new smoke tests (smoke_test_main_menu_ui.gd,
smoke_test_main_menu_full_flow.gd) using a *real signal emission* on
the buttons, not a direct method call -- that distinction is exactly
what would have caught the original bug. Full click-through confirmed
against a real backend: open register form, fill it, submit, Play
actually becomes enabled, welcome message shows, auth buttons hide.

Also documents a real headless-testing gotcha found while verifying
this: a synthetic Button.pressed.emit() on an await-using handler
doesn't reliably get driven forward in --script/SceneTree mode the way
real GUI input dispatch does -- confirmed by comparing direct-call vs
emit() behavior side by side. Not a bug in the actual click-driven flow,
a test-harness quirk to route around (call the handler directly,
awaited, instead of emitting the signal).

Full checkpoint suite re-verified clean on this branch: migrations,
68/68 pytest, all 6 Godot smoke tests (including the 2 new ones, picked
up automatically by run_checkpoint_tests.py's glob).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 13:13:38 +00:00
claude-checkpoint-tooling c33b10ac46 Embed the .pck into the exported binary instead of a separate file
export_presets.cfg had binary_format/embed_pck=false on both presets,
so every export produced two files (agp-game.exe + agp-game.pck) that
have to stay together and correctly named or Godot refuses to start:
"Couldn't load project data ... Is the .pck missing?" -- hit for real
running a downloaded PC1 playtest exe today (only the .exe got copied
over, not the .pck).

Verified both platforms now produce a single self-contained binary:
Windows PE32+ (104,580,904 bytes, no separate .pck) and Linux ELF64
(71,140,152 bytes, no separate .pck).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 13:03:19 +00:00
claude-checkpoint-tooling 8c54129bcd Update PC1 playtest instructions for the new dashboard controls
Replaces the manual multi-step shell commands (docker compose, alembic,
uvicorn with env vars, manual teardown) with the one-click dashboard
flow at /checkpoint/PC1 in ~/agp (commit 261c45f): Start Backend / Stop
& Clean Up, and Build / Download a pre-configured Windows .exe. No
terminal commands needed on either machine.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 12:51:27 +00:00
reviewer-bot 409e78baa5 Merge pull request 'Update test_inventory.md to reflect PC1 checkpoint reality' (#40) from agent/398bf1a22a2d into main 2026-08-20 01:37:26 +00:00
architect-bot 1cc81979a4 Merge architect's per-file test detail into the checkpoint doc fix
Architect independently reclaimed this task after my fix landed and
rewrote the same doc with more precise per-file test descriptions and a
more specific gap list -- genuinely better in places (caught real detail
I'd summarized loosely) but its own investigation also introduced one
factual error (claimed 18 tests in test_auth_age_gate.py; verified via
pytest --collect-only, it's 17) and dropped two things worth keeping:
the exact commit hash for reproducibility, and the Client export section
(it never looked at the export step).

Merged: kept the architect's richer per-file coverage descriptions and
gap analysis, restored the verified counts/commit hash/export section/
--quit gotcha from my original.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 01:37:01 +00:00
agent-bot f8e5de9293 Merge pull request 'Add PC1 checkpoint record + playtest instructions' (#41) from docs/pc1-checkpoint-record into main 2026-08-20 01:17:30 +00:00
claude-checkpoint-tooling 3a7b2ab306 Add PC1 checkpoint record + playtest instructions
Validation results from the 2026-08-20 checkpoint run (fresh clone,
commit 927f9bd: migrations, 68/68 pytest, all 4 Godot smoke tests, both
platform exports) plus manual playtest instructions for backend on
cloudbison / client on pinkbison. First of docs/checkpoints/PC<N>.md,
one per Package Checkpoint going forward.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 01:17:18 +00:00
claude-checkpoint-tooling afc2211d70 Update test_inventory.md to reflect PC1 checkpoint reality
Was written 2026-08-19 and badly stale by the time the full PC1
checkpoint validation ran 2026-08-20: said 38 backend tests (actually
68), said zero integration/endpoint tests exist (4 real integration
test files landed since), and said nothing had merged for Godot smoke
tests (4 real ones did).

Verified for real, fresh clone of main, commit 927f9bd: migrations +
68/68 pytest + all 4 Godot smoke tests + both platform exports (Linux
ELF64 + Windows PE32+, confirmed valid via file) all clean.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 00:47:18 +00:00
reviewer-bot 927f9bd95e Merge pull request 'End-to-end headless smoke test: register -> login -> fetch worlds' (#39) from agent/775379a9bedc into main 2026-08-20 00:26:58 +00:00
reviewer-bot 2d1f0111c3 Merge pull request 'Write auth endpoint tests (pytest)' (#38) from agent/daf820da4497 into main 2026-08-19 23:33:04 +00:00
tester-bot fcfb767c49 End-to-end headless smoke test: register -> login -> fetch worlds
Tester had already written a complete, correct test (4/4 steps pass
against a real backend) but stalled investigating DB/migration setup
after its own verification run silently exited with no result -- the
task spec's suggested invocation included --quit, which kills a --script
SceneTree test before its awaited HTTP calls finish (same Godot
--script-mode gotcha documented elsewhere this session).

Renamed smoke_test.gd -> smoke_test_e2e.gd: the task spec named it
without the checkpoint runner's expected smoke_test_*.gd suffix, so
scripts/run_checkpoint_tests.py's glob would have silently never picked
it up. Also fixed the --quit flag in the file's own usage comments.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-19 23:30:52 +00:00
tester-bot e2e771d2f8 WIP checkpoint: End-to-end headless smoke test + manual verify 2026-08-19 23:15:22 +00:00
reviewer-bot 8a5d3aabea Merge pull request 'Wire browse-worlds screen to GET /api/worlds' (#36) from agent/1de295a0da42 into main 2026-08-19 23:12:27 +00:00
coder-bot 3dd5416e81 Merge origin/main into agent/1de295a0da42
Resolves conflict in main_menu.gd's play button: kept this branch's real
world_list.tscn transition over main's stale TODO placeholder (main's
version predates this fix; nothing else has touched the play button
since). Brings in PR #37's /auth/refresh endpoint and its tests cleanly,
no other conflicts.
2026-08-19 23:11:05 +00:00
tester-bot c5a5476620 WIP checkpoint: Write auth endpoint tests (pytest) 2026-08-19 22:50:22 +00:00
tester-bot 06604a24a8 WIP checkpoint: Write auth endpoint tests (pytest) 2026-08-19 22:49:19 +00:00
reviewer-bot 5c21e5051c Merge pull request 'Implement /auth/refresh endpoint' (#37) from agent/82c3ebd03921 into main 2026-08-19 22:39:42 +00:00
coder-bot 3cb4d01073 Fix access token collision and cross-file username collision
- auth.py: _create_access_token had no jti claim, so two refreshes
  within the same wall-clock second produced byte-identical access
  tokens (same failure mode already fixed for refresh tokens earlier)
- test_refresh_endpoint.py: usernames (jwttoken, refreshuser, etc.)
  collided with test_auth_endpoints.py's own test usernames once run
  in the same pytest session against a shared DB with no per-test
  isolation -- exactly how run_checkpoint_tests.py invokes pytest.
  Namespaced this file's usernames with a refep_ prefix.

Full backend suite (63 tests) passes clean end-to-end against a real
Postgres with real migrations applied.
2026-08-19 22:15:55 +00:00
coder-bot 3e81d60268 WIP checkpoint: Implement /auth/refresh endpoint 2026-08-19 22:03:00 +00:00
coder-bot b3d2d71789 WIP checkpoint: Implement /auth/refresh endpoint 2026-08-19 21:58:48 +00:00
coder-bot b3227f5b78 Wire browse-worlds screen to GET /api/worlds
- main_menu.gd: Play button now navigates to world_list.tscn
- world_list.gd: fix invalid theme_override_constants property-path syntax
  (use add_theme_constant_override), fix @onready node paths missing
  /HeaderHBox/, cast Variant dict values to String to avoid type-inference
  errors when cards actually render
- world_list.tscn: wire up Back/Refresh button signal connections (scene
  had zero [connection] blocks, buttons were dead)
- backend: fix real bug where World.visibility enum sent member names
  ("PUBLIC") to Postgres instead of lowercase values, breaking both GET
  and POST /api/worlds/ for any real query
- backend: fix WorldResponse.created_at typed as str instead of datetime,
  causing a second 500 on GET once the enum bug was fixed
- add smoke_test_world_list.gd: headless scene-level smoke test that
  registers a user, instantiates the real scene, and confirms world cards
  render from live backend data (not just an API-level check)
2026-08-19 21:57:39 +00:00
coder-bot 2ba6bc6b9f WIP checkpoint: Implementation: Browse worlds screen wired to GET /api/worlds 2026-08-19 21:27:24 +00:00
reviewer-bot 7d89e860fd Merge pull request 'Implementation: Login/Register UI wired to /api/auth' (#35) from agent/1bc0bc15886d into main 2026-08-19 21:27:13 +00:00
coder-bot 03da22aa9e WIP checkpoint: Implementation: Browse worlds screen wired to GET /api/worlds 2026-08-19 21:20:52 +00:00
coder-bot 55a65bb7b1 WIP checkpoint: Implementation: Browse worlds screen wired to GET /api/worlds 2026-08-19 21:20:52 +00:00
coder-bot 62e15d0c87 WIP checkpoint: Implementation: Browse worlds screen wired to GET /api/worlds 2026-08-19 21:20:52 +00:00
reviewer-bot cbe5e992dd Merge pull request 'Address review feedback: Upgrade auth to RS256 signing, age-verification field, refresh-token sessions' (#33) from agent/424ce35e1b38 into main 2026-08-19 21:12:42 +00:00
reviewer-bot d4998d7359 Merge pull request 'Pin bcrypt<4.1 to fix passlib 1.7.4 compatibility' (#34) from fix/pin-bcrypt-version into main 2026-08-19 21:12:07 +00:00
claude-checkpoint-tooling 87575eec43 Pin bcrypt<4.1 to fix passlib 1.7.4 compatibility
passlib 1.7.4 (last release, unmaintained since ~2020) detects its bcrypt
backend via bcrypt.__about__.__version__, which bcrypt>=4.1 removed. Every
hash_password/verify_password call was raising 'password cannot be longer
than 72 bytes' -- a misleading downstream symptom of the real
AttributeError: module 'bcrypt' has no attribute '__about__'.

Without this pin, pip install -r requirements.txt silently grabs whatever
the latest bcrypt is and breaks register/login outright -- confirmed this
broke 3 separate pieces of work this session (manual register curl tests,
and now a real Godot smoke test) purely from environment drift, not from
any actual code bug. Verified the fix works from a genuinely clean venv +
pip install, not just patching the already-installed shared venv.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-19 21:06:41 +00:00
coder-bot 72f39bc547 WIP checkpoint: Address review feedback: Upgrade auth to RS256 signing, age-verification field, refresh-token sessions 2026-08-19 19:58:20 +00:00
architect-bot ca7924d5e1 WIP checkpoint: Address review feedback: Upgrade auth to RS256 signing, age-verification field, refresh-token sessions 2026-08-19 19:49:41 +00:00
architect-bot 758307bbee WIP checkpoint: Address review feedback: Upgrade auth to RS256 signing, age-verification field, refresh-token sessions 2026-08-19 19:49:41 +00:00
coder-bot 478638d4ff WIP checkpoint: Upgrade auth to RS256 signing, age-verification field, refresh-token sessions 2026-08-19 19:49:41 +00:00
coder-bot 7b074a01ed WIP checkpoint: Upgrade auth to RS256 signing, age-verification field, refresh-token sessions 2026-08-19 19:49:41 +00:00
coder-bot c68877239f WIP checkpoint: Upgrade auth to RS256 signing, age-verification field, refresh-token sessions 2026-08-19 19:49:41 +00:00
coder-bot ed6811a438 WIP checkpoint: Upgrade auth to RS256 signing, age-verification field, refresh-token sessions 2026-08-19 19:49:41 +00:00
29 changed files with 1822 additions and 235 deletions
+7 -4
View File
@@ -4,10 +4,13 @@ DATABASE_URL=postgresql+asyncpg://agp_user:agp_password@localhost:5432/agp_db
# Redis # Redis
REDIS_URL=redis://localhost:6379/0 REDIS_URL=redis://localhost:6379/0
# JWT # JWT / Auth
SECRET_KEY=change-me-to-a-secure-random-string ALGORITHM=RS256
ALGORITHM=HS256 ACCESS_TOKEN_EXPIRE_MINUTES=60
ACCESS_TOKEN_EXPIRE_MINUTES=30 REFRESH_TOKEN_EXPIRE_DAYS=30
# Directory where the RSA keypair is loaded/generated at runtime.
# Defaults to ~/.agp/keys (outside the repo). Keys are never committed to git.
RSA_KEY_DIR=~/.agp/keys
# App # App
APP_NAME=AGP Backend APP_NAME=AGP Backend
@@ -0,0 +1,36 @@
"""add refresh_tokens table
Revision ID: 0003_add_refresh_tokens_table
Revises: 0002_add_date_of_birth_to_users
Create Date: 2025-07-25 00:00:00.000000
"""
from typing import Sequence, Union
from alembic import op
import sqlalchemy as sa
# revision identifiers, used by Alembic.
revision: str = "0003_add_refresh_tokens_table"
down_revision: Union[str, None] = "0002_add_date_of_birth_to_users"
branch_labels: Union[str, Sequence[str], None] = None
depends_on: Union[str, Sequence[str], None] = None
def upgrade() -> None:
"""Create the refresh_tokens table."""
op.create_table(
"refresh_tokens",
sa.Column("id", sa.String(36), primary_key=True),
sa.Column("user_id", sa.Integer(), sa.ForeignKey("users.id", ondelete="CASCADE"), nullable=False),
sa.Column("token", sa.String(512), unique=True, index=True, nullable=False),
sa.Column("expires_at", sa.DateTime(timezone=True), nullable=False),
sa.Column("is_active", sa.Boolean(), server_default=sa.text("true"), nullable=False),
sa.Column("created_at", sa.DateTime(timezone=True), server_default=sa.func.now(), nullable=False),
sa.Column("updated_at", sa.DateTime(timezone=True), server_default=sa.func.now(), nullable=False),
)
def downgrade() -> None:
"""Drop the refresh_tokens table."""
op.drop_table("refresh_tokens")
+79 -5
View File
@@ -1,10 +1,56 @@
"""Application configuration via pydantic-settings.""" """Application configuration via pydantic-settings."""
from functools import lru_cache from functools import lru_cache
from pathlib import Path
from cryptography.hazmat.primitives.asymmetric.rsa import (
RSAPrivateKey,
RSAPublicKey,
generate_private_key,
)
from cryptography.hazmat.primitives.serialization import (
Encoding,
NoEncryption,
PrivateFormat,
PublicFormat,
load_pem_private_key,
load_pem_public_key,
)
from pydantic_settings import BaseSettings, SettingsConfigDict from pydantic_settings import BaseSettings, SettingsConfigDict
def _load_or_generate_rsa_keys(key_dir: Path) -> tuple[bytes, bytes]:
"""Load existing RSA keys or generate a new pair.
Keys are stored as PEM files in *key_dir*. The directory is created
if it does not exist. Files are named ``private.pem`` and
``public.pem`` and are **not** committed to git.
"""
private_path = key_dir / "private.pem"
public_path = key_dir / "public.pem"
if private_path.exists() and public_path.exists():
private_pem = private_path.read_bytes()
public_pem = public_path.read_bytes()
else:
# Generate a new 2048-bit RSA key pair
private_key = generate_private_key(public_exponent=65537, key_size=2048)
private_pem = private_key.private_bytes(
Encoding.PEM,
PrivateFormat.PKCS8,
NoEncryption(),
)
public_pem = private_key.public_key().public_bytes(
Encoding.PEM,
PublicFormat.SubjectPublicKeyInfo,
)
key_dir.mkdir(parents=True, exist_ok=True)
private_path.write_bytes(private_pem)
public_path.write_bytes(public_pem)
return private_pem, public_pem
class Settings(BaseSettings): class Settings(BaseSettings):
# App # App
APP_NAME: str = "AGP Backend" APP_NAME: str = "AGP Backend"
@@ -18,11 +64,13 @@ class Settings(BaseSettings):
REDIS_URL: str = "redis://localhost:6379/0" REDIS_URL: str = "redis://localhost:6379/0"
# JWT / Auth # JWT / Auth
# NOTE: production must override SECRET_KEY with a secure random value ALGORITHM: str = "RS256"
# (e.g. `python -c "import secrets; print(secrets.token_urlsafe(32))"`) ACCESS_TOKEN_EXPIRE_MINUTES: int = 60
SECRET_KEY: str = "change-me-to-a-secure-random-string" REFRESH_TOKEN_EXPIRE_DAYS: int = 30
ALGORITHM: str = "HS256"
ACCESS_TOKEN_EXPIRE_MINUTES: int = 30 # RS256 key storage. Defaults to a directory outside the repo so the
# generated keypair is never accidentally committed.
RSA_KEY_DIR: str = str(Path.home() / ".agp" / "keys")
# CORS # CORS
CORS_ORIGINS: str = "http://localhost:8080,http://localhost:3000" CORS_ORIGINS: str = "http://localhost:8080,http://localhost:3000"
@@ -42,6 +90,32 @@ class Settings(BaseSettings):
def cors_origins_list(self) -> list[str]: def cors_origins_list(self) -> list[str]:
return [origin.strip() for origin in self.CORS_ORIGINS.split(",")] return [origin.strip() for origin in self.CORS_ORIGINS.split(",")]
@property
def rsa_key_dir(self) -> Path:
return Path(self.RSA_KEY_DIR)
@property
def private_pem(self) -> bytes:
"""Return the private key PEM bytes (loads/generates on first call)."""
private_pem, _ = _load_or_generate_rsa_keys(self.rsa_key_dir)
return private_pem
@property
def public_pem(self) -> bytes:
"""Return the public key PEM bytes (loads/generates on first call)."""
_, public_pem = _load_or_generate_rsa_keys(self.rsa_key_dir)
return public_pem
@property
def private_key(self) -> RSAPrivateKey:
"""Return the deserialized RSA private key object."""
return load_pem_private_key(self.private_pem, password=None)
@property
def public_key(self) -> RSAPublicKey:
"""Return the deserialized RSA public key object."""
return load_pem_public_key(self.public_pem)
@lru_cache() @lru_cache()
def get_settings() -> Settings: def get_settings() -> Settings:
+1 -1
View File
@@ -27,7 +27,7 @@ async def get_current_user(
) )
try: try:
payload = jwt.decode( payload = jwt.decode(
token, settings.SECRET_KEY, algorithms=[settings.ALGORITHM] token, settings.public_pem, algorithms=[settings.ALGORITHM]
) )
user_id: str | None = payload.get("sub") user_id: str | None = payload.get("sub")
if user_id is None: if user_id is None:
+21
View File
@@ -3,6 +3,7 @@ import uuid
from sqlalchemy import Column, Integer, String, DateTime, ForeignKey, Boolean from sqlalchemy import Column, Integer, String, DateTime, ForeignKey, Boolean
from sqlalchemy.orm import relationship from sqlalchemy.orm import relationship
from sqlalchemy.sql import func from sqlalchemy.sql import func
from app.database import Base from app.database import Base
@@ -18,3 +19,23 @@ class Session(Base):
updated_at = Column(DateTime(timezone=True), server_default=func.now(), onupdate=func.now()) updated_at = Column(DateTime(timezone=True), server_default=func.now(), onupdate=func.now())
user = relationship("User", back_populates="sessions") user = relationship("User", back_populates="sessions")
class RefreshToken(Base):
__tablename__ = "refresh_tokens"
id = Column(String(36), primary_key=True, default=lambda: str(uuid.uuid4()))
user_id = Column(Integer, ForeignKey("users.id", ondelete="CASCADE"), nullable=False)
# RS256 JWTs are ~420+ chars; 512 is sufficient and matches the migration.
token = Column(String(512), unique=True, index=True, nullable=False)
expires_at = Column(DateTime(timezone=True), nullable=False)
is_active = Column(Boolean, nullable=False, default=True, server_default="true")
created_at = Column(DateTime(timezone=True), nullable=False, server_default=func.now())
updated_at = Column(
DateTime(timezone=True),
nullable=False,
server_default=func.now(),
onupdate=func.now(),
)
user = relationship("User", back_populates="refresh_tokens")
+1
View File
@@ -21,6 +21,7 @@ class User(Base):
updated_at = Column(DateTime(timezone=True), onupdate=func.now()) updated_at = Column(DateTime(timezone=True), onupdate=func.now())
sessions = relationship("Session", back_populates="user", cascade="all, delete-orphan") sessions = relationship("Session", back_populates="user", cascade="all, delete-orphan")
refresh_tokens = relationship("RefreshToken", back_populates="user", cascade="all, delete-orphan")
worlds = relationship("World", back_populates="owner") worlds = relationship("World", back_populates="owner")
assets = relationship("Asset", back_populates="owner") assets = relationship("Asset", back_populates="owner")
+6 -1
View File
@@ -21,7 +21,12 @@ class World(Base):
description = Column(Text, nullable=True) description = Column(Text, nullable=True)
owner_id = Column(Integer, ForeignKey("users.id"), nullable=False) owner_id = Column(Integer, ForeignKey("users.id"), nullable=False)
visibility = Column( visibility = Column(
ENUM(WorldVisibility, name="world_visibility", create_type=False), ENUM(
WorldVisibility,
name="world_visibility",
create_type=False,
values_callable=lambda enum_cls: [e.value for e in enum_cls],
),
default=WorldVisibility.PUBLIC, default=WorldVisibility.PUBLIC,
) )
created_at = Column(DateTime(timezone=True), server_default=func.now()) created_at = Column(DateTime(timezone=True), server_default=func.now())
+164 -30
View File
@@ -1,20 +1,21 @@
"""Authentication router - login, register, token refresh.""" """Authentication router - login, register, token refresh."""
import uuid
from datetime import date, datetime, timedelta, timezone from datetime import date, datetime, timedelta, timezone
from fastapi import APIRouter, Depends, HTTPException, status from fastapi import APIRouter, Depends, HTTPException, status
from fastapi.security import OAuth2PasswordRequestForm from fastapi.security import OAuth2PasswordRequestForm
from pydantic import BaseModel, EmailStr, field_validator from jose import JWTError, jwt
from jose import jwt
from passlib.context import CryptContext from passlib.context import CryptContext
from pydantic import BaseModel, EmailStr
from sqlalchemy import select
from sqlalchemy.ext.asyncio import AsyncSession
from app.config import settings from app.config import settings
from app.database import get_db from app.database import get_db
from app.dependencies import CurrentUser from app.dependencies import CurrentUser
from app.models.session import RefreshToken
from app.models.user import User from app.models.user import User
from sqlalchemy.ext.asyncio import AsyncSession
from sqlalchemy import select
pwd_context = CryptContext(schemes=["bcrypt"], deprecated="auto") pwd_context = CryptContext(schemes=["bcrypt"], deprecated="auto")
@@ -25,24 +26,20 @@ router = APIRouter()
class TokenResponse(BaseModel): class TokenResponse(BaseModel):
access_token: str access_token: str
refresh_token: str
token_type: str = "bearer" token_type: str = "bearer"
access_token_expires_minutes: int
class RefreshRequest(BaseModel):
refresh_token: str
class RegisterRequest(BaseModel): class RegisterRequest(BaseModel):
username: str username: str
email: EmailStr email: EmailStr
password: str password: str
date_of_birth: str # ISO format date string (YYYY-MM-DD) over_18: bool # Simple boolean confirmation instead of date_of_birth
@field_validator("date_of_birth")
@classmethod
def validate_date_of_birth(cls, v: str) -> str:
"""Validate that the date string is a valid date in YYYY-MM-DD format."""
try:
datetime.strptime(v, "%Y-%m-%d")
except ValueError:
raise ValueError("date_of_birth must be in YYYY-MM-DD format")
return v
class UserResponse(BaseModel): class UserResponse(BaseModel):
@@ -59,12 +56,43 @@ class UserResponse(BaseModel):
# --- Helpers --- # --- Helpers ---
def _create_access_token(data: dict) -> str: def _create_access_token(data: dict) -> str:
"""Create a signed access token using RS256.
Includes a unique ``jti`` claim so that concurrent/same-second calls
(e.g. back-to-back /refresh requests) still produce distinct tokens —
without it, two tokens minted for the same user within the same
second are byte-identical since ``sub``/``exp`` are the only claims.
"""
to_encode = data.copy() to_encode = data.copy()
to_encode["jti"] = str(uuid.uuid4())
expire = datetime.now(timezone.utc) + timedelta( expire = datetime.now(timezone.utc) + timedelta(
minutes=settings.ACCESS_TOKEN_EXPIRE_MINUTES minutes=settings.ACCESS_TOKEN_EXPIRE_MINUTES
) )
to_encode.update({"exp": expire}) to_encode.update({"exp": expire})
return jwt.encode(to_encode, settings.SECRET_KEY, algorithm=settings.ALGORITHM) return jwt.encode(
to_encode,
settings.private_pem,
algorithm=settings.ALGORITHM,
)
def _create_refresh_token(data: dict) -> str:
"""Create a signed refresh token using RS256.
Includes a unique ``jti`` claim so that concurrent calls produce
distinct tokens even when issued within the same second.
"""
to_encode = data.copy()
to_encode["jti"] = str(uuid.uuid4())
expire = datetime.now(timezone.utc) + timedelta(
days=settings.REFRESH_TOKEN_EXPIRE_DAYS
)
to_encode.update({"exp": expire})
return jwt.encode(
to_encode,
settings.private_pem,
algorithm=settings.ALGORITHM,
)
def verify_password(plain_password: str, hashed_password: str) -> bool: def verify_password(plain_password: str, hashed_password: str) -> bool:
@@ -80,6 +108,16 @@ def hash_password(password: str) -> str:
def calculate_age(birth_date: date, today: date | None = None) -> int: def calculate_age(birth_date: date, today: date | None = None) -> int:
"""Calculate age in years from a birth date. """Calculate age in years from a birth date.
Not called by /register anymore (that endpoint now just trusts the
client's over_18 boolean, see RegisterRequest) -- kept as a real,
tested utility since date-of-birth storage/verification is coming
back in a future pass (real age math, not just a client-side claim,
the user explicitly wants to revisit this design). Removing it broke
backend/tests/test_auth_age_gate.py's collection entirely (ImportError
on `from app.routers.auth import calculate_age`) for zero benefit --
restoring it is the lower-risk path over rewriting or deleting 17
tests for logic this codebase will need again.
Args: Args:
birth_date: The person's date of birth. birth_date: The person's date of birth.
today: The reference date. Defaults to today's date (UTC). today: The reference date. Defaults to today's date (UTC).
@@ -97,22 +135,32 @@ def calculate_age(birth_date: date, today: date | None = None) -> int:
return age return age
def _issue_refresh_token(user_id: int, db: AsyncSession) -> str:
"""Create and persist a refresh token for the given user."""
refresh_token_value = _create_refresh_token({"sub": str(user_id)})
refresh_token_record = RefreshToken(
id=str(uuid.uuid4()),
user_id=user_id,
token=refresh_token_value,
expires_at=datetime.now(timezone.utc)
+ timedelta(days=settings.REFRESH_TOKEN_EXPIRE_DAYS),
)
db.add(refresh_token_record)
return refresh_token_value
# --- Endpoints --- # --- Endpoints ---
@router.post("/register", response_model=TokenResponse, status_code=status.HTTP_201_CREATED) @router.post("/register", response_model=TokenResponse, status_code=status.HTTP_201_CREATED)
async def register(req: RegisterRequest, db: AsyncSession = Depends(get_db)): async def register(req: RegisterRequest, db: AsyncSession = Depends(get_db)):
"""Register a new user and return an access token. """Register a new user and return access + refresh tokens.
Requires date_of_birth and rejects users under 18. Requires over_18 boolean confirmation; rejects users who are not 18+.
""" """
# Parse and validate date_of_birth if not req.over_18:
dob = datetime.strptime(req.date_of_birth, "%Y-%m-%d").date()
age = calculate_age(dob)
if age < 18:
raise HTTPException( raise HTTPException(
status_code=status.HTTP_400_BAD_REQUEST, status_code=status.HTTP_400_BAD_REQUEST,
detail=f"Must be 18 or older to register (provided date of birth: {req.date_of_birth})", detail="Must be 18 or older to register",
) )
# Check if username already exists # Check if username already exists
@@ -135,19 +183,29 @@ async def register(req: RegisterRequest, db: AsyncSession = Depends(get_db)):
username=req.username, username=req.username,
email=req.email, email=req.email,
hashed_password=hash_password(req.password), hashed_password=hash_password(req.password),
date_of_birth=dob, date_of_birth=None, # No longer collecting DOB
) )
db.add(user) db.add(user)
await db.commit() await db.flush() # flush to get user.id before creating refresh token
await db.refresh(user) await db.refresh(user)
# Create access token
access_token = _create_access_token({"sub": str(user.id)}) access_token = _create_access_token({"sub": str(user.id)})
return TokenResponse(access_token=access_token)
# Create and persist refresh token
refresh_token_value = _issue_refresh_token(user.id, db)
await db.commit()
return TokenResponse(
access_token=access_token,
refresh_token=refresh_token_value,
access_token_expires_minutes=settings.ACCESS_TOKEN_EXPIRE_MINUTES,
)
@router.post("/login", response_model=TokenResponse) @router.post("/login", response_model=TokenResponse)
async def login(form: OAuth2PasswordRequestForm = Depends(), db: AsyncSession = Depends(get_db)): async def login(form: OAuth2PasswordRequestForm = Depends(), db: AsyncSession = Depends(get_db)):
"""Authenticate user and return an access token. """Authenticate user and return access + refresh tokens.
Accepts form-encoded credentials (username/password) as expected by Accepts form-encoded credentials (username/password) as expected by
OAuth2PasswordBearer, so the Swagger UI "Authorize" flow works correctly. OAuth2PasswordBearer, so the Swagger UI "Authorize" flow works correctly.
@@ -167,8 +225,84 @@ async def login(form: OAuth2PasswordRequestForm = Depends(), db: AsyncSession =
detail="User account is inactive", detail="User account is inactive",
) )
# Create access token
access_token = _create_access_token({"sub": str(user.id)}) access_token = _create_access_token({"sub": str(user.id)})
return TokenResponse(access_token=access_token)
# Create and persist refresh token
refresh_token_value = _issue_refresh_token(user.id, db)
await db.commit()
return TokenResponse(
access_token=access_token,
refresh_token=refresh_token_value,
access_token_expires_minutes=settings.ACCESS_TOKEN_EXPIRE_MINUTES,
)
@router.post("/refresh", response_model=TokenResponse)
async def refresh(req: RefreshRequest, db: AsyncSession = Depends(get_db)):
"""Exchange a valid refresh token for a new access token.
Validates the refresh token against the database:
- Must exist in the refresh_tokens table
- Must not be expired (expires_at > now)
- Must be active (is_active == true)
On success, returns a new access token. The refresh token itself is
NOT rotated (the client keeps using the same refresh token).
"""
credentials_exception = HTTPException(
status_code=status.HTTP_401_UNAUTHORIZED,
detail="Invalid or expired refresh token",
)
# Step 1: Decode and validate the JWT signature/claims
try:
payload = jwt.decode(
req.refresh_token,
settings.public_pem,
algorithms=[settings.ALGORITHM],
)
except JWTError:
raise credentials_exception
user_id_str: str | None = payload.get("sub")
if user_id_str is None:
raise credentials_exception
try:
user_id = int(user_id_str)
except (ValueError, TypeError):
raise credentials_exception
# Step 2: Look up the refresh token in the database
result = await db.execute(
select(RefreshToken).where(
RefreshToken.token == req.refresh_token,
RefreshToken.user_id == user_id,
)
)
stored_token = result.scalar_one_or_none()
if stored_token is None:
raise credentials_exception
# Step 3: Check if the token is expired
if datetime.now(timezone.utc) >= stored_token.expires_at:
raise credentials_exception
# Step 4: Check if the token is active
if not stored_token.is_active:
raise credentials_exception
# Step 5: Issue a new access token
access_token = _create_access_token({"sub": str(user_id)})
return TokenResponse(
access_token=access_token,
refresh_token=req.refresh_token, # Return the same refresh token
access_token_expires_minutes=settings.ACCESS_TOKEN_EXPIRE_MINUTES,
)
@router.get("/me", response_model=UserResponse) @router.get("/me", response_model=UserResponse)
+2 -1
View File
@@ -1,5 +1,6 @@
"""Worlds router - CRUD for game worlds.""" """Worlds router - CRUD for game worlds."""
from datetime import datetime
from typing import Annotated from typing import Annotated
from fastapi import APIRouter, Depends, HTTPException, Query from fastapi import APIRouter, Depends, HTTPException, Query
@@ -40,7 +41,7 @@ class WorldResponse(BaseModel):
description: str | None description: str | None
visibility: WorldVisibility visibility: WorldVisibility
owner_id: int owner_id: int
created_at: str | None = None created_at: datetime | None = None
model_config = {"from_attributes": True} model_config = {"from_attributes": True}
+8
View File
@@ -9,6 +9,14 @@ pydantic==2.10.3
pydantic-settings==2.7.0 pydantic-settings==2.7.0
python-jose[cryptography]==3.3.0 python-jose[cryptography]==3.3.0
passlib[bcrypt]==1.7.4 passlib[bcrypt]==1.7.4
# passlib 1.7.4 (last release, unmaintained since ~2020) detects its bcrypt
# backend via bcrypt.__about__.__version__, which bcrypt>=4.1 removed --
# hashing/verifying a password then raises "password cannot be longer than
# 72 bytes" (a misleading downstream symptom of the real AttributeError:
# module 'bcrypt' has no attribute '__about__') on every call. Without this
# pin, `pip install -r requirements.txt` silently grabs whatever the latest
# bcrypt is and breaks register/login outright. Pin below 4.1 explicitly.
bcrypt==4.0.1
python-multipart==0.0.20 python-multipart==0.0.20
email-validator==2.2.0 email-validator==2.2.0
httpx==0.28.1 httpx==0.28.1
+38
View File
@@ -0,0 +1,38 @@
"""Shared pytest fixtures.
The auth integration tests hit the *real* Postgres database (per
``DATABASE_URL``), so they persist data between runs. Without cleanup a
second run of the suite fails with 409 conflicts because the users it
registered on the first run already exist. The session-scoped fixture below
truncates all application tables once before the first test, making the suite
re-runnable.
Truncation order doesn't strictly matter because ``CASCADE`` follows foreign
keys, but the tables are listed explicitly for clarity.
"""
import asyncio
import pytest
from sqlalchemy import text
from sqlalchemy.ext.asyncio import create_async_engine
from app.config import settings
TEST_TABLES = ("assets", "worlds", "sessions", "refresh_tokens", "users")
@pytest.fixture(scope="session", autouse=True)
def _reset_database():
"""Truncate all application tables once per test session."""
async def _truncate() -> None:
engine = create_async_engine(settings.DATABASE_URL)
async with engine.begin() as conn:
await conn.execute(
text(f"TRUNCATE TABLE {', '.join(TEST_TABLES)} CASCADE")
)
await engine.dispose()
asyncio.run(_truncate())
yield
+29 -29
View File
@@ -57,38 +57,38 @@ class TestCalculateAge:
assert calculate_age(dob, today=date(2024, 12, 31)) == 24 assert calculate_age(dob, today=date(2024, 12, 31)) == 24
class TestRegisterRequestDateValidation: class TestRegisterRequestOver18Field:
"""Tests for the RegisterRequest date_of_birth field validator.""" """Tests for RegisterRequest's over_18 field.
@pytest.mark.parametrize( Replaces TestRegisterRequestDateValidation -- date_of_birth and its
"dob", field_validator were removed from RegisterRequest 2026-08-20 (interim
[ simplification: a plain client-side over_18 confirmation instead of
"2000-01-01", collecting/validating an actual date of birth; see calculate_age's
"1990-12-31", own docstring in app/routers/auth.py for why that function is still
"2004-02-29", # leap day here even though this endpoint no longer calls it). There's no date
], format left to validate, so the equivalent coverage is just: the
) field exists, is a real bool, and is required."""
def test_valid_dates(self, dob):
"""Valid YYYY-MM-DD dates pass validation.""" def test_over_18_true_accepted(self):
from app.routers.auth import RegisterRequest from app.routers.auth import RegisterRequest
req = RegisterRequest(username="u", email="u@example.com", password="p", date_of_birth=dob) req = RegisterRequest(username="u", email="u@example.com", password="p", over_18=True)
assert req.date_of_birth == dob assert req.over_18 is True
@pytest.mark.parametrize( def test_over_18_false_accepted(self):
"dob", """False is a valid value at the schema level -- the endpoint,
[ not the schema, is what rejects it (see
"01-01-2000", TestRegister::test_register_rejects_not_over_18 in
"2000/01/01", test_auth_endpoints.py)."""
"2000-13-01",
"2000-00-10",
"not-a-date",
"",
],
)
def test_invalid_dates_rejected(self, dob):
"""Invalid dates are rejected by the validator."""
from app.routers.auth import RegisterRequest from app.routers.auth import RegisterRequest
with pytest.raises(ValueError): req = RegisterRequest(username="u", email="u@example.com", password="p", over_18=False)
RegisterRequest(username="u", email="u@example.com", password="p", date_of_birth=dob) assert req.over_18 is False
def test_over_18_missing_rejected(self):
"""over_18 has no default -- omitting it entirely is a validation error."""
from app.routers.auth import RegisterRequest
from pydantic import ValidationError
with pytest.raises(ValidationError):
RegisterRequest(username="u", email="u@example.com", password="p")
+22 -26
View File
@@ -73,7 +73,7 @@ class TestRegister:
"username": "newuser", "username": "newuser",
"email": "new@example.com", "email": "new@example.com",
"password": "secret123", "password": "secret123",
"date_of_birth": "2000-01-01", "over_18": True,
}, },
) )
assert resp.status_code == 201 assert resp.status_code == 201
@@ -81,8 +81,14 @@ class TestRegister:
assert "access_token" in data assert "access_token" in data
assert data["token_type"] == "bearer" assert data["token_type"] == "bearer"
def test_register_rejects_underage(self): def test_register_rejects_not_over_18(self):
"""Users under 18 get a 400 with a detail message.""" """over_18=false gets a 400 with a detail message.
The interim design (2026-08-20) trusts a client-side boolean
confirmation instead of collecting/validating an actual date of
birth -- this only checks that the flag is respected, not real
age math (there's no date to verify against anymore). Real DOB
collection/verification may come back in a future pass."""
client = TestClient(app) client = TestClient(app)
resp = client.post( resp = client.post(
"/api/auth/register", "/api/auth/register",
@@ -90,7 +96,7 @@ class TestRegister:
"username": "kid", "username": "kid",
"email": "kid@example.com", "email": "kid@example.com",
"password": "secret123", "password": "secret123",
"date_of_birth": "2010-06-15", # ~15 years old "over_18": False,
}, },
) )
assert resp.status_code == 400 assert resp.status_code == 400
@@ -106,7 +112,7 @@ class TestRegister:
"username": "duplicate", "username": "duplicate",
"email": "dup1@example.com", "email": "dup1@example.com",
"password": "secret123", "password": "secret123",
"date_of_birth": "2000-01-01", "over_18": True,
}, },
) )
# Second registration with same username, different email # Second registration with same username, different email
@@ -116,7 +122,7 @@ class TestRegister:
"username": "duplicate", "username": "duplicate",
"email": "dup2@example.com", "email": "dup2@example.com",
"password": "secret123", "password": "secret123",
"date_of_birth": "2000-01-01", "over_18": True,
}, },
) )
assert resp.status_code == 409 assert resp.status_code == 409
@@ -131,7 +137,7 @@ class TestRegister:
"username": "user1", "username": "user1",
"email": "same@example.com", "email": "same@example.com",
"password": "secret123", "password": "secret123",
"date_of_birth": "2000-01-01", "over_18": True,
}, },
) )
resp = client.post( resp = client.post(
@@ -140,14 +146,19 @@ class TestRegister:
"username": "user2", "username": "user2",
"email": "same@example.com", "email": "same@example.com",
"password": "secret123", "password": "secret123",
"date_of_birth": "2000-01-01", "over_18": True,
}, },
) )
assert resp.status_code == 409 assert resp.status_code == 409
assert "Email already registered" in resp.json()["detail"] assert "Email already registered" in resp.json()["detail"]
def test_register_invalid_date_format(self): def test_register_missing_over_18(self):
"""Invalid date format returns 422 validation error.""" """Missing the required over_18 field returns 422.
Replaces the old test_register_invalid_date_format -- there's no
date format to get wrong anymore (no date field at all), so the
closest equivalent "malformed request" case is the required
over_18 boolean being absent entirely."""
client = TestClient(app) client = TestClient(app)
resp = client.post( resp = client.post(
"/api/auth/register", "/api/auth/register",
@@ -155,25 +166,10 @@ class TestRegister:
"username": "user", "username": "user",
"email": "user@example.com", "email": "user@example.com",
"password": "secret123", "password": "secret123",
"date_of_birth": "01-01-2000", # wrong format
}, },
) )
assert resp.status_code == 422 assert resp.status_code == 422
def test_register_exactly_18(self):
"""A user who just turned 18 can register."""
client = TestClient(app)
resp = client.post(
"/api/auth/register",
json={
"username": "just18",
"email": "just18@example.com",
"password": "secret123",
"date_of_birth": "2007-06-15",
},
)
assert resp.status_code == 201
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Login endpoint # Login endpoint
@@ -193,7 +189,7 @@ class TestLogin:
"username": username, "username": username,
"email": email, "email": email,
"password": password, "password": password,
"date_of_birth": "2000-01-01", "over_18": True,
}, },
) )
assert resp.status_code == 201 assert resp.status_code == 201
+171
View File
@@ -0,0 +1,171 @@
"""Tests for expired-token rejection across auth endpoints.
Covers two distinct expiry paths:
1. An *access* JWT whose ``exp`` claim is in the past must be rejected
with 401 by ``GET /api/auth/me`` (jose's built-in ``exp`` validation).
2. A *refresh* token whose persisted ``expires_at`` is in the past must be
rejected with 401 by ``POST /api/auth/refresh`` even though its JWT
signature is still valid.
Requires migrations already applied (alembic upgrade head) before running.
"""
import asyncio
from datetime import datetime, timedelta, timezone
import pytest
from fastapi.testclient import TestClient
from jose import jwt
from sqlalchemy.ext.asyncio import async_sessionmaker, create_async_engine
from sqlalchemy.pool import NullPool
from app.config import settings
from app.main import app
from app.database import get_db
from app.models.session import RefreshToken
# ---------------------------------------------------------------------------
# Test fixtures
# ---------------------------------------------------------------------------
@pytest.fixture(autouse=True)
def _override_db():
"""Override get_db so the app uses a fresh session per test."""
test_engine = create_async_engine(settings.DATABASE_URL, poolclass=NullPool)
test_session_factory = async_sessionmaker(test_engine, expire_on_commit=False)
async def _get_db():
async_session = test_session_factory()
try:
yield async_session
await async_session.commit()
except Exception:
await async_session.rollback()
raise
finally:
await async_session.close()
app.dependency_overrides[get_db] = _get_db
yield
app.dependency_overrides.clear()
# ---------------------------------------------------------------------------
# Helpers
# ---------------------------------------------------------------------------
def _mint_access_token(exp: datetime) -> str:
"""Mint an RS256 access token with an explicit ``exp`` claim."""
return jwt.encode(
{"sub": "1", "exp": exp},
settings.private_pem,
algorithm=settings.ALGORITHM,
)
def _expire_refresh_token_in_db(token: str) -> None:
"""Set the persisted refresh token's ``expires_at`` into the past."""
async def _do():
engine = create_async_engine(settings.DATABASE_URL, poolclass=NullPool)
session_factory = async_sessionmaker(engine, expire_on_commit=False)
async with session_factory() as session:
from sqlalchemy import update
await session.execute(
update(RefreshToken)
.where(RefreshToken.token == token)
.values(expires_at=datetime.now(timezone.utc) - timedelta(hours=1))
)
await session.commit()
await engine.dispose()
asyncio.run(_do())
def _register_user(client: TestClient, username: str) -> str:
"""Register a user and return its refresh token."""
resp = client.post(
"/api/auth/register",
json={
"username": username,
"email": f"{username}@example.com",
"password": "secret123",
"over_18": True,
},
)
assert resp.status_code == 201
return resp.json()["refresh_token"]
# ---------------------------------------------------------------------------
# Expired access token (GET /api/auth/me)
# ---------------------------------------------------------------------------
class TestExpiredAccessToken:
def test_expired_access_token_is_rejected_by_me(self):
"""An access JWT with a past exp claim returns 401 on /me."""
client = TestClient(app)
expired_token = _mint_access_token(
datetime.now(timezone.utc) - timedelta(minutes=5)
)
resp = client.get(
"/api/auth/me",
headers={"Authorization": f"Bearer {expired_token}"},
)
assert resp.status_code == 401
assert "Could not validate credentials" in resp.json()["detail"]
def test_garbage_access_token_is_rejected_by_me(self):
"""A non-JWT bearer token returns 401 on /me."""
client = TestClient(app)
resp = client.get(
"/api/auth/me",
headers={"Authorization": "Bearer not-a-real-jwt"},
)
assert resp.status_code == 401
def test_missing_bearer_token_returns_401(self):
"""No Authorization header at all returns 401 on /me."""
client = TestClient(app)
resp = client.get("/api/auth/me")
assert resp.status_code == 401
# ---------------------------------------------------------------------------
# Expired refresh token (POST /api/auth/refresh)
# ---------------------------------------------------------------------------
class TestExpiredRefreshToken:
def test_expired_refresh_token_is_rejected(self):
"""A refresh token whose DB expires_at is in the past returns 401."""
client = TestClient(app)
refresh_token = _register_user(client, "expired_rt_user")
# Force the persisted record to be expired while its JWT signature
# is still valid.
_expire_refresh_token_in_db(refresh_token)
resp = client.post(
"/api/auth/refresh",
json={"refresh_token": refresh_token},
)
assert resp.status_code == 401
assert "Invalid or expired refresh token" in resp.json()["detail"]
def test_expired_refresh_token_jwt_is_rejected(self):
"""A refresh JWT with a past exp claim is rejected before DB lookup."""
client = TestClient(app)
expired_jwt = jwt.encode(
{"sub": "1", "exp": datetime.now(timezone.utc) - timedelta(minutes=5)},
settings.private_pem,
algorithm=settings.ALGORITHM,
)
resp = client.post(
"/api/auth/refresh",
json={"refresh_token": expired_jwt},
)
assert resp.status_code == 401
assert "Invalid or expired refresh token" in resp.json()["detail"]
+201
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@@ -0,0 +1,201 @@
"""Tests for the POST /api/auth/refresh endpoint.
These tests exercise the full stack: register → get refresh token →
refresh → new access token. Requires migrations already applied
(alembic upgrade head) before running.
"""
import pytest
from fastapi.testclient import TestClient
from sqlalchemy.ext.asyncio import async_sessionmaker, create_async_engine
from sqlalchemy.pool import NullPool
from app.config import settings
from app.main import app
from app.database import get_db
# ---------------------------------------------------------------------------
# Test fixtures
# ---------------------------------------------------------------------------
@pytest.fixture(autouse=True)
def _override_db():
"""Override get_db so the app uses a fresh session per test."""
test_engine = create_async_engine(settings.DATABASE_URL, poolclass=NullPool)
test_session_factory = async_sessionmaker(test_engine, expire_on_commit=False)
async def _get_db():
async_session = test_session_factory()
try:
yield async_session
await async_session.commit()
except Exception:
await async_session.rollback()
raise
finally:
await async_session.close()
app.dependency_overrides[get_db] = _get_db
yield
app.dependency_overrides.clear()
# ---------------------------------------------------------------------------
# Refresh endpoint tests
# ---------------------------------------------------------------------------
class TestRefresh:
"""Tests for POST /api/auth/refresh."""
def _register_user(self, username: str, password: str, email: str = None):
"""Helper to register a user and return the refresh token."""
client = TestClient(app)
if email is None:
email = f"{username}@example.com"
resp = client.post(
"/api/auth/register",
json={
"username": username,
"email": email,
"password": password,
"over_18": True,
},
)
assert resp.status_code == 201
return resp.json()["refresh_token"]
def test_refresh_success(self):
"""A valid refresh token returns a new access token."""
refresh_token = self._register_user("refep_refreshuser", "secret123")
client = TestClient(app)
resp = client.post(
"/api/auth/refresh",
json={"refresh_token": refresh_token},
)
assert resp.status_code == 200
data = resp.json()
assert "access_token" in data
assert data["token_type"] == "bearer"
# The refresh token in the response is the same one we sent
assert data["refresh_token"] == refresh_token
def test_refresh_returns_different_access_token(self):
"""Refreshing produces a new access token (different from any previous)."""
refresh_token = self._register_user("refep_refreshtoken", "secret123")
client = TestClient(app)
# First refresh
resp1 = client.post(
"/api/auth/refresh",
json={"refresh_token": refresh_token},
)
assert resp1.status_code == 200
access_token_1 = resp1.json()["access_token"]
# Second refresh
resp2 = client.post(
"/api/auth/refresh",
json={"refresh_token": refresh_token},
)
assert resp2.status_code == 200
access_token_2 = resp2.json()["access_token"]
# Each refresh should produce a new access token
assert access_token_1 != access_token_2
def test_refresh_invalid_token(self):
"""An invalid (garbage) refresh token returns 401."""
client = TestClient(app)
resp = client.post(
"/api/auth/refresh",
json={"refresh_token": "not.a.jwt.token"},
)
assert resp.status_code == 401
assert "Invalid or expired refresh token" in resp.json()["detail"]
def test_refresh_empty_body(self):
"""Missing refresh_token field returns 422 validation error."""
client = TestClient(app)
resp = client.post(
"/api/auth/refresh",
json={},
)
assert resp.status_code == 422
def test_refresh_missing_field(self):
"""No body at all returns 422."""
client = TestClient(app)
resp = client.post(
"/api/auth/refresh",
content="{}",
headers={"Content-Type": "application/json"},
)
assert resp.status_code == 422
def test_refresh_with_login_token(self):
"""A refresh token obtained from login also works for /refresh."""
client = TestClient(app)
# Register first
client.post(
"/api/auth/register",
json={
"username": "refep_loginrefuser",
"email": "loginref@example.com",
"password": "secret123",
"over_18": True,
},
)
# Login to get a refresh token
login_resp = client.post(
"/api/auth/login",
data={"username": "refep_loginrefuser", "password": "secret123"},
)
assert login_resp.status_code == 200
refresh_token = login_resp.json()["refresh_token"]
# Use it to refresh
resp = client.post(
"/api/auth/refresh",
json={"refresh_token": refresh_token},
)
assert resp.status_code == 200
assert "access_token" in resp.json()
def test_refresh_access_token_is_valid_jwt(self):
"""The access token returned by /refresh is a valid JWT."""
from jose import jwt
refresh_token = self._register_user("refep_jwttoken", "secret123")
client = TestClient(app)
resp = client.post(
"/api/auth/refresh",
json={"refresh_token": refresh_token},
)
assert resp.status_code == 200
access_token = resp.json()["access_token"]
# Verify it's a 3-part JWT
parts = access_token.split(".")
assert len(parts) == 3
# Verify it decodes with the public key
payload = jwt.decode(
access_token,
settings.public_pem,
algorithms=[settings.ALGORITHM],
)
assert "sub" in payload
assert "exp" in payload
def test_refresh_expires_minutes_in_response(self):
"""The response includes access_token_expires_minutes."""
refresh_token = self._register_user("refep_expiretest", "secret123")
client = TestClient(app)
resp = client.post(
"/api/auth/refresh",
json={"refresh_token": refresh_token},
)
assert resp.status_code == 200
assert "access_token_expires_minutes" in resp.json()
assert resp.json()["access_token_expires_minutes"] == settings.ACCESS_TOKEN_EXPIRE_MINUTES
+79
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@@ -0,0 +1,79 @@
"""Tests for refresh token uniqueness (jti claim) and model column length."""
import uuid
from datetime import datetime, timedelta, timezone
import pytest
from jose import jwt
from app.config import settings
from app.routers.auth import _create_refresh_token
from app.models.session import RefreshToken
class TestRefreshTokenJtiUniqueness:
"""Verify that _create_refresh_token produces unique tokens even when
called with identical data in rapid succession (issue #1 from review)."""
def test_two_calls_produce_different_tokens(self):
"""Two calls with the same sub produce different JWTs because of jti."""
token_a = _create_refresh_token({"sub": "42"})
token_b = _create_refresh_token({"sub": "42"})
assert token_a != token_b
def test_jti_is_valid_uuid(self):
"""The jti claim inside the refresh token is a valid UUID."""
token = _create_refresh_token({"sub": "1"})
payload = jwt.decode(
token,
settings.public_pem,
algorithms=[settings.ALGORITHM],
)
assert "jti" in payload
# Verify it parses as a UUID (raises ValueError if not)
uuid.UUID(payload["jti"])
def test_each_token_has_unique_jti(self):
"""Generate 100 tokens for the same user — all jtis must differ."""
jtis = set()
for _ in range(100):
token = _create_refresh_token({"sub": "999"})
payload = jwt.decode(
token,
settings.public_pem,
algorithms=[settings.ALGORITHM],
)
jtis.add(payload["jti"])
assert len(jtis) == 100
def test_jti_survives_decode(self):
"""The jti claim is present and correct after decode."""
token = _create_refresh_token({"sub": "7"})
payload = jwt.decode(
token,
settings.public_pem,
algorithms=[settings.ALGORITHM],
)
assert payload["sub"] == "7"
assert "jti" in payload
assert "exp" in payload
class TestRefreshTokenModelColumnLength:
"""Verify the model's token column length matches the migration (issue #2)."""
def test_token_column_has_length_512(self):
"""RefreshToken.token column should be String(512), not unbounded."""
from sqlalchemy import inspect
# Get the column definition from the model's table
column = RefreshToken.__table__.columns["token"]
# The type should be String with length 512
assert column.type.length == 512
def test_token_column_type_is_string(self):
"""The token column should be a String type."""
from sqlalchemy import String as SAString
column = RefreshToken.__table__.columns["token"]
assert isinstance(column.type, SAString)
+72
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@@ -0,0 +1,72 @@
# Package Checkpoint 1 (PC1)
Validated 2026-08-20 against `main` commit `927f9bd`, from a genuinely fresh
clone (not a reused agent workspace).
## Automated validation
Run with `scripts/run_checkpoint_tests.py` — see
`docs/testing/test_inventory.md` for exactly what each suite covers.
| Check | Result |
|---|---|
| Alembic migrations, fresh DB | PASS |
| Backend pytest | 68/68 PASS |
| Godot smoke tests (4 files) | ALL PASS |
| Linux export (`agp-game.x86_64`) | Builds, verified as a real ELF64 binary |
| Windows export (`agp-game.exe`) | Builds, verified as a real PE32+ binary |
## Problems found during this checkpoint (fixed, tracked as tasks)
- Roadmap showed the Godot Engine Scaffold feature amber despite 6/6 tasks
done — a historical data gap (a review-feedback follow-up task's
supersession link was never recorded, predating when that field started
being tracked). Backfilled in the PM database; confirmed green.
- `docs/testing/test_inventory.md` was stale (said 38 backend tests,
actually 68; said no integration tests existed, 4 real ones had landed).
Fixed via task `398bf1a22a2d` / PR #40.
## What's actually testable right now
Login/register/browse-worlds only — there's no joinable gameplay yet. That's
the real scope of PC1; don't expect more when playtesting.
- Register a new account (18+ only, rejected otherwise)
- Log out, log back in with the same credentials
- Play → Browse Worlds — loads a (currently empty) world list with no errors
## Manual playtest: backend on cloudbison, client on pinkbison
As of 2026-08-20 this is dashboard-controlled — no terminal commands, no
env vars, no editing files. Foolproof enough to hand to someone else.
### 1. On cloudbison — the AGP dashboard
Open the dashboard (`http://cloudbison:7070`, or its Tailscale address) and
go to **PC1** in the nav bar (`/checkpoint/PC1`). Click **Start Backend** —
it pulls the latest `main`, stands up Postgres, runs migrations, and starts
the API server, all in one step. The page shows the LAN address it's
reachable at once it's up (under a minute).
When you're done playtesting, click **Stop & Clean Up** on the same page —
it tears down everything that step started (API server, Postgres
container, its volume and network). Nothing is left running or lying
around afterward, even if the dashboard itself gets restarted in between.
### 2. On pinkbison — download and run the .exe
Same dashboard page: click **Build .exe** the first time (or **Rebuild** to
pick up newer changes) — this pulls the latest `main` and exports a Windows
binary with cloudbison's backend address already baked in. Click
**Download agp-game.exe**, copy it to pinkbison, and just run it. No
environment variable, no config file, no build step on pinkbison at all.
### 3. Tear down when done
**Stop & Clean Up** on the dashboard page. That's it.
## Status
`config/checkpoint_focus_feature_ids` in the AGP framework (`~/agp`) still
restricts agent claiming to the 5 PC1-scope features. Agents will not move
on to post-PC1 work until that's widened.
+73 -47
View File
@@ -7,72 +7,98 @@ to know what "run the tests" actually checked.
Run everything below in one shot with `scripts/run_checkpoint_tests.py`. Run everything below in one shot with `scripts/run_checkpoint_tests.py`.
Last verified against `main`: 2026-08-19 (commit `1c75367`). Last verified against `main`: 2026-08-20 — full PC1 checkpoint run,
migrations + pytest + all 6 Godot smoke tests + both platform exports, all
clean. Two real bugs found and fixed via real playtesting this same day
(not caught by the checkpoint suite as it stood before today): the main
menu had no way to actually open the login/register form, and the world
list's cards rendered at ~1px wide once real data existed. Both are now
covered by the smoke tests below so they can't silently regress.
## Backend — `backend/tests/` (pytest) ## Backend — `backend/tests/` (pytest)
Run: `cd backend && python -m pytest -v` (needs `DATABASE_URL` pointed at a Run: `cd backend && python -m pytest -v` (needs `DATABASE_URL` pointed at a
reachable Postgres — see the runner script; most of these tests don't reachable Postgres — see the runner script).
actually touch the DB, but the app's import chain requires a valid URL to
construct).
**Current total: 38 tests, all passing on a clean `main` checkout.** **Current total: 61 tests, all passing on a clean `main` checkout.**
| File | Tests | What it covers | | File | Tests | What it covers |
|---|---|---| |---|---|---|
| `test_auth_age_gate.py` | 10 | `calculate_age()` date-math correctness (exact boundary, leap years, birthday-not-yet-this-year) + `RegisterRequest` date-of-birth validation (parametrized valid/invalid date rejection). Backs the 18+ registration gate (PR #23). | | `test_auth_age_gate.py` | 11 | `calculate_age()` date-math correctness (exact boundary, leap years, birthday-not-yet-this-year — kept as a tested utility for a future real-DOB pass even though `/register` no longer calls it) + `RegisterRequest.over_18` field tests (true accepted, false accepted, missing rejected). 2026-08-20: the register flow was simplified from collecting/validating a date of birth to a plain client-side "I am 18 or older" confirmation, so the old date-validation parametrized cases were replaced. Backs the 18+ registration gate (PR #23, revised PC1). |
| `test_gltf_metadata.py` | 21 | glTF/GLB binary + JSON parsing: magic-byte detection, chunk-padding handling, mesh/animation/texture-reference metadata extraction, malformed-input rejection. Backs the asset-import pipeline (PR #27). | | `test_gltf_metadata.py` | 21 | glTF/GLB binary + JSON parsing: magic-byte detection, chunk-padding handling, mesh/animation/texture-reference metadata extraction, malformed-input rejection. Backs the asset-import pipeline (PR #27). |
| `test_auth_endpoints.py` | 10 | **Integration tests** for `POST /api/auth/register` and `POST /api/auth/login` against the real FastAPI app + real Postgres. Covers: successful register (201), duplicate username (409), duplicate email (409), `over_18=false` rejection (400), missing `over_18` field (422), successful login with correct credentials (200), wrong password (401), nonexistent user (401), form-encoded login (OAuth2), and JWT validity of returned tokens. |
| `test_refresh_endpoint.py` | 8 | **Integration tests** for `POST /api/auth/refresh`. Covers: successful refresh (200, new access token, same refresh token returned), refresh produces different access tokens on repeated calls, invalid refresh token (401), empty body (422), missing field (422), refresh token from login also works, returned access token is valid JWT decodable with public key, `access_token_expires_minutes` in response. |
| `test_refresh_token_jti.py` | 6 | Unit tests for refresh token uniqueness (jti claim) and model column length. Covers: two calls with same sub produce different tokens (jti uniqueness), jti is valid UUID, rapid repeated calls all produce unique jtis, jti survives decode, `RefreshToken.token` column is `String(512)`, column type is `String`. |
| `test_auth_expired_token.py` | 5 | **Integration tests** for expired-token rejection across auth endpoints. Covers: expired access JWT rejected by `GET /api/auth/me` (401), garbage access token rejected by `/me` (401), missing bearer token returns 401, expired refresh token (DB `expires_at` in past) rejected by `/refresh` (401), expired refresh JWT (past `exp` claim) rejected before DB lookup (401). |
**What these are, honestly:** pure unit tests of standalone functions **What these are, honestly:** a mix of pure unit tests (`test_auth_age_gate.py`,
(`calculate_age`, the glTF parser, Pydantic validators). None of them spin `test_gltf_metadata.py`, `test_refresh_token_jti.py`) and real integration tests
up the FastAPI app or hit a real endpoint — they run in ~1s and don't (`test_auth_endpoints.py`, `test_refresh_endpoint.py`, `test_auth_expired_token.py`)
actually need Postgres reachable at all (the import chain just needs a that hit the FastAPI app against a real Postgres database via `TestClient`.
syntactically valid `DATABASE_URL`, nothing connects during collection). The integration tests exercise the full stack: Pydantic validation → DB →
JWT → response. The suite is also re-runnable without manual cleanup —
`backend/tests/conftest.py` has a session-scoped autouse fixture that
truncates all app tables once before the suite runs.
**Known coverage gaps** (real gaps, not placeholders — nothing enforces filling **Known coverage gaps** (real gaps, not placeholders — nothing enforces filling
these yet): these yet):
- No integration/endpoint tests at all — `/register`, `/login`, `/refresh`, - No endpoint tests for `GET /api/worlds`, `GET /api/assets/*`, or any
`/worlds`, `/assets/*` have zero tests that actually call them through world/asset CRUD routes — only auth endpoints have integration coverage
the FastAPI app (e.g. via `httpx.AsyncClient` + `ASGITransport`) against a (`GET /api/worlds` is covered indirectly via the Godot smoke tests below).
real (or test) database. Everything currently shipped works because it - No tests for the moderation schema/migration beyond "the migration runs."
was manually verified at merge time (checkpoint review), not because a - No tests for the `GET /api/auth/me` endpoint's response body (only its
test asserts it. auth-header validation is covered via expired-token tests).
- No tests for the RS256 auth upgrade (key generation, refresh-token - No tests for session management (create/validate/revoke sessions).
issuance/persistence) — PR #30, pending review as of this writing,
manually verified (correct key usage, all 38 existing tests still pass)
but not covered by an automated test of its own yet.
- No tests for the moderation schema/migration (in progress as of this
writing) beyond "the migration runs."
## Godot client — `scripts/smoke_test_*.gd` ## Godot client — `scripts/smoke_test_*.gd`
**Nothing merged into `main` yet as of this writing** — `sandbox_probe/test_script.gd` **6 smoke tests merged into `main`.** Each needs a live backend —
is the only Godot script on `main` right now, and it's **not a real `AGP_API_BASE_URL` env var, falling back to the
test** (a leftover manual probe, returns a hardcoded string, asserts `application/agp/api_base_url` project setting (default
nothing). Don't count it toward coverage; delete or repurpose it if anyone `http://127.0.0.1:8000`) if unset.
actually needs a sandbox probe again.
`scripts/smoke_test_api.gd` (PC1, PR #29, pending review as of this writing) | File | What it covers |
will be the first real one once merged — `ApiClient` autoload's |---|---|
`health_check()` against a **live backend** (set `AGP_API_BASE_URL` to point | `smoke_test_api.gd` | Exercises `ApiClient.health_check()` against a live backend. Verifies the real HTTP request path (`HTTPRequest` node lifecycle, JSON parse, result-dictionary contract). Exits 1 on failure. |
at one), verified by hand end-to-end before opening the PR: exercises the | `smoke_test_auth.gd` | Tests the full auth flow via `ApiClient` autoload: register unique user (201), duplicate username (409), `over_18=false` registration (400), correct login (200), wrong password (401), nonexistent user (401). |
real HTTP request path (`HTTPRequest` node lifecycle, JSON parse, the | `smoke_test_e2e.gd` | End-to-end flow: health check → register → login → worlds list. Verifies the full request chain with a fresh user, including token storage and `get_worlds()` with auth header. |
result-dictionary contract), not just that the script compiles. Exits 1 on | `smoke_test_world_list.gd` | Registers a user, **seeds a real world via `POST /api/worlds/`** (without this, `run_checkpoint_tests.py`'s always-fresh DB means the populated-card render path never actually runs in CI, only the empty-list path would), instantiates `world_list.tscn` as a real scene, waits for `_refresh_worlds()` to complete, confirms it reached the populated (not empty) state, and asserts **each rendered card's real computed width is >= 200px**. That last check is the one that matters: 2026-08-20, a real bug shipped where every card existed in the tree with a non-zero child count and no crash, but rendered at 1.0px wide (`ScrollContainer`'s `size_flags_horizontal`/`vertical` used the raw integer `4` = `Control.SIZE_SHRINK_CENTER` instead of `3` = `SIZE_EXPAND_FILL`) — invisible on screen, and a child-count-only check would never have caught it. Confirmed by deliberately reintroducing the bug: card width check correctly fails at 25px. |
failure, so it's CI/script-friendly. | `smoke_test_main_menu_ui.gd` | Instantiates `main_menu.tscn`, confirms the auth panel starts hidden, and confirms a **real signal emission** on LoginButton/RegisterButton (not calling the handler method directly) actually opens it. This is the check that would have caught 2026-08-20's real bug: the auth panel and its logic were fully correct, but nothing in the scene was ever wired to open it, so Login/Register were completely unreachable from the UI. |
| `smoke_test_main_menu_full_flow.gd` | Full click-through: open the register form, fill it exactly as a user would, submit, confirm Play actually becomes enabled, the welcome message shows, and the auth buttons hide themselves. Calls the submit handler directly (awaited) rather than via `auth_button.pressed.emit()` — see the note at the top of the file: a synthetic `.emit()` on an `await`-using handler doesn't get driven forward reliably in `--script`/SceneTree headless mode the way real GUI input event dispatch does, confirmed by comparing direct-call vs `.emit()` behavior. Not a bug in the actual click-driven flow, just a headless-test-harness quirk to route around when writing tests. |
Run (once merged): `godot --headless --path . --import` once (builds the Run (once, to build the class cache): `godot --headless --path . --import`,
class cache — skip this and every `class_name`-declared class falsely then for each smoke test: `godot --headless --path . --script
errors as undeclared), then for each `scripts/smoke_test_*.gd`: res://scripts/smoke_test_<name>.gd` — **no `--quit`**, it kills these before
`godot --headless --path . --script res://scripts/<name>.gd` their awaited HTTP calls finish.
**Known gap once it lands:** only `health_check()` is exercised end-to-end. **Known gaps:**
`login`, `register`, `get_worlds`, `get_me` are implemented (see - No smoke tests for chunk loading/streaming (`chunk.gd`, `chunk_scene.gd`).
`scripts/api_client.gd`) but have no smoke coverage yet — each would need a - No smoke tests for dynamic/static object nodes.
real user/world fixture in the target backend to test against meaningfully. - All smoke tests require a live backend; no offline/unit smoke tests exist.
- `smoke_test_world_list.gd` and `smoke_test_main_menu_*.gd` are the only
ones that exercise a real `.tscn` scene instantiation — others only test
the `ApiClient` autoload directly.
- `get_me()` (`GET /auth/me`) is implemented in `scripts/api_client.gd` but
has no smoke coverage yet.
- The Login path (as opposed to Register) through `main_menu.gd` isn't
separately smoke-tested — it shares the same `_on_auth_button_pressed()`/
`_on_auth_complete()` code path already exercised for Register, but that's
inference, not a direct check.
## Client export
`scripts/build.sh` produces real Linux (`agp-game.x86_64`) and Windows
(`agp-game.exe`) binaries via `--export-release`. Verified 2026-08-20: both
exports complete clean from a fresh checkout and produce valid binaries
(confirmed via `file` — real ELF64/PE32+, not empty or truncated). Neither
export is exercised by an automated GUI test (headless Godot can't drive a
window) — actually launching and clicking through the exported binary is a
manual step, see `docs/checkpoints/PC1.md` for playtest instructions.
## What "full coverage" should eventually mean here ## What "full coverage" should eventually mean here
Not defined precisely yet — the honest target as of 2026-08-19 is just Not defined precisely yet — the honest target as of 2026-08-20 is
"more than pure-function unit tests." As real integration/endpoint tests get "integration tests for every endpoint + smoke tests for every major scene."
added, update the tables above rather than letting this doc drift stale; As real integration/endpoint tests get added, update the tables above
a wrong inventory is worse than no inventory. rather than letting this doc drift stale; a wrong inventory is worse than
no inventory.
+2 -2
View File
@@ -21,7 +21,7 @@ script_export_mode=2
custom_template/debug="" custom_template/debug=""
custom_template/release="" custom_template/release=""
debug/export_console_wrapper=1 debug/export_console_wrapper=1
binary_format/embed_pck=false binary_format/embed_pck=true
texture_format/bptc=true texture_format/bptc=true
texture_format/s3tc=true texture_format/s3tc=true
texture_format/etc=false texture_format/etc=false
@@ -52,7 +52,7 @@ script_export_mode=2
custom_template/debug="" custom_template/debug=""
custom_template/release="" custom_template/release=""
debug/export_console_wrapper=1 debug/export_console_wrapper=1
binary_format/embed_pck=false binary_format/embed_pck=true
texture_format/bptc=true texture_format/bptc=true
texture_format/s3tc=true texture_format/s3tc=true
texture_format/etc=false texture_format/etc=false
+19 -7
View File
@@ -29,6 +29,21 @@ text = "AGP Game"
horizontal_alignment = 1 horizontal_alignment = 1
theme_override_font_sizes/font_size = 72 theme_override_font_sizes/font_size = 72
[node name="AuthButtonsRow" type="HBoxContainer" parent="CenterContainer/VBoxContainer"]
layout_mode = 1
theme_override_constants/separation = 16
alignment = 1
[node name="LoginButton" type="Button" parent="CenterContainer/VBoxContainer/AuthButtonsRow"]
layout_mode = 1
text = "Login"
size_flags_horizontal = 3
[node name="RegisterButton" type="Button" parent="CenterContainer/VBoxContainer/AuthButtonsRow"]
layout_mode = 1
text = "Register"
size_flags_horizontal = 3
[node name="AuthPanel" type="PanelContainer" parent="CenterContainer/VBoxContainer"] [node name="AuthPanel" type="PanelContainer" parent="CenterContainer/VBoxContainer"]
layout_mode = 1 layout_mode = 1
visible = false visible = false
@@ -68,16 +83,12 @@ visible = false
placeholder_text = "Email" placeholder_text = "Email"
size_flags_horizontal = 3 size_flags_horizontal = 3
[node name="DOBEdit" type="LineEdit" parent="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox"] [node name="Over18Check" type="CheckBox" parent="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox"]
layout_mode = 1 layout_mode = 1
visible = false visible = false
placeholder_text = "Date of Birth (YYYY-MM-DD)" text = "I am 18 or older"
size_flags_horizontal = 3 size_flags_horizontal = 3
[node name="ModeToggle" type="CheckButton" parent="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox"]
layout_mode = 1
text = "Register"
[node name="AuthButton" type="Button" parent="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox"] [node name="AuthButton" type="Button" parent="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox"]
layout_mode = 1 layout_mode = 1
text = "Login" text = "Login"
@@ -106,9 +117,10 @@ layout_mode = 1
text = "Quit" text = "Quit"
size_flags_horizontal = 4 size_flags_horizontal = 4
[connection signal="pressed" from="CenterContainer/VBoxContainer/AuthButtonsRow/LoginButton" to="." method="_on_login_button_pressed"]
[connection signal="pressed" from="CenterContainer/VBoxContainer/AuthButtonsRow/RegisterButton" to="." method="_on_register_button_pressed"]
[connection signal="pressed" from="CenterContainer/VBoxContainer/PlayButton" to="." method="_on_play_button_pressed"] [connection signal="pressed" from="CenterContainer/VBoxContainer/PlayButton" to="." method="_on_play_button_pressed"]
[connection signal="pressed" from="CenterContainer/VBoxContainer/QuitButton" to="." method="_on_quit_button_pressed"] [connection signal="pressed" from="CenterContainer/VBoxContainer/QuitButton" to="." method="_on_quit_button_pressed"]
[connection signal="toggled" from="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/ModeToggle" to="." method="_on_mode_toggle_toggled"]
[connection signal="pressed" from="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthButton" to="." method="_on_auth_button_pressed"] [connection signal="pressed" from="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthButton" to="." method="_on_auth_button_pressed"]
[connection signal="text_submitted" from="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/UsernameEdit" to="." method="_on_auth_button_pressed"] [connection signal="text_submitted" from="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/UsernameEdit" to="." method="_on_auth_button_pressed"]
[connection signal="text_submitted" from="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/PasswordEdit" to="." method="_on_auth_button_pressed"] [connection signal="text_submitted" from="CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/PasswordEdit" to="." method="_on_auth_button_pressed"]
+78
View File
@@ -0,0 +1,78 @@
[gd_scene load_steps=2 format=3]
[ext_resource type="Script" path="res://scripts/world_list.gd" id="1_wl"]
[node name="WorldList" type="Control"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_wl")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/separation = 8
[node name="HeaderHBox" type="HBoxContainer" parent="VBoxContainer"]
layout_mode = 3
size_flags_horizontal = 3
theme_override_constants/separation = 16
[node name="BackButton" type="Button" parent="VBoxContainer/HeaderHBox"]
layout_mode = 3
text = "< Back"
size_flags_horizontal = 0
[node name="TitleLabel" type="Label" parent="VBoxContainer/HeaderHBox"]
layout_mode = 3
text = "Browse Worlds"
horizontal_alignment = 1
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 28
[node name="RefreshButton" type="Button" parent="VBoxContainer/HeaderHBox"]
layout_mode = 3
text = "Refresh"
size_flags_horizontal = 0
[node name="ScrollContainer" type="ScrollContainer" parent="VBoxContainer"]
layout_mode = 3
size_flags_horizontal = 3
size_flags_vertical = 3
horizontal_mode = 2
vertical_mode = 2
[node name="WorldList" type="VBoxContainer" parent="VBoxContainer/ScrollContainer"]
layout_mode = 3
size_flags_horizontal = 3
theme_override_constants/separation = 8
[node name="LoadingLabel" type="Label" parent="VBoxContainer"]
layout_mode = 3
text = "Loading worlds..."
visible = false
horizontal_alignment = 1
theme_override_font_sizes/font_size = 18
[node name="ErrorLabel" type="Label" parent="VBoxContainer"]
layout_mode = 3
text = ""
visible = false
horizontal_alignment = 1
theme_override_font_sizes/font_size = 18
[node name="EmptyLabel" type="Label" parent="VBoxContainer"]
layout_mode = 3
text = ""
visible = false
horizontal_alignment = 1
theme_override_font_sizes/font_size = 18
[connection signal="pressed" from="VBoxContainer/HeaderHBox/BackButton" to="." method="_on_back_button_pressed"]
[connection signal="pressed" from="VBoxContainer/HeaderHBox/RefreshButton" to="." method="_on_refresh_button_pressed"]
+3 -3
View File
@@ -178,18 +178,18 @@ func login(username: String, password: String) -> Dictionary:
## Register a new user. On success stores the returned access token. ## Register a new user. On success stores the returned access token.
## @param date_of_birth ISO date string "YYYY-MM-DD". ## @param over_18 Must be true; the backend rejects registration otherwise.
func register( func register(
username: String, username: String,
email: String, email: String,
password: String, password: String,
date_of_birth: String over_18: bool
) -> Dictionary: ) -> Dictionary:
var payload := { var payload := {
"username": username, "username": username,
"email": email, "email": email,
"password": password, "password": password,
"date_of_birth": date_of_birth, "over_18": over_18,
} }
var result := await request( var result := await request(
HTTPClient.METHOD_POST, HTTPClient.METHOD_POST,
+40 -67
View File
@@ -1,24 +1,23 @@
extends Control extends Control
## Main menu with login/register UI wired to the backend auth API. ## Main menu with login/register UI wired to the backend auth API.
## ##
## The AuthPanel is hidden by default. When the user clicks "Login" or "Register" ## The AuthPanel is hidden by default. When the user clicks the LoginButton or
## (the existing Play/Quit buttons), the auth panel slides in. The ModeToggle ## RegisterButton (AuthButtonsRow, above the panel), the auth panel slides in.
## switches between Login and Register modes, showing/hiding the email and DOB ## The Login and Register buttons on the AuthButtonsRow directly set the panel's
## fields accordingly. ## mode, so the user can switch between Login and Register at any time while
## ## the panel is open.
## On successful auth the token is stored via ApiClient, the welcome label
## shows the username, and the Play button becomes enabled.
# ─── UI references ────────────────────────────────────────────────────────────
# ── UI references ──────────────────────────────────────────────────────────── var _auth_buttons_row: HBoxContainer
var _login_button: Button
var _register_button: Button
var _auth_panel: PanelContainer var _auth_panel: PanelContainer
var _auth_mode_label: Label var _auth_mode_label: Label
var _username_edit: LineEdit var _username_edit: LineEdit
var _password_edit: LineEdit var _password_edit: LineEdit
var _email_edit: LineEdit var _email_edit: LineEdit
var _dob_edit: LineEdit var _over_18_check: CheckBox
var _mode_toggle: CheckButton
var _auth_button: Button var _auth_button: Button
var _status_label: Label var _status_label: Label
var _welcome_label: Label var _welcome_label: Label
@@ -29,17 +28,19 @@ var _is_register_mode: bool = false
var _is_authenticating: bool = false var _is_authenticating: bool = false
# ── Lifecycle ──────────────────────────────────────────────────────────────── # ─── Lifecycle ────────────────────────────────────────────────────────────────
func _ready() -> void: func _ready() -> void:
# Cache node references. # Cache node references.
_auth_buttons_row = $CenterContainer/VBoxContainer/AuthButtonsRow
_login_button = $CenterContainer/VBoxContainer/AuthButtonsRow/LoginButton
_register_button = $CenterContainer/VBoxContainer/AuthButtonsRow/RegisterButton
_auth_panel = $CenterContainer/VBoxContainer/AuthPanel _auth_panel = $CenterContainer/VBoxContainer/AuthPanel
_auth_mode_label = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthModeLabel _auth_mode_label = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthModeLabel
_username_edit = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/UsernameEdit _username_edit = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/UsernameEdit
_password_edit = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/PasswordEdit _password_edit = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/PasswordEdit
_email_edit = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/EmailEdit _email_edit = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/EmailEdit
_dob_edit = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/DOBEdit _over_18_check = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/Over18Check
_mode_toggle = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/ModeToggle
_auth_button = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthButton _auth_button = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthButton
_status_label = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthStatusLabel _status_label = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthStatusLabel
_welcome_label = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/WelcomeLabel _welcome_label = $CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/WelcomeLabel
@@ -51,47 +52,44 @@ func _ready() -> void:
_status_label.visible = false _status_label.visible = false
_welcome_label.visible = false _welcome_label.visible = false
_email_edit.visible = false _email_edit.visible = false
_dob_edit.visible = false _over_18_check.visible = false
_over_18_check.button_pressed = false
_play_button.disabled = true # Gate play behind successful auth. _play_button.disabled = true # Gate play behind successful auth.
_update_auth_mode_ui() _update_auth_mode_ui()
# ── Play / Quit ────────────────────────────────────────────────────────────── # ─── Play / Quit ──────────────────────────────────────────────────────────────
func _on_play_button_pressed() -> void: func _on_play_button_pressed() -> void:
if _play_button.disabled: if _play_button.disabled:
return return
# TODO: transition to the worlds / gameplay scene once it exists. # Browse worlds is the first real screen past login -- actual gameplay
print("Play pressed — transitioning to game") # (joining a world) doesn't exist yet, browsing does.
get_tree().change_scene_to_file("res://scenes/world_list.tscn")
func _on_quit_button_pressed() -> void: func _on_quit_button_pressed() -> void:
get_tree().quit() get_tree().quit()
# ── Auth panel toggle ──────────────────────────────────────────────────────── # ─── Auth panel toggle ────────────────────────────────────────────────────────
func _on_login_button_pressed() -> void: func _on_login_button_pressed() -> void:
"""Show the auth panel (called from a future Login button on the main menu).""" """Show the auth panel in login mode, called from AuthButtonsRow/LoginButton."""
_auth_panel.visible = true _auth_panel.visible = true
_auth_panel.grab_focus() _is_register_mode = false
_update_auth_mode_ui()
_clear_status()
_username_edit.grab_focus()
func _on_register_button_pressed() -> void: func _on_register_button_pressed() -> void:
"""Show the auth panel in register mode.""" """Show the auth panel in register mode, called from AuthButtonsRow/RegisterButton."""
_auth_panel.visible = true _auth_panel.visible = true
_is_register_mode = true _is_register_mode = true
_mode_toggle.button_pressed = true
_update_auth_mode_ui()
_clear_status()
# ── Mode toggle (Login / Register) ───────────────────────────────────────────
func _on_mode_toggle_toggled(button_pressed: bool) -> void:
_is_register_mode = button_pressed
_update_auth_mode_ui() _update_auth_mode_ui()
_clear_status() _clear_status()
_username_edit.grab_focus()
func _update_auth_mode_ui() -> void: func _update_auth_mode_ui() -> void:
@@ -100,15 +98,15 @@ func _update_auth_mode_ui() -> void:
_auth_mode_label.text = "Register" _auth_mode_label.text = "Register"
_auth_button.text = "Register" _auth_button.text = "Register"
_email_edit.visible = true _email_edit.visible = true
_dob_edit.visible = true _over_18_check.visible = true
else: else:
_auth_mode_label.text = "Login" _auth_mode_label.text = "Login"
_auth_button.text = "Login" _auth_button.text = "Login"
_email_edit.visible = false _email_edit.visible = false
_dob_edit.visible = false _over_18_check.visible = false
# ── Auth submission ────────────────────────────────────────────────────────── # ─── Auth submission ──────────────────────────────────────────────────────────
func _on_auth_button_pressed() -> void: func _on_auth_button_pressed() -> void:
"""Handle login or register button press.""" """Handle login or register button press."""
@@ -128,17 +126,12 @@ func _on_auth_button_pressed() -> void:
if _is_register_mode: if _is_register_mode:
var email := _email_edit.text.strip_edges() var email := _email_edit.text.strip_edges()
var dob := _dob_edit.text.strip_edges()
if email == "": if email == "":
_show_status("Email is required.") _show_status("Email is required.")
return return
if dob == "": if not _over_18_check.button_pressed:
_show_status("Date of birth is required.") _show_status("You must confirm you are 18 or older to register.")
return
# Basic YYYY-MM-DD format check.
if not _is_valid_date(dob):
_show_status("Date of birth must be in YYYY-MM-DD format.")
return return
_auth_button.disabled = true _auth_button.disabled = true
@@ -146,7 +139,7 @@ func _on_auth_button_pressed() -> void:
_is_authenticating = true _is_authenticating = true
_clear_status() _clear_status()
var result := await ApiClient.register(username, email, password, dob) var result := await ApiClient.register(username, email, password, true)
_on_auth_complete(result) _on_auth_complete(result)
else: else:
_auth_button.disabled = true _auth_button.disabled = true
@@ -165,18 +158,21 @@ func _on_auth_complete(result: Dictionary) -> void:
_is_authenticating = false _is_authenticating = false
if result.ok: if result.ok:
# Success — show welcome, enable Play. # Success — show welcome, enable Play, hide the now-redundant
# Login/Register entry points (the auth panel itself stays open,
# showing the welcome message in place of the form).
_welcome_label.text = "Welcome, %s!" % _username_edit.text.strip_edges() _welcome_label.text = "Welcome, %s!" % _username_edit.text.strip_edges()
_welcome_label.visible = true _welcome_label.visible = true
_status_label.visible = false _status_label.visible = false
_play_button.disabled = false _play_button.disabled = false
_auth_buttons_row.visible = false
print("Auth successful. Token stored.") print("Auth successful. Token stored.")
else: else:
# Failure — show backend error detail. # Failure — show backend error detail.
_show_status(result.detail) _show_status(result.detail)
# ── Status helpers ─────────────────────────────────────────────────────────── # ─── Status helpers ───────────────────────────────────────────────────────────
func _show_status(message: String) -> void: func _show_status(message: String) -> void:
_status_label.text = message _status_label.text = message
@@ -186,26 +182,3 @@ func _show_status(message: String) -> void:
func _clear_status() -> void: func _clear_status() -> void:
_status_label.text = "" _status_label.text = ""
_status_label.visible = false _status_label.visible = false
# ── Validation ───────────────────────────────────────────────────────────────
func _is_valid_date(date_str: String) -> bool:
"""Check if a string looks like a valid YYYY-MM-DD date."""
if date_str.length() != 10:
return false
var parts := date_str.split("-")
if parts.size() != 3:
return false
var year := parts[0].to_int()
var month := parts[1].to_int()
var day := parts[2].to_int()
if month < 1 or month > 12:
return false
if day < 1 or day > 31:
return false
# Rough month-day validation.
var days_in_month := [0, 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31]
if day > days_in_month[month]:
return false
return true
+11 -12
View File
@@ -10,7 +10,7 @@ extends SceneTree
## Tests: ## Tests:
## 1. Register a unique user → 201 + token stored. ## 1. Register a unique user → 201 + token stored.
## 2. Register the same user again → 409 "Username already registered". ## 2. Register the same user again → 409 "Username already registered".
## 3. Register an under-18 user → 400 "Must be 18 or older". ## 3. Register with over_18=false → 400 "Must be 18 or older".
## 4. Login with correct credentials → 200 + token stored. ## 4. Login with correct credentials → 200 + token stored.
## 5. Login with wrong password → 401 "Incorrect username or password". ## 5. Login with wrong password → 401 "Incorrect username or password".
## 6. Login with non-existent user → 401 "Incorrect username or password". ## 6. Login with non-existent user → 401 "Incorrect username or password".
@@ -21,8 +21,6 @@ const API_BASE := "http://127.0.0.1:8000"
const TEST_USERNAME := "smoke_test_user_%d" const TEST_USERNAME := "smoke_test_user_%d"
const TEST_EMAIL := "smoke_%d@test.example.com" const TEST_EMAIL := "smoke_%d@test.example.com"
const TEST_PASSWORD := "SmokeTest123!" const TEST_PASSWORD := "SmokeTest123!"
const TEST_DOB_ADULT := "2000-01-01"
const TEST_DOB_CHILD := "2020-01-01" # ~5 years old
func _initialize() -> void: func _initialize() -> void:
@@ -40,12 +38,13 @@ func _run() -> void:
var failed: int = 0 var failed: int = 0
# --- Test 1: Register a unique user --- # --- Test 1: Register a unique user ---
var unique_id := Time.get_ticks_msec() randomize()
var unique_id: int = int(Time.get_unix_time_from_system() * 1000) + randi() % 100000
var username := "smoke_%d" % unique_id var username := "smoke_%d" % unique_id
var email := "smoke_%d@test.example.com" % unique_id var email := "smoke_%d@test.example.com" % unique_id
print("\n=== Test 1: Register unique user ===") print("\n=== Test 1: Register unique user ===")
var result := await api.register(username, email, TEST_PASSWORD, TEST_DOB_ADULT) var result := await api.register(username, email, TEST_PASSWORD, true)
if _check("register returns ok", result.ok) \ if _check("register returns ok", result.ok) \
and _check("register status is 201", result.status == 201) \ and _check("register status is 201", result.status == 201) \
and _check("register stores token", api.has_token()): and _check("register stores token", api.has_token()):
@@ -56,7 +55,7 @@ func _run() -> void:
# --- Test 2: Register same user again (duplicate) --- # --- Test 2: Register same user again (duplicate) ---
print("\n=== Test 2: Duplicate username ===") print("\n=== Test 2: Duplicate username ===")
result = await api.register(username, email, TEST_PASSWORD, TEST_DOB_ADULT) result = await api.register(username, email, TEST_PASSWORD, true)
if _check("duplicate register not ok", not result.ok) \ if _check("duplicate register not ok", not result.ok) \
and _check("duplicate status is 409", result.status == 409) \ and _check("duplicate status is 409", result.status == 409) \
and _check("duplicate detail mentions username", and _check("duplicate detail mentions username",
@@ -66,14 +65,14 @@ func _run() -> void:
failed += 1 failed += 1
print(" detail: ", result.detail) print(" detail: ", result.detail)
# --- Test 3: Register under-18 user --- # --- Test 3: Register with over_18=false ---
print("\n=== Test 3: Under-18 registration ===") print("\n=== Test 3: over_18=false registration ===")
var child_username := "child_%d" % unique_id var child_username := "child_%d" % unique_id
var child_email := "child_%d@test.example.com" % unique_id var child_email := "child_%d@test.example.com" % unique_id
result = await api.register(child_username, child_email, TEST_PASSWORD, TEST_DOB_CHILD) result = await api.register(child_username, child_email, TEST_PASSWORD, false)
if _check("under-18 register not ok", not result.ok) \ if _check("over_18=false register not ok", not result.ok) \
and _check("under-18 status is 400", result.status == 400) \ and _check("over_18=false status is 400", result.status == 400) \
and _check("under-18 detail mentions age", and _check("over_18=false detail mentions age",
"18" in result.detail): "18" in result.detail):
passed += 1 passed += 1
else: else:
+147
View File
@@ -0,0 +1,147 @@
extends SceneTree
## End-to-end headless smoke test: register -> login -> fetch worlds list.
##
## Run with:
## godot --headless --path . --script res://scripts/smoke_test_e2e.gd
##
## Requires the backend to be running (default base URL
## `application/agp/api_base_url` -> http://127.0.0.1:8000, overridable via
## the AGP_API_BASE_URL environment variable).
##
## Steps:
## 1. Health check GET /api/health -> 200, {"status": "ok"}
## 2. Register POST /api/auth/register -> 201, access_token present
## 3. Login POST /api/auth/login -> 200, access_token present
## 4. Worlds list GET /api/worlds -> 200, JSON array
##
## Exits 0 if all steps pass, 1 otherwise. If the backend is unreachable the
## health check fails with a clear message and the script exits 1 immediately.
# Fixed credentials from the task spec. The username gets a unique numeric
# suffix so the test stays re-runnable (a second run would otherwise hit
# "Username already registered" on step 2).
const TEST_USERNAME_BASE := "smoke_test_user"
const TEST_EMAIL := "smoke@test.com"
const TEST_PASSWORD := "TestPass123"
func _initialize() -> void:
_run()
func _run() -> void:
# _initialize() fires before the first frame; wait one frame so freshly
# created HTTPRequest nodes are reliably inside the tree.
await process_frame
# In --script mode the autoload is reachable via get_node(), not as a
# bare identifier (bare identifiers fail to resolve at compile time here).
var api := root.get_node("ApiClient")
assert(api != null, "ApiClient autoload not found in the scene tree")
var unique_id := int(Time.get_unix_time_from_system() * 1000)
var username := "%s_%d" % [TEST_USERNAME_BASE, unique_id]
var email := "smoke_%d@test.com" % unique_id
var results := {}
# --- Step 1: Health check -------------------------------------------------
print("\n=== Step 1: Health check (GET /api/health) ===")
var health: Dictionary = await api.health_check()
var health_ok: bool = (
health.ok
and health.status == 200
and health.data is Dictionary
and str((health.data as Dictionary).get("status", "")) == "ok"
)
_record(results, "health", health_ok, "status=%d data=%s" % [
health.status, health.data
])
if not health.ok or health.status == 0:
printerr("\nERROR: Backend is not reachable at the configured base URL.")
printerr(" detail: %s" % health.detail)
printerr(" Start the backend first (see backend/README), then re-run:")
printerr(" godot --headless --path . --script res://scripts/smoke_test_e2e.gd")
_summarize(results)
quit(1)
return
# --- Step 2: Register -----------------------------------------------------
print("\n=== Step 2: Register (POST /api/auth/register) ===")
var reg: Dictionary = await api.register(username, email, TEST_PASSWORD, true)
var reg_token := _extract_token(reg)
var reg_ok: bool = (
reg.ok
and reg.status == 201
and reg_token != ""
)
_record(results, "register", reg_ok, "status=%d token=%s detail=%s" % [
reg.status, "yes" if reg_token != "" else "no", reg.detail
])
# --- Step 3: Login --------------------------------------------------------
print("\n=== Step 3: Login (POST /api/auth/login) ===")
var login: Dictionary = await api.login(username, TEST_PASSWORD)
var login_token := _extract_token(login)
var login_ok: bool = (
login.ok
and login.status == 200
and login_token != ""
)
_record(results, "login", login_ok, "status=%d token=%s detail=%s" % [
login.status, "yes" if login_token != "" else "no", login.detail
])
# --- Step 4: Worlds list ---------------------------------------------------
print("\n=== Step 4: Worlds list (GET /api/worlds) ===")
# login/register already stored the token; make the auth header explicit by
# re-applying the extracted token so step 4 is independent of storage order.
if login_token != "":
api.set_token(login_token)
var worlds: Dictionary = await api.get_worlds()
var worlds_ok: bool = (
worlds.ok
and worlds.status == 200
and worlds.data is Array
)
_record(results, "worlds", worlds_ok, "status=%d is_array=%s count=%d detail=%s" % [
worlds.status,
"yes" if (worlds.data is Array) else "no",
(worlds.data as Array).size() if (worlds.data is Array) else -1,
worlds.detail,
])
# --- Summary ---------------------------------------------------------------
_summarize(results)
func _extract_token(result: Dictionary) -> String:
if result.ok and result.data is Dictionary:
return str((result.data as Dictionary).get("access_token", ""))
return ""
func _record(results: Dictionary, name: String, ok: bool, detail: String) -> void:
results[name] = {"ok": ok, "detail": detail}
if ok:
print(" PASS: %s" % detail)
else:
printerr(" FAIL: %s" % detail)
func _summarize(results: Dictionary) -> void:
var all_pass := true
print("\n=== Smoke test summary ===")
for step in ["health", "register", "login", "worlds"]:
var entry: Dictionary = results.get(step, {"ok": false, "detail": "not run"})
if not entry["ok"]:
all_pass = false
print(" %-8s : %s" % [step, "PASS" if entry["ok"] else "FAIL"])
if all_pass:
print("SMOKE RESULT: ALL PASS (4/4)")
quit(0)
else:
printerr("SMOKE RESULT: FAIL")
quit(1)
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extends SceneTree
## Full click-through simulation of the real user flow: press Register,
## fill the form exactly as a human would, submit, confirm Play actually
## becomes clickable. This is the check that would have caught the
## original bug (no way to even open the form) and would catch a repeat
## of it.
var passed := 0
var failed := 0
func _initialize() -> void:
_run()
func _run() -> void:
await process_frame
var packed: PackedScene = load("res://scenes/main_menu.tscn")
var instance: Control = packed.instantiate()
root.add_child(instance)
await process_frame
var register_button: Button = instance.get_node("CenterContainer/VBoxContainer/AuthButtonsRow/RegisterButton")
var auth_buttons_row: HBoxContainer = instance.get_node("CenterContainer/VBoxContainer/AuthButtonsRow")
var username_edit: LineEdit = instance.get_node("CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/UsernameEdit")
var password_edit: LineEdit = instance.get_node("CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/PasswordEdit")
var email_edit: LineEdit = instance.get_node("CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/EmailEdit")
var over_18_check: CheckBox = instance.get_node("CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/Over18Check")
var auth_button: Button = instance.get_node("CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthButton")
var welcome_label: Label = instance.get_node("CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/WelcomeLabel")
var play_button: Button = instance.get_node("CenterContainer/VBoxContainer/PlayButton")
_check("Play starts disabled", play_button.disabled)
# Click Register -- a real signal emission is fine here since
# _on_register_button_pressed() is synchronous (no await), same as a
# real click's GUI event dispatch would drive it.
register_button.pressed.emit()
await process_frame
_check("auth panel opened in register mode", instance.get_node("CenterContainer/VBoxContainer/AuthPanel").visible)
# Fill the form exactly as a user would type into it.
var unique_id := int(Time.get_unix_time_from_system() * 1000)
username_edit.text = "mainmenu_e2e_%d" % unique_id
password_edit.text = "TestPass123!"
email_edit.text = "mainmenu_e2e_%d@test.example.com" % unique_id
over_18_check.button_pressed = true
# Call the submit handler directly (awaited) rather than via
# auth_button.pressed.emit() -- a synthetic .emit() in --script/
# SceneTree headless mode doesn't drive an await-using handler's
# coroutine forward the same way real GUI input event dispatch does
# (confirmed via a direct-call vs emit() comparison: the direct call
# always resolves, the synthetic emit sometimes doesn't advance past
# its own await point even after 50 real process_frame waits). This
# is a headless-mode test-harness limitation, not a bug in the actual
# click-driven flow.
await instance._on_auth_button_pressed()
_check("Play became enabled after real register submission", not play_button.disabled)
_check("Welcome label visible", welcome_label.visible)
_check("Auth buttons row hid itself after success", not auth_buttons_row.visible)
print("\n=== SMOKE RESULT: %d/%d passed ===" % [passed, passed + failed])
quit(0 if failed == 0 else 1)
func _check(description: String, condition: bool) -> void:
if condition:
print(" PASS: ", description)
passed += 1
else:
printerr(" FAIL: ", description)
failed += 1
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extends SceneTree
## Verifies the main menu's Login/Register buttons correctly open the auth
## panel and toggle between Login and Register modes via signal emission.
##
## Key tests:
## - AuthPanel starts hidden.
## - LoginButton press opens the panel in Login mode.
## - RegisterButton press opens the panel in Register mode.
## - Clicking Login while in Register mode switches back to Login mode.
## - Clicking Register while in Login mode switches to Register mode.
## - The ModeToggle CheckButton no longer exists in the scene.
func _initialize() -> void:
_run()
func _run() -> void:
await process_frame
var passed := 0
var failed := 0
var packed: PackedScene = load("res://scenes/main_menu.tscn")
var instance: Control = packed.instantiate()
root.add_child(instance)
await process_frame
var login_button: Button = instance.get_node("CenterContainer/VBoxContainer/AuthButtonsRow/LoginButton")
var register_button: Button = instance.get_node("CenterContainer/VBoxContainer/AuthButtonsRow/RegisterButton")
var auth_panel: PanelContainer = instance.get_node("CenterContainer/VBoxContainer/AuthPanel")
var auth_mode_label: Label = instance.get_node("CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/AuthModeLabel")
var email_edit: LineEdit = instance.get_node("CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/EmailEdit")
var over_18_check: CheckBox = instance.get_node("CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/Over18Check")
# --- Test 1: auth panel starts hidden ---
if _check("auth panel starts hidden", not auth_panel.visible):
passed += 1
else:
failed += 1
# --- Test 2: LoginButton press opens panel in Login mode ---
login_button.pressed.emit()
await process_frame
if _check("auth panel visible after LoginButton press", auth_panel.visible):
passed += 1
else:
failed += 1
if _check("Login mode label after LoginButton press", auth_mode_label.text == "Login"):
passed += 1
else:
failed += 1
if _check("Email field hidden in Login mode", not email_edit.visible):
passed += 1
else:
failed += 1
if _check("Over18 checkbox hidden in Login mode", not over_18_check.visible):
passed += 1
else:
failed += 1
# --- Test 3: RegisterButton press switches to Register mode ---
register_button.pressed.emit()
await process_frame
if _check("auth panel still visible after RegisterButton press", auth_panel.visible):
passed += 1
else:
failed += 1
if _check("Register mode label after RegisterButton press", auth_mode_label.text == "Register"):
passed += 1
else:
failed += 1
if _check("Email field visible in Register mode", email_edit.visible):
passed += 1
else:
failed += 1
if _check("Over18 checkbox visible in Register mode", over_18_check.visible):
passed += 1
else:
failed += 1
# --- Test 4: LoginButton press switches back to Login mode ---
login_button.pressed.emit()
await process_frame
if _check("Login mode label after second LoginButton press", auth_mode_label.text == "Login"):
passed += 1
else:
failed += 1
if _check("Email field hidden after switching back to Login", not email_edit.visible):
passed += 1
else:
failed += 1
if _check("Over18 checkbox hidden after switching back to Login", not over_18_check.visible):
passed += 1
else:
failed += 1
# --- Test 5: ModeToggle CheckButton no longer exists ---
var mode_toggle_path = "CenterContainer/VBoxContainer/AuthPanel/MarginContainer/AuthVBox/ModeToggle"
var has_mode_toggle = instance.has_node(mode_toggle_path)
if _check("ModeToggle CheckButton removed from scene", not has_mode_toggle):
passed += 1
else:
failed += 1
print("\n=== SMOKE RESULT: %d/%d passed ===" % [passed, passed + failed])
quit(0 if failed == 0 else 1)
func _check(description: String, condition: bool) -> bool:
if condition:
print(" PASS: ", description)
else:
printerr(" FAIL: ", description)
return condition
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extends SceneTree
## Headless smoke test for the world list screen.
##
## Run with:
## godot --headless --path . --script res://scripts/smoke_test_world_list.gd
##
## Requires the backend to be running (default base URL
## `application/agp/api_base_url` -> http://127.0.0.1:8000, override with
## AGP_API_BASE_URL).
##
## Unlike a pure API-level test, this actually instantiates scenes/
## world_list.tscn as a real scene and adds it to the tree -- catches
## @onready node-path bugs (a node reference pointing at the wrong path
## errors right here, not just "looks right" from reading the script) that
## an API-only test would miss entirely.
##
## Tests:
## 1. Register + log in a fresh user (so get_worlds() has a valid token).
## 2. POST a real world via the API so the populated-card path actually
## gets exercised -- run_checkpoint_tests.py always starts from a
## genuinely empty DB, so without this the card-rendering code below
## would never run in CI at all, only the empty-list path would.
## 3. Instantiate world_list.tscn, add to tree -- @onready resolution
## must not error.
## 4. Wait for _refresh_worlds()'s awaited request to complete.
## 5. Confirm it actually reached the populated (not empty) state, and
## that the rendered card has a real width -- not just non-zero
## child_count. 2026-08-20: a real bug shipped where every card
## technically existed in the tree (child_count > 0, no error, no
## crash) but rendered at 1.0px wide because size_flags_horizontal/
## vertical used the raw integer 4 (Control.SIZE_SHRINK_CENTER)
## instead of 3 (Control.SIZE_EXPAND_FILL) on ScrollContainer -- a
## child-count check alone would never catch that, only a real size
## assertion does.
##
## Exits 0 on full pass, 1 on any failure.
const WORLD_LIST_SCENE := "res://scenes/world_list.tscn"
const MIN_SANE_CARD_WIDTH := 200.0 # a real screen is at minimum a few hundred px wide
func _initialize() -> void:
_run()
func _run() -> void:
await process_frame
var api := root.get_node("ApiClient")
assert(api != null, "ApiClient autoload not found")
var passed: int = 0
var failed: int = 0
# --- Setup: register + log in so the world list has a valid token ---
print("\n=== Setup: register + login ===")
randomize()
var unique_id: int = int(Time.get_unix_time_from_system() * 1000) + randi() % 100000
var username := "worldlist_smoke_%d" % unique_id
var email := "worldlist_smoke_%d@test.example.com" % unique_id
var reg_result: Dictionary = await api.register(username, email, "SmokeTest123!", true)
if not _check("setup: register succeeded", reg_result.ok):
print(" detail: ", reg_result.detail)
quit(1)
return
# --- Seed a real world so the populated-card path is actually exercised ---
print("\n=== Setup: seed a real world ===")
var world_body := JSON.stringify({
"name": "Smoke Test World %d" % unique_id,
"description": "Seeded by smoke_test_world_list.gd to exercise the populated-card render path.",
"visibility": "public",
})
var create_result: Dictionary = await api.request(HTTPClient.METHOD_POST, "/api/worlds/", world_body, "application/json", true)
if not _check("setup: world created", create_result.ok):
print(" detail: ", create_result.detail)
quit(1)
return
# --- Test 1: Instantiate the real scene ---
print("\n=== Test 1: Instantiate world_list.tscn ===")
var packed_scene: PackedScene = load(WORLD_LIST_SCENE)
if not _check("scene loads", packed_scene != null):
quit(1)
return
var instance: Control = packed_scene.instantiate()
if not _check("scene instantiates", instance != null):
quit(1)
return
root.add_child(instance)
# One frame for _ready() (and its @onready resolution) to run. A wrong
# node path in an @onready var errors during this, not silently.
await process_frame
if _check("scene added to tree without error", is_instance_valid(instance)):
passed += 1
else:
failed += 1
# --- Test 2: Wait for the world fetch to resolve, check a real end state ---
print("\n=== Test 2: World fetch reaches a real end state ===")
# _refresh_worlds() runs from _ready(); give its awaited HTTP call time
# to complete rather than a fixed sleep -- poll for either end state.
var world_list_node: VBoxContainer = instance.get_node("VBoxContainer/ScrollContainer/WorldList")
var empty_label: Label = instance.get_node("VBoxContainer/EmptyLabel")
var error_label: Label = instance.get_node("VBoxContainer/ErrorLabel")
var settled := false
for i in range(50): # up to ~5s at 100ms/frame-ish via process_frame waits
await process_frame
if world_list_node.visible or empty_label.visible or error_label.visible:
settled = true
break
if _check("reached a real end state (cards, empty, or error) not stuck loading", settled):
passed += 1
else:
failed += 1
print(" world_list.visible=%s empty_label.visible=%s error_label.visible=%s" % [
world_list_node.visible, empty_label.visible, error_label.visible
])
if error_label.visible:
printerr(" Note: ended in error state: ", error_label.text)
elif empty_label.visible:
# We just seeded a world -- ending up empty means GET /api/worlds
# isn't actually seeing what POST /api/worlds/ just created.
_check("ended in populated state, not empty (a world was just seeded)", false)
failed += 1
elif world_list_node.visible:
var card_count := world_list_node.get_child_count()
print(" Note: rendered %d world card(s)" % card_count)
if _check("at least one card rendered", card_count > 0):
passed += 1
else:
failed += 1
# The actual bug this test exists to catch: a card can be present
# in the tree, not crash, and still be visually nothing because
# it rendered at ~1px wide. Check every card's real computed size,
# not just that it exists.
for i in range(card_count):
var card: Control = world_list_node.get_child(i)
var wide_enough := card.size.x >= MIN_SANE_CARD_WIDTH
if _check("card %d has a real width (%.0fpx >= %.0fpx)" % [i, card.size.x, MIN_SANE_CARD_WIDTH], wide_enough):
passed += 1
else:
failed += 1
# --- Summary ---
print("\n=== SMOKE RESULT: %d/%d passed ===" % [passed, passed + failed])
if failed > 0:
quit(1)
else:
print("SMOKE RESULT: ALL PASS")
quit(0)
func _check(description: String, condition: bool) -> bool:
if condition:
print(" PASS: ", description)
return true
else:
printerr(" FAIL: ", description)
return false
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extends Control
## World list screen — browses public worlds via GET /api/worlds.
##
## Displays a scrollable list of world cards (name + description).
## Handles loading, empty list, errors, and refresh.
# UI references
@onready var scroll_container: ScrollContainer = $VBoxContainer/ScrollContainer
@onready var world_list: VBoxContainer = $VBoxContainer/ScrollContainer/WorldList
@onready var loading_label: Label = $VBoxContainer/LoadingLabel
@onready var error_label: Label = $VBoxContainer/ErrorLabel
@onready var refresh_button: Button = $VBoxContainer/HeaderHBox/RefreshButton
@onready var back_button: Button = $VBoxContainer/HeaderHBox/BackButton
@onready var empty_label: Label = $VBoxContainer/EmptyLabel
func _ready() -> void:
refresh_button.disabled = false
back_button.disabled = false
loading_label.visible = false
error_label.visible = false
empty_label.visible = false
world_list.visible = false
_refresh_worlds()
func _on_refresh_button_pressed() -> void:
_refresh_worlds()
func _on_back_button_pressed() -> void:
get_tree().change_scene_to_file("res://scenes/main_menu.tscn")
## Fetch the world list from the backend and update the UI.
func _refresh_worlds() -> void:
# Reset UI state
loading_label.visible = true
error_label.visible = false
empty_label.visible = false
world_list.visible = false
refresh_button.disabled = true
# Clear previous world cards
for child in world_list.get_children():
child.queue_free()
var result := await ApiClient.get_worlds()
loading_label.visible = false
refresh_button.disabled = false
if not result.ok:
# Show error message (401, network failure, etc.)
error_label.text = "Error: %s" % result.detail
error_label.visible = true
empty_label.visible = false
world_list.visible = false
return
var data = result.data
if not data is Array:
error_label.text = "Unexpected response format."
error_label.visible = true
empty_label.visible = false
world_list.visible = false
return
if data.is_empty():
empty_label.text = "No worlds yet. Check back later!"
empty_label.visible = true
error_label.visible = false
world_list.visible = false
return
# Render world cards
world_list.visible = true
empty_label.visible = false
error_label.visible = false
for world_dict in data:
if not world_dict is Dictionary:
continue
var card := _create_world_card(world_dict)
world_list.add_child(card)
## Create a visual card for a single world entry.
func _create_world_card(world_dict: Dictionary) -> Control:
# PanelContainer for the background, not a ColorRect moved to child index
# 0 of a VBoxContainer -- a VBoxContainer lays out ALL its children in a
# vertical sequence, it has no concept of "float this one child behind
# the others as an overlay". That version rendered as an empty dark bar
# sitting above the text, not a background behind it.
var panel := PanelContainer.new()
panel.size_flags_horizontal = Control.SIZE_EXPAND_FILL
panel.custom_minimum_size = Vector2(0, 80)
var style := StyleBoxFlat.new()
style.bg_color = Color(0.15, 0.15, 0.15, 1.0)
style.content_margin_left = 12
style.content_margin_right = 12
style.content_margin_top = 8
style.content_margin_bottom = 8
panel.add_theme_stylebox_override("panel", style)
var card := VBoxContainer.new()
card.size_flags_horizontal = Control.SIZE_EXPAND_FILL
card.add_theme_constant_override("separation", 4)
panel.add_child(card)
var name_label := Label.new()
name_label.text = world_dict.get("name", "Unnamed World")
name_label.autowrap_mode = TextServer.AUTOWRAP_WORD
name_label.size_flags_horizontal = Control.SIZE_FILL
name_label.size_flags_vertical = Control.SIZE_SHRINK_BEGIN
name_label.add_theme_font_size_override("font_size", 18)
var desc_label := Label.new()
var description: String = str(world_dict.get("description", ""))
desc_label.text = description if description != "" else "No description."
desc_label.autowrap_mode = TextServer.AUTOWRAP_WORD
desc_label.size_flags_horizontal = Control.SIZE_FILL
desc_label.size_flags_vertical = Control.SIZE_EXPAND_FILL
desc_label.add_theme_font_size_override("font_size", 14)
desc_label.add_theme_color_override("font_color", Color(0.7, 0.7, 0.7, 1.0))
var meta_label := Label.new()
var visibility: String = str(world_dict.get("visibility", "public"))
var created: String = str(world_dict.get("created_at", ""))
meta_label.text = "Visibility: %s%s" % [visibility, " | Created: " + created if created != "" else ""]
meta_label.autowrap_mode = TextServer.AUTOWRAP_WORD
meta_label.size_flags_horizontal = Control.SIZE_FILL
meta_label.size_flags_vertical = Control.SIZE_SHRINK_BEGIN
meta_label.add_theme_font_size_override("font_size", 12)
meta_label.add_theme_color_override("font_color", Color(0.5, 0.5, 0.5, 1.0))
card.add_child(name_label)
card.add_child(desc_label)
card.add_child(meta_label)
return panel