2026-07-18 - 2026-10-18

Overview

40 Active Pull Requests
0 Active Issues
Excluding merges, 4 authors have pushed 83 commits to main and 455 commits to all branches. On main, 263 files have changed and there have been 22482 additions and 3184 deletions.

40 Pull requests merged by 5 users

Merged #53 Avatar loader & customization system: merge onto main + fix regressions, add smoke coverage 2026-08-21 01:35:29 +00:00

Merged #52 Client-side position sync + prediction/reconciliation 2026-08-21 01:22:35 +00:00

Merged #51 Address review feedback: Implement Godot dedicated server scene + player spawning 2026-08-21 01:00:24 +00:00

Merged #50 PC2: Wire "Enter World" from the browse list to the playable level 2026-08-21 00:47:27 +00:00

Merged #49 PC2: Basic visible player character representation + local movement controller 2026-08-21 00:41:53 +00:00

Merged #48 PC2: Build a basic playable test level scene 2026-08-21 00:00:12 +00:00

Merged #46 PC2: Design the test level & player spawn approach 2026-08-20 21:58:55 +00:00

Merged #44 Main menu: hide the login/register form once authenticated, keep only the welcome message 2026-08-20 17:08:46 +00:00

Merged #45 Registration: replace date-of-birth field with a simple 18+ confirmation 2026-08-20 16:51:43 +00:00

Merged #42 Main menu: fix Register-mode UI trapping the user (remove the confusing mode toggle) 2026-08-20 15:06:43 +00:00

Merged #40 Update test_inventory.md to reflect PC1 checkpoint reality 2026-08-20 01:37:26 +00:00

Merged #41 Add PC1 checkpoint record + playtest instructions 2026-08-20 01:17:31 +00:00

Merged #39 End-to-end headless smoke test: register -> login -> fetch worlds 2026-08-20 00:26:59 +00:00

Merged #38 Write auth endpoint tests (pytest) 2026-08-19 23:33:05 +00:00

Merged #36 Wire browse-worlds screen to GET /api/worlds 2026-08-19 23:12:27 +00:00

Merged #37 Implement /auth/refresh endpoint 2026-08-19 22:39:43 +00:00

Merged #35 Implementation: Login/Register UI wired to /api/auth 2026-08-19 21:27:14 +00:00

Merged #33 Address review feedback: Upgrade auth to RS256 signing, age-verification field, refresh-token sessions 2026-08-19 21:12:42 +00:00

Merged #34 Pin bcrypt<4.1 to fix passlib 1.7.4 compatibility 2026-08-19 21:12:07 +00:00

Merged #32 Write headless Godot export CI script 2026-08-19 17:16:46 +00:00

Merged #31 Add test inventory + checkpoint test runner 2026-08-19 17:01:43 +00:00

Merged #29 Architecture: ApiClient autoload (HTTP + JWT + error contract) 2026-08-19 15:45:01 +00:00

Merged #28 Address review feedback: Plan: MVP Vertical Slice: Client-Server Wiring 2026-08-19 15:11:40 +00:00

Merged #27 US-1: Asset Import Pipeline — glTF upload endpoint with metadata extraction 2026-08-19 13:58:16 +00:00

Merged #26 Plan: MVP Vertical Slice: Client-Server Wiring 2026-08-19 13:13:32 +00:00

Merged #25 Fix migration 0001_initial double CREATE TYPE + port collision 2026-08-18 21:57:01 +00:00

Merged #22 Plan: Economy — Currency, Marketplace & Creator Payouts 2026-08-18 17:31:09 +00:00

Merged #23 Enforce 18+ age gate at account registration 2026-08-18 16:36:43 +00:00

Merged #21 Plan: Social — Friends, Chat & Groups 2026-08-18 14:56:29 +00:00

Merged #20 Address review feedback: Implement chunk streaming system in GDScript 2026-08-18 14:41:08 +00:00

Merged #19 Address review feedback: Research and design GDScript sandboxing approach 2026-08-18 02:55:00 +00:00

Merged #17 Address review feedback: Address review feedback: Scaffold FastAPI backend project structure 2026-08-18 00:16:07 +00:00

Merged #13 Research Godot editor plugin vs in-game editor approach 2026-08-17 23:35:24 +00:00

Merged #14 Address review feedback: Initialize Godot 4 project structure 2026-08-17 21:30:03 +00:00

Merged #11 Address review feedback: Design world chunk data format and persistence schema 2026-08-17 19:02:34 +00:00

Merged #10 Identity test 2026-08-17 17:58:44 +00:00

Merged #8 Design content flagging and age verification architecture 2026-08-17 17:50:52 +00:00

Merged #7 Design avatar component system and glTF attachment spec 2026-08-17 17:50:05 +00:00

Merged #6 Design multiplayer architecture: server authority + client prediction 2026-08-17 17:49:26 +00:00

Merged #4 Test feature for review flow 2026-08-17 17:06:54 +00:00